Torchlight 2 v1.11.5.1 Update - THETA NFO [spoil][/spoil] Release name: Torchlight.2.v1.11.5.1.update.cracked-THETA Size: 22 MB Changelog [spoil]STABILITY *Fixed a potential crash bug when applying affixes and effects in certain circumstances *Fixed rare crash when turning in quest in the Undercurrents. *Put in protection against character save file corruption. Corrupted characters will not appear in the list of characters. (And thus can't cause the game to crash on load) SKILLS *Fix for Berserker geyser proc showing up as a mappable skill. *Fix for triggering Shocking Burst and Arc Beam out of range while hitting shift that could cause chain casting. *'Resist Slow' affix fixed. *Proc affixes scale better with player level. *Berserker 'Wolf Shade' now has the (intended) 60 second cooldown applied to all ranks. *Fix for mistriggering when chaining two skills together when there is an early hit-frame. *Safety check to stop any looping skills that get stuck in the 'on' state when the character is not performing a skill. *Fixed bug with 'Poison Burst' procs (they should properly engage at more distant ranges). *Fix for potential issue when units would queue removed/unavailable skills. *Fix for having more than 100% reduction to charge decay or a negative flat charge decay. PERFORMANCE *Made significant optimizations to particle collisions. SYSTEMS *Fix a bug when recalculating the price on objects to make sure the calculation is based on the correct data. *Fix for bug where rapid clicks could misspend stat points. *Removed access to console commands in multiplayer games. *The game's login dialog now correctly allows passwords up to 64 characters long. *Removed display of other users' IP addresses in multiplayer games. *Removed Steam Cloud toggle in the settings file (it didn't do anything); the ability to toggle is available in the Steam client. *Removed logging for achievements to potentially reduce some FPS drops for some users. LEVELS/SCRIPTING *Tweaks to various areas to prevent units from getting stuck. *Changed lootable rocks to be non-colliding as they could occasionally block very narrow corridors. *Fixes to some level scripting logic in the Frosted Hills. *Fixed a bug that could cause multiple Tower of the Moon entrances to appear in the world. *Implemented a few specific boss room pathing fixes. ACHIEVEMENTS *Fixed friends list based achievements. *Spell-learning achievements now don't incorrectly trigger based on other players. MINOR *Fixed several typos. *Improvements to journal tooltips.[/spoil] Download pass: www.2baksa.net Hàng nóng cho bác nào ko chò đc Rld
con lap mình i5 2430 2.4ghz ram 4g vga ob mà sao chơi cứ bị tụt fps thành làg tung chảo xài gamebooster mới đỡ lag tý ai bít làm thế nào ko bị tụt fps ko @@
game này làm char engineer bá đạo vãi chơi đến lv 25 mới để ý thấy cầm canon farm bá đạo bắn danm kinh dị may mà chơi elite farm alone nữa mới thấy hết sự bá đạo của char này cấy canon quest cho nữa chứ O_O
Game này ko có đồ + allskill nhỉ. Skill thì nhiều mà max skill cần tận 15point. Lên lv cho có 1 point =.=.Đi farm frame cũng lâu nữa.
Mình cứ 4 dex 1 stre, lâu lâu đổ 1 phát cả 5 điểm vào Vit, Crit giờ gần như 100%, bắn phát nào cũng nổ tung xác
Mọi người thống nhất lại chơi thông qua tunngle (room nào thì tập trung 1 room) hay phần mềm co-op nào đi, chứ tùm lum tá lả nhiêu khi muốn kiếm người chơi chung cho vui mà không thấy.
Torchlight.II.Update.1-RELOADED What's new in this update ? STABILITY *Fixed a potential crash bug when applying affixes and effects in certain circumstances *Fixed rare crash when turning in quest in the Undercurrents. *Put in protection against character save file corruption. Corrupted characters will not appear in the list of characters. (And thus can’t cause the game to crash on load) SKILLS *Fix for Berserker geyser proc showing up as a mappable skill. *Fix for triggering Shocking Burst and Arc Beam out of range while hitting shift that could cause chain casting. *’Resist Slow’ affix fixed. *Proc affixes scale better with player level. *Berserker ‘Wolf Shade’ now has the (intended) 60 second cooldown applied to all ranks. *Fix for mistriggering when chaining two skills together when there is an early hit-frame. *Safety check to stop any looping skills that get stuck in the ‘on’ state when the character is not performing a skill. *Fixed bug with ‘Poison Burst’ procs (they should properly engage at more distant ranges). *Fix for potential issue when units would queue removed/unavailable skills. *Fix for having more than 100% reduction to charge decay or a negative flat charge decay. PERFORMANCE *Made significant optimizations to particle collisions. SYSTEMS *Fix a bug when recalculating the price on objects to make sure the calculation is based on the correct data. *Fix for bug where rapid clicks could misspend stat points. *Removed access to console commands in multiplayer games. *The game’s login dialog now correctly allows passwords up to 64 characters long. *Removed display of other users’ IP addresses in multiplayer games. *Removed Steam Cloud toggle in the settings file (it didn’t do anything); the ability to toggle is available in the Steam client. *Removed logging for achievements to potentially reduce some FPS drops for some users. LEVELS/SCRIPTING *Tweaks to various areas to prevent units from getting stuck. *Changed lootable rocks to be non-colliding as they could occasionally block very narrow corridors. *Fixes to some level scripting logic in the Frosted Hills. *Fixed a bug that could cause multiple Tower of the Moon entrances to appear in the world. *Implemented a few specific boss room pathing fixes. ACHIEVEMENTS *Fixed friends list based achievements. *Spell-learning achievements now don’t incorrectly trigger based on other players. MINOR *Fixed several typos. *Improvements to journal tooltips Link: http://thepiratebay.se/torrent/7665865/Torchlight.II.Update.1-RELOADED