em chưa có chơi Diablo I mà chỉ chơi Diablo II và III thôi thấy game khá hay và hấp dẩn ở lói chơi và cốt truyện ^^
Mình cũng chưa từng chơi d1. Chỉ chơi mỗi D2 và hiện tại vẫn chơi nhưng chơi mod. D2 là huyền thoại RPG mà
Các tiền bối cho hỏi mình mình có 1 cái cung màu vàng , mình có thể ép nó lên + 15 như MU online được ko . nếu có thì chỉ mình với nhé. Mấy món Charm ( cái đồ dài ngoằng chiếm mất 3 ô đó ) có thể ghép nó lại không, mình lụm được vài cái mà nó chật cả rương . mới tập tành chơi Diablo 2 nên mù tịt, mình cũng tìm trên kia nhưng thấy không hiểu cho lắm . À mà mấy món đồ trắng có thể ép lên thành đồ xịn được ko.
^ : ko ép đc nhé bạn, chỉ có cách đục lỗ (socket) rồi đập rune hay gem vào tăng chỉ số thôi Về charm, theo như bạn mô tả thì có lẽ bạn chơi bản Lord of destruction đúng ko ? vậy thì bạn giữ lại cục nào có chỉ số mình cần (đánh xa có khiên thì dex,melee thì str vit...)
mình đang chơi bản fury within có mấy cái công thức ép đồ như này nhìn chả hiểu gì ai giải thích hộ mình với . r5+r10+r15+r20+Zod >> r5 , r10... là cái gì . hầu như các công thức đều viết tắt như thế . Cái Gem có phải là mấy cục ruby , diamon ko vậy các bạn.
là cái list rune này nhé http://diablo2.diablowiki.net/Rune_list Gem thì đúng đó, mà nó còn lớn nhỏ nữa nhé
các bạn cho mình hỏi cái này nữa : Nhẫn với dây chuyên có dục lỗ được ko vậy ( Đồ màu vàng ) mấy cục charm sử dụng cách nào vậy , mình bỏ vào hòm ép ko được mà đập vào đồ có dục lỗ cũng ko được . Mình cho 3 rune hòm cùng loại vào ép mà sao nó ko nhập lại, hiện mình dang chơi bản fury within 1.09 . ai biết chỉ mình cách sửa lỗi với
^ Đục được, đồ màu vàng thì đục được 1 lỗ thôi. charm thì cứ đeo bên người thì nó sẽ + cho. bản Fury within thì 2 gem = 1 gem lớn hơn nhé, cho 3 gem vào không ra được đâu. Spoiler: TFWv101Readme The Fury Within V1.01 Diablo II LoD A Diablo II Mod ------------------------------------------------------------------------------ * It is highly recommended you back-up your current * * characters found in the Save folder * * Starting a new character is also recommended due * * to the stat changes for the characters and new * * skill leveling system * Installation: -------------- 1. backup your patch_d2.mpq, d2client.dll, d2common.dll and d2game.dll in a place that you can remember in case of uninstallation 2. extract all the files found in the .zip to your \Diablo ii folder * check the "Use folder names" box TFWv101.zip contains the ff file: a.patch_d2.mpq b.d2game.dll c.d2client.dll d.d2common.dll e. and ofcourse this TFWv101Readme file that you're reading right now 3. It is highly recommend to backup all the characters exists in Diablo II\save folder 4. After That, you're done and you can now run your Diablo II.exe to play the fury within To Un-Install: -------------- 1. Simply delete the patch_d2.mpq, d2game.dll, d2client.dll and d2common.dll 2. Paste your backup files to replace those files... 3. All done, you're back to standard Diablo II ---------------------------------------------------------------------- TFW v1.01 (LoD Mod version 1.01) Changes=== ---------------------------------------------------------------------- Gameplay Changes from v1.0: =========================== 1. 6 stats and 2 skill points/ levelup... 2. Higher level requirements for each skills in skilltabs to 1, 8, 16, 24, 32, and 40 for the last skill... 3. Fixed the druid bug when transforming wereform and werebear (didnt tested it yet) 4. Increased gamble odds to 62% magic, 20% rare, 5% sets, and 3% uniques 5. powered up the druid a lot... he can now cast molten boulder, firestorm, fissure and cyclone armor while in wereform... 6. druid raven max=20, spirit wolf=15 and direwolf=10... 7. Increased drop rates of fury gems without item restriction... 8. Reduce the raining of set items a bit... Armor: ====== 1. Added new type of armors to give way for the new sets. 2. Lowered the Item levels and required levels to wear those items at early stages. Highest level requirement change to 50... 3. Added Hireling armors which is designed only for them. Their Durability=1 so dont attemp to wear those types... 4. New sets added for armors... 5. Lots of new inventory item gfx for armors... Weapons: ======== 1. Added new type of weapons to give way for the new sets. 2. Lowered the Item levels and required levels to equipt those items at early stage. Highest level requirement change to 50... 3. Added Hireling weapons which is designed only for them. Their Durability=1 so dont attemp to equip those types... 4. New sets added for weapons... 5. Lots of new inventory item gfx for weapons... Class: ====== Amazon: ------- Strength 25 Dexterity 30 Energy 15 Vitality 20 Stamina 84 Manaregen 120 Walk Velocity 6 Run Velocity 9 Rundrain 17 Life/lvl 12 stamina/lvl 6 Mana/lvl 8 Life/vit 10 Stamina/Vit 6 Mana/magic 10 Assassin: --------- Strength 20 Dexterity 25 Energy 25 Vitality 20 Stamina 95 Manaregen 120 Walk Velocity 8 Run Velocity 12 Rundrain 14 Life/lvl 12 stamina/lvl 5 Mana/lvl 8 Life/vit 12 Stamina/Vit 5 Mana/magic 8 Necromancer: ------------ Strength 20 Dexterity 25 Energy 30 Vitality 15 Stamina 79 Manaregen 110 Walk Velocity 6 Run Velocity 9 Rundrain 18 Life/lvl 8 stamina/lvl 4 Mana/lvl 12 Life/vit 8 Stamina/Vit 4 Mana/magic 12 Barbarian: ---------- Strength 30 Dexterity 20 Energy 10 Vitality 30 Stamina 92 Manaregen 120 Walk Velocity 7 Run Velocity 8 Rundrain 15 Life/lvl 16 stamina/lvl 4 Mana/lvl 4 Life/vit 16 Stamina/Vit 4 Mana/magic 4 Paladin: -------- Strength 25 Dexterity 25 Energy 15 Vitality 25 Stamina 89 Manaregen 120 Walk Velocity 7 Run Velocity 11 Rundrain 16 Life/lvl 14 stamina/lvl 6 Mana/lvl 6 Life/vit 14 Stamina/Vit 6 Mana/magic 6 Sorceress: ---------- Strength 15 Dexterity 30 Energy 35 Vitality 10 Stamina 74 Manaregen 110 Walk Velocity 6 Run Velocity 6 Rundrain 19 Life/lvl 8 stamina/lvl 4 Mana/lvl 16 Life/vit 6 Stamina/Vit 4 Mana/magic 14 Druid: ------ Strength 20 Dexterity 20 Energy 25 Vitality 25 Stamina 84 Manaregen 115 Walk Velocity 6 Run Velocity 9 Rundrain 18 Life/lvl 10 stamina/lvl 4 Mana/lvl 10 Life/vit 10 Stamina/Vit 4 Mana/magic 8 Better starting items for each of the characters including the Horadric Cube... Difficulty: =========== The Fury Within Simulates 6 player game... all monsters has x6 HP. Slightly Increased Monster Density Experience: =========== Boosted experience at early stage for a swift levelup. Normal=x2, NM=x3 and Hell=x5 Max level was now clvl 100 (to avoid crashing as TA players reported) Gems: ===== Original Gems are improved in terms of stats... Better see it for yourself... Added All new 75 New Fury Gems (Gems in purple color) - Now, They displays the gem properties correctly... Fury Gems: ========== 1.Each Fury Gems has special powers that when you transmute to any item (armors, gloves, boots, belts, amulet, rings, helm, shields and weapons) that item will gain the gem properties... So more gems collected, more mods and stats for your favorite item... It will work in Normal, Magic and Rare items... 2.75 New Fury Gems That you can play with...(Use them wisely)... 3.Havent tested the maximum no. of mods allowed in each item so better stop adding fury gems if the no. of properties were already 20 stats...(Use them wisely)... 4.You can now upgrade fury gems... Combine 3 of the same type and you'll get 1 higher lvl fury gems... 5.Visit our website for their item stats and rarity... Runes: ====== Added new type of Rune which is Higher than Zod...It is the Ski(r34) rune... But no added runewords yet...Sowi... Hirelings: ========== New Skills develop by the hirelings. They are awesome but please give feedback about balancing issues... Act 1: Rogues ============= Fire = Imp Fire Missile, Baal Inferno, Poison bolt, Bone Spear Cold = Baal Cold Missiles, Poison bolt, Bone spear Act 2: Mercenaries ================== Normal: Combat = Prayer, Charge/Lightning strike, Diablo Wall, Decrepify Defense = Defiance, Charge/Lightning strike, Diablo Fire, weaken Offensive = Might, Charge/Lightning strike, Diablo wall, Iron Maiden Nightmare: Combat = Holy Freeze, Charge/Lightning strike, Diablo Wall, Decrepify Defense = Cleansing, Charge/Lightning strike, Diablo Fire, weaken Offensive = Holy Shock, Charge/Lightning strike, Diablo wall, Iron Maiden Hell: Combat = Conviction, Charge/Lightning strike, Diablo Wall, Decrepify Defense = Salvation, Charge/Lightning strike, Diablo Fire, weaken Offensive = Fanaticism, Charge/Lightning strike, Diablo wall, Iron Maiden Act 3: Iron Wolfs ================= Fire = Baal Nova, Meteor, Volcano, Molten Boulder, Armageddon Cold = Frozen Orb, Blizzard, Hurricane, Tornado Lightning = Chain Lightning, Diablo Bone Prison, Thunderstorm, Fist of Heaven, Bonespirit Act 5: Barbarian Barbarian = Frenzy, Battle Orders, Berserk and Blade Shield Horadric Cube Recipes: ====================== *Runes can now be upgrded in only two(2) runes instead of three(3) up to Zod ex. r01 + r01 = r02... r32 + r32 = r33 *75 Fury Gems added to add powers to your favorite items... *Replace new recipes and removed some of them... Better check it out to see what is working and not working now in TFWv101... any magic item + 2 perfect gems + 2 r10 + 5 fgem = unique any magic item + 2 Perfect gems + 2 r05 + 5 fgem = set item any magic item + 5 Fgem + 2 runes = rare item any rare item + 2 r10 + 5 Fgem = unique item any rare item + 2 r05 + 5 fgem = set item any magic druid pelt + fgem + rune 05 + perfect topaz -> crafted +1 to dru, ac% 100 any magic druid pelt + 2 fgem + rune 10 + 2 perfect topaz -> crafted +2 to dru, ac% 150 any magic druid pelt + 3 fgem + rune 15 + 3 perfect topaz -> crafted +3 to dru, ac% 200 any magic primal helm + fgem + rune 05 + perfect amethyst -> crafted primal helm + 1 to bar, ac% 100 any magic primal helm + 2 fgem + rune 10 + 2 perfect amethyst -> crafted primal helm + 2 to bar, ac% 150 any magic primal helm + 3 fgem + rune 15 + 3 perfect amethyst -> crafted primal helm + 3 to bar, ac% 200 any magic voodoo head + fgem + rune 05 + perfect skull -> crafted voodoo head + 1 to nec, ac% 100 any magic voodoo head + 2 fgem + rune 10 + 2 perfect skulls -> crafted voodoo head + 2 to necr, ac% 150 any magic voodoo head + 3 fgem + rune 15 + 3 perfect skulls -> crafted voodoo head + 3 to bar, ac% 200 any magic amazon bow + fgem + rune 05 + perfect emerald -> crafted amazon bow + 1 to ama, ac% 100 any magic amazon bow + 2 fgem + rune 10 + 2 perfect emeralds -> crafted amazon bow + 2 to ama, ac% 150 any magic amazon bow + 3 fgem + rune 15 + 3 perfect emeralds -> crafted amazon bow + 3 to ama, ac% 200 any magic amazon javelin + fgem + rune 05 + perfect emerald -> crafted amazon javelin + 1 to ama, ac% 100 any magic amazon javelin + 2 fgem + rune 10 + 2 perfect emeralds -> crafted amazon javelin + 2 to ama, ac% 150 any magic amazon javelin + 3 fgem + rune 15 + 3 perfect emeralds -> crafted amazon javelin + 3 to ama, ac% 200 any magic amazon spear + fgem + rune 05 + perfect emerald -> crafted amazon spear + 1 to ama, ac% 100 any magic amazon spear + 2 fgem + rune 10 + 2 perfect emeralds -> crafted amazon spear 2 to ama, ac% 150 any magic amazon spear + 3 fgem + rune 15 + 3 perfect emeralds -> crafted amazon spear 3 to ama, ac% 200 any magic claws + fgem + rune 05 + perfect ruby -> crafted claws 1 to ass, ac% 100 any magic claws + 2 fgem + rune 10 + 2 perfect ruby -> crafted claws 2 to ass, ac% 150 any magic claws + 3 fgem + rune 15 + 3 perfect ruby -> crafted claws 3 to ass, ac% 200 any magic auric shield + fgem + rune 05 + perfect diamond -> crafted auric shield 1 to pal, ac% 100 any magic auric shield + 2 fgem + rune 10 + 2 perfect diamonds -> crafted auric shield 2 to pal, ac% 150 any magic auric shield + 3 fgem + rune 15 + 3 perfect diamonds -> crafted auric shield 3 to ama, ac% 200 any magic orb + fgem + rune 05 + perfect sapphire -> crafted orb 1 to sor, ac% 100 any magic orb + 2 fgem + rune 10 + 2 perfect sapphires -> crafted orb 2 to sor, ac% 150 any magic orb + 3 fgem + rune 15 + 3 perfect sapphires -> crafted orb 3 to sor, ac% 200 unique boot + set boot + 20 fgem = crafted boot any set + perfect emerald = set of the same type rare jewel + r02 + r21 + 5 fgem = Crafted Jewel 200% dmg to Demons/Undead, +200 Attack vs Demon/Undead rare jewel + r23 + 5 fgem = Crafted Jewel Prevent Monster Heal + Magic Dmg reduce by 7 rare jewel + r25 + 5 fgem = Crafted Jewel 20% Bonus to Attack Rating + Max-resist-Poision +5% rare jewel + r26 + 5 fgem = Crafted Jewel 7% mana steal/hit + Max Fire resist +5 rare jewel + r27 + 5 fgem = Crafted Jewel 50% dmg + Max Cold resist +5 rare jewel + r28 + 5 fgem = Crafted Jewel 20% deadly strike + Max Lightning resist +5 rare jewel + r29 + 5 fgem = Crafted Jewel Hit Blinds Target + Max man 5% + 50 to mana rare jewel + r30 + 5 fgem = Crafted Jewel 20% Crushing blow + Dmg reduce by 8% rare jewel + r31 + 5 fgem = Crafted Jewel Slows Target 25% + Max Life 5% + 50 to Life rare jewel + r32 + 5 fgem = Crafted Jewel Freeze Target + Cannot be Frozen rare jewel + f16 Amber + f17 Talc + f18 Gypsum + f19 Calcite + 3 Perfect gem = elemental jew rare jewel + f31 Feldspar + 3 Pgem = crafted jewel 200% ED mag s charm + pgem + 1 fgem + r01 = rare scharm mag l charm + pgem + 2 fgem + r02 = rare lcharm mag g charm + pgem + 3 fgem + r03 = rare gcharm mag s charm + r05 + r010 + r15 + 5 fgem= mag scharm scktd 1 mag l charm + r05 + r10 + r15 + 10 fgem= mag lcharm scktd 2 mag g charm + r07 + r08 + r09 + 15 fgem= mag gcharm scktd 3 mag jewel + pgem + 5 fgem = rare jewel rare charm + 3 p gem + 3 fgem = rare charm scktd 1 any unique + 5 pgem + 5 fgem + 5 r01 = unique 1 socket any set + 5 pgem + 5fgem + 5 r01 = set 1 socket any rare + 5 pgem + 5fgem + 5 r01 = rare 1 socket Magic Item + r05 + r10 + r15 + r20 + r25 + r33 -> Max Sockets for Item Unique Item + r05 + r10 + r15 + r20 + r25 + r33 -> Max Sockets for Item Set Item + r05 + r10 + r15 + r20 + r25 + r33 -> Max Sockets for Item Any Normal Item + r05 + r10 + r15 + r20 + r25 + 6 fgem -> Same Item 6 sockets Any Normal Item + r05 + r10 + r15 + r20 + 5 fgem -> 5 Sockets for Item Any Normal Item + r05 + r10 + r15 + 4 fgem -> 4 Sockets for Item Any Normal Item + r05 + r10 + 3 fgem -> 3 Sockets for Item Any Normal Item + r05 + 2 fgem -> 2 Sockets for Item Orb(magic) + r05 + r10 + r15 + Fgem + Psapphire = IAS 40, Increase Mana 20-40, Dmg 200-250% Orb(rare) + Fgem + Zod + 3 psapphire -> Sor skill 2-3, Mana/Kill 10-20, Dmg 250-300%, Indestruct 3 Rare rings + fgem + pskull -> Uniq ring 3 Rare ammy + fgem + pskull -> Uniq Ammy 3 Uniq rings -> Uniq Ammy 3 Uniq ammy -> Uniq Ring 3 rare rings = amulet rare 3 amulet rare= ring rare 3 Uniq Ring + 3 pskull + 1 zod -> Crafted Ring, Dual Leech 6-10 Both, All skills +1-2 3 Uniq ammy + 3 pskull + 1 zod -> Crafted Ammy, Dual Leech 6-10 Both, All skills +1-2 Weapon(rare) + f31 Feldspar + 3 Ohm + 3 Pskull -> Crafted 200-300 dmg weapon Rare ring + pskull + psapphire + f54 Ore -> Crafed 4-7 manaleech Rare ring + pskull + pruby + f27 Citrine -> Crafed 4-7 lifeleech Rare weapon + jewel + rune 05 + 10 + 15 + pskull -> 200-250% dmg weapon + IAS Rare + r05 + r10 + r15 + El r01 -> Uniq Rare armor + r05 + r10 + r15 + r33 Zod -> 200-300 def + resist all 50 + fastest Hit recovery collussus sword + r05 + r10 + r15 + Ohm r27 + r28 Lo -> 250-300dmg + Deadly/lvl + IAS Weapon + 3 psapphire + 3 Thul r10 -> 300-400 Cold dmg weapon Weapon + 3 pruby + 3 r05 -> 600-800 fire dmg weapon Weapon + 3 ptopaz + 3 r10-> 1-1100 ltng dmg weapon Weapon + 3 emerald + 3 r15 -> 1000-1500 poison dmg Weapon + 3 pdiamond + r05 + r10 + r15 + r20 -> Fire/Ltng/Cold/Poison dmg weapon Rare armor + pskull + r05 + r10 + r15 +jew -> 200-300% Defence Armor Uniq ring + r29 sur + r33 Zod -> Skills 1-2, Necroskill + 2, mana +50%, fastest cast Uniq ammy + r29 Sur + r33 Zod -> Skills 1-2, Necroskill + 2-3 , mana +50%, fastest cast Magic Item + r05 + r10 + r15 + El r01 -> Rare Rare Jew + Ohm -> Crafted 50% dmg jew (only way to get 50% or more dmg on helms/armor/shields) Small Charm + r05 + r10 + r15 -> Crafted charm 5-30fire + 1-50 lightnin + 5-15 cold Large Charm + r05 + r10 + r15 -> Crafted charm 10-120 lightnin + 15-70 fire + 15-40 cold Grand Charm + r05 + r10 + r15 -> Crafted charm 30-250 lightnin + 50-150 fire + 40-100 cold Low Quality Weap + any gem -> Normal Uniq ring + r05 + r10 + r15 + r20 -> Crafted ring +1 skills + allresist 15-20 Uniq Ammy + r05 + r10 + r15 + r20 -> Crafted Ammy +1 skills + resist all 30-40 6 pskull + any ring -> uniq rin 6 pskull + any ammy -> uniq ammy Low Quality Armor + any gem -> Normal Armor Normal Armor + any gem -> Superior Armor Normal weapon + any gem -> Hi quality weapon Gidbinn + 2 p.skull -> 500% dmg dagger + IAS +2 all skills, +5 Poison Dagger skill Ear + pskull -> Large Charm +25 magic find + 200% gold from Monsters Grand Charm + Pul r21 + Eld r02 -> Crafted charm 200% dmg to Demons/Undead, +200 Attack vs Demon/Undead Grand Charm + Mal r23 -> Crafted Grand charm Prevent Monster Heal + Magic Dmg reduce by 7 Grand Charm + Gul r25 -> Crafted Grand charm 20% Bonus to Attack Rating + Max-resist-Poision +5% Grand Charm + Vex r26 -> Crafted Grand charm 7% mana steal/hit + Max Fire resist +5 Grand Charm + Ohm r27 -> Crafted Grand charm 50% dmg + Max Cold resist +5 Grand Charm + Lo r28 -> Crafted Grand charm 20% deadly strike + Max Lightning resist +5 Grand Charm + Sur r29 -> Crafted Grand charm Hit Blinds Target + Max man 5% + 50 to mana Grand Charm + Ber r30 -> Crafted Grand charm 20% Crushing blow + Dmg reduce by 8% Grand Charm + Jo r31 -> Crafted Grand charm Slows Target 25% + Max Life 5% + 50 to Life Grand Charm + Cham r32 -> Crafted Grand charm Freeze Target + Cannot be Frozen Maid/Cere/Matr spear/pike + pskull + r05 + r10 + r15 -> Same type + 250-300% dmg + IAS +2 amazon skills, +2 Jav/spear skills Maid/Cere/Matr Javelin + pskull + r05 + r10 + r15 -> Same Type + 250-300% dmg + IAS +2 all amazon skills, +2 Javelin/spear skills Rare Spear/Pike/Lance (Norm/Exceptional/Elite) + pskull + r05 + r10 + r15 -> Same Type + 250-300% dmg + IAS +2 Barbarian Combat skills Uniq ring + r33 Zod + r03 Tir + r05 Eth + 5 fgem + 5 pskull + -> Ring Necroskill + 1-2, fastest cast, +10-15 mana after kill, 30-50% mana regen Rare Helm + r05 + r10 + r15 + 5 fgem + 5 jewel -> Crafted Helm +1-2 all skills, resist all 10-15, magic find 30-50, magic dmg reduced by 10-15 Rare Armor + r05 + r10 + r15 + 5 fgem + 5 jewel -> Crafted Armor +1-2 all skills, resist all 25-40, magic find 30-50, Fastest hit recovery Rare Boot + r05 + r10 + r15 + 5 fgem + 5 jewel -> Crafted Boot +1 all skills, resist all 10-15, magic find 30-50, Fastest Walk/Run Rare Glove + r05 + r10 + r15 + 5 fgem + 5 jewel -> Crafted Glove +1 all skills, resist all 10-15, magic find 30-50, IAS Rare Belt + r05 + r10 + r15 + 5 fgem + 5 jewel -> Crafted Belt +1 all skills, resist all 10-15, magic find 30-50, dmg reduce by 10-15% Ethereal Items + cham rune(r32) + fgem -> same item (indestruct) Note: Removed the quest crafts and set crafts! ****Hew! You better print this one out**** Item Drops: =========== -Some monsters have specific random full set drops!. But you have to earn them... -Remove the droping of chipped gems to flawless gems to give way on Fury Gems... BTW you can buy all of them on shops... -Increased drop rate of runes... -Increased drop rate of Fury Gems... -increased dropping of rare jewels and charms... Monster Drops: -The Elder in NM - Drops Random Expansion Full Set in Nightmare... (try your luck!!!) -The Elder in Hell - Drops Random Fury Within Full Set in Hell... (try your luck!!!) -Butcher in Normal - Drops Random Classic Full set in Normal... (This Guy is Tough!) -Zann Esu in Hell - Drops Random Class Specific Unique Amulets and Rings... -Prietesses in Drifter Cavern (Act5) drops lots of treasures (amulets, rings, fury gems, charms, etc.)... But be careful fighting them, it will not that too easy... Be sure that you have max resist before entering this... Miscellaneous: ============== -socketed charms implemented... you can also use the recipe to socket them... socket them as weapons... -increased stack size of arrows=500, bolts=400, tome of town portal=50, tome of identify=50 and keys=50... -added 75 new Fury Gems -added new class specific amulets and rings!!!... Monster Stats: ============== -Monster HP was x6 -New monsters (you can visit our site to have a glimpse for those new monsters)... I think their are approximately 20 -new monsters including the butcher, King Leoric, The Bear, Fire Gore etc... -New monsters added to replace Smith gfx, etc... -A very Big Surprise Appearance of The Elder in Last level of underground... Be carefull with him... He is tough than ever! Set Items: ========== -Visit Our Site For This One... There are lots of new Fury set items... 3 of each class, 1 each for hirelings and 5 for Generic chars... I didnt remove the old ones but I've reduced their Required levels to wear them at early stage... Unique Items ============ Lots of new uniques!!! visit our website for this one... Ooops! havent updated yet! Sowi... Added new class specific unique rings and amulets... Here are the Set names: Kill The Elder in Hell to get a full set of this Randomly... BUt it will not that easy though... Ass =========== Zen Master The Entrapment The Claw Viper Druid ============ The Aloof Klaan's Spirit The Elements Paladin ========== Aristeo's Glory The Archangel's Smite Aragorn's Temple Sorc ============== The Latin Hymn Fiona's Heritage Lara's Battle Gear Necromancer ================ Poisonous Blood The Unclean One The Bone Venom Barbarian =================== Madawc's Hate Arreat's Mohicans The Ancients Amazon ================= Kindred's Mistress Dahlia's Grace Gabriella's Heroic Act Generic ==================== Traveller's Asset Athena's Rival Ranger's Alliance The Adept's Canopy The Countess' Treasures Hirelings ====================== Kashya's Priority Greiz's Courage Asheara's Wolfs Qual-Kehk's Bravery Skills: ======= Revamp all Skills in terms of damage, mana, etc. to cope up in 4 player simulation (see our Homepage for this) Skill Graphics??? Lots of new Skill Graphics... Visit our site for the Screenshots... Lots of them were kewl!!! Boosted Druid and Necro a bit... Too lazy to post it all here... Unique Items: ============= No New uniques so far... I'll add them in furture releases, but I enabled the constricting ring Maps: =================== Act1: ====== Change Act1 Map: Spoiler= Rearrange the Underground Passage Dungeons to make it a bit difficult... New Multi Dungeon levels in Underground passage (Be sure that you have already killed Diablo before venturing this one.... The monsters in this dungeon was though.... You can also see "The Butcher" in Jail lvl2 who drops like Baal... stony Field | underg1-------- dark wood | tower cellar Lvl1 | tower cellar lvl2 | tower cellar lvl3 | tower cellar lvl4 | jail lvl1(waypoint) | jail lvl2(The Butcher) | jail lvl3 | catacombs lvl 1 | catacombs lvl 2(waypoint) | catacombs lvl 3 | Cave lvl1 | hole lvl1 (baal minions) | pit lvl1 (cows) | underg lvl 2 (cow king + the elder) Act2 ====== Lut Gholien --- Sewers 3 (Radament) | Rocky Waste --- Stony Tomb Lvl 2 | Dry Hills --------------------------------------------------------| | | Far Oasis --- Maggots Lair 3 (Staff) | | | Lost City --- Sewers Lvl 1 | | | Valley of Snakes --- Claw Viper Temple 2 (Viper Amulet) | | | Dry Hills-------------------------------------------------------------| | Stony Tomb Lvl 1 | Sewers Lvl 1-------------Lost City | Sewers Lvl 2 (Waypoint) | Maggots Lair 1 | Maggots Lair 2 | Halls of the dead 1 | Halls of the dead 2 (Waypoint) | Claw Viper 1 | Halls of the dead 3 (Bloodwitch random drop + The Horadric Staff) "The Secret Tunnels"?? (I said said secret! No need to ask!) hehe Note: There's a secret tunnel on Act2 (Find it yourslef! Dont wanna spoil it! hehe)... Act3 ======= Note : There's a shortcut in Spider Forest all the way to Kurast bazaar and upper kurast.... spider forest | Swampy pit 1 | swampy pit2 | flayer dungeon 1 | flayer dungeon 2 | Kurast bazzar(waypoint)-----Sewers lvl 1 (Icehawk Riftwing drops gidbin and khalim's will)---------Upper Kurast(waypoint) | | | sewers lvl 2 | | Arachnid Lair (barb ancients) Act4: =============== No Need! Act5: =============== Harrogath | Bloody Foothills | Frigid Highlands -- Abaddon | Arreat Plateau -- Pit of Acheron | Crystalline Passage -- Frozen River | Frozen Tundra -- Infernal Pit | Ancient's Way----------------------------| | | Arreat Summit | | | World Stone Keep | | | World Stone Keep 2 | | | Throne of Destruction | | | Worldstone Chamber | | | Halls of Anguish---------------------------| | worldstone keep 1 | worldstone keep 3 | Glacial Trail(WayPoint) -- Drifter Cavern (Priestesses) | Icy Cellar (Zann Esu + Baal Minions) ************For More Infos, visit our site******************* http://www.planetdiablo.com/ancients/ ---------------------------------------------------------------------- End Features List ----------------------------------------------------------------------
mình tìm trong đó thấy ring, amulet,jewel màu vàng không có công thức đục bạn ơi, hình như đồ màu cam là đồ mạnh nhất đúng không bạn, thấy nó cũng không có công thức đục lỗ. còn đồ xanh lá phải kiếm đủ bộ thì khó quá, mà không biết full bộ có mạnh bằng đồ cam không. trong Fury Within co cai nhan Stone of Jordan không bạn ?
any rare + 5 pgem + 5fgem + 5 r01 = rare 1 socket Theo bình thường thì: Đồ màu trắng (normal) < màu xám < màu xanh dương (magic) < màu vàng - hiếm (rare) < màu nâu - đồ có tên riêng (unique). Ngoài ra còn đồ màu xanh lá (set item), khi sưu tập đủ bộ tùy theo mà sẽ unlock dc nhiều op bá đạo, mỗi char có 1 bộ set cuối riêng biệt. Tất nhiên là có nhiều bộ set khác từ dễ kiếm tới khó kiếm, mạnh yếu tùy bộ. Stone of Jordan nhớ k nhầm thì chỉ có từ bản 1.11 trở đi, fury within mod trên nền 1.09 nên là chắc k.
Mình mới bắt đầu tìm hiểu về Diablo 2 giờ ko biết Dow bản nào là tốt nhất! Bạn nào giúp mình bản tốt nhất cho New Member nhé có Việt Hóa thì càng tốt
fury có đồ Crafted nữa mà bạn , nhẫn unique mình cho thêm vài cục rune nó tạo thành nhẫn Crafted . Như vậy Crafted cao hơn unique chứ . theo công thức này : Uniq ring + r05 + r10 + r15 + r20 -> Crafted ring +1 skills + allresist 15-20