Topic chia sẻ và tổng hợp ,trao đổi objects cho The sims 3(update hàng ngày)

Thảo luận trong 'The Sims' bắt đầu bởi Tehmango, 5/6/09.

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  1. •†Sakura™†•

    •†Sakura™†• Mr & Ms Pac-Man

    Tham gia ngày:
    27/1/10
    Bài viết:
    107
    Nơi ở:
    Japan - Nhật Bản
    ver mới nhất hình như là 1.10/2.5/3.1 thì phải :-?
    ko có debug đó đâu bạn :)
    nếu muốn tăng life time thì dùng cheats testingcheatsenabled true ở main menu ctrl + right click lên giữa cái hòm và số life
    p/s : nhớ vote =p~
     
  2. HIEU111111

    HIEU111111 Donkey Kong

    Tham gia ngày:
    31/5/07
    Bài viết:
    400
    Nhưng mình đả dùng cách testingcheatsenabled true và làm theo cách của bạn nhưng vẩn không được.
    - Lý do là sao nhỉ có khả năng nào bản cập nhật đả fix rồi không . :(:(:(
     
  3. •†Sakura™†•

    •†Sakura™†• Mr & Ms Pac-Man

    Tham gia ngày:
    27/1/10
    Bài viết:
    107
    Nơi ở:
    Japan - Nhật Bản
    phải dùng ở main menu nha bạn :) nãy mình cũng mới test mà :-?
     
  4. Tehmango

    Tehmango .:♫♥

    Tham gia ngày:
    16/6/07
    Bài viết:
    3,320
    Nơi ở:
    xa lắm........
    Awesome mod (tương thích bản 1.10/2.5/3.1)
    Nguồn : moreawesomethanyou

    Chỉnh sửa 1 số bug trong game và thêm một số điểm đặc biệt

    [spoil]
    BUG FIXES:
    1. Rabbit Hole Owners Now Properly Registered
    Game was not properly registering ownership of a rabbithole, allowing
    other sims to overwrite the ownership and mess up the owning sim.
    Owner must now sell the existing rabbit hole before another sim can
    attempt to purchase it. Deeds will no longer be autopurged from
    inventory even general inventory purges are permitted.
    2. Weird IgnorantBliss Bug where hanging out with coworkers would error if
    the coworkers had managed to somehow disappear while the tone was set
    should be eliminated.
    3. Derelict Vehicles will now be regularly cleaned up.
    4. ActiveTopic Null Fix for topic being added to/about uninstantiated sim.
    5. Uninstantiated Sim being promoted to Rocker no longer throws wobbly.
    6. Fixes bug where you could learn recipes from someone which that person
    did not actually know to be able to share.
    7. Should no longer lose performance if hired for work on the same day as
    a work day due to being unable to go to work.
    8. Correct animation now plays when the attacker loses a fight: Defender is
    no longer animated as the attacker if the attacker initiates a fight but
    then loses.
    9. Fire Worker list now correctly lists all sims for owned rabbitholes when
    the rabbithole has multiple careers: Previously would omit workers in
    other tracks at random.
    10. Setting lot type of lot no longer destroys name/desc.
    11. Kleptomaniacs can steal again: EA broke it so you could only steal if you
    had been GREETED...which is impossible on a community lot, and in any case
    WHY WOULD YOU NEED A FRIENDLY INVITE TO STEAL THINGS?
    12. Visiting CAS dresser/mirror no longer destroys career outfit.
    13. Active/Sacred Sims will no longer suddenly find themselves the parent of
    some random vacation locals.
    14. Sims invited over for chess/kungfu/whatever will no longer give the
    "Something Suddenly Came Up" excuse even while you can clearly see they
    are doing nothing.
    15. Keystones now stackable. Skellington Keys can now be moved in inventory.
    16. Sufficient Kung Fu Level Now Properly Grants Catacomb Immunity
    Sims with good Kung Fu were supposed to get an ImmuneToBadCatacombEvents,
    but this feature was never checked and therefore did not work. Fixed now.
    17. Mix Master Nectar Skill challenge now completable and will not be lost
    while travelling. More "top" nectar recipes will be listed as a side
    effect of this: You may have to achieve more listed recipes for this
    to take.
    18. Nectar in other households now ages properly.
    19. Sarcophagi with triggered quest behaviors can now be looked in even if
    they have already been looked in by another sim in the past.
    20. Sims can no longer "Put Away" books brought on vacation when vacation home
    lot is a base camp, thus losing the books in a random bookshelf.
    21. Sims no longer lose the ability to start advanced romances after ending an
    existing one. To fix previously broken sims, type "fixall".
    22. Kludge for bad A/YA CAS Parts: A/YA parts will always show for both even
    if incorrectly flagged by inept creators, as there is no logical reason
    why it should be for one and not the other, due to identicalmeshes.

    STORY MODE FEATURES:
    1. Awesome Story Driver [Optional - Default: Enabled]
    Enables the experimental AwesomeMod Story Driver, replacing the EA driver.
    2. God's Chosen People
    Control-Clicking a sim/house will offer the option to "Make Sacred" or
    "Remove Sacred", giving that household or sim immunity to StoryProgression
    and other assorted random toadings. The Chosen receive a gold halo on
    their house and on their tracking tags when tracked on radar. You may
    switch instantly between the Chosen household with CRTL-RClick. This
    feature will only function if you are using the EA-based or Awesome Story
    drivers. Other third-party drivers do not use this.

    INTERFACE & CONTROL FEATURES - GENERAL
    1. Expert Mode! Less Nagging! [Optional - Default: Disabled]
    Game will not nag you when you try to quit, edit town, save, switch
    household, etc. You know the rules already. You pushed the button anyway.
    Live with it. Experience computing the Awesome way: "SIR, DONE, SIR!".
    2. Robotic Hand of God [Optional - Default: Disabled]
    Your "Hand of God" livedrag tool will automatically dispose of any
    garbage accumulated in your sim's inventory and home lot, such as old
    newspapers, spoiled food, and trash piles, that would normally be subject
    to the "Hand of God", only without you having to do the menial dragging.
    3. No Nudity Censor - Male [Optional - Default: Disabled]
    Male sims are no longer blurred when naked. Useful if you have one of the
    "bits" hacks that actually makes them equipped. Otherwise this is really
    creepy and disturbing. Note that noncensor only applies to nudity. Sims
    remain censored when using the terlet because sims cannot remove their
    pants, and frankly, the blur is for hiding what is not happening.
    4. No Nudity Censor - Female [Optional - Default: Disabled]
    Like above, only it's somewhat less difficult to make this look nonfreaky.
    5. No Sparkle Motion [Optional - Default: Disabled]
    Removes the Sparkle effect from Eye Candy, but will cast doubt on your
    commitment to Sparkle Motion.
    6. Don't Kill Wants/Opportunities on Switch [Optional - Default: Enabled]
    Switching houses will not kill wants/opportunities on the current house.
    They will hang around until accidentally fulfilled on their own, or they
    timeout. Warning for household switch will be suppressed by this option
    as switching households becomes nondestructive.
    7. Allow Transfer to NPC Inventory w/ Hand Tool [Optional - Default: Enabled]
    Allows you to drop inventory objects onto other sims to give it to them.
    8. Manual Navigation & Smarter Autonavigation [Optional - Default: Enabled]
    Go Here Will Not Queuestomp.
    Go Here "Automatic" Mode smarter about choosing fastest movement mode.
    9. Less Whiny [Optional - Enabled]
    Sims wave and whine at the screen less, particularly if they have already
    been given orders!
    10. Less Idle Goof Offs [Optional - Enabled]
    Sims will be less likely to stand therefore half an hour goofing off and
    staring into space while they have orders to be carrying out.
    11. No Route Fail Tantrum [Optional - Default: Enabled]
    Sims do not stomp and whine when routes is blocked.
    12. Arbitrary Move Household Compositions [Optional - Default: Enabled]
    No longer forces inclusion of adult/elder.
    Useful for deleting autospawned parthenogenetic babies.
    13. Athletic Tone Selector Now Smarter [Optional - Default: Enabled]
    No longer automatically uses the crappy basic option, instead picking a
    smarter tone more suitable for your sim (NoSweat if high hygiene,
    Push Self if not maxed, Good Pacing otherwise). User may still override
    and pick another tone if desired as part of a quest or just because.
    13. "Q" no longer attempts to quit game. Use ALT-F4!
    14. No Unpause On Load! [Optional - Enabled]
    If you save the game while it is paused, it will not zoom to 3 when
    reloaded.
    15. Display Numerical Relationships [Optional - Enabled]
    Displays relationship status as number in relations tooltip.

    INTERFACE & CONTROL FEATURES - SUPREME COMMANDER
    1. Supreme Commander
    Advanced neighborhood UI & Macro Command System.
    2. Radar Tracking
    Similar the "Chosen Sim" string, only the painted sims are now tracked
    on your neighborhood radar map. If the sim is not one of the Chosen, they
    will be tracked on the radar in a red tag. Individual sims or entire
    households may be painted using CRTL-Click.
    3. No AutoSpeed in SC [Optional - Default: Enabled]
    If Supreme Commander is active, the game speed will not automatically
    change while Supreme Commander is directing sims.
    4. Track All Moving Cars [Optional - Default: Enabled]
    5. Don't Move My Camera [Optional - Default: Disabled]
    Disables automatic camera moving for stupid crap like selecting a sim in
    another fambly, belly pop, etc. If it's not on fire, I don't care.
    6. Puppet Master Mode [Optional - Default: Disabled]
    Select sims from other famblies even faster, by rightclicking them as if
    they were in your own fambly.

    GAMEPLAY FEATURES: CORE BEHAVIORS
    1. TS2-Style Aging [Optional - Default: Disabled]
    Allows you to have sims age TS2-style, with only the active household.
    Not enabled by default.
    2. No Inventory Destruction [Optional - Default: Enabled]
    Households you switch away from will not have their personal inventories
    replaced with random objects. Household fridge inventories will only be
    cleared of rotten food.
    3. More Rigorous Accounting: Sims do not receive magic 16K handout when moving
    out or split: Instead, sims receive share of existing household funds.
    Sims that move in or out no longer receive free housing or free money,
    do not lose their house networth, and may only move into houses that they
    can afford and must pay for! No free lunch!
    4. Unified Billing [Optional - Default: Enabled]
    All other households must also pay bills (occurs automatically).
    5. Motive/Stat Perks reworked [Optional - Default: Enabled]
    Hygiene/Hunger Perks now slows drain as well as decay.
    Bladder Perk now functions as above instead of permalocking motive.
    Fast Metabolism now prevents autoreversion, so now useful!
    6. Law of Conservation Of Mass [Optional - Default: Enabled]
    The Law of Conservation of Mass applies to sim weight gain: Sims cannot
    revert to being fat if not given food. They must actually eat in order
    to gain weight.
    7. No Bladder Decay For Terletless Lots Removed [Optional - Default: Enabled]
    Bladder motive functions normally even on community lots without terlets,
    instead of being locked and static, causing sims to stay there forever.
    If you disable this, community lots no longer require terlets. Using the
    EA default setting, placing terlets on community lots is actually harmful!
    8. No Aging Swarm [Optional - Default: Enabled]
    Sims will not dump their queues, wake up from their sleep, and swarm over
    like the Zerg anytime another sim ages up. Only sims who have absolutely
    nothing better to be doing at the time will watch. Because this wasn't
    funny back in TS2, either.
    9. No Community Psychic Stalker Swarm [Optional - Default: Disabled]
    Disables the creepy psychic stalking behavior of the entire community
    stalking your active sim. Ever see what it looks like when professionals
    tail someone? This may not be apparent if you can't see the entire
    neighborhood's movements using Supreme Commander, but it is VERY creepy
    when you can see them always moving to converge on your position
    and follow you around in a cycling pack like a band of Mossad agents.
    10. No Psychic Curfew Police [Optional - Default: Disabled]
    Curfew on 12s no longer enforced by psychic police hovering overhead
    in helicopters waiting to pounce. Police will only get you if they are
    called to the scene and find you.
    11. No Inactive Fast Baby Aging [Optional - Default: Enabled]
    Babies in inactive households will nolonger instantly age to toddlers and
    destroy neighborhood synchronization.
    12. Allow NPC Aspiration Gain [Optional - Default: Enabled]
    Inactive sims will now gain aspiration for high mood and satisfying wants.
    13. Allow Want Fulfillment Without Locking [Optional - Default: Enabled]
    Removes requirement for want to be locked in order to be fulfilled, so a
    sim can fulfill its wants on its own without your intervention.

    GAMEPLAY FEATURES: Careers, Jobs, & School
    1. Anti-Townie-Spam Boss/Coworker System
    Eliminates the unnecessary sim-spamming. Boss/Coworker NPCs will only be
    spawned if you attempt to interact with them or if they are actually
    required. Merges and deprecates RequireValidBosses and EmulateBossBug.
    Otherwise you will receive a "virtual" NPC, which will not be created
    until you try to interact by choosing appropriate work tones, or an
    already existing sim.
    2. No Free Job Skills [Optional - Default: Enabled]
    Sims will no longer receive free job skills on promotion: They must earn
    them! Do not disable this option if you leave the next option enabled,
    unless you want a flood of level 10 sims...which will be very bad.
    3. Allow NPC Work Performance Gain [Optional - Default: Enabled]
    Sims not part of the active household continue to gain work performance
    for going to work, and can therefore be promoted.
    4. Invert Above Rule For Sacred [Optional - Default: Disabled]
    If enabled, the setting chosen above is inverted for sims tagged "Sacred".
    If you disabled it, then this will enable it, but only for your Chosen.
    If you enabled it, then your Chosen will not advance without you.
    If this setting is not enabled, Chosen but non-Active sims follow the same
    rules as non-Chosen inactives.
    5. Scale Job Difficulty To Aging Scale [Option - Default: Disabled]
    Job difficulty is scaled up to age lengths if this is enabled.
    6. Job Difficulty Scaling [Option - Default: 1.0]
    Job difficulty is additionally scaled up by this factor. (2.0 = 2x, etc.)
    This option will stack with the above, so Epic is about 10.6x more longer,
    and so if this is set to 2.0, Epic jobs will be 21.2 times harder.
    Note that using this setting and the above to produce extremely high
    difficulty settings will tend to overemphasize the value of nonstandard
    jobs.
    7. NPC Work Uniform Removal Chance [Optional - Default: 100%]
    Percentage chance that inactive households will remove their work uniforms
    on leaving work. EA default has them never do this, with the result that
    sims wear their work uniforms pretty much permanently.
    8. Chosen sims should now consult you for career branch decisions even if not
    in the active household.
    9. Sims with unfinished homework now automatically select the complete
    homework tone in school, so inactive household sims no longer always fail.
    10. Scale Skill Difficulty To Aging Scale [Option - Default: Disabled]
    Skilling difficulty is scaled up to age lengths if this is enabled. Not
    applied during vacation (which is timeless).
    11. Regular Skill Difficulty Scaling [Optional - Default: 1.0]
    Regular Skill difficulty can be scaled by this additional factor.
    12. Vacation Skill Difficulty Scaling [Optional - Default: 1.0]
    Vacation skilling difficulty for non-vacation skills is increased by this
    factor. Skills which are vacation-specific are unaffected by this.
    13. Disable Explorer Sims [Optional - Default: Disabled]
    Enabling this option will disable the appearance of "Explorer" sims when
    on vacation.
    14. Disable Tourist Sims [Optional - Default: Disabled]
    Enabling this option will disable the appearance of foreign "tourist" sims
    in your home world. Useful if they contradict themed neighborhoods or if
    you simply don't want strange, unsightly Puddings clogging your homeworld.
    15. No Automatic School Assignment [Optional - Default: Disabled]
    Active and Sacred sims will no longer be automatically assigned to a
    school. You get to enroll them manually, so you can pick which school.
    If you fail to do so in time, they grow up badly, and you ****.

    GAMEPLAY FEATURES: Objects & Object Usage
    1. No Idiotic Time Restrictions on Cooking
    Can cook any meal anytime you damn well please.
    2. Smarter Chair Selection [Optional - Default: Enabled]
    No more 80-mile hikes for bizarre chairs. More TS2-like behavior for
    seeking chairs in current room vs. chairs on other end of lot.
    3. Books Are Not Magic Scrolls [Optional - Default Enabled]
    Books do not disintegrate after reading.
    4. Smarter Vehicle Chooser [Optional - Default: Enabled]
    Having a career carpool vehicle will no longer override all of your sim's
    car choices and force him to use that one all the time. Sims will now
    select the best vehicle available when autoselecting a car if multiple
    options exist: The fastest car is preferred unless a sim has been
    explicitly assigned a vehicle, in which case he will pick the fastest
    vehicle that has been specifically assigned. The career vehicle is also
    included in these selections and will be chosen only if it is superior to
    the other available vehicles. Feature only applies when sim is travelling
    around town, they will still use their carpools to go to work.
    5. Wired Stereos Don't Annoy Bedrooms [Optional - Default: Enabled]
    Wiring a stereo with the house speakers upgrade will not install the
    speakers inside the bedroom, so sims will not be annoyed while sleeping.
    6. All Ingredients Directly Edible [Optional - Default: Enabled]
    Ever wonder why your sim can eat a raw onion, but not a cheese or a steak?
    Now you can! OM NOM NOM NOM! Cooking is for losers!
    7. Plant On Any Lot [Optional - Default: Enabled]
    Create community gardens by planting your harvestables on any res/com lot.
    8. Buyable WrittenBooks [Optional - Default: Enabled]
    Books written by your sims in-game are now buyable from the bookstore.
    9. Recipe Books In Library [Optional - Default: Disabled] EXPERIMENTAL
    Recipe books will spawn in the library with the other skill books. How
    common they are depends on how many sims know that recipe. Requires that
    books not be magic scrolls.
    10. Disallow Visitor Residential Parking [Optional - Default: Enabled]
    Visitors are not allowed to park on foreign residential lots due to the
    problems this causes with sims forgetting to take their cars with them
    when they leave, resulting in screwed-upness as the parking spots become
    stuck in use with derelict vehicles that you can't actually claim. Instead
    they will simply keep their stupid cars in their stupid inventory and thus
    will take them with them no matter how they leave.
    11. Shower In A Can Changes
    May restore bladder motive if Universal Bladder Decay enabled. Don't Ask.
    Grants "Soaked" moodlet to prevent problem where sim automatically uses,
    then immediately catches fire again, over and over until all cans are
    consumed.
    12. Fish spawners will now display the fish if placed in pools. If an actual
    fish spawner is present, pools may be fished without special traits.

    GAMEPLAY FEATURES: Romance & Perversion
    1. Marriage Post Mortem [Optional - Default: Disabled]
    Prevents the breaking of the marriage lines on the fambly tree.
    Option is experimental and has not been fully tested, so is disabled by
    default at this time.
    2. Use Awesome Jealousy Code [Optional - Default: Enabled]
    Uses one of AwesomeMod's jealousy routines. Required if you want to use
    any of the optional settings relating to this.
    3. Enable 12 Woohoo [Optional - Default: Disabled] *EXPERIMENTAL*
    Disabled scripted check against 12-woohoo. Doesn't specifically enable
    the action, but can be used with XML tunings that will.
    4. Enable Pedophilia [Optional - Default: Disabled]
    Adult-to-12 actions will be enabled if you turn this on. Be careful,
    though: Pedophilia is wrong and pedophiles go to jail, you sick freaks.

    GAMEPLAY FEATURES: Socialization
    1. Inappropriate Trait Actions for saying mean things about other sims
    can now be accepted and will not offend the listener if they are mean
    and/or do not like the victim. Previously these actions would somehow
    offend the listener, which makes no sense given that they never liked
    that other person to begin with!

    BUILD/BUY FEATURES:
    1. Roofslopeangle cheat: Allows lotwide and individual roof slope angle
    changing to a precise numerical angle. See console and debug features.
    2. Magic Wanding: "wandhere" code reduces lot to "used" price so that townies
    can afford it, and you don't have to pre-run lots to make them affordable.
    3. Light Cloning: Newly placed lights automatically inherit the light settings
    of previously placed lights, preferentially favoring lights of the same
    type, then other lights, for setting choice.
    4. "Always Build Here": Forces build/buy to always build/buy on the current
    lot you are looking at rather than whipping your camera home to build at
    your sim's home lot.

    CONSOLE & DEBUG FEATURES:
    1. Configure AwesomeMod Dynamically!
    Use code "showconfig" to see all current AwesomeMod configurations.
    Use code "setconfig <option> <value" to change an option.
    Configuration does not save, changes are for this session only.
    Use online AwesomeMod Config File Generator to make persistent changes.
    2. Timed Autosave! [Optional - Default: 0 (disabled)]
    Allows you to set an autosave interval in minutes with more options.
    3. Integrated NoCD: Don't Kill Your CD Drive! [Optional - Default: Enabled]
    4. Stuck Object Remover: CRTL-Shift-Click near object, pick Nuke.
    5. "fixall": Attempts to fix all easily fixed common/uncommon issues.
    6. Debug Commands Enableable [Optional - Default: Disabled]
    Use code "setconfig enabledebugcommands true" to enable this option,
    or set as enabled in optional config.
    7. "maxmotives" cheat added. ARE YOU HAPPY NOW?!?
    8. Additional codes for "destroyallhumans". Also townies, npcs.
    9. "dresser [<SIM NAME>]", "mirror [<SIM NAME>]". Self-explanatory.
    If no name is provided, will edit currently selected.
    10. "editsim <SIM NAME>": As above. EXPERIMENTAL and UNSUPPORTED.
    Can edit facial features and favorites. Do not attempt to change a sim's
    weight, age, or traits using this command. No support will be provided
    for this command: YOU ARE ON YOUR OWN!
    11. "<add|drop>trait [<sim>] <trait>": Adds/drops standard and hidden traits.
    12. "bodysnatch <sim>": Steals body of sim of compatible age/sex, making your
    currently selected sim appear like that sim, ala SimSurgery. Destroys the
    target sim. Requires testingcheatsenabled. Useful for updating appearance
    of selfsims with better precision than editsim. Will copy weight.
    13. "wandhere": Functions like waving the TS2 magic wand did.
    14. "bless [<household>]": Toggles Sacred status. Partial names acceptable.
    15. "radar [<household>]": Toggles Radar status. Partial names acceptable.
    16. "jobinfo [<sim>]": Displays some interesting job facts.
    17. "bodyinfo [<sim>]": Displays some fitness stats.
    18. "falconpunch [<sim>]": Makes target sim unpregnant.
    19. "roofslopeangle [<#>] [new]": Like TS2. Also "rsa". Specify "new" to change
    only roofs built after issuing this command without changing existing.
    Using the slider or specifying RSA without "new" will void your settings
    and force all existing roofs to use specified setting. Use without any
    arguments will print current setting without changing anything.
    20. "dropoldloves [<sim>|all]: Drops dangling non-partnered romances, for
    cleaning up storymode debris. Specify "all" for full neighborhood.
    21. "regeneratebooks": Regenerates all library books if they have been lost.
    22. "set[fit|fat]ness [<sim>] <value>: Sets fitness/fatness to -1.0 to 1.0 for
    current or specified sim.
    23. "getcertificate [<name>] <skill>: Retrieves or reissues (for $1000) a
    misplaced skill certificate. Costs nothing to retrieve it if it already
    exists, charges $1000 to regenerate a new one if you sold it.
    24. "outfit[cp|mv] <source category>[.#] <destination category>[.#]":
    Copies or moves an outfit from one category to another, allowing you to
    set a career or martial arts outfit.
    25. "setoutfit [<sim>] <category>[.<#>]": Forces target sim, or selected sim
    if not specified, to immediately switch to outfit of category and index
    specified.
    26. "adventureshop": Opens Awesome Adventure Shop, enabling the purchase of all
    adventure rewards regardless of Visa level or current location. Coins are
    still required. Can be used in any neighborhood.
    27. "enrollall/expellall [<6|12|all>]": Enrolls or expels all specified sims
    from the school on the actively edited lot.

    CAS FEATURES:
    1. Better CAS Relationship Setter [Optional - Default: Enabled]
    Allows an improved range of CAS starting relationships to be set, such as
    marrying A/YA to Elders, parenting YAs to Adults, or making 12s and A/YAs
    as siblings. It is also possible via various contortions to more unusual
    combinations, but the graphic lines may get mangled. Try not to break it.
    Additionally, all sims generated in such a manner will spawn at correct,
    physically possible ages: If you parent a 12 to a YA, their starting age
    will be bumped up accordingly. You will not be able to create combinations
    that are physically impossible for your aging length settings, such as if
    your requested combination of hookups leaves a sim too old or too young
    to possibly be the parent.
    2. Arbitrary Household Compositions [Optional - Default: Enabled]
    No longer forces inclusion of adult/elder.
    3. CAS Facial Slider Range Expanded [Optional - Default: Disabled]
    Expands CAS slider scale to 4x range: Less Pudding!
    Use code "setconfig cassliderscaleincreased true" to enable this option,
    or set as enabled in optional config.
    4. 5-trait limit Overrideable [Optional - Default: Enabled]
    Can use code "addtrait <trait>" to add more than 5 traits to adult+ sim
    Can use code "droptrait <trait>" to remove a trait.
    Works on invisible traits like "Pyromaniac", too!
    5. Better Genetic Skin Blending [Optional - Default: Enabled]
    Sims created using different "swatches" can now blend to intermediate
    tones. Default behavior is that one skin from the parent would be chosen
    at random. Given that 3 out of 6 tones are "normal" tones, this would
    result in very light and very dark sims that could only produce very
    light or very dark children, and nothing in between.
    6. Stop That ******* Smiling! [Optional - Default: Enabled]
    Sims created in CAS always seem to look weird in game? Why? Because
    instead of maintaining a neutral expression in CAS, they SMILE LIKE
    UTTER MORONS, resulting in severe mouth distortion in-game where they
    aren't constantly making that STUPID EXPRESSION. This option will cause
    them to, shortly after they do their silly wave, stand up straight and
    STOP THAT ******* SMILING.
    7. Custom Sim Filter Is Default [Optional - Default: Enabled]
    Viewing the CAS simbin will start with the custom sims-only filter on
    by default, resulting in faster and more relevant initial loads. Unless
    you are some kind of weirdo and actually routinely use the premade bin.
    8. No Duplicate Names [Optional - Default: Enabled]
    Sims will not randomly roll identical names, making it impossible to
    distinguish them when aiming at them with console codes or text menus.
    Players are not prohibited from giving sims identical names, but sims
    will not randomly generate with names that are taken by another sim.
    9. Allow Overstuffed Houses [Optional - Default: Disabled]
    Allows you to overstuff a house during gameplay (not CAS, CAS doesn't
    like it when you try due to use of static array indexes), so you can
    cram a house with more than 8 sims. Note that this results in no defined
    limit, so it is possible you can blow out your UI doing this. Don't go
    too crazy with this, the management is not responsible for you exploding
    your game from this.
    10. Randomize Spawned Voices [Optional - Default: Disabled]
    Sims spawned in-game receive randomized voices, instead of voice 1, 50%.
    11. Custom NameList Support [Optional - Default: Unused]
    Supports the use of custom STBL-based namelist headers to replace the EA
    namelist for male/female/last names, and can switch between using any
    of the lists you have loaded at startup on the fly in-game.
    [/spoil]
    http://www.mediafire.com/?maqt4etlztz

    Warning : Có thể gây crash game

    The SuperComputer (tương thích bản 1.10/2.5/3.1)

    Nguồn : tscexchange

    Thêm những điều khiển đặc biệt cho game ,những thay đổi xem ở đây
    [spoil]
    This mod adds a menu called "Master Controller" to the following items in town:

    1) Every Sim
    2) Every Computer
    3) Every Lot
    4) City Hall

    The "Master Controller..." menu is adaptive and can include the following options:

    Settings...
    Alarm Settings...
    Affect Active Lot : (default: False) When enabled, the "Turn Off" processes also turn off stuff on the active lot
    Clean up All Homeless : (default: False) Enables a nightly purging of any homeless in town
    Recover Missing Sims : (default: True) Enables a nightly recovery of any sims that is may have gone missing due a bug
    Recover Wandering Toddlers : (default: True) Enables a nightly recovery of any toddlers left on community lots
    Turn off Stereos : (default: True) A nightly alarm will turn off all stereos in inactive homes
    Turn off Televisions : (default: True) A nightly alarm will turn off all televisions in inactive homes
    Allow More Than Eight Sims Per House : (default: False) When enabled, the blocks in "Pollinate" and "Add Sim" are dropped.
    Delete Filter: Prompts the user to delete a custom saved filter
    Disable Clothing Filter : (default: False) Removes the clothing category filter in CAS (Can only be in conjunction with Awesome)
    Menu Visibility...
    Computer: (default: True) Toggles this mod's menu on all computers
    Lot: (default: True) Toggles this mod's menu on all lots
    Sim: (default: True) Toggles this mod's menu on all sims
    Retain Dreams and Opportunities: (default: False) When enabled, switching using the "Make Active" interaction will retain wishes
    Save Filter: Prompts the user to save a custom filter that can be used for Sim queries
    Slider Multiple: (default 1) Increases or decreases the range allowed for facial sliders in CAS
    Testing Cheats Enabled : (default: True) Enables the testing cheats automatically
    Demographics...
    Career Summary : Lists the count of sims by career
    Job By Level : Lists the count of sims by career level
    Job By Perf : Lists the count of sims by career performance
    Jobs By Career... : Lists the sims by individual career
    Kinsey Scale : Lists the count of sims based on a limited Kinsey Scale
    Lots : Lists information on the lots in town
    Population : Lists the population breakdown by age
    Relationships : Lists various statistics on the relationships between sims
    School By Perf : Lists the count of sims by school performance
    Sims By Money : Lists the households in town based on personal wealth
    Household...
    Add Sim : Allows the user to move any sim into any home
    Depreciate : Decreases the value of the lots contents by a specified percentage
    Focus : Focuses the camera on a specified lot
    Reset Lot : Resets all items on the lot to their starting parameters (useful for unsticking broken objects)
    Select : Allows the user to select a household
    Status : Gives a summary on the selected lot
    Sim...
    Focus : Focuses the camera on the specified sim
    Dresser : Brings up the dresser CAS for a sim selected from a list
    Invite Over : Invites over the specified sim to the active sims home lot
    Make Active : Allows the user to specify a new Active sim
    Status...
    Personal : Displays personal information regarding the selected sim
    Relationship : Displays relationship information regarding the selected sim
    Household : Display information on the household for the selected sim
    Mirror : Brings up the mirror CAS for a sim selected from a list
    Mood : Displays the current motives of a sim
    Basic...
    Baby Gender : Prompts the user to specify the gender of the first born child of a sim's active pregnancy
    Family Tree : Brings up the genealogy window for a sim selected from a list.
    Fitness : Allows the user to specify the fitness of the sim
    Money Transfer : Allows the user to transfer family funds to another household
    Opportunity : Allows the user to select a specific opportunity to grant a sim
    Transfer Item : Prompts the user to move an item from one sim's inventory to another
    Rename : Changes the name of a sim selected from a list.
    Weight : Allows the user to specify the weight of the sim
    Intermediate...
    Age : Allows the user to specify how the number of days a sim has been in its correct age-stage
    Career...
    Bonus : Allows the user to increase or decrease a given sim's wage bonus
    Choose Job : Prompts the user to specify a new job for the sim
    Choose School : Prompts the user to specify a new school for the sim
    Level : Prompts the user to specify the sim's level in their career
    Job Performance : Allows the user to specify the current job performance for a sim
    School Performance : Allows the user to specify the current school performance for a sim
    Find Grave : Locates the grave of a dead sim
    Gender Preference : Allows the user to specify the gender preference for a sim
    Instant Baby : Creates a number of children, sans pregnancy, and adds them to the mother's household
    Max Motives : Sets the selected sim's motives to 100%
    Lifetime Wish : Changes the lifetime wish for a sim. Can be used even if the sim has fulfilled their current one.
    Pollinate : Allows the user to specify two parents and start a pregnancy
    Relationship : Allows the user to specify two sims and increase or decrease their long term relationship
    Trigger Age Transition : Immediately pushes an age up on the selected sim
    Advanced...
    Edit in CAS : Starts the Create-A-Sim. This is a EA debugging feature and can cause undefined results if used incorrectly.
    End Pregnancy : Immediately discontinues the pregnancy of a sim
    Family : Contains a sub menu allowing the user to change the genealogy of the active sim
    Add Child : Adds a new child to a sim
    Add Parent : Adds a new parent to a sim
    Add Sibling : Adds a new sibling to a sim
    Remove Child : Removes an existing child from a sim
    Remove Parent : Removes an existing parent from a sim
    Remove Sibling : Removes an existing sibling from a sim
    Drop Compositions : Allows the user to drop learned compositions from a sim
    Force Kill : Immediately kills a sim selected from a list. Handy for killing ghosts that lack urnstones.
    Recipes : Lists all the recipes and which ones the sim already knows.
    Skill Level : Allows the user change the level of any skill for a sim
    Total Annihilation : More aggressive version of Force Kill, which completely eliminates a sim from existence
    Traits...
    Change : Displays the Traits selection window and allows you to specify any number of traits for a sim.
    Clean : Wipes out all traits and lifetime rewards for the specified sim. Use at your own risk.
    Drop Reward : Allows the user to drop an existing Lifetime Reward from a specified sim.
    Party...
    Home : Call a home party using a new filtering window to determine which sims to list
    Destination : Call an off lot party using the filtering system
    Town...
    Age All : Immediately ages up a given age group
    Boot All Gnomes : Restarts the trickery alarms on all magic gnomes in town
    Bury the Dead : Runs through the genealogy of the town and creates urnstones for all ancestors
    Clean up a Homeless : Shows a list of the homeless, and allows the user to run a household out of town
    Clean up all Homeless : Removes all vagrants from the town (ala DestroyAllTownies style)
    Cleanse the Dead : Completely cleans out all urnstones stored in the mausoleum
    Fire all Service Sims : Removes all Service NPCs from the town (new Service NPCs will be spawned as needed)
    Manage the Dead : Brings up the town mausoleum's inventory
    Recover Missing Sims : Runs a process that re-adds vanished sims to their households. It will do nothing if all sims are accounted for.
    Recover Wandering Toddlers : Runs a process that returns all toddlers back to their home lot, if not currently being carried by someone
    Turn off Stereos : Turns off all stereos running in town, except the ones on the active lot
    Turn off Televisions : Turns off all televisions running in town, except the ones on the active lot
    Reset Lot : Performs a "resetsim" on all sims on the active sim's lot
    Maintenance
    Inherit Voices : Performs a retroactive inheritance on all sims in town that are using the default voice type
    Object Stats: Global : Lists all global object, and allows the user to delete them (DO NOT USE unless you are feeling lucky)
    Object Stats: Local : Lists all object in town and allows the user to delete them (DO NOT USE unless you are feeling lucky)
    Selection Filters
    Active Sim : Filters on the sim which currently has the plumb bob
    Age : Provides a multiple selection listing of the various ages
    Attraction: Female : Filters on whether a sim is attracted to females
    Attraction: Male : Filters on whether the a sim is attracted to males
    Attraction: Undecided : Filters on whether a sim has yet to choose an attraction
    Coworkers : Filters on all coworkers for a sim's job and school
    Current Lot : Lists all sims on the active sim's lot
    Gender: Female : Filters on a sims gender
    Gender: Male : Filters on a sims gender
    Household : Filters on all occupants of a sims home
    Personal Info: Career : Filters on a sims current job
    Personal Info: Inventory : Filters on what a sim has in its inventory
    Personal Info: Lifetime Wish : Filters on a sims lifetime wish
    Personal Info: Mood : Filters on the current mood of a sim
    Personal Info: Trait : Filters on a sims traits
    Preference: Favourite Color : Filters on a sims color preference
    Preference: Favourite Food : Filters on a sims food preference
    Preference: Favourite Music : Filters on a sims musical preference
    Random : Selects a random sim from the resulting filtered list and uses it
    Relation: Blood : Filters on whether a sim is a blood relative of the active sim
    Relation: Blood of Step : Filters on whether a sim is related through blood or marriage to the active sim
    Relation: None : Filters on whether a sim can be romantic with the active sim
    Status: Childless : Filters on whether a sim has no children
    Status: Free in 2 Hours : Filters on whether a sim will be available in 2 hours. Useful for hosting parties.
    Status: No Partner : Filters on whether a sim is currently unattached
    Status: Job Performance : Filters on the current job performance level of a sim
    Status: School Performance : Filters on the current school performance level of a sim
    Town Family : Filters on a selected family in town
    Type of Service : Filters on the type of service sim
    Type of Sim : Filters on the type of a sim:
    Alive : Not dead
    Dead : Includes ghosts and sims in the family tree that *moved out of town*
    Explorer : Explorer tourists
    Foreign : All foreign sims currently available in town
    Former Service : Service sims who have become residents in town
    Founder : Resident sims who have no parents
    Homeless : Sims with no home in town
    Local : Sims who live in the current town
    Local Merchant : Location merchants (cashiers)
    One Parent : Spawn children
    Pregnant : Sims who are pregnant
    Resident : Sims who live in a home in town
    Service : Service sims (maids, firefighters, babysitters, etc.)
    Special Merchant : The merchant who trades in ancient coins
    Stranded Couple : Sims who are married, but do not live together
    Tourists : Vanilla tourists
    [/spoil]

    Warning : có thể gây crash game

    http://www.mediafire.com/?n2mnn5zkyzk
     
  5. duyanh12

    duyanh12 Youtube Master Race

    Tham gia ngày:
    1/4/06
    Bài viết:
    18
    chị rap tìm giúp em kiểu tóc này với, em tìm hoài không được
    [​IMG]
    .
    ___________Auto Merge________________

    .
    và cả kiểu áo của nó nữa, thanks chị.
     
  6. RapGirl

    RapGirl Lão Làng GVN

    Tham gia ngày:
    22/10/08
    Bài viết:
    2,270
    Nơi ở:
    ..:♥P|nkY H0us3♥:..
  7. Tehmango

    Tehmango .:♫♥

    Tham gia ngày:
    16/6/07
    Bài viết:
    3,320
    Nơi ở:
    xa lắm........
    Mod mang thai trong TS3 (tương thích 1.9/2.4)


    [​IMG]

    [​IMG]


    1. Impregnate Có con với 1 sim nào đó mà ko cần mang thai ,áp dụng với sim nữ
    2. Youngerize thêm 10 ngày tuổi thọ cho sims.
    3. Resurrect Hồi sinh ma ; làm cho bạn có thể điều khiển sim ma.
    4. Have BabyLàm cho sim nữ đang có thai sinh con ngay lập tức
    5. Change Pregnancy Hour Phần này quyết định bao lâu nữa ( giờ đồng hồ ) thì sim bạn sinh con . Nếu bạn gõ vào 1 số âm thì sim sẽ dừng quá trình mang thai ,còn nếu đánh vào 74 thì sim bạn sẽ sinh con ngay tức khắc . WARNING: ko đc bấm vào cancel.
    6. Pause Pregnancy dừng quá trình mang thai
    7. Resume Pregnancy Tiếp tục quá trình mang thai.
    8. Set Baby's Gender Chọn giới tính cho baby nhưng phần này kết quả ko chắc chắn ,tốt nhất là chọn trc khi sim chuẩn bị sinh con thì khả năng cao hơn .

    http://www.mediafire.com/?nk2trczn4we
     
  8. tungbdien

    tungbdien Youtube Master Race

    Tham gia ngày:
    21/8/06
    Bài viết:
    73
    mod này dùng kiểu gì vậy bạn.Mình down xong mà chẳng hiểu cách sử dụng kiểu gì
     
  9. •†Sakura™†•

    •†Sakura™†• Mr & Ms Pac-Man

    Tham gia ngày:
    27/1/10
    Bài viết:
    107
    Nơi ở:
    Japan - Nhật Bản
    bấm vào cái bức tượng kế bên thì phải :-?
     
  10. Tehmango

    Tehmango .:♫♥

    Tham gia ngày:
    16/6/07
    Bài viết:
    3,320
    Nơi ở:
    xa lắm........
  11. Yuna-FFX

    Yuna-FFX T.E.T.Я.I.S

    Tham gia ngày:
    4/2/03
    Bài viết:
    589
    Nơi ở:
    SUNSET city - SIMS 3
    [​IMG]

    MANGO CHO HỎI

    CÁI XE DÀI THẾ YUNA KHÔNG TÀI NÀO ADD NÓ VÀO NHÀ XE ĐƯỢC

    LÀM SAO ĐỂ CHƯNG XE MÀ KHÔNG DÙNG CHEAT : MOVEOBJECTS THẾ ?​
     
  12. phạm vĩnh chính

    phạm vĩnh chính Mr & Ms Pac-Man

    Tham gia ngày:
    2/11/08
    Bài viết:
    166
    Rap ơi giúp mình tìm mấy cái mắt, mũi, môi như hình con sims này nha. Thanks. Love you!
    [​IMG]
     
  13. RapGirl

    RapGirl Lão Làng GVN

    Tham gia ngày:
    22/10/08
    Bài viết:
    2,270
    Nơi ở:
    ..:♥P|nkY H0us3♥:..
  14. phạm vĩnh chính

    phạm vĩnh chính Mr & Ms Pac-Man

    Tham gia ngày:
    2/11/08
    Bài viết:
    166
    cái blog chữ tàu ko biết down rap ơi :(
     
  15. RapGirl

    RapGirl Lão Làng GVN

    Tham gia ngày:
    22/10/08
    Bài viết:
    2,270
    Nơi ở:
    ..:♥P|nkY H0us3♥:..
    Mỗi entry là 1 download.Chính bấm vào entry đó để nó load đến cái page nội dung.Kéo xuống hết cuối nội dung là link down megaupload hoặc rayfile đó chính
     
  16. Boyexp

    Boyexp Youtube Master Race

    Tham gia ngày:
    21/2/10
    Bài viết:
    1
    Mình có down cái RIVERVIEW về và làm theo hướng dẫn, sau đó mở The Sims 3 Launcher lên và install vào như bình thường. Sau khi install thì nó hiện lên chữ success hay done gì đó ! Nhưng trên khung The Sims3 Launcher, cái status của hàng RIVERVIEW ko có hình như hình minh họa trên, nếu thành công thì trong chỗ status phải có biểu tượng như hình minh họa trên có đúng vậy không?
     
  17. Born To Be King

    Born To Be King Youtube Master Race

    Tham gia ngày:
    2/2/10
    Bài viết:
    2
    Cách cài đặt : có lẽ nhìu bạn quá rõ nhưng mình cũng xin nhắc lại cho những bạn mới tham khảo


    Trích dẫn:
    Từ bài viết của 1nguoilinh
    thông báo cho anh em nào dùng The Sims 3 bản RELOAD là ko cần down bản The Sims 3 Retail vẫn có thể setup được Riverview và các oject như tóc và quần áo.cách làm như sau.

    b1: down cái này về

    http://www.mediafire.com/download.php?zdwwd3zmh3m


    b2: down cái Riverview về link

    http://www.mediafire.com/?at2dwmtlem2

    down xong thì giải nén vào C:\Documents and Settings\Administrator\My Documents\Electronic Arts\The Sims 3\Downloads

    object và quần áo thì mọi người tự tìm nhé


    b3: giải nén file down dc ở b1 ra.mở cái Compressorizer Redux----> chọn Add Files To List---->chọn thư mục chứa file .Sims3Pack--->click chữ GO.


    b4: mở Launch The Sims 3 lên install như bình thường

    b5: mở forum gamevn lên thank tui 1 cái

    Bạn ơi tui đã làm đúng như vậy , nhưng khi vào game chỉnh town thì lại chỉ có sunset valley chứ không có riverview . Ai biết chỉ dùm . Tui thanks trước . Hix :(
     
  18. Tehmango

    Tehmango .:♫♥

    Tham gia ngày:
    16/6/07
    Bài viết:
    3,320
    Nơi ở:
    xa lắm........
    Có phải là version 1.8/2.3 trở về sau không ?
    Từ version này thì EA sẽ chặn đồ ko download chính thức từ TS3 store
    Cách thêm riverview xem ở đây
    http://forum.gamevn.com/showpost.php?p=14175259&postcount=7

    http://forum.gamevn.com/showpost.php?p=14186642&postcount=8
    Cái này mình cũng phải dùng cheat mới bỏ xe vào được ,thôi thì bác chịu khó xây nhà xe dài dài tí :D
     
  19. tungbdien

    tungbdien Youtube Master Race

    Tham gia ngày:
    21/8/06
    Bài viết:
    73
    vẫn không dùng đc bạn ơi:((,mình kick vào bức tượng mà chẳng thấy gì cả
     
  20. YAM

    YAM Mario & Luigi

    Tham gia ngày:
    16/12/05
    Bài viết:
    744
    Nơi ở:
    Ho Chi Minh City
    Mango up dùm cái mod farm skills từ mod the sims lên MF đc ko? Lên đấy bấm dơn load nhưng nó ko cho down! Cái mod ma có thể farm cho trẻ em luôn đấy, làm bất cứ hoạt động nào cũng lên skill nhanh đó!
    P/S:Cái mod chỉnh tuổi hình như hem có tác dụng!
     
    Chỉnh sửa cuối: 22/2/10
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