Nơi trận đánh bắt đầu

Thảo luận trong 'WarCity Online' bắt đầu bởi hero-lands, 16/10/06.

  1. Thanh Ha

    Thanh Ha C O N T R A

    Tham gia ngày:
    4/6/03
    Bài viết:
    1,819
    báo cáo khẩn là Killer của South Korea đã đem quân đánh úp khi quân mình không ở nhà. Nó đánh vào đúng 1h sáng giờ VN.
    War at ragnarok(509:2:2)/Vietnam
    Attacker: Leader KiLLer of the tribe: KiLLer

    Invasion # 1

    Attackers:
    41.0 Grenadier(s)(60HP/67A/10D per unit) - Tactics: Front
    16.0 Transport Train(s)(200HP/8A/20D per unit) - Tactics: Front
    2.0 Bazooka(s)(60HP/72A/8D per unit) - Tactics: Front
    Defenders:
    44.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Front
    2.0 Eagle Scout(s)(1HP/7A/1D per unit) - Tactics: Front
    3.0 Horseman(s)(7HP/28A/2D per unit) - Tactics: Front
    10.0 Swordsman(s)(15HP/31A/10D per unit) - Tactics: Front
    2.0 Spy(s)(10HP/8A/5D per unit) - Tactics: Front
    6.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Front
    1.0 City Defense Structure(s)(210HP/140A/140D per unit) - Tactics: Front
    Attacker base damage is: 3019.00
    Defender base damage is: 2190.00
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 2391.0 net damage after 628.0 blocker defense
    The defender inflicts 1444.0 net damage after 746.0 attacker defense
    Defender City Defense Structure receives 334.0 net damage
    1.0 unit(s) are destroyed
    Defender Carriage receives 1625.0 net damage
    6.0 unit(s) are destroyed
    Defender Spy receives 177.0 net damage
    2.0 unit(s) are destroyed
    Defender Swordsman receives 140.0 net damage
    9.3 unit(s) are destroyed
    Defender Horseman receives 28.0 net damage
    3.0 unit(s) are destroyed
    Defender Eagle Scout receives 5.0 net damage
    2.0 unit(s) are destroyed
    Defender Knight receives 82.0 net damage
    4.6 unit(s) are destroyed
    Attacker Bazooka receives 707.0 net damage
    2.0 unit(s) are destroyed
    Attacker Transport Train receives 692.0 net damage
    3.5 unit(s) are destroyed
    Attacker Grenadier receives 45.0 net damage
    0.8 unit(s) are destroyed

    Invasion # 2

    Attackers:
    40.3 Grenadier(s)(60HP/67A/10D per unit) - Tactics: Front
    12.5 Transport Train(s)(200HP/8A/20D per unit) - Tactics: Front
    0.0 Bazooka(s)(60HP/72A/8D per unit) - Tactics: Front
    Defenders:
    39.4 Knight(s)(18HP/36A/8D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(1HP/7A/1D per unit) - Tactics: Front
    0.0 Horseman(s)(7HP/28A/2D per unit) - Tactics: Front
    0.7 Swordsman(s)(15HP/31A/10D per unit) - Tactics: Front
    0.0 Spy(s)(10HP/8A/5D per unit) - Tactics: Front
    0.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(210HP/140A/140D per unit) - Tactics: Front
    Attacker base damage is: 2797.07
    Defender base damage is: 1440.67
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 2474.8 net damage after 322.2 blocker defense
    The defender inflicts 786.7 net damage after 653.3 attacker defense
    Defender Swordsman receives 1212.0 net damage
    0.7 unit(s) are destroyed
    Defender Knight receives 1262.8 net damage
    39.4 unit(s) are destroyed
    Attacker Transport Train receives 385.0 net damage
    1.9 unit(s) are destroyed
    Attacker Grenadier receives 401.7 net damage
    6.7 unit(s) are destroyed
    674,774W 92,450I 259,817O 1,935,879F worth of resources are captured
    by the attacking fleet.
    ATTACKER WINS!

    146,916W 103,378I 0O 146,424F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.

    Anh em tập trung đánh tất cả các TP của nó nào.
     
  2. tatina

    tatina Mr & Ms Pac-Man Lão Làng GVN

    Tham gia ngày:
    22/11/06
    Bài viết:
    169
    đã đánh chưa
    cho tui một chân
    lính ở nhà ko làm gì buồn we'
     
  3. nguyenbao187

    nguyenbao187 Donkey Kong

    Tham gia ngày:
    8/7/06
    Bài viết:
    389
    Nơi ở:
    Nấm mồ hoang
    ai đánh thằng tkots với, score là 905, nó dời 1 nhà sang city8 có quân là
    damge là
    nó ở bên nhà mình và spy liên tục, ai đanh giùm city này cái
     
  4. nguyenbao187

    nguyenbao187 Donkey Kong

    Tham gia ngày:
    8/7/06
    Bài viết:
    389
    Nơi ở:
    Nấm mồ hoang
    đêm qua bị nó đánh rùi huhu
    ai giúp với đi, nó cạnh nhà mình
     
  5. quiluki

    quiluki Youtube Master Race

    Tham gia ngày:
    5/12/06
    Bài viết:
    56
    ủa , nó íu xìu vậy mừ , có khó gì đâu , mà mình lại ko đủ score 8-}8-}
     
  6. Nir2

    Nir2 Mr & Ms Pac-Man

    Tham gia ngày:
    19/10/06
    Bài viết:
    110
    Information for city (LEYLEK) at 1001:1:3/Turkey for security clearance level 6 is:
    Resources at target are:
    3,455,714 Wood
    3,049,432 Food
    497,053 Iron
    2,983,877 Oil
    Buildings at target are:
    Wood Cutters Hut level: 10
    Shepherds Hut level: 10
    Wood Workshop level: 9
    Farm level: 10
    Iron Mine level: 9
    Civilian Hut level: 10
    Research Hut level: 5
    Barracks level: 4
    Wood Factory level: 9
    Greenhouse level: 9
    Iron Valley level: 9
    Oil Well level: 12
    House level: 8
    Apartment level: 8
    Citadel level: 3
    Military Base level: 7
    Bank level: 5
    Police Station level: 5
    Universal Police level: 5
    Units at target are:

    SIMULATE AGAINST THIS ARMY

    Resources at target local bank are:
    4,169,294 Wood
    4,901,278 Food
    9,088,600 Iron
    7,191,674 Oil
    Locations of target Leaders Cities:
    AKREP (1001:5:3)
    ARSLAN (1001:2:2)
    KAPLAN (1001:5:2)
    KARGA (1144:5:3)
    KARTAL (1001:3:2)
    KUNDUZ (1001:1:2)
    LEYLEK (1001:1:3)
    yeni (1002:2:1)
    ZURAFA (1001:4:2

    ................

    Information for city (ZURAFA) at 1001:4:2/Turkey for security clearance level 6 is:
    Resources at target are:
    198,635 Wood
    382,258 Food
    724,575 Iron
    7,197,583 Oil
    Buildings at target are:
    Wood Cutters Hut level: 10
    Shepherds Hut level: 10
    Wood Workshop level: 10
    Farm level: 10
    Iron Mine level: 9
    Civilian Hut level: 11
    Research Hut level: 4
    Barracks level: 4
    Wood Factory level: 10
    Greenhouse level: 10
    Iron Valley level: 9
    Oil Well level: 13
    House level: 10
    Apartment level: 9
    Citadel level: 7
    Military Base level: 7
    Bank level: 6
    Universal Police level: 1
    Units at target are:
    Transport Train x 1 - Tactics: Front
    Thief x 2 - Tactics: Retreat

    Resources at target local bank are:
    5,849,323 Wood
    7,262,475 Food
    8,130,025 Iron
    1,659,467 Oil

    ..................

    Information for city (KUNDUZ) at 1001:1:2/Turkey for security clearance level 6 is:
    Resources at target are:
    1,454,665 Wood
    1,181,022 Food
    668,808 Iron
    0 Oil
    Buildings at target are:
    Wood Cutters Hut level: 11
    Shepherds Hut level: 10
    Wood Workshop level: 10
    Farm level: 10
    Iron Mine level: 9
    Civilian Hut level: 11
    Research Hut level: 4
    Barracks level: 4
    Wood Factory level: 9
    Greenhouse level: 8
    Iron Valley level: 7
    Oil Well level: 11
    House level: 10
    Apartment level: 8
    Citadel level: 6
    Military Base level: 7
    Bank level: 6
    Police Station level: 5
    Universal Police level: 4
    Units at target are:

    SIMULATE AGAINST THIS ARMY

    Resources at target local bank are:
    5,342,257 Wood
    5,606,153 Food
    8,279,667 Iron
    7,406,230 Oil
    ................
    Information for city (KARTAL) at 1001:3:2/Turkey for security clearance level 6 is:
    Resources at target are:
    4,782,660 Wood
    2,866,029 Food
    189,283 Iron
    3,321,028 Oil
    Buildings at target are:
    Wood Cutters Hut level: 10
    Shepherds Hut level: 10
    Wood Workshop level: 10
    Farm level: 10
    Iron Mine level: 9
    Civilian Hut level: 10
    Research Hut level: 5
    Barracks level: 4
    Wood Factory level: 9
    Greenhouse level: 8
    Iron Valley level: 7
    Oil Well level: 13
    House level: 10
    Apartment level: 8
    Citadel level: 7
    Military Base level: 7
    Bank level: 5
    Police Station level: 4
    Universal Police level: 3
    Units at target are:

    SIMULATE AGAINST THIS ARMY

    Resources at target local bank are:
    6,560,117 Wood
    7,673,560 Food
    7,398,215 Iron
    4,513,648 Oil
    ....................


    Buildings at target are:
    Wood Cutters Hut level: 10
    Shepherds Hut level: 10
    Wood Workshop level: 10
    Farm level: 10
    Iron Mine level: 10
    Civilian Hut level: 10
    Research Hut level: 5
    Barracks level: 4
    Wood Factory level: 8
    Greenhouse level: 7
    Iron Valley level: 9
    Oil Well level: 12
    House level: 10
    Apartment level: 8
    Citadel level: 7
    Military Base level: 7
    Bank level: 6
    Police Station level: 5
    Units at target are:

    SIMULATE AGAINST THIS ARMY

    Resources at target local bank are:
    2,910,211 Wood
    3,145,990 Food
    8,720,460 Iron
    3,022,604 Oil

    minh spy khi him đang off nên yên tâm về độ chính xác nhé !
     
  7. linhlung

    linhlung Youtube Master Race

    Tham gia ngày:
    30/11/06
    Bài viết:
    71
    Mối thù này đã được trả rồi, sướng quá
    War at ChaosKingdom(499:1:3)/United States of America
    Attacker: Leader linhlung of the tribe: carangcangtai

    Invasion # 1

    Attackers:
    70.0 Camel(s)(7HP/9A/1D per unit) - Tactics: Back
    20.0 Carriage(s)(20HP/9A/3D per unit) - Tactics: Back
    4.0 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back
    422.0 Knight(s)(18HP/38A/8D per unit) - Tactics: Middle
    80.0 Paladin(s)(40HP/64A/16D per unit) - Tactics: Middle
    34.0 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Middle
    70.0 Musketeer(s)(20HP/43A/4D per unit) - Tactics: Middle
    10.0 Bazooka(s)(60HP/73A/8D per unit) - Tactics: Middle
    160.0 Horseman(s)(7HP/30A/2D per unit) - Tactics: Front
    Defenders:
    179.0 Musketeer(s)(20HP/40A/5D per unit) - Tactics: Stand Ground
    553.0 Horseman(s)(7HP/27A/3D per unit) - Tactics: Stand Ground
    30.0 Carriage(s)(20HP/6A/4D per unit) - Tactics: Stand Ground
    60.0 Eagle Scout(s)(1HP/6A/2D per unit) - Tactics: Stand Ground
    63.0 Swordsman(s)(15HP/30A/11D per unit) - Tactics: Stand Ground
    331.0 Knight(s)(18HP/35A/9D per unit) - Tactics: Stand Ground
    59.0 Paladin(s)(40HP/61A/17D per unit) - Tactics: Stand Ground
    29.0 Warrior(s)(5HP/11A/2D per unit) - Tactics: Front
    1.0 City Defense Structure(s)(240HP/160A/160D per unit) - Tactics: Front
    Attacker base damage is: 32854.00
    Defender base damage is: 40184.00
    The attacker inflicts 95% of base damage
    The defender inflicts 92% of base damage
    The attacker inflicts 23524.0 net damage after 7687.0 blocker defense
    The defender inflicts 31405.0 net damage after 5886.0 attacker defense
    Defender City Defense Structure receives 23288.0 net damage
    1.0 unit(s) are destroyed
    Defender Warrior receives 75.0 net damage
    15.0 unit(s) are destroyed
    Defender Paladin receives 8.0 net damage
    0.2 unit(s) are destroyed
    Defender Knight receives 100.0 net damage
    5.6 unit(s) are destroyed
    Defender Swordsman receives 52.0 net damage
    3.5 unit(s) are destroyed
    Defender Eagle Scout receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Carriage receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Horseman receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Musketeer receives 1.0 net damage
    0.1 unit(s) are destroyed
    Attacker Horseman receives 26066.0 net damage
    160.0 unit(s) are destroyed
    Attacker Bazooka receives 3470.0 net damage
    10.0 unit(s) are destroyed
    Attacker Musketeer receives 504.0 net damage
    25.2 unit(s) are destroyed
    Attacker Grenadier receives 518.0 net damage
    8.6 unit(s) are destroyed
    Attacker Paladin receives 652.0 net damage
    16.3 unit(s) are destroyed
    Attacker Knight receives 156.0 net damage
    8.7 unit(s) are destroyed
    Attacker Transport Train receives 12.0 net damage
    0.1 unit(s) are destroyed
    Attacker Carriage receives 9.0 net damage
    0.5 unit(s) are destroyed
    Attacker Camel receives 18.0 net damage
    2.6 unit(s) are destroyed

    Invasion # 2

    Attackers:
    67.4 Camel(s)(7HP/9A/1D per unit) - Tactics: Back
    19.6 Carriage(s)(20HP/9A/3D per unit) - Tactics: Back
    3.9 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back
    413.3 Knight(s)(18HP/38A/8D per unit) - Tactics: Middle
    63.7 Paladin(s)(40HP/64A/16D per unit) - Tactics: Middle
    25.4 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Middle
    44.8 Musketeer(s)(20HP/43A/4D per unit) - Tactics: Middle
    0.0 Bazooka(s)(60HP/73A/8D per unit) - Tactics: Middle
    0.0 Horseman(s)(7HP/30A/2D per unit) - Tactics: Front
    Defenders:
    179.0 Musketeer(s)(20HP/40A/5D per unit) - Tactics: Stand Ground
    553.0 Horseman(s)(7HP/27A/3D per unit) - Tactics: Stand Ground
    30.0 Carriage(s)(20HP/6A/4D per unit) - Tactics: Stand Ground
    60.0 Eagle Scout(s)(1HP/6A/2D per unit) - Tactics: Stand Ground
    59.5 Swordsman(s)(15HP/30A/11D per unit) - Tactics: Stand Ground
    325.4 Knight(s)(18HP/35A/9D per unit) - Tactics: Stand Ground
    58.8 Paladin(s)(40HP/61A/17D per unit) - Tactics: Stand Ground
    14.0 Warrior(s)(5HP/11A/2D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(240HP/160A/160D per unit) - Tactics: Front
    Attacker base damage is: 24253.07
    Defender base damage is: 39546.36
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 16847.8 net damage after 7405.2 blocker defense
    The defender inflicts 34582.4 net damage after 4963.6 attacker defense
    Defender Warrior receives 3538.0 net damage
    14.0 unit(s) are destroyed
    Defender Paladin receives 4126.0 net damage
    58.8 unit(s) are destroyed
    Defender Knight receives 8265.0 net damage
    325.4 unit(s) are destroyed
    Defender Swordsman receives 18.0 net damage
    1.2 unit(s) are destroyed
    Defender Eagle Scout receives 657.0 net damage
    60.0 unit(s) are destroyed
    Defender Carriage receives 163.0 net damage
    8.2 unit(s) are destroyed
    Defender Horseman receives 79.0 net damage
    11.3 unit(s) are destroyed
    Defender Musketeer receives 1.8 net damage
    0.1 unit(s) are destroyed
    Attacker Musketeer evades the counterattack
    Attacker Musketeer receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Grenadier receives 18813.0 net damage
    25.4 unit(s) are destroyed
    Attacker Paladin evades the counterattack
    Attacker Paladin receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Knight receives 1279.0 net damage
    71.1 unit(s) are destroyed
    Attacker Transport Train receives 216.0 net damage
    1.1 unit(s) are destroyed
    Attacker Carriage receives 356.0 net damage
    17.8 unit(s) are destroyed
    Attacker Camel receives 872.4 net damage
    67.4 unit(s) are destroyed

    Invasion # 3

    Attackers:
    0.0 Camel(s)(7HP/9A/1D per unit) - Tactics: Back
    1.8 Carriage(s)(20HP/9A/3D per unit) - Tactics: Back
    2.9 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back
    342.3 Knight(s)(18HP/38A/8D per unit) - Tactics: Middle
    63.7 Paladin(s)(40HP/64A/16D per unit) - Tactics: Middle
    0.0 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Middle
    44.8 Musketeer(s)(20HP/43A/4D per unit) - Tactics: Middle
    0.0 Bazooka(s)(60HP/73A/8D per unit) - Tactics: Middle
    0.0 Horseman(s)(7HP/30A/2D per unit) - Tactics: Front
    Defenders:
    178.9 Musketeer(s)(20HP/40A/5D per unit) - Tactics: Stand Ground
    541.7 Horseman(s)(7HP/27A/3D per unit) - Tactics: Stand Ground
    21.9 Carriage(s)(20HP/6A/4D per unit) - Tactics: Stand Ground
    0.0 Eagle Scout(s)(1HP/6A/2D per unit) - Tactics: Stand Ground
    58.3 Swordsman(s)(15HP/30A/11D per unit) - Tactics: Stand Ground
    0.0 Knight(s)(18HP/35A/9D per unit) - Tactics: Stand Ground
    0.0 Paladin(s)(40HP/61A/17D per unit) - Tactics: Stand Ground
    0.0 Warrior(s)(5HP/11A/2D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(240HP/160A/160D per unit) - Tactics: Front
    Attacker base damage is: 19051.25
    Defender base damage is: 23661.82
    The attacker inflicts 80% of base damage
    The defender inflicts 107% of base damage
    The attacker inflicts 11991.5 net damage after 3248.5 blocker defense
    The defender inflicts 21539.9 net damage after 3999.1 attacker defense
    Defender Swordsman receives 2038.0 net damage
    58.3 unit(s) are destroyed
    Defender Carriage receives 1891.0 net damage
    21.9 unit(s) are destroyed
    Defender Horseman receives 1773.0 net damage
    253.3 unit(s) are destroyed
    Defender Musketeer receives 6289.5 net damage
    178.9 unit(s) are destroyed
    Attacker Musketeer receives 17447.0 net damage
    44.8 unit(s) are destroyed
    Attacker Paladin receives 4051.0 net damage
    63.7 unit(s) are destroyed
    Attacker Knight receives 24.0 net damage
    1.3 unit(s) are destroyed
    Attacker Transport Train receives 11.0 net damage
    0.1 unit(s) are destroyed
    Attacker Carriage receives 6.9 net damage
    0.3 unit(s) are destroyed

    Invasion # 4

    Attackers:
    0.0 Camel(s)(7HP/9A/1D per unit) - Tactics: Back
    1.4 Carriage(s)(20HP/9A/3D per unit) - Tactics: Back
    2.8 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back
    340.9 Knight(s)(18HP/38A/8D per unit) - Tactics: Middle
    0.0 Paladin(s)(40HP/64A/16D per unit) - Tactics: Middle
    0.0 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Middle
    0.0 Musketeer(s)(20HP/43A/4D per unit) - Tactics: Middle
    0.0 Bazooka(s)(60HP/73A/8D per unit) - Tactics: Middle
    0.0 Horseman(s)(7HP/30A/2D per unit) - Tactics: Front
    Defenders:
    0.0 Musketeer(s)(20HP/40A/5D per unit) - Tactics: Stand Ground
    288.4 Horseman(s)(7HP/27A/3D per unit) - Tactics: Stand Ground
    0.0 Carriage(s)(20HP/6A/4D per unit) - Tactics: Stand Ground
    0.0 Eagle Scout(s)(1HP/6A/2D per unit) - Tactics: Stand Ground
    0.0 Swordsman(s)(15HP/30A/11D per unit) - Tactics: Stand Ground
    0.0 Knight(s)(18HP/35A/9D per unit) - Tactics: Stand Ground
    0.0 Paladin(s)(40HP/61A/17D per unit) - Tactics: Stand Ground
    0.0 Warrior(s)(5HP/11A/2D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(240HP/160A/160D per unit) - Tactics: Front
    Attacker base damage is: 12993.77
    Defender base damage is: 7787.57
    The attacker inflicts 66% of base damage
    The defender inflicts 99% of base damage
    The attacker inflicts 7709.7 net damage after 865.3 blocker defense
    The defender inflicts 4949.1 net damage after 2787.9 attacker defense
    Defender Horseman receives 7709.7 net damage
    288.4 unit(s) are destroyed
    Attacker Knight receives 2276.0 net damage
    126.4 unit(s) are destroyed
    Attacker Transport Train receives 748.0 net damage
    2.8 unit(s) are destroyed
    Attacker Carriage receives 1925.1 net damage
    1.4 unit(s) are destroyed
    0W 0I 0O 0F worth of resources are captured
    by the attacking fleet. Fleet did not have enough
    capacity to capture max amount.
    ATTACKER WINS!

    2,733,187W 1,294,337I 0O 2,808,110F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
     
  8. linhlung

    linhlung Youtube Master Race

    Tham gia ngày:
    30/11/06
    Bài viết:
    71
    Mọi người ơi có ai muốn diệt nốt mấy cái thành của thằng Silentdeath này ko? Quân chủ lực của nó bị tớ diệt hết rồi, còn mấy cài thành vớ vẩn thôi,nhào vô xem nó có gì ko nào
     
  9. EURAX

    EURAX Youtube Master Race

    Tham gia ngày:
    19/11/06
    Bài viết:
    90
    Nơi ở:
    $witz€r₤and
    Chúc mừng chúc mừng! Nhìn trận này mới thấy là ông dũng cảm :)). Thiệt hại tuy nhiều nhưng trả được thù mới là chủ yếu. Cố hốt hết res của nó đi...
     
  10. linhlung

    linhlung Youtube Master Race

    Tham gia ngày:
    30/11/06
    Bài viết:
    71
    hi hi cũng muốn hốt res của nó lắm nhưng chẳng còn cái train nào cả. Mãi mới mua dc mấy cái thì bị tiêu hết rồi.
     
  11. linhlung

    linhlung Youtube Master Race

    Tham gia ngày:
    30/11/06
    Bài viết:
    71
    chán quá nhỉ dạo này không có ai đánh trận hay sao? Moi người post các trận đánh lên đây để người khác học tập đi nào
     
  12. linhlung

    linhlung Youtube Master Race

    Tham gia ngày:
    30/11/06
    Bài viết:
    71
    Mới đây nóng hổi đây:

    War at Money(365:3:2)/Vietnam
    Attacker: Leader app of the tribe: DeathSquad

    Invasion # 1

    Attackers:
    73.0 Assault Tank(s)(150HP/155A/35D per unit) - Tactics: Front
    186.0 Reinforced Tank(s)(200HP/125A/50D per unit) - Tactics: Front
    90.0 Transport Train(s)(200HP/6A/20D per unit) - Tactics: Front
    Defenders:
    5.0 Bomber(s)(20HP/352A/15D per unit) - Tactics: Middle
    20.0 Transport Train(s)(200HP/3A/20D per unit) - Tactics: Middle
    1292.0 Knight(s)(18HP/32A/8D per unit) - Tactics: Middle
    164.0 Paladin(s)(40HP/58A/16D per unit) - Tactics: Middle
    720.0 Horseman(s)(7HP/24A/2D per unit) - Tactics: Middle
    3.0 Spy(s)(10HP/4A/5D per unit) - Tactics: Front
    1.0 Police(s)(50HP/3A/0D per unit) - Tactics: Front
    1.0 Sniper(s)(25HP/87A/4D per unit) - Tactics: Front
    1.0 Spy Plane(s)(50HP/6A/10D per unit) - Tactics: Front
    1.0 Canon(s)(80HP/92A/9D per unit) - Tactics: Front
    1.0 Thief(s)(25HP/3A/0D per unit) - Tactics: Front
    116.0 Carriage(s)(20HP/3A/3D per unit) - Tactics: Front
    1.0 Grenadier(s)(60HP/62A/10D per unit) - Tactics: Front
    Attacker base damage is: 35105.00
    Defender base damage is: 70569.00
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 19834.0 net damage after 15271.0 blocker defense
    The defender inflicts 56914.0 net damage after 13655.0 attacker defense
    Defender Grenadier receives 3768.0 net damage
    1.0 unit(s) are destroyed
    Defender Carriage receives 803.0 net damage
    40.2 unit(s) are destroyed
    Defender Thief receives 7936.0 net damage
    1.0 unit(s) are destroyed
    Defender Canon receives 4762.0 net damage
    1.0 unit(s) are destroyed
    Defender Spy Plane receives 2128.0 net damage
    1.0 unit(s) are destroyed
    Defender Sniper receives 166.0 net damage
    1.0 unit(s) are destroyed
    Defender Police receives 21.0 net damage
    0.4 unit(s) are destroyed
    Defender Spy receives 37.0 net damage
    3.0 unit(s) are destroyed
    Defender Horseman receives 129.0 net damage
    18.4 unit(s) are destroyed
    Defender Paladin receives 23.0 net damage
    0.6 unit(s) are destroyed
    Defender Knight receives 38.0 net damage
    2.1 unit(s) are destroyed
    Defender Transport Train receives 3.0 net damage
    0.0 unit(s) are destroyed
    Defender Bomber receives 20.0 net damage
    1.0 unit(s) are destroyed
    Attacker Transport Train receives 17074.0 net damage
    85.4 unit(s) are destroyed
    Attacker Reinforced Tank receives 8764.0 net damage
    43.8 unit(s) are destroyed
    Attacker Assault Tank receives 31076.0 net damage
    73.0 unit(s) are destroyed

    Invasion # 2

    Attackers:
    0.0 Assault Tank(s)(150HP/155A/35D per unit) - Tactics: Front
    142.2 Reinforced Tank(s)(200HP/125A/50D per unit) - Tactics: Front
    4.6 Transport Train(s)(200HP/6A/20D per unit) - Tactics: Front
    Defenders:
    4.0 Bomber(s)(20HP/352A/15D per unit) - Tactics: Middle
    20.0 Transport Train(s)(200HP/3A/20D per unit) - Tactics: Middle
    1289.9 Knight(s)(18HP/32A/8D per unit) - Tactics: Middle
    163.4 Paladin(s)(40HP/58A/16D per unit) - Tactics: Middle
    701.6 Horseman(s)(7HP/24A/2D per unit) - Tactics: Middle
    0.0 Spy(s)(10HP/4A/5D per unit) - Tactics: Front
    0.6 Police(s)(50HP/3A/0D per unit) - Tactics: Front
    0.0 Sniper(s)(25HP/87A/4D per unit) - Tactics: Front
    0.0 Spy Plane(s)(50HP/6A/10D per unit) - Tactics: Front
    0.0 Canon(s)(80HP/92A/9D per unit) - Tactics: Front
    0.0 Thief(s)(25HP/3A/0D per unit) - Tactics: Front
    75.9 Carriage(s)(20HP/3A/3D per unit) - Tactics: Front
    0.0 Grenadier(s)(60HP/62A/10D per unit) - Tactics: Front
    Attacker base damage is: 17800.28
    Defender base damage is: 69290.05
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 4450.0 net damage after 15024.3 blocker defense
    The defender inflicts 62088.4 net damage after 7201.6 attacker defense
    Defender Carriage receives 4361.0 net damage
    75.9 unit(s) are destroyed
    Defender Police receives 50.0 net damage
    0.6 unit(s) are destroyed
    Defender Horseman receives 27.0 net damage
    3.9 unit(s) are destroyed
    Defender Paladin receives 9.0 net damage
    0.2 unit(s) are destroyed
    Defender Knight receives 2.0 net damage
    0.1 unit(s) are destroyed
    Defender Transport Train evades the attack
    Defender Transport Train receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Bomber receives 1.0 net damage
    0.1 unit(s) are destroyed
    Attacker Transport Train receives 11796.0 net damage
    4.6 unit(s) are destroyed
    Attacker Reinforced Tank receives 50292.4 net damage
    142.2 unit(s) are destroyed

    DEFENDER WINS! Attacking fleet is destroyed.
    <br>
    ___________________________
    <br>
    He he thằng này bị bạn mình lừa cho một trận nên thiệt hại là hơi bị khá đó nhỉ
     
  13. linhlung

    linhlung Youtube Master Race

    Tham gia ngày:
    30/11/06
    Bài viết:
    71
    Trận chiến vẫn đang tiếp diễn: Một tên nữa đã ra đi
    War at Chihuahua01(844:5:3)/Turkey
    Attacker: Leader kysybongdem of the tribe: thienhavodich

    Invasion # 1

    Attackers:
    20.0 Bazooka(s)(60HP/72A/8D per unit) - Tactics: Back
    15.0 Sniper(s)(25HP/92A/4D per unit) - Tactics: Back
    10.0 Canon(s)(80HP/97A/9D per unit) - Tactics: Back
    109.0 Grenadier(s)(60HP/67A/10D per unit) - Tactics: Back
    1089.0 Knight(s)(18HP/37A/8D per unit) - Tactics: Middle
    137.0 Musketeer(s)(20HP/42A/4D per unit) - Tactics: Middle
    675.0 Paladin(s)(40HP/63A/16D per unit) - Tactics: Middle
    1.0 Spy(s)(10HP/9A/5D per unit) - Tactics: Front
    10.0 Carriage(s)(20HP/8A/3D per unit) - Tactics: Front
    40.0 Swordsman(s)(15HP/32A/10D per unit) - Tactics: Front
    40.0 Camel(s)(7HP/8A/1D per unit) - Tactics: Front
    Defenders:
    21.0 Horseman(s)(7HP/24A/3D per unit) - Tactics: Stand Ground
    75.0 Paladin(s)(40HP/58A/17D per unit) - Tactics: Stand Ground
    55.0 Knight(s)(18HP/32A/9D per unit) - Tactics: Stand Ground
    10.0 Bazooka(s)(60HP/67A/9D per unit) - Tactics: Stand Ground
    20.0 Swordsman(s)(15HP/27A/11D per unit) - Tactics: Stand Ground
    10.0 Sniper(s)(25HP/87A/5D per unit) - Tactics: Stand Ground
    35.0 Spy Plane(s)(50HP/6A/11D per unit) - Tactics: Stand Ground
    10.0 Grenadier(s)(60HP/62A/11D per unit) - Tactics: Stand Ground
    74.0 Bomber(s)(20HP/352A/16D per unit) - Tactics: Stand Ground
    55.0 Reinforced Tank(s)(200HP/122A/51D per unit) - Tactics: Stand Ground
    75.0 Assault Tank(s)(150HP/152A/36D per unit) - Tactics: Stand Ground
    3.0 Spy(s)(10HP/4A/6D per unit) - Tactics: Stand Ground
    30.0 Carriage(s)(20HP/3A/3D per unit) - Tactics: Front
    67.0 Transport Train(s)(200HP/3A/20D per unit) - Tactics: Front
    55.0 Camel(s)(7HP/3A/1D per unit) - Tactics: Front
    1.0 City Defense Structure(s)(690HP/490A/490D per unit) - Tactics: Front
    Attacker base damage is: 101354.00
    Defender base damage is: 54640.00
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 89984.0 net damage after 11370.0 blocker defense
    The defender inflicts 32705.0 net damage after 21935.0 attacker defense
    Defender City Defense Structure receives 77386.0 net damage
    1.0 unit(s) are destroyed
    Defender Camel receives 4913.0 net damage
    55.0 unit(s) are destroyed
    Defender Transport Train receives 461.0 net damage
    2.3 unit(s) are destroyed
    Defender Carriage receives 3973.0 net damage
    30.0 unit(s) are destroyed
    Defender Spy receives 130.0 net damage
    3.0 unit(s) are destroyed
    Defender Assault Tank receives 124.0 net damage
    0.8 unit(s) are destroyed
    Defender Reinforced Tank receives 1708.0 net damage
    8.5 unit(s) are destroyed
    Defender Bomber receives 644.0 net damage
    32.2 unit(s) are destroyed
    Defender Grenadier receives 567.0 net damage
    9.5 unit(s) are destroyed
    Defender Spy Plane receives 27.0 net damage
    0.5 unit(s) are destroyed
    Defender Sniper receives 36.0 net damage
    1.4 unit(s) are destroyed
    Defender Swordsman receives 1.0 net damage
    0.1 unit(s) are destroyed
    Defender Bazooka receives 10.0 net damage
    0.2 unit(s) are destroyed
    Defender Knight receives 1.0 net damage
    0.1 unit(s) are destroyed
    Defender Paladin receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Horseman receives 3.0 net damage
    0.4 unit(s) are destroyed
    Attacker Camel receives 5886.0 net damage
    40.0 unit(s) are destroyed
    Attacker Swordsman receives 25209.0 net damage
    40.0 unit(s) are destroyed
    Attacker Carriage receives 1465.0 net damage
    10.0 unit(s) are destroyed
    Attacker Spy receives 143.0 net damage
    1.0 unit(s) are destroyed
    Attacker Paladin receives 2.0 net damage
    0.1 unit(s) are destroyed

    Invasion # 2

    Attackers:
    20.0 Bazooka(s)(60HP/72A/8D per unit) - Tactics: Back
    15.0 Sniper(s)(25HP/92A/4D per unit) - Tactics: Back
    10.0 Canon(s)(80HP/97A/9D per unit) - Tactics: Back
    109.0 Grenadier(s)(60HP/67A/10D per unit) - Tactics: Back
    1089.0 Knight(s)(18HP/37A/8D per unit) - Tactics: Middle
    137.0 Musketeer(s)(20HP/42A/4D per unit) - Tactics: Middle
    675.0 Paladin(s)(40HP/63A/16D per unit) - Tactics: Middle
    0.0 Spy(s)(10HP/9A/5D per unit) - Tactics: Front
    0.0 Carriage(s)(20HP/8A/3D per unit) - Tactics: Front
    0.0 Swordsman(s)(15HP/32A/10D per unit) - Tactics: Front
    0.0 Camel(s)(7HP/8A/1D per unit) - Tactics: Front
    Defenders:
    20.6 Horseman(s)(7HP/24A/3D per unit) - Tactics: Stand Ground
    75.0 Paladin(s)(40HP/58A/17D per unit) - Tactics: Stand Ground
    54.9 Knight(s)(18HP/32A/9D per unit) - Tactics: Stand Ground
    9.8 Bazooka(s)(60HP/67A/9D per unit) - Tactics: Stand Ground
    19.9 Swordsman(s)(15HP/27A/11D per unit) - Tactics: Stand Ground
    8.6 Sniper(s)(25HP/87A/5D per unit) - Tactics: Stand Ground
    34.5 Spy Plane(s)(50HP/6A/11D per unit) - Tactics: Stand Ground
    0.6 Grenadier(s)(60HP/62A/11D per unit) - Tactics: Stand Ground
    41.8 Bomber(s)(20HP/352A/16D per unit) - Tactics: Stand Ground
    46.5 Reinforced Tank(s)(200HP/122A/51D per unit) - Tactics: Stand Ground
    74.2 Assault Tank(s)(150HP/152A/36D per unit) - Tactics: Stand Ground
    0.0 Spy(s)(10HP/4A/6D per unit) - Tactics: Stand Ground
    0.0 Carriage(s)(20HP/3A/3D per unit) - Tactics: Front
    64.7 Transport Train(s)(200HP/3A/20D per unit) - Tactics: Front
    0.0 Camel(s)(7HP/3A/1D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(690HP/490A/490D per unit) - Tactics: Front
    Attacker base damage is: 99661.85
    Defender base damage is: 40634.70
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 90091.7 net damage after 9569.3 blocker defense
    The defender inflicts 19174.8 net damage after 21459.2 attacker defense
    Defender Transport Train receives 7207.0 net damage
    36.0 unit(s) are destroyed
    Defender Assault Tank receives 67136.0 net damage
    74.2 unit(s) are destroyed
    Defender Reinforced Tank receives 6614.0 net damage
    33.1 unit(s) are destroyed
    Defender Bomber receives 3745.0 net damage
    41.8 unit(s) are destroyed
    Defender Grenadier receives 4419.0 net damage
    0.6 unit(s) are destroyed
    Defender Spy Plane receives 698.0 net damage
    14.0 unit(s) are destroyed
    Defender Sniper receives 73.0 net damage
    2.9 unit(s) are destroyed
    Defender Swordsman receives 25.0 net damage
    1.7 unit(s) are destroyed
    Defender Bazooka receives 15.0 net damage
    0.3 unit(s) are destroyed
    Defender Knight receives 47.0 net damage
    2.6 unit(s) are destroyed
    Defender Paladin receives 56.0 net damage
    1.4 unit(s) are destroyed
    Defender Horseman receives 56.7 net damage
    8.1 unit(s) are destroyed
    Attacker Paladin receives 17640.0 net damage
    441.0 unit(s) are destroyed
    Attacker Musketeer receives 1442.0 net damage
    72.1 unit(s) are destroyed
    Attacker Knight receives 49.0 net damage
    2.7 unit(s) are destroyed
    Attacker Grenadier receives 17.0 net damage
    0.3 unit(s) are destroyed
    Attacker Canon receives 6.0 net damage
    0.1 unit(s) are destroyed
    Attacker Sniper receives 19.0 net damage
    0.8 unit(s) are destroyed
    Attacker Bazooka receives 1.8 net damage
    0.0 unit(s) are destroyed

    Invasion # 3

    Attackers:
    20.0 Bazooka(s)(60HP/72A/8D per unit) - Tactics: Back
    14.2 Sniper(s)(25HP/92A/4D per unit) - Tactics: Back
    9.9 Canon(s)(80HP/97A/9D per unit) - Tactics: Back
    108.7 Grenadier(s)(60HP/67A/10D per unit) - Tactics: Back
    1086.3 Knight(s)(18HP/37A/8D per unit) - Tactics: Middle
    64.9 Musketeer(s)(20HP/42A/4D per unit) - Tactics: Middle
    234.0 Paladin(s)(40HP/63A/16D per unit) - Tactics: Middle
    0.0 Spy(s)(10HP/9A/5D per unit) - Tactics: Front
    0.0 Carriage(s)(20HP/8A/3D per unit) - Tactics: Front
    0.0 Swordsman(s)(15HP/32A/10D per unit) - Tactics: Front
    0.0 Camel(s)(7HP/8A/1D per unit) - Tactics: Front
    Defenders:
    12.5 Horseman(s)(7HP/24A/3D per unit) - Tactics: Stand Ground
    73.6 Paladin(s)(40HP/58A/17D per unit) - Tactics: Stand Ground
    52.3 Knight(s)(18HP/32A/9D per unit) - Tactics: Stand Ground
    9.6 Bazooka(s)(60HP/67A/9D per unit) - Tactics: Stand Ground
    18.3 Swordsman(s)(15HP/27A/11D per unit) - Tactics: Stand Ground
    5.6 Sniper(s)(25HP/87A/5D per unit) - Tactics: Stand Ground
    20.5 Spy Plane(s)(50HP/6A/11D per unit) - Tactics: Stand Ground
    0.0 Grenadier(s)(60HP/62A/11D per unit) - Tactics: Stand Ground
    0.0 Bomber(s)(20HP/352A/16D per unit) - Tactics: Stand Ground
    13.4 Reinforced Tank(s)(200HP/122A/51D per unit) - Tactics: Stand Ground
    0.0 Assault Tank(s)(150HP/152A/36D per unit) - Tactics: Stand Ground
    0.0 Spy(s)(10HP/4A/6D per unit) - Tactics: Stand Ground
    0.0 Carriage(s)(20HP/3A/3D per unit) - Tactics: Front
    28.7 Transport Train(s)(200HP/3A/20D per unit) - Tactics: Front
    0.0 Camel(s)(7HP/3A/1D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(690HP/490A/490D per unit) - Tactics: Front
    Attacker base damage is: 68651.59
    Defender base damage is: 9711.27
    The attacker inflicts 56% of base damage
    The defender inflicts 54% of base damage
    The attacker inflicts 34887.4 net damage after 3556.6 blocker defense
    The defender inflicts 1325.0 net damage after 14086.2 attacker defense
    Defender Transport Train receives 348.0 net damage
    1.7 unit(s) are destroyed
    Defender Reinforced Tank receives 34539.0 net damage
    13.4 unit(s) are destroyed
    Defender Spy Plane receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Sniper receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Swordsman receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Bazooka receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Knight receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Paladin receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Horseman receives 0.4 net damage
    0.1 unit(s) are destroyed
    Attacker Paladin receives 715.0 net damage
    17.9 unit(s) are destroyed
    Attacker Musketeer receives 341.0 net damage
    17.1 unit(s) are destroyed
    Attacker Knight receives 26.0 net damage
    1.4 unit(s) are destroyed
    Attacker Grenadier receives 43.0 net damage
    0.7 unit(s) are destroyed
    Attacker Canon receives 56.0 net damage
    0.7 unit(s) are destroyed
    Attacker Sniper evades the counterattack
    Attacker Sniper receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Bazooka receives 68.0 net damage
    1.1 unit(s) are destroyed

    Invasion # 4

    Attackers:
    18.8 Bazooka(s)(60HP/72A/8D per unit) - Tactics: Back
    14.2 Sniper(s)(25HP/92A/4D per unit) - Tactics: Back
    9.2 Canon(s)(80HP/97A/9D per unit) - Tactics: Back
    108.0 Grenadier(s)(60HP/67A/10D per unit) - Tactics: Back
    1084.8 Knight(s)(18HP/37A/8D per unit) - Tactics: Middle
    47.9 Musketeer(s)(20HP/42A/4D per unit) - Tactics: Middle
    216.1 Paladin(s)(40HP/63A/16D per unit) - Tactics: Middle
    0.0 Spy(s)(10HP/9A/5D per unit) - Tactics: Front
    0.0 Carriage(s)(20HP/8A/3D per unit) - Tactics: Front
    0.0 Swordsman(s)(15HP/32A/10D per unit) - Tactics: Front
    0.0 Camel(s)(7HP/8A/1D per unit) - Tactics: Front
    Defenders:
    12.4 Horseman(s)(7HP/24A/3D per unit) - Tactics: Stand Ground
    73.6 Paladin(s)(40HP/58A/17D per unit) - Tactics: Stand Ground
    52.3 Knight(s)(18HP/32A/9D per unit) - Tactics: Stand Ground
    9.6 Bazooka(s)(60HP/67A/9D per unit) - Tactics: Stand Ground
    18.3 Swordsman(s)(15HP/27A/11D per unit) - Tactics: Stand Ground
    5.6 Sniper(s)(25HP/87A/5D per unit) - Tactics: Stand Ground
    20.5 Spy Plane(s)(50HP/6A/11D per unit) - Tactics: Stand Ground
    0.0 Grenadier(s)(60HP/62A/11D per unit) - Tactics: Stand Ground
    0.0 Bomber(s)(20HP/352A/16D per unit) - Tactics: Stand Ground
    0.0 Reinforced Tank(s)(200HP/122A/51D per unit) - Tactics: Stand Ground
    0.0 Assault Tank(s)(150HP/152A/36D per unit) - Tactics: Stand Ground
    0.0 Spy(s)(10HP/4A/6D per unit) - Tactics: Stand Ground
    0.0 Carriage(s)(20HP/3A/3D per unit) - Tactics: Front
    26.9 Transport Train(s)(200HP/3A/20D per unit) - Tactics: Front
    0.0 Camel(s)(7HP/3A/1D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(690HP/490A/490D per unit) - Tactics: Front
    Attacker base damage is: 66558.40
    Defender base damage is: 8071.05
    The attacker inflicts 84% of base damage
    The defender inflicts 53% of base damage
    The attacker inflicts 53070.3 net damage after 2838.7 blocker defense
    The defender inflicts 1069.0 net damage after 13697.9 attacker defense
    Defender Transport Train receives 26004.0 net damage
    26.9 unit(s) are destroyed
    Defender Spy Plane receives 19758.0 net damage
    20.5 unit(s) are destroyed
    Defender Sniper receives 2411.0 net damage
    5.6 unit(s) are destroyed
    Defender Swordsman receives 4456.0 net damage
    18.3 unit(s) are destroyed
    Defender Bazooka receives 92.0 net damage
    1.5 unit(s) are destroyed
    Defender Knight receives 268.0 net damage
    14.9 unit(s) are destroyed
    Defender Paladin receives 43.0 net damage
    1.1 unit(s) are destroyed
    Defender Horseman receives 38.3 net damage
    5.5 unit(s) are destroyed
    Attacker Paladin receives 64.0 net damage
    1.6 unit(s) are destroyed
    Attacker Musketeer receives 603.0 net damage
    30.2 unit(s) are destroyed
    Attacker Knight receives 337.0 net damage
    18.7 unit(s) are destroyed
    Attacker Grenadier receives 7.0 net damage
    0.1 unit(s) are destroyed
    Attacker Canon receives 37.0 net damage
    0.5 unit(s) are destroyed
    Attacker Sniper receives 8.0 net damage
    0.3 unit(s) are destroyed
    Attacker Bazooka receives 13.0 net damage
    0.2 unit(s) are destroyed

    Invasion # 5

    Attackers:
    18.6 Bazooka(s)(60HP/72A/8D per unit) - Tactics: Back
    13.9 Sniper(s)(25HP/92A/4D per unit) - Tactics: Back
    8.8 Canon(s)(80HP/97A/9D per unit) - Tactics: Back
    107.9 Grenadier(s)(60HP/67A/10D per unit) - Tactics: Back
    1066.1 Knight(s)(18HP/37A/8D per unit) - Tactics: Middle
    17.7 Musketeer(s)(20HP/42A/4D per unit) - Tactics: Middle
    214.5 Paladin(s)(40HP/63A/16D per unit) - Tactics: Middle
    0.0 Spy(s)(10HP/9A/5D per unit) - Tactics: Front
    0.0 Carriage(s)(20HP/8A/3D per unit) - Tactics: Front
    0.0 Swordsman(s)(15HP/32A/10D per unit) - Tactics: Front
    0.0 Camel(s)(7HP/8A/1D per unit) - Tactics: Front
    Defenders:
    6.9 Horseman(s)(7HP/24A/3D per unit) - Tactics: Stand Ground
    72.5 Paladin(s)(40HP/58A/17D per unit) - Tactics: Stand Ground
    37.4 Knight(s)(18HP/32A/9D per unit) - Tactics: Stand Ground
    8.1 Bazooka(s)(60HP/67A/9D per unit) - Tactics: Stand Ground
    0.0 Swordsman(s)(15HP/27A/11D per unit) - Tactics: Stand Ground
    0.0 Sniper(s)(25HP/87A/5D per unit) - Tactics: Stand Ground
    0.0 Spy Plane(s)(50HP/6A/11D per unit) - Tactics: Stand Ground
    0.0 Grenadier(s)(60HP/62A/11D per unit) - Tactics: Stand Ground
    0.0 Bomber(s)(20HP/352A/16D per unit) - Tactics: Stand Ground
    0.0 Reinforced Tank(s)(200HP/122A/51D per unit) - Tactics: Stand Ground
    0.0 Assault Tank(s)(150HP/152A/36D per unit) - Tactics: Stand Ground
    0.0 Spy(s)(10HP/4A/6D per unit) - Tactics: Stand Ground
    0.0 Carriage(s)(20HP/3A/3D per unit) - Tactics: Front
    0.0 Transport Train(s)(200HP/3A/20D per unit) - Tactics: Front
    0.0 Camel(s)(7HP/3A/1D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(690HP/490A/490D per unit) - Tactics: Front
    Attacker base damage is: 64400.86
    Defender base damage is: 6110.62
    The attacker inflicts 68% of base damage
    The defender inflicts 62% of base damage
    The attacker inflicts 42128.8 net damage after 1663.2 blocker defense
    The defender inflicts 947.0 net damage after 13393.6 attacker defense
    Defender Bazooka receives 2949.0 net damage
    8.1 unit(s) are destroyed
    Defender Knight receives 9011.0 net damage
    37.4 unit(s) are destroyed
    Defender Paladin receives 3016.0 net damage
    72.5 unit(s) are destroyed
    Defender Horseman receives 27152.8 net damage
    6.9 unit(s) are destroyed
    Attacker Paladin receives 833.0 net damage
    20.8 unit(s) are destroyed
    Attacker Musketeer evades the counterattack
    Attacker Musketeer receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Knight receives 9.0 net damage
    0.5 unit(s) are destroyed
    Attacker Grenadier receives 5.0 net damage
    0.1 unit(s) are destroyed
    Attacker Canon receives 5.0 net damage
    0.1 unit(s) are destroyed
    Attacker Sniper evades the counterattack
    Attacker Sniper receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Bazooka receives 1.0 net damage
    0.0 unit(s) are destroyed
    0W 0I 0O 0F worth of resources are captured
    by the attacking fleet. Fleet did not have enough
    capacity to capture max amount.
    ATTACKER WINS!

    2,036,392W 6,439,441I 4,979,801O 4,932,206F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
     
  14. linhlung

    linhlung Youtube Master Race

    Tham gia ngày:
    30/11/06
    Bài viết:
    71
    Một tên của nó ra đi nhưng một đội của ta cũng ra đi hic hic... Ai còn quân sang tiêu diệt nốt nốt nó nào...

    War at KUNDUZ(1001:1:2)/Turkey
    Attacker: Leader linhlung of the tribe: carangcangtai

    Invasion # 1

    Attackers:
    50.0 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back
    25.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back
    40.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back
    250.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back
    80.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back
    75.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back
    300.0 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle
    10.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle
    800.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle
    280.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle
    8.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle
    2.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front
    10.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front
    10.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front
    10.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front
    Defenders:
    54.0 Transport Train(s)(270HP/10A/28D per unit) - Tactics: Back
    76.0 Spy(s)(14HP/11A/13D per unit) - Tactics: Back
    317.0 Thief(s)(34HP/10A/8D per unit) - Tactics: Back
    55.0 Grenadier(s)(81HP/69A/18D per unit) - Tactics: Middle
    442.0 Reinforced Tank(s)(270HP/129A/58D per unit) - Tactics: Middle
    40.0 Canon(s)(108HP/99A/17D per unit) - Tactics: Middle
    85.0 Bazooka(s)(81HP/74A/16D per unit) - Tactics: Middle
    12.0 Assault Tank(s)(203HP/159A/43D per unit) - Tactics: Middle
    12.0 Warrior(s)(7HP/15A/10D per unit) - Tactics: Front
    18.0 Paladin(s)(54HP/65A/24D per unit) - Tactics: Front
    9.0 Horseman(s)(10HP/31A/10D per unit) - Tactics: Front
    20.0 Sniper(s)(34HP/94A/12D per unit) - Tactics: Front
    40.0 Knight(s)(25HP/39A/16D per unit) - Tactics: Front
    Attacker base damage is: 104777.00
    Defender base damage is: 82586.00
    The attacker inflicts 67% of base damage
    The defender inflicts 72% of base damage
    The attacker inflicts 34460.0 net damage after 35740.0 blocker defense
    The defender inflicts 27163.0 net damage after 32310.0 attacker defense
    Defender Knight receives 31703.0 net damage
    40.0 unit(s) are destroyed
    Defender Sniper receives 1654.0 net damage
    20.0 unit(s) are destroyed
    Defender Horseman receives 77.0 net damage
    7.7 unit(s) are destroyed
    Defender Paladin receives 461.0 net damage
    8.5 unit(s) are destroyed
    Defender Warrior receives 378.0 net damage
    12.0 unit(s) are destroyed
    Defender Assault Tank receives 108.0 net damage
    0.5 unit(s) are destroyed
    Defender Bazooka receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Canon receives 7.0 net damage
    0.1 unit(s) are destroyed
    Defender Reinforced Tank receives 51.0 net damage
    0.2 unit(s) are destroyed
    Defender Grenadier receives 7.0 net damage
    0.1 unit(s) are destroyed
    Defender Thief receives 7.0 net damage
    0.2 unit(s) are destroyed
    Defender Spy receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Transport Train receives 7.0 net damage
    0.0 unit(s) are destroyed
    Attacker Warrior receives 24446.0 net damage
    10.0 unit(s) are destroyed
    Attacker Camel receives 570.0 net damage
    10.0 unit(s) are destroyed
    Attacker Horseman receives 772.0 net damage
    10.0 unit(s) are destroyed
    Attacker Spy receives 660.0 net damage
    2.0 unit(s) are destroyed
    Attacker Thief receives 550.0 net damage
    8.0 unit(s) are destroyed
    Attacker Musketeer receives 54.0 net damage
    2.1 unit(s) are destroyed
    Attacker Knight receives 24.0 net damage
    1.0 unit(s) are destroyed
    Attacker Swordsman receives 46.0 net damage
    2.3 unit(s) are destroyed
    Attacker Paladin receives 21.0 net damage
    0.4 unit(s) are destroyed
    Attacker Reinforced Tank receives 6.0 net damage
    0.0 unit(s) are destroyed
    Attacker Sniper evades the counterattack
    Attacker Sniper receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Grenadier receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Canon receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Bazooka receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Transport Train receives 1.0 net damage
    0.0 unit(s) are destroyed

    Invasion # 2

    Attackers:
    50.0 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back
    25.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back
    40.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back
    250.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back
    80.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back
    75.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back
    299.6 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle
    7.7 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle
    799.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle
    277.9 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle
    0.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle
    0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front
    0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front
    0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front
    0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front
    Defenders:
    54.0 Transport Train(s)(270HP/10A/28D per unit) - Tactics: Back
    76.0 Spy(s)(14HP/11A/13D per unit) - Tactics: Back
    316.8 Thief(s)(34HP/10A/8D per unit) - Tactics: Back
    54.9 Grenadier(s)(81HP/69A/18D per unit) - Tactics: Middle
    441.8 Reinforced Tank(s)(270HP/129A/58D per unit) - Tactics: Middle
    39.9 Canon(s)(108HP/99A/17D per unit) - Tactics: Middle
    85.0 Bazooka(s)(81HP/74A/16D per unit) - Tactics: Middle
    11.5 Assault Tank(s)(203HP/159A/43D per unit) - Tactics: Middle
    0.0 Warrior(s)(7HP/15A/10D per unit) - Tactics: Front
    9.5 Paladin(s)(54HP/65A/24D per unit) - Tactics: Front
    1.3 Horseman(s)(10HP/31A/10D per unit) - Tactics: Front
    0.0 Sniper(s)(34HP/94A/12D per unit) - Tactics: Front
    0.0 Knight(s)(25HP/39A/16D per unit) - Tactics: Front
    Attacker base damage is: 103877.15
    Defender base damage is: 78048.74
    The attacker inflicts 113% of base damage
    The defender inflicts 69% of base damage
    The attacker inflicts 82961.8 net damage after 34419.2 blocker defense
    The defender inflicts 22199.8 net damage after 31928.2 attacker defense
    Defender Horseman receives 4977.0 net damage
    1.3 unit(s) are destroyed
    Defender Paladin receives 23395.0 net damage
    9.5 unit(s) are destroyed
    Defender Assault Tank receives 37666.0 net damage
    11.5 unit(s) are destroyed
    Defender Bazooka evades the attack
    Defender Bazooka receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Canon receives 6473.0 net damage
    39.9 unit(s) are destroyed
    Defender Reinforced Tank receives 158.0 net damage
    0.6 unit(s) are destroyed
    Defender Grenadier receives 2946.0 net damage
    36.4 unit(s) are destroyed
    Defender Thief receives 961.0 net damage
    28.3 unit(s) are destroyed
    Defender Spy receives 1192.0 net damage
    76.0 unit(s) are destroyed
    Defender Transport Train receives 2655.8 net damage
    9.8 unit(s) are destroyed
    Attacker Musketeer receives 21533.0 net damage
    277.9 unit(s) are destroyed
    Attacker Knight receives 6.0 net damage
    0.3 unit(s) are destroyed
    Attacker Swordsman receives 112.0 net damage
    5.6 unit(s) are destroyed
    Attacker Paladin receives 395.0 net damage
    7.6 unit(s) are destroyed
    Attacker Reinforced Tank receives 147.0 net damage
    0.6 unit(s) are destroyed
    Attacker Sniper evades the counterattack
    Attacker Sniper receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Grenadier receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Canon receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Bazooka receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Transport Train receives 0.8 net damage
    0.0 unit(s) are destroyed

    Invasion # 3

    Attackers:
    50.0 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back
    25.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back
    40.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back
    250.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back
    80.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back
    74.4 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back
    292.0 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle
    2.1 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle
    798.8 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle
    0.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle
    0.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle
    0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front
    0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front
    0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front
    0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front
    Defenders:
    44.1 Transport Train(s)(270HP/10A/28D per unit) - Tactics: Back
    0.0 Spy(s)(14HP/11A/13D per unit) - Tactics: Back
    288.5 Thief(s)(34HP/10A/8D per unit) - Tactics: Back
    18.5 Grenadier(s)(81HP/69A/18D per unit) - Tactics: Middle
    441.2 Reinforced Tank(s)(270HP/129A/58D per unit) - Tactics: Middle
    0.0 Canon(s)(108HP/99A/17D per unit) - Tactics: Middle
    85.0 Bazooka(s)(81HP/74A/16D per unit) - Tactics: Middle
    0.0 Assault Tank(s)(203HP/159A/43D per unit) - Tactics: Middle
    0.0 Warrior(s)(7HP/15A/10D per unit) - Tactics: Front
    0.0 Paladin(s)(54HP/65A/24D per unit) - Tactics: Front
    0.0 Horseman(s)(10HP/31A/10D per unit) - Tactics: Front
    0.0 Sniper(s)(34HP/94A/12D per unit) - Tactics: Front
    0.0 Knight(s)(25HP/39A/16D per unit) - Tactics: Front
    Attacker base damage is: 90878.88
    Defender base damage is: 67814.30
    The attacker inflicts 94% of base damage
    The defender inflicts 96% of base damage
    The attacker inflicts 54597.0 net damage after 30829.0 blocker defense
    The defender inflicts 36673.6 net damage after 28856.4 attacker defense
    Defender Bazooka receives 45861.0 net damage
    85.0 unit(s) are destroyed
    Defender Reinforced Tank receives 698.0 net damage
    2.6 unit(s) are destroyed
    Defender Grenadier receives 6269.0 net damage
    18.5 unit(s) are destroyed
    Defender Thief receives 1202.0 net damage
    35.4 unit(s) are destroyed
    Defender Transport Train receives 567.0 net damage
    2.1 unit(s) are destroyed
    Attacker Knight receives 20537.0 net damage
    798.8 unit(s) are destroyed
    Attacker Swordsman receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Paladin receives 10327.0 net damage
    198.6 unit(s) are destroyed
    Attacker Reinforced Tank receives 4938.0 net damage
    19.0 unit(s) are destroyed
    Attacker Sniper receives 287.0 net damage
    8.7 unit(s) are destroyed
    Attacker Grenadier receives 333.0 net damage
    4.3 unit(s) are destroyed
    Attacker Canon receives 60.0 net damage
    0.6 unit(s) are destroyed
    Attacker Bazooka receives 49.0 net damage
    0.6 unit(s) are destroyed
    Attacker Transport Train receives 142.6 net damage
    0.5 unit(s) are destroyed

    Invasion # 4

    Attackers:
    49.4 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back
    24.4 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back
    39.4 Canon(s)(104HP/99A/15D per unit) - Tactics: Back
    245.7 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back
    71.3 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back
    55.4 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back
    93.4 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle
    2.1 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle
    0.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle
    0.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle
    0.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle
    0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front
    0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front
    0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front
    0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front
    Defenders:
    42.0 Transport Train(s)(270HP/10A/28D per unit) - Tactics: Back
    0.0 Spy(s)(14HP/11A/13D per unit) - Tactics: Back
    253.2 Thief(s)(34HP/10A/8D per unit) - Tactics: Back
    0.0 Grenadier(s)(81HP/69A/18D per unit) - Tactics: Middle
    438.6 Reinforced Tank(s)(270HP/129A/58D per unit) - Tactics: Middle
    0.0 Canon(s)(108HP/99A/17D per unit) - Tactics: Middle
    0.0 Bazooka(s)(81HP/74A/16D per unit) - Tactics: Middle
    0.0 Assault Tank(s)(203HP/159A/43D per unit) - Tactics: Middle
    0.0 Warrior(s)(7HP/15A/10D per unit) - Tactics: Front
    0.0 Paladin(s)(54HP/65A/24D per unit) - Tactics: Front
    0.0 Horseman(s)(10HP/31A/10D per unit) - Tactics: Front
    0.0 Sniper(s)(34HP/94A/12D per unit) - Tactics: Front
    0.0 Knight(s)(25HP/39A/16D per unit) - Tactics: Front
    Attacker base damage is: 43147.70
    Defender base damage is: 59536.80
    The attacker inflicts 102% of base damage
    The defender inflicts 113% of base damage
    The attacker inflicts 15366.4 net damage after 28643.6 blocker defense
    The defender inflicts 55376.7 net damage after 12054.3 attacker defense
    Defender Reinforced Tank receives 8144.0 net damage
    30.2 unit(s) are destroyed
    Defender Thief receives 3538.0 net damage
    104.1 unit(s) are destroyed
    Defender Transport Train receives 3684.4 net damage
    13.6 unit(s) are destroyed
    Attacker Swordsman receives 13844.0 net damage
    2.1 unit(s) are destroyed
    Attacker Paladin receives 24088.0 net damage
    93.4 unit(s) are destroyed
    Attacker Reinforced Tank receives 4186.0 net damage
    16.1 unit(s) are destroyed
    Attacker Sniper receives 1723.0 net damage
    52.2 unit(s) are destroyed
    Attacker Grenadier receives 5306.0 net damage
    68.0 unit(s) are destroyed
    Attacker Canon receives 3737.0 net damage
    35.9 unit(s) are destroyed
    Attacker Bazooka evades the counterattack
    Attacker Bazooka receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Transport Train receives 1745.7 net damage
    6.7 unit(s) are destroyed

    Invasion # 5

    Attackers:
    42.7 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back
    24.4 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back
    3.5 Canon(s)(104HP/99A/15D per unit) - Tactics: Back
    177.7 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back
    19.1 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back
    39.3 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back
    0.0 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle
    0.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle
    0.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle
    0.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle
    0.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle
    0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front
    0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front
    0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front
    0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front
    Defenders:
    28.4 Transport Train(s)(270HP/10A/28D per unit) - Tactics: Back
    0.0 Spy(s)(14HP/11A/13D per unit) - Tactics: Back
    149.1 Thief(s)(34HP/10A/8D per unit) - Tactics: Back
    0.0 Grenadier(s)(81HP/69A/18D per unit) - Tactics: Middle
    408.5 Reinforced Tank(s)(270HP/129A/58D per unit) - Tactics: Middle
    0.0 Canon(s)(108HP/99A/17D per unit) - Tactics: Middle
    0.0 Bazooka(s)(81HP/74A/16D per unit) - Tactics: Middle
    0.0 Assault Tank(s)(203HP/159A/43D per unit) - Tactics: Middle
    0.0 Warrior(s)(7HP/15A/10D per unit) - Tactics: Front
    0.0 Paladin(s)(54HP/65A/24D per unit) - Tactics: Front
    0.0 Horseman(s)(10HP/31A/10D per unit) - Tactics: Front
    0.0 Sniper(s)(34HP/94A/12D per unit) - Tactics: Front
    0.0 Knight(s)(25HP/39A/16D per unit) - Tactics: Front
    Attacker base damage is: 21701.96
    Defender base damage is: 54468.73
    The attacker inflicts 55% of base damage
    The defender inflicts 111% of base damage
    The attacker inflicts 2984.0 net damage after 25679.6 blocker defense
    The defender inflicts 54194.9 net damage after 6740.1 attacker defense
    Defender Reinforced Tank receives 1790.0 net damage
    6.6 unit(s) are destroyed
    Defender Thief receives 752.0 net damage
    22.1 unit(s) are destroyed
    Defender Transport Train receives 442.0 net damage
    1.6 unit(s) are destroyed
    Attacker Reinforced Tank receives 4335.0 net damage
    16.7 unit(s) are destroyed
    Attacker Sniper receives 1994.0 net damage
    19.1 unit(s) are destroyed
    Attacker Grenadier receives 27762.0 net damage
    177.7 unit(s) are destroyed
    Attacker Canon receives 15480.0 net damage
    3.5 unit(s) are destroyed
    Attacker Bazooka receives 4300.0 net damage
    24.4 unit(s) are destroyed
    Attacker Transport Train receives 323.9 net damage
    1.2 unit(s) are destroyed

    Invasion # 6

    Attackers:
    41.5 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back
    0.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back
    0.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back
    0.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back
    0.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back
    22.6 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back
    0.0 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle
    0.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle
    0.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle
    0.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle
    0.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle
    0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front
    0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front
    0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front
    0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front
    Defenders:
    26.8 Transport Train(s)(270HP/10A/28D per unit) - Tactics: Back
    0.0 Spy(s)(14HP/11A/13D per unit) - Tactics: Back
    127.0 Thief(s)(34HP/10A/8D per unit) - Tactics: Back
    0.0 Grenadier(s)(81HP/69A/18D per unit) - Tactics: Middle
    401.8 Reinforced Tank(s)(270HP/129A/58D per unit) - Tactics: Middle
    0.0 Canon(s)(108HP/99A/17D per unit) - Tactics: Middle
    0.0 Bazooka(s)(81HP/74A/16D per unit) - Tactics: Middle
    0.0 Assault Tank(s)(203HP/159A/43D per unit) - Tactics: Middle
    0.0 Warrior(s)(7HP/15A/10D per unit) - Tactics: Front
    0.0 Paladin(s)(54HP/65A/24D per unit) - Tactics: Front
    0.0 Horseman(s)(10HP/31A/10D per unit) - Tactics: Front
    0.0 Sniper(s)(34HP/94A/12D per unit) - Tactics: Front
    0.0 Knight(s)(25HP/39A/16D per unit) - Tactics: Front
    Attacker base damage is: 3336.20
    Defender base damage is: 53375.96
    The attacker inflicts 105% of base damage
    The defender inflicts 117% of base damage
    The attacker inflicts 875.0 net damage after 25072.3 blocker defense
    The defender inflicts 60422.2 net damage after 2346.8 attacker defense
    Defender Reinforced Tank evades the attack
    Defender Reinforced Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Thief receives 40.0 net damage
    1.2 unit(s) are destroyed
    Defender Transport Train receives 92.0 net damage
    0.3 unit(s) are destroyed
    Attacker Reinforced Tank receives 35649.0 net damage
    22.6 unit(s) are destroyed
    Attacker Transport Train receives 24773.2 net damage
    41.5 unit(s) are destroyed

    DEFENDER WINS! Attacking fleet is destroyed.
     
  15. linhlung

    linhlung Youtube Master Race

    Tham gia ngày:
    30/11/06
    Bài viết:
    71
    Sau một hồi quần thảo và chịu nhiều thiệt hại lớn cuối cùng cũng diệt được kris

    War at ARSLAN(1001:2:2)/Turkey
    Attacker: Leader linhlung of the tribe: carangcangtai

    Invasion # 1

    Attackers:
    92.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back
    74.0 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back
    10.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back
    180.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back
    177.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back
    64.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back
    17.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back
    45.0 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle
    20.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle
    45.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle
    309.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle
    15.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Front
    70.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front
    10.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front
    89.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front
    10.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front
    1.0 Police(s)(65HP/10A/6D per unit) - Tactics: Front
    Defenders:
    1.0 Grenadier(s)(81HP/69A/18D per unit) - Tactics: Front
    126.0 Thief(s)(34HP/10A/8D per unit) - Tactics: Front
    10.0 Horseman(s)(10HP/31A/10D per unit) - Tactics: Front
    57.0 Transport Train(s)(270HP/10A/28D per unit) - Tactics: Front
    1.0 Machine Gunner(s)(68HP/94A/18D per unit) - Tactics: Front
    398.0 Reinforced Tank(s)(270HP/129A/58D per unit) - Tactics: Front
    Attacker base damage is: 78880.00
    Defender base damage is: 53645.00
    The attacker inflicts 70% of base damage
    The defender inflicts 114% of base damage
    The attacker inflicts 29392.0 net damage after 25824.0 blocker defense
    The defender inflicts 35265.0 net damage after 26282.0 attacker defense
    Defender Reinforced Tank receives 6760.0 net damage
    25.0 unit(s) are destroyed
    Defender Machine Gunner receives 3394.0 net damage
    1.0 unit(s) are destroyed
    Defender Transport Train receives 1539.0 net damage
    5.7 unit(s) are destroyed
    Defender Horseman receives 1061.0 net damage
    10.0 unit(s) are destroyed
    Defender Thief receives 2828.0 net damage
    83.2 unit(s) are destroyed
    Defender Grenadier receives 13810.0 net damage
    1.0 unit(s) are destroyed
    Attacker Police receives 17279.0 net damage
    1.0 unit(s) are destroyed
    Attacker Camel receives 6295.0 net damage
    10.0 unit(s) are destroyed
    Attacker Horseman receives 10054.0 net damage
    89.0 unit(s) are destroyed
    Attacker Spy receives 163.0 net damage
    10.0 unit(s) are destroyed
    Attacker Warrior receives 987.0 net damage
    70.0 unit(s) are destroyed
    Attacker Thief receives 487.0 net damage
    14.8 unit(s) are destroyed

    Invasion # 2

    Attackers:
    92.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back
    74.0 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back
    10.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back
    180.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back
    177.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back
    64.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back
    17.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back
    45.0 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle
    20.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle
    45.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle
    309.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle
    0.2 Thief(s)(33HP/10A/6D per unit) - Tactics: Front
    0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front
    0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front
    0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front
    0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front
    0.0 Police(s)(65HP/10A/6D per unit) - Tactics: Front
    Defenders:
    0.0 Grenadier(s)(81HP/69A/18D per unit) - Tactics: Front
    42.8 Thief(s)(34HP/10A/8D per unit) - Tactics: Front
    0.0 Horseman(s)(10HP/31A/10D per unit) - Tactics: Front
    51.3 Transport Train(s)(270HP/10A/28D per unit) - Tactics: Front
    0.0 Machine Gunner(s)(68HP/94A/18D per unit) - Tactics: Front
    373.0 Reinforced Tank(s)(270HP/129A/58D per unit) - Tactics: Front
    Attacker base damage is: 74703.42
    Defender base damage is: 49053.46
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 51292.2 net damage after 23410.8 blocker defense
    The defender inflicts 24317.5 net damage after 24735.5 attacker defense
    Defender Reinforced Tank receives 11284.0 net damage
    41.8 unit(s) are destroyed
    Defender Transport Train receives 400.0 net damage
    1.5 unit(s) are destroyed
    Defender Thief receives 39608.2 net damage
    42.8 unit(s) are destroyed
    Attacker Thief receives 7052.0 net damage
    0.2 unit(s) are destroyed
    Attacker Knight receives 8805.0 net damage
    309.0 unit(s) are destroyed
    Attacker Musketeer receives 7952.0 net damage
    45.0 unit(s) are destroyed
    Attacker Swordsman receives 355.0 net damage
    17.8 unit(s) are destroyed
    Attacker Paladin receives 144.0 net damage
    2.8 unit(s) are destroyed
    Attacker Bazooka receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Assault Tank receives 8.0 net damage
    0.0 unit(s) are destroyed
    Attacker Reinforced Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Grenadier receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Canon receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Transport Train receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Sniper receives 0.5 net damage
    0.0 unit(s) are destroyed

    Invasion # 3

    Attackers:
    92.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back
    74.0 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back
    10.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back
    180.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back
    177.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back
    64.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back
    17.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back
    42.2 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle
    2.3 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle
    0.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle
    0.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle
    0.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Front
    0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front
    0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front
    0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front
    0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front
    0.0 Police(s)(65HP/10A/6D per unit) - Tactics: Front
    Defenders:
    0.0 Grenadier(s)(81HP/69A/18D per unit) - Tactics: Front
    0.0 Thief(s)(34HP/10A/8D per unit) - Tactics: Front
    0.0 Horseman(s)(10HP/31A/10D per unit) - Tactics: Front
    49.8 Transport Train(s)(270HP/10A/28D per unit) - Tactics: Front
    0.0 Machine Gunner(s)(68HP/94A/18D per unit) - Tactics: Front
    331.2 Reinforced Tank(s)(270HP/129A/58D per unit) - Tactics: Front
    Attacker base damage is: 59877.47
    Defender base damage is: 43219.16
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 39274.2 net damage after 20602.8 blocker defense
    The defender inflicts 23607.9 net damage after 19611.1 attacker defense
    Defender Reinforced Tank receives 37310.0 net damage
    138.2 unit(s) are destroyed
    Defender Transport Train receives 1964.2 net damage
    7.3 unit(s) are destroyed
    Attacker Swordsman receives 4249.0 net damage
    2.3 unit(s) are destroyed
    Attacker Paladin receives 3097.0 net damage
    42.2 unit(s) are destroyed
    Attacker Bazooka receives 9431.0 net damage
    17.0 unit(s) are destroyed
    Attacker Assault Tank receives 3073.0 net damage
    15.8 unit(s) are destroyed
    Attacker Reinforced Tank receives 375.0 net damage
    1.4 unit(s) are destroyed
    Attacker Grenadier receives 1116.0 net damage
    14.3 unit(s) are destroyed
    Attacker Canon receives 498.0 net damage
    4.8 unit(s) are destroyed
    Attacker Transport Train receives 17.0 net damage
    0.1 unit(s) are destroyed
    Attacker Sniper receives 1751.9 net damage
    53.1 unit(s) are destroyed

    Invasion # 4

    Attackers:
    38.9 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back
    73.9 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back
    5.2 Canon(s)(104HP/99A/15D per unit) - Tactics: Back
    165.7 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back
    175.6 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back
    48.2 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back
    0.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back
    0.0 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle
    0.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle
    0.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle
    0.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle
    0.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Front
    0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front
    0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front
    0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front
    0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front
    0.0 Police(s)(65HP/10A/6D per unit) - Tactics: Front
    Defenders:
    0.0 Grenadier(s)(81HP/69A/18D per unit) - Tactics: Front
    0.0 Thief(s)(34HP/10A/8D per unit) - Tactics: Front
    0.0 Horseman(s)(10HP/31A/10D per unit) - Tactics: Front
    42.5 Transport Train(s)(270HP/10A/28D per unit) - Tactics: Front
    0.0 Machine Gunner(s)(68HP/94A/18D per unit) - Tactics: Front
    193.0 Reinforced Tank(s)(270HP/129A/58D per unit) - Tactics: Front
    Attacker base damage is: 46654.84
    Defender base damage is: 25320.53
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 34269.6 net damage after 12384.4 blocker defense
    The defender inflicts 8472.1 net damage after 16847.9 attacker defense
    Defender Reinforced Tank receives 12679.0 net damage
    47.0 unit(s) are destroyed
    Defender Transport Train receives 21590.6 net damage
    42.5 unit(s) are destroyed
    Attacker Assault Tank receives 3473.0 net damage
    17.8 unit(s) are destroyed
    Attacker Reinforced Tank receives 2199.0 net damage
    8.5 unit(s) are destroyed
    Attacker Grenadier receives 2408.0 net damage
    30.9 unit(s) are destroyed
    Attacker Canon receives 90.0 net damage
    0.9 unit(s) are destroyed
    Attacker Transport Train receives 217.0 net damage
    0.8 unit(s) are destroyed
    Attacker Sniper receives 85.1 net damage
    2.6 unit(s) are destroyed

    Invasion # 5

    Attackers:
    36.3 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back
    73.1 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back
    4.3 Canon(s)(104HP/99A/15D per unit) - Tactics: Back
    134.8 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back
    167.1 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back
    30.4 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back
    0.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back
    0.0 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle
    0.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle
    0.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle
    0.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle
    0.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Front
    0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front
    0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front
    0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front
    0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front
    0.0 Police(s)(65HP/10A/6D per unit) - Tactics: Front
    Defenders:
    0.0 Grenadier(s)(81HP/69A/18D per unit) - Tactics: Front
    0.0 Thief(s)(34HP/10A/8D per unit) - Tactics: Front
    0.0 Horseman(s)(10HP/31A/10D per unit) - Tactics: Front
    0.0 Transport Train(s)(270HP/10A/28D per unit) - Tactics: Front
    0.0 Machine Gunner(s)(68HP/94A/18D per unit) - Tactics: Front
    146.0 Reinforced Tank(s)(270HP/129A/58D per unit) - Tactics: Front
    Attacker base damage is: 40265.45
    Defender base damage is: 18837.34
    The attacker inflicts 88% of base damage
    The defender inflicts 74% of base damage
    The attacker inflicts 26963.5 net damage after 8469.5 blocker defense
    The defender inflicts 3524.0 net damage after 15089.7 attacker defense
    Defender Reinforced Tank receives 26963.5 net damage
    99.9 unit(s) are destroyed
    Attacker Assault Tank receives 740.0 net damage
    3.8 unit(s) are destroyed
    Attacker Reinforced Tank receives 1753.0 net damage
    6.7 unit(s) are destroyed
    Attacker Grenadier receives 505.0 net damage
    6.5 unit(s) are destroyed
    Attacker Canon receives 152.0 net damage
    1.5 unit(s) are destroyed
    Attacker Transport Train receives 71.0 net damage
    0.3 unit(s) are destroyed
    Attacker Sniper receives 303.0 net damage
    9.2 unit(s) are destroyed

    Invasion # 6

    Attackers:
    27.1 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back
    72.8 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back
    2.9 Canon(s)(104HP/99A/15D per unit) - Tactics: Back
    128.3 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back
    160.4 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back
    26.6 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back
    0.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back
    0.0 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle
    0.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle
    0.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle
    0.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle
    0.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Front
    0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front
    0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front
    0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front
    0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front
    0.0 Police(s)(65HP/10A/6D per unit) - Tactics: Front
    Defenders:
    0.0 Grenadier(s)(81HP/69A/18D per unit) - Tactics: Front
    0.0 Thief(s)(34HP/10A/8D per unit) - Tactics: Front
    0.0 Horseman(s)(10HP/31A/10D per unit) - Tactics: Front
    0.0 Transport Train(s)(270HP/10A/28D per unit) - Tactics: Front
    0.0 Machine Gunner(s)(68HP/94A/18D per unit) - Tactics: Front
    46.2 Reinforced Tank(s)(270HP/129A/58D per unit) - Tactics: Front
    Attacker base damage is: 37335.07
    Defender base damage is: 5954.79
    The attacker inflicts 60% of base damage
    The defender inflicts 52% of base damage
    The attacker inflicts 19723.7 net damage after 2677.3 blocker defense
    The defender inflicts 775.0 net damage after 14332.1 attacker defense
    Defender Reinforced Tank receives 19723.7 net damage
    46.2 unit(s) are destroyed
    Attacker Assault Tank receives 85.0 net damage
    0.4 unit(s) are destroyed
    Attacker Reinforced Tank receives 317.0 net damage
    1.2 unit(s) are destroyed
    Attacker Grenadier receives 130.0 net damage
    1.7 unit(s) are destroyed
    Attacker Canon receives 213.0 net damage
    2.0 unit(s) are destroyed
    Attacker Transport Train receives 12.0 net damage
    0.0 unit(s) are destroyed
    Attacker Sniper receives 18.0 net damage
    0.5 unit(s) are destroyed
    14,600,000W 14,600,000I 14,600,000O 14,600,000F worth of resources are captured
    by the attacking fleet. Fleet did not have enough
    capacity to capture max amount.
    ATTACKER WINS!

    2,584,555W 7,498,289I 7,893,761O 6,829,957F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.


    War at KUNDUZ(1001:1:2)/Turkey
    Attacker: Leader linhlung of the tribe: carangcangtai

    Invasion # 1

    Attackers:
    27.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back
    160.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back
    127.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back
    73.0 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back
    27.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back
    1.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Middle
    1.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Middle
    10.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front
    Defenders:
    1.0 Police(s)(68HP/10A/8D per unit) - Tactics: Front
    14.0 Spy Plane(s)(68HP/13A/18D per unit) - Tactics: Front
    7.0 Horseman(s)(10HP/31A/10D per unit) - Tactics: Front
    1.0 Machine Gunner(s)(68HP/94A/18D per unit) - Tactics: Front
    Attacker base damage is: 37247.00
    Defender base damage is: 503.00
    The attacker inflicts 108% of base damage
    The defender inflicts 82% of base damage
    The attacker inflicts 39878.0 net damage after 348.0 blocker defense
    The defender inflicts 104.0 net damage after 14406.0 attacker defense
    Defender Machine Gunner receives 23528.0 net damage
    1.0 unit(s) are destroyed
    Defender Horseman receives 11445.0 net damage
    7.0 unit(s) are destroyed
    Defender Spy Plane receives 4708.0 net damage
    14.0 unit(s) are destroyed
    Defender Police receives 197.0 net damage
    1.0 unit(s) are destroyed
    Attacker Spy receives 99.0 net damage
    7.6 unit(s) are destroyed
    Attacker Bazooka receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Canon receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Sniper receives 2.0 net damage
    0.1 unit(s) are destroyed
    Attacker Transport Train receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Grenadier receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Reinforced Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Assault Tank receives 2.0 net damage
    0.0 unit(s) are destroyed
    7,056,952W 1,306,888I 1,271,911O 12,074,077F worth of resources are captured
    by the attacking fleet.
    ATTACKER WINS!

    61,433W 188,161I 177,381O 159,444F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
     
  16. hai0710

    hai0710 Youtube Master Race

    Tham gia ngày:
    1/1/07
    Bài viết:
    18
    DANG CUOP RÉ CUA NO MA KHONG THAY LINH DAU CA. CO AI CUNG DANH NHAU VOI TUI NO KHONG. AI GIU ACC QUAN MINH VAY. SAO CHUON LUON ROI. KHONG THAY ONLINE. BIET VAY GIU LUON LAM CUA RIENG BAY GIO DANH 2 2 TEN DO LUON.:o :o :o
     
  17. linhlung

    linhlung Youtube Master Race

    Tham gia ngày:
    30/11/06
    Bài viết:
    71
    undefinedquangminh dang holiday, neu ban can minh se chuyen acc
    puffy sang cho ban, co dc ko? Nhưng bạn cẩn thận không admin lại thấy cùng 1 người sử dụng xóa mất thì buồn. Liên lạc lại minh nhé [email protected]

    <br>
    ___________________________
    <br>
    Những trận đánh mới nhất, xảy ra sáng nay: Trận thứ nhất này:

    War at NewHeart(288:2:1)/Vietnam
    Attacker: Leader KiLLer of the tribe: KiLLer

    Invasion # 1

    Attackers:
    200.0 Reinforced Tank(s)(280HP/127A/59D per unit) - Tactics: Front
    100.0 Transport Train(s)(280HP/8A/29D per unit) - Tactics: Front
    Defenders:
    89.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back
    52.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back
    15.0 Machine Gunner(s)(65HP/94A/16D per unit) - Tactics: Back
    37.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back
    170.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back
    185.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back
    40.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back
    1.0 Police(s)(65HP/10A/6D per unit) - Tactics: Middle
    10.0 Rifleman(s)(59HP/64A/15D per unit) - Tactics: Middle
    2.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle
    10.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle
    1.0 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Middle
    15.0 Carriage(s)(26HP/10A/9D per unit) - Tactics: Front
    20.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front
    3.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front
    5.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Front
    20.0 Eagle Scout(s)(2HP/10A/7D per unit) - Tactics: Front
    20.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front
    1.0 City Defense Structure(s)(630HP/450A/450D per unit) - Tactics: Front
    Attacker base damage is: 26200.00
    Defender base damage is: 60503.00
    The attacker inflicts 115% of base damage
    The defender inflicts 84% of base damage
    The attacker inflicts 12266.0 net damage after 17863.0 blocker defense
    The defender inflicts 36686.0 net damage after 14700.0 attacker defense
    Defender City Defense Structure receives 7359.0 net damage
    1.0 unit(s) are destroyed
    Defender Warrior receives 1177.0 net damage
    20.0 unit(s) are destroyed
    Defender Eagle Scout receives 1865.0 net damage
    20.0 unit(s) are destroyed
    Defender Swordsman receives 335.0 net damage
    5.0 unit(s) are destroyed
    Defender Spy receives 520.0 net damage
    3.0 unit(s) are destroyed
    Defender Camel receives 191.0 net damage
    19.1 unit(s) are destroyed
    Defender Carriage receives 98.0 net damage
    3.8 unit(s) are destroyed
    Defender Transport Train receives 721.0 net damage
    1.0 unit(s) are destroyed
    Defender Thief receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Knight receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Rifleman receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Police receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Canon receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Grenadier receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Reinforced Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Assault Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Machine Gunner receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Bazooka receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Sniper receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Transport Train receives 9538.0 net damage
    34.1 unit(s) are destroyed
    Attacker Reinforced Tank receives 27148.0 net damage
    97.0 unit(s) are destroyed

    Invasion # 2

    Attackers:
    103.0 Reinforced Tank(s)(280HP/127A/59D per unit) - Tactics: Front
    65.9 Transport Train(s)(280HP/8A/29D per unit) - Tactics: Front
    Defenders:
    89.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back
    52.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back
    15.0 Machine Gunner(s)(65HP/94A/16D per unit) - Tactics: Back
    37.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back
    170.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back
    185.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back
    40.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back
    1.0 Police(s)(65HP/10A/6D per unit) - Tactics: Middle
    10.0 Rifleman(s)(59HP/64A/15D per unit) - Tactics: Middle
    2.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle
    10.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle
    0.0 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Middle
    11.2 Carriage(s)(26HP/10A/9D per unit) - Tactics: Front
    0.9 Camel(s)(10HP/10A/7D per unit) - Tactics: Front
    0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front
    0.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/10A/7D per unit) - Tactics: Front
    0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(630HP/450A/450D per unit) - Tactics: Front
    Attacker base damage is: 13613.93
    Defender base damage is: 59111.31
    The attacker inflicts 107% of base damage
    The defender inflicts 59% of base damage
    The attacker inflicts 3641.0 net damage after 16806.4 blocker defense
    The defender inflicts 27345.3 net damage after 7991.7 attacker defense
    Defender Camel receives 2439.0 net damage
    0.9 unit(s) are destroyed
    Defender Carriage receives 120.0 net damage
    4.6 unit(s) are destroyed
    Defender Thief receives 64.0 net damage
    1.9 unit(s) are destroyed
    Defender Knight receives 997.0 net damage
    2.0 unit(s) are destroyed
    Defender Rifleman receives 7.0 net damage
    0.1 unit(s) are destroyed
    Defender Police receives 13.0 net damage
    0.2 unit(s) are destroyed
    Defender Canon receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Grenadier receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Reinforced Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Assault Tank receives 1.0 net damage
    0.0 unit(s) are destroyed
    Defender Machine Gunner receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Bazooka receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Sniper receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Transport Train receives 10117.0 net damage
    36.1 unit(s) are destroyed
    Attacker Reinforced Tank receives 17228.3 net damage
    61.5 unit(s) are destroyed

    Invasion # 3

    Attackers:
    41.5 Reinforced Tank(s)(280HP/127A/59D per unit) - Tactics: Front
    29.8 Transport Train(s)(280HP/8A/29D per unit) - Tactics: Front
    Defenders:
    89.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back
    52.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back
    15.0 Machine Gunner(s)(65HP/94A/16D per unit) - Tactics: Back
    37.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back
    170.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back
    185.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back
    40.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back
    0.8 Police(s)(65HP/10A/6D per unit) - Tactics: Middle
    9.9 Rifleman(s)(59HP/64A/15D per unit) - Tactics: Middle
    0.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle
    8.1 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle
    0.0 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Middle
    6.6 Carriage(s)(26HP/10A/9D per unit) - Tactics: Front
    0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front
    0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front
    0.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/10A/7D per unit) - Tactics: Front
    0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(630HP/450A/450D per unit) - Tactics: Front
    Attacker base damage is: 5510.59
    Defender base damage is: 58948.35
    The attacker inflicts 93% of base damage
    The defender inflicts 114% of base damage
    The attacker inflicts 1281.0 net damage after 16715.7 blocker defense
    The defender inflicts 64440.4 net damage after 3313.6 attacker defense
    Defender Carriage receives 1178.0 net damage
    6.6 unit(s) are destroyed
    Defender Thief receives 49.0 net damage
    1.5 unit(s) are destroyed
    Defender Rifleman receives 34.0 net damage
    0.6 unit(s) are destroyed
    Defender Police receives 11.0 net damage
    0.2 unit(s) are destroyed
    Defender Canon receives 1.0 net damage
    0.0 unit(s) are destroyed
    Defender Grenadier receives 5.0 net damage
    0.1 unit(s) are destroyed
    Defender Reinforced Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Assault Tank receives 1.0 net damage
    0.0 unit(s) are destroyed
    Defender Machine Gunner receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Bazooka receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Sniper receives 2.0 net damage
    0.1 unit(s) are destroyed
    Attacker Transport Train receives 23842.0 net damage
    29.8 unit(s) are destroyed
    Attacker Reinforced Tank receives 40598.4 net damage
    41.5 unit(s) are destroyed

    DEFENDER WINS! Attacking fleet is destroyed.
    <br>
    ___________________________
    <br>
    Trận thứ 2 này: (cách trận thứ nhất vài giây):

    War at NewHeart(288:2:1)/Vietnam
    Attacker: Leader KiLLer of the tribe: KiLLer

    Invasion # 1

    Attackers:
    100.0 Reinforced Tank(s)(280HP/127A/59D per unit) - Tactics: Front
    50.0 Transport Train(s)(280HP/8A/29D per unit) - Tactics: Front
    Defenders:
    89.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back
    52.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back
    15.0 Machine Gunner(s)(65HP/94A/16D per unit) - Tactics: Back
    37.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back
    170.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back
    185.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back
    40.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back
    1.0 Police(s)(65HP/10A/6D per unit) - Tactics: Middle
    10.0 Rifleman(s)(59HP/64A/15D per unit) - Tactics: Middle
    7.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle
    Attacker base damage is: 13100.00
    Defender base damage is: 58882.00
    The attacker inflicts 70% of base damage
    The defender inflicts 83% of base damage
    The attacker inflicts 2292.0 net damage after 16653.0 blocker defense
    The defender inflicts 41679.0 net damage after 7350.0 attacker defense
    Defender Thief receives 870.0 net damage
    7.0 unit(s) are destroyed
    Defender Rifleman receives 1123.0 net damage
    10.0 unit(s) are destroyed
    Defender Police receives 161.0 net damage
    1.0 unit(s) are destroyed
    Defender Canon receives 88.0 net damage
    0.8 unit(s) are destroyed
    Defender Grenadier receives 17.0 net damage
    0.2 unit(s) are destroyed
    Defender Reinforced Tank receives 2.0 net damage
    0.0 unit(s) are destroyed
    Defender Assault Tank receives 3.0 net damage
    0.0 unit(s) are destroyed
    Defender Machine Gunner receives 16.0 net damage
    0.2 unit(s) are destroyed
    Defender Bazooka receives 1.0 net damage
    0.0 unit(s) are destroyed
    Defender Sniper receives 11.0 net damage
    0.3 unit(s) are destroyed
    Attacker Transport Train receives 31259.0 net damage
    50.0 unit(s) are destroyed
    Attacker Reinforced Tank receives 10420.0 net damage
    37.2 unit(s) are destroyed

    Invasion # 2

    Attackers:
    62.8 Reinforced Tank(s)(280HP/127A/59D per unit) - Tactics: Front
    0.0 Transport Train(s)(280HP/8A/29D per unit) - Tactics: Front
    Defenders:
    88.7 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back
    52.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back
    14.8 Machine Gunner(s)(65HP/94A/16D per unit) - Tactics: Back
    37.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back
    170.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back
    184.8 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back
    39.2 Canon(s)(104HP/99A/15D per unit) - Tactics: Back
    0.0 Police(s)(65HP/10A/6D per unit) - Tactics: Middle
    0.0 Rifleman(s)(59HP/64A/15D per unit) - Tactics: Middle
    0.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle
    Attacker base damage is: 7973.79
    Defender base damage is: 58004.33
    The attacker inflicts 80% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 1594.0 net damage after 16430.3 blocker defense
    The defender inflicts 54861.6 net damage after 3704.4 attacker defense
    Defender Canon receives 653.0 net damage
    6.3 unit(s) are destroyed
    Defender Grenadier receives 254.0 net damage
    3.3 unit(s) are destroyed
    Defender Reinforced Tank receives 192.0 net damage
    0.7 unit(s) are destroyed
    Defender Assault Tank receives 301.0 net damage
    1.5 unit(s) are destroyed
    Defender Machine Gunner receives 157.0 net damage
    2.4 unit(s) are destroyed
    Defender Bazooka receives 26.0 net damage
    0.3 unit(s) are destroyed
    Defender Sniper receives 11.0 net damage
    0.3 unit(s) are destroyed
    Attacker Reinforced Tank receives 54861.6 net damage
    62.8 unit(s) are destroyed

    DEFENDER WINS! Attacking fleet is destroyed.
     
  18. linhlung

    linhlung Youtube Master Race

    Tham gia ngày:
    30/11/06
    Bài viết:
    71
    Và đây là trận cuối cùng (cách trận thứ 2 vài giây):

    War at NewHeart(288:2:1)/Vietnam
    Attacker: Leader KiLLer of the tribe: KiLLer

    Invasion # 1

    Attackers:
    20.0 Reinforced Tank(s)(280HP/127A/59D per unit) - Tactics: Front
    34.0 Transport Train(s)(280HP/8A/29D per unit) - Tactics: Front
    Defenders:
    89.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back
    52.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back
    13.0 Machine Gunner(s)(65HP/94A/16D per unit) - Tactics: Back
    36.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back
    170.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back
    182.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back
    33.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back
    Attacker base damage is: 2812.00
    Defender base damage is: 56915.00
    The attacker inflicts 75% of base damage
    The defender inflicts 56% of base damage
    The attacker inflicts 527.0 net damage after 16229.0 blocker defense
    The defender inflicts 30049.0 net damage after 2166.0 attacker defense
    Defender Canon receives 52.0 net damage
    0.5 unit(s) are destroyed
    Defender Grenadier receives 375.0 net damage
    4.8 unit(s) are destroyed
    Defender Reinforced Tank receives 83.0 net damage
    0.3 unit(s) are destroyed
    Defender Assault Tank receives 12.0 net damage
    0.1 unit(s) are destroyed
    Defender Machine Gunner receives 1.0 net damage
    0.0 unit(s) are destroyed
    Defender Bazooka receives 3.0 net damage
    0.0 unit(s) are destroyed
    Defender Sniper receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Transport Train receives 13522.0 net damage
    34.0 unit(s) are destroyed
    Attacker Reinforced Tank receives 16527.0 net damage
    20.0 unit(s) are destroyed

    DEFENDER WINS! Attacking fleet is destroyed.
     
  19. linhlung

    linhlung Youtube Master Race

    Tham gia ngày:
    30/11/06
    Bài viết:
    71
    Những trận đánh mới có cả thiệt hại và có cả tin vui, nhưng du sao cũng là những trận đánh:
    Trận thứ nhất:

    War at HeroSandwich(1303:1:2)/Vietnam
    Attacker: Leader linhlung of the tribe: carangcangtai

    Invasion # 1

    Attackers:
    97.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back
    102.0 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back
    33.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back
    178.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back
    10.0 Bomber(s)(26HP/359A/21D per unit) - Tactics: Back
    192.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back
    36.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back
    75.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back
    13.0 Machine Gunner(s)(65HP/94A/16D per unit) - Tactics: Back
    5.0 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle
    5.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle
    17.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle
    5.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle
    50.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Middle
    164.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle
    8.0 Police(s)(65HP/10A/6D per unit) - Tactics: Middle
    15.0 Carriage(s)(26HP/10A/9D per unit) - Tactics: Front
    10.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front
    12.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front
    15.0 Eagle Scout(s)(2HP/10A/7D per unit) - Tactics: Front
    42.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front
    Defenders:
    14.0 Paladin(s)(52HP/63A/17D per unit) - Tactics: Stand Ground
    43.0 Carriage(s)(26HP/8A/4D per unit) - Tactics: Stand Ground
    16.0 Rifleman(s)(59HP/62A/10D per unit) - Tactics: Stand Ground
    82.0 Knight(s)(24HP/37A/9D per unit) - Tactics: Stand Ground
    21.0 Bazooka(s)(78HP/72A/9D per unit) - Tactics: Stand Ground
    72.0 Horseman(s)(10HP/29A/3D per unit) - Tactics: Stand Ground
    25.0 Grenadier(s)(78HP/67A/11D per unit) - Tactics: Stand Ground
    1169.0 Canon(s)(104HP/97A/10D per unit) - Tactics: Stand Ground
    170.0 Spy(s)(13HP/9A/6D per unit) - Tactics: Stand Ground
    26.0 Sniper(s)(33HP/92A/5D per unit) - Tactics: Stand Ground
    77.0 Eagle Scout(s)(2HP/8A/2D per unit) - Tactics: Stand Ground
    20.0 Camel(s)(10HP/8A/1D per unit) - Tactics: Front
    196.0 Transport Train(s)(260HP/8A/20D per unit) - Tactics: Front
    986.0 Thief(s)(33HP/8A/0D per unit) - Tactics: Front
    1.0 City Defense Structure(s)(130HP/90A/90D per unit) - Tactics: Front
    Attacker base damage is: 71549.00
    Defender base damage is: 138164.00
    The attacker inflicts 64% of base damage
    The defender inflicts 105% of base damage
    The attacker inflicts 26779.0 net damage after 19012.0 blocker defense
    The defender inflicts 122128.0 net damage after 23461.0 attacker defense
    Defender City Defense Structure receives 7230.0 net damage
    1.0 unit(s) are destroyed
    Defender Thief receives 13293.0 net damage
    402.8 unit(s) are destroyed
    Defender Transport Train receives 2877.0 net damage
    11.1 unit(s) are destroyed
    Defender Camel receives 675.0 net damage
    20.0 unit(s) are destroyed
    Defender Eagle Scout receives 351.0 net damage
    77.0 unit(s) are destroyed
    Defender Sniper receives 1741.0 net damage
    26.0 unit(s) are destroyed
    Defender Spy receives 104.0 net damage
    8.0 unit(s) are destroyed
    Defender Canon receives 416.0 net damage
    4.0 unit(s) are destroyed
    Defender Grenadier receives 37.0 net damage
    0.5 unit(s) are destroyed
    Defender Horseman receives 47.0 net damage
    4.7 unit(s) are destroyed
    Defender Bazooka receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Knight receives 1.0 net damage
    0.0 unit(s) are destroyed
    Defender Rifleman receives 2.0 net damage
    0.0 unit(s) are destroyed
    Defender Carriage receives 4.0 net damage
    0.2 unit(s) are destroyed
    Defender Paladin receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Warrior receives 36638.0 net damage
    42.0 unit(s) are destroyed
    Attacker Eagle Scout receives 854.0 net damage
    15.0 unit(s) are destroyed
    Attacker Camel receives 40625.0 net damage
    12.0 unit(s) are destroyed
    Attacker Horseman receives 34768.0 net damage
    10.0 unit(s) are destroyed
    Attacker Carriage receives 1109.0 net damage
    15.0 unit(s) are destroyed
    Attacker Police receives 4880.0 net damage
    8.0 unit(s) are destroyed
    Attacker Thief receives 2245.0 net damage
    68.0 unit(s) are destroyed
    Attacker Spy receives 998.0 net damage
    50.0 unit(s) are destroyed
    Attacker Musketeer receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Knight receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Swordsman receives 8.0 net damage
    0.4 unit(s) are destroyed
    Attacker Paladin receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Machine Gunner receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Bazooka receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Assault Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Reinforced Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Bomber receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Grenadier receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Canon receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Transport Train receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Sniper evades the counterattack
    Attacker Sniper receives 0.0 net damage
    0.0 unit(s) are destroyed

    Invasion # 2

    Attackers:
    97.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back
    102.0 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back
    33.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back
    178.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back
    10.0 Bomber(s)(26HP/359A/21D per unit) - Tactics: Back
    192.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back
    36.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back
    75.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back
    13.0 Machine Gunner(s)(65HP/94A/16D per unit) - Tactics: Back
    5.0 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle
    4.6 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle
    17.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle
    5.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle
    0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Middle
    96.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle
    0.0 Police(s)(65HP/10A/6D per unit) - Tactics: Middle
    0.0 Carriage(s)(26HP/10A/9D per unit) - Tactics: Front
    0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front
    0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/10A/7D per unit) - Tactics: Front
    0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front
    Defenders:
    14.0 Paladin(s)(52HP/63A/17D per unit) - Tactics: Stand Ground
    42.8 Carriage(s)(26HP/8A/4D per unit) - Tactics: Stand Ground
    16.0 Rifleman(s)(59HP/62A/10D per unit) - Tactics: Stand Ground
    82.0 Knight(s)(24HP/37A/9D per unit) - Tactics: Stand Ground
    21.0 Bazooka(s)(78HP/72A/9D per unit) - Tactics: Stand Ground
    67.3 Horseman(s)(10HP/29A/3D per unit) - Tactics: Stand Ground
    24.5 Grenadier(s)(78HP/67A/11D per unit) - Tactics: Stand Ground
    1165.0 Canon(s)(104HP/97A/10D per unit) - Tactics: Stand Ground
    162.0 Spy(s)(13HP/9A/6D per unit) - Tactics: Stand Ground
    0.0 Sniper(s)(33HP/92A/5D per unit) - Tactics: Stand Ground
    0.0 Eagle Scout(s)(2HP/8A/2D per unit) - Tactics: Stand Ground
    0.0 Camel(s)(10HP/8A/1D per unit) - Tactics: Front
    184.9 Transport Train(s)(260HP/8A/20D per unit) - Tactics: Front
    583.2 Thief(s)(33HP/8A/0D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(130HP/90A/90D per unit) - Tactics: Front
    Attacker base damage is: 68862.15
    Defender base damage is: 130960.76
    The attacker inflicts 75% of base damage
    The defender inflicts 115% of base damage
    The attacker inflicts 33358.3 net damage after 18287.7 blocker defense
    The defender inflicts 130071.4 net damage after 21707.6 attacker defense
    Defender Thief receives 15011.0 net damage
    454.9 unit(s) are destroyed
    Defender Transport Train receives 183.0 net damage
    0.7 unit(s) are destroyed
    Defender Spy receives 12714.0 net damage
    162.0 unit(s) are destroyed
    Defender Canon receives 5232.0 net damage
    50.3 unit(s) are destroyed
    Defender Grenadier receives 76.0 net damage
    1.0 unit(s) are destroyed
    Defender Horseman receives 48.0 net damage
    4.8 unit(s) are destroyed
    Defender Bazooka receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Knight receives 68.0 net damage
    2.8 unit(s) are destroyed
    Defender Rifleman receives 1.0 net damage
    0.0 unit(s) are destroyed
    Defender Carriage receives 13.0 net damage
    0.5 unit(s) are destroyed
    Defender Paladin receives 12.3 net damage
    0.2 unit(s) are destroyed
    Attacker Thief receives 81944.0 net damage
    96.0 unit(s) are destroyed
    Attacker Musketeer receives 13956.0 net damage
    5.0 unit(s) are destroyed
    Attacker Knight receives 30754.0 net damage
    17.0 unit(s) are destroyed
    Attacker Swordsman receives 2699.0 net damage
    4.6 unit(s) are destroyed
    Attacker Paladin receives 43.0 net damage
    0.8 unit(s) are destroyed
    Attacker Machine Gunner receives 432.0 net damage
    6.6 unit(s) are destroyed
    Attacker Bazooka receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Assault Tank receives 150.0 net damage
    0.8 unit(s) are destroyed
    Attacker Reinforced Tank receives 80.0 net damage
    0.3 unit(s) are destroyed
    Attacker Bomber receives 2.0 net damage
    0.1 unit(s) are destroyed
    Attacker Grenadier receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Canon receives 8.0 net damage
    0.1 unit(s) are destroyed
    Attacker Transport Train receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Sniper receives 1.4 net damage
    0.0 unit(s) are destroyed

    Invasion # 3

    Attackers:
    97.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back
    102.0 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back
    32.9 Canon(s)(104HP/99A/15D per unit) - Tactics: Back
    178.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back
    9.9 Bomber(s)(26HP/359A/21D per unit) - Tactics: Back
    191.7 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back
    35.2 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back
    75.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back
    6.4 Machine Gunner(s)(65HP/94A/16D per unit) - Tactics: Back
    4.2 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle
    0.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle
    0.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle
    0.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle
    0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Middle
    0.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle
    0.0 Police(s)(65HP/10A/6D per unit) - Tactics: Middle
    0.0 Carriage(s)(26HP/10A/9D per unit) - Tactics: Front
    0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front
    0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/10A/7D per unit) - Tactics: Front
    0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front
    Defenders:
    13.7 Paladin(s)(52HP/63A/17D per unit) - Tactics: Stand Ground
    42.3 Carriage(s)(26HP/8A/4D per unit) - Tactics: Stand Ground
    15.9 Rifleman(s)(59HP/62A/10D per unit) - Tactics: Stand Ground
    79.1 Knight(s)(24HP/37A/9D per unit) - Tactics: Stand Ground
    21.0 Bazooka(s)(78HP/72A/9D per unit) - Tactics: Stand Ground
    62.5 Horseman(s)(10HP/29A/3D per unit) - Tactics: Stand Ground
    23.6 Grenadier(s)(78HP/67A/11D per unit) - Tactics: Stand Ground
    1114.7 Canon(s)(104HP/97A/10D per unit) - Tactics: Stand Ground
    0.0 Spy(s)(13HP/9A/6D per unit) - Tactics: Stand Ground
    0.0 Sniper(s)(33HP/92A/5D per unit) - Tactics: Stand Ground
    0.0 Eagle Scout(s)(2HP/8A/2D per unit) - Tactics: Stand Ground
    0.0 Camel(s)(10HP/8A/1D per unit) - Tactics: Front
    184.2 Transport Train(s)(260HP/8A/20D per unit) - Tactics: Front
    128.3 Thief(s)(33HP/8A/0D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(130HP/90A/90D per unit) - Tactics: Front
    Attacker base damage is: 65984.15
    Defender base damage is: 120649.01
    The attacker inflicts 115% of base damage
    The defender inflicts 110% of base damage
    The attacker inflicts 59139.2 net damage after 16741.8 blocker defense
    The defender inflicts 112906.2 net damage after 20593.8 attacker defense
    Defender Thief receives 6505.0 net damage
    128.3 unit(s) are destroyed
    Defender Transport Train receives 22106.0 net damage
    85.0 unit(s) are destroyed
    Defender Canon receives 11906.0 net damage
    114.5 unit(s) are destroyed
    Defender Grenadier receives 3910.0 net damage
    23.6 unit(s) are destroyed
    Defender Horseman receives 11034.0 net damage
    62.5 unit(s) are destroyed
    Defender Bazooka receives 2317.0 net damage
    21.0 unit(s) are destroyed
    Defender Knight receives 421.0 net damage
    17.5 unit(s) are destroyed
    Defender Rifleman receives 902.0 net damage
    15.3 unit(s) are destroyed
    Defender Carriage receives 1.0 net damage
    0.0 unit(s) are destroyed
    Defender Paladin receives 37.2 net damage
    0.7 unit(s) are destroyed
    Attacker Paladin receives 3387.0 net damage
    4.2 unit(s) are destroyed
    Attacker Machine Gunner receives 65711.0 net damage
    6.4 unit(s) are destroyed
    Attacker Bazooka evades the counterattack
    Attacker Bazooka receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Assault Tank receives 28703.0 net damage
    35.2 unit(s) are destroyed
    Attacker Reinforced Tank receives 1862.0 net damage
    7.2 unit(s) are destroyed
    Attacker Bomber receives 5860.0 net damage
    9.9 unit(s) are destroyed
    Attacker Grenadier receives 157.0 net damage
    2.0 unit(s) are destroyed
    Attacker Canon receives 152.0 net damage
    1.5 unit(s) are destroyed
    Attacker Transport Train receives 18.0 net damage
    0.1 unit(s) are destroyed
    Attacker Sniper evades the counterattack
    Attacker Sniper receives 0.0 net damage
    0.0 unit(s) are destroyed

    Invasion # 4

    Attackers:
    97.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back
    101.9 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back
    31.5 Canon(s)(104HP/99A/15D per unit) - Tactics: Back
    176.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back
    0.0 Bomber(s)(26HP/359A/21D per unit) - Tactics: Back
    184.5 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back
    0.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back
    75.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back
    0.0 Machine Gunner(s)(65HP/94A/16D per unit) - Tactics: Back
    0.0 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle
    0.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle
    0.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle
    0.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle
    0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Middle
    0.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle
    0.0 Police(s)(65HP/10A/6D per unit) - Tactics: Middle
    0.0 Carriage(s)(26HP/10A/9D per unit) - Tactics: Front
    0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front
    0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/10A/7D per unit) - Tactics: Front
    0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front
    Defenders:
    13.0 Paladin(s)(52HP/63A/17D per unit) - Tactics: Stand Ground
    42.3 Carriage(s)(26HP/8A/4D per unit) - Tactics: Stand Ground
    0.7 Rifleman(s)(59HP/62A/10D per unit) - Tactics: Stand Ground
    61.6 Knight(s)(24HP/37A/9D per unit) - Tactics: Stand Ground
    0.0 Bazooka(s)(78HP/72A/9D per unit) - Tactics: Stand Ground
    0.0 Horseman(s)(10HP/29A/3D per unit) - Tactics: Stand Ground
    0.0 Grenadier(s)(78HP/67A/11D per unit) - Tactics: Stand Ground
    1000.2 Canon(s)(104HP/97A/10D per unit) - Tactics: Stand Ground
    0.0 Spy(s)(13HP/9A/6D per unit) - Tactics: Stand Ground
    0.0 Sniper(s)(33HP/92A/5D per unit) - Tactics: Stand Ground
    0.0 Eagle Scout(s)(2HP/8A/2D per unit) - Tactics: Stand Ground
    0.0 Camel(s)(10HP/8A/1D per unit) - Tactics: Front
    99.2 Transport Train(s)(260HP/8A/20D per unit) - Tactics: Front
    0.0 Thief(s)(33HP/8A/0D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(130HP/90A/90D per unit) - Tactics: Front
    Attacker base damage is: 54744.70
    Defender base damage is: 101293.00
    The attacker inflicts 71% of base damage
    The defender inflicts 108% of base damage
    The attacker inflicts 25930.2 net damage after 12937.8 blocker defense
    The defender inflicts 91765.1 net damage after 18290.9 attacker defense
    Defender Transport Train receives 11668.0 net damage
    44.9 unit(s) are destroyed
    Defender Canon receives 11837.0 net damage
    113.8 unit(s) are destroyed
    Defender Knight receives 970.0 net damage
    40.4 unit(s) are destroyed
    Defender Rifleman receives 1149.0 net damage
    0.7 unit(s) are destroyed
    Defender Carriage receives 113.0 net damage
    4.3 unit(s) are destroyed
    Defender Paladin receives 193.2 net damage
    3.7 unit(s) are destroyed
    Attacker Bazooka receives 59647.0 net damage
    75.0 unit(s) are destroyed
    Attacker Reinforced Tank receives 8029.0 net damage
    30.9 unit(s) are destroyed
    Attacker Grenadier receives 15898.0 net damage
    176.0 unit(s) are destroyed
    Attacker Canon receives 3767.0 net damage
    31.5 unit(s) are destroyed
    Attacker Transport Train receives 221.0 net damage
    0.9 unit(s) are destroyed
    Attacker Sniper receives 4203.1 net damage
    97.0 unit(s) are destroyed

    Invasion # 5

    Attackers:
    0.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back
    101.1 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back
    0.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back
    0.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back
    0.0 Bomber(s)(26HP/359A/21D per unit) - Tactics: Back
    153.7 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back
    0.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back
    0.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back
    0.0 Machine Gunner(s)(65HP/94A/16D per unit) - Tactics: Back
    0.0 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle
    0.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle
    0.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle
    0.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle
    0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Middle
    0.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle
    0.0 Police(s)(65HP/10A/6D per unit) - Tactics: Middle
    0.0 Carriage(s)(26HP/10A/9D per unit) - Tactics: Front
    0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front
    0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/10A/7D per unit) - Tactics: Front
    0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front
    Defenders:
    9.3 Paladin(s)(52HP/63A/17D per unit) - Tactics: Stand Ground
    38.0 Carriage(s)(26HP/8A/4D per unit) - Tactics: Stand Ground
    0.0 Rifleman(s)(59HP/62A/10D per unit) - Tactics: Stand Ground
    21.2 Knight(s)(24HP/37A/9D per unit) - Tactics: Stand Ground
    0.0 Bazooka(s)(78HP/72A/9D per unit) - Tactics: Stand Ground
    0.0 Horseman(s)(10HP/29A/3D per unit) - Tactics: Stand Ground
    0.0 Grenadier(s)(78HP/67A/11D per unit) - Tactics: Stand Ground
    886.4 Canon(s)(104HP/97A/10D per unit) - Tactics: Stand Ground
    0.0 Spy(s)(13HP/9A/6D per unit) - Tactics: Stand Ground
    0.0 Sniper(s)(33HP/92A/5D per unit) - Tactics: Stand Ground
    0.0 Eagle Scout(s)(2HP/8A/2D per unit) - Tactics: Stand Ground
    0.0 Camel(s)(10HP/8A/1D per unit) - Tactics: Front
    54.3 Transport Train(s)(260HP/8A/20D per unit) - Tactics: Front
    0.0 Thief(s)(33HP/8A/0D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(130HP/90A/90D per unit) - Tactics: Front
    Attacker base damage is: 20831.62
    Defender base damage is: 88088.52
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 10379.8 net damage after 10451.2 blocker defense
    The defender inflicts 76855.6 net damage after 11232.4 attacker defense
    Defender Transport Train receives 2179.0 net damage
    8.4 unit(s) are destroyed
    Defender Canon receives 6724.0 net damage
    64.7 unit(s) are destroyed
    Defender Knight receives 915.0 net damage
    21.2 unit(s) are destroyed
    Defender Carriage receives 398.0 net damage
    15.3 unit(s) are destroyed
    Defender Paladin receives 163.8 net damage
    3.1 unit(s) are destroyed
    Attacker Reinforced Tank receives 74549.0 net damage
    153.7 unit(s) are destroyed
    Attacker Transport Train receives 2306.6 net damage
    8.9 unit(s) are destroyed

    Invasion # 6

    Attackers:
    0.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back
    92.2 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back
    0.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back
    0.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back
    0.0 Bomber(s)(26HP/359A/21D per unit) - Tactics: Back
    0.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back
    0.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back
    0.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back
    0.0 Machine Gunner(s)(65HP/94A/16D per unit) - Tactics: Back
    0.0 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle
    0.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle
    0.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle
    0.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle
    0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Middle
    0.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle
    0.0 Police(s)(65HP/10A/6D per unit) - Tactics: Middle
    0.0 Carriage(s)(26HP/10A/9D per unit) - Tactics: Front
    0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front
    0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/10A/7D per unit) - Tactics: Front
    0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front
    Defenders:
    6.2 Paladin(s)(52HP/63A/17D per unit) - Tactics: Stand Ground
    22.7 Carriage(s)(26HP/8A/4D per unit) - Tactics: Stand Ground
    0.0 Rifleman(s)(59HP/62A/10D per unit) - Tactics: Stand Ground
    0.0 Knight(s)(24HP/37A/9D per unit) - Tactics: Stand Ground
    0.0 Bazooka(s)(78HP/72A/9D per unit) - Tactics: Stand Ground
    0.0 Horseman(s)(10HP/29A/3D per unit) - Tactics: Stand Ground
    0.0 Grenadier(s)(78HP/67A/11D per unit) - Tactics: Stand Ground
    821.7 Canon(s)(104HP/97A/10D per unit) - Tactics: Stand Ground
    0.0 Spy(s)(13HP/9A/6D per unit) - Tactics: Stand Ground
    0.0 Sniper(s)(33HP/92A/5D per unit) - Tactics: Stand Ground
    0.0 Eagle Scout(s)(2HP/8A/2D per unit) - Tactics: Stand Ground
    0.0 Camel(s)(10HP/8A/1D per unit) - Tactics: Front
    46.0 Transport Train(s)(260HP/8A/20D per unit) - Tactics: Front
    0.0 Thief(s)(33HP/8A/0D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(130HP/90A/90D per unit) - Tactics: Front
    Attacker base damage is: 922.05
    Defender base damage is: 80646.02
    The attacker inflicts 112% of base damage
    The defender inflicts 102% of base damage
    The attacker inflicts 258.0 net damage after 9331.8 blocker defense
    The defender inflicts 80265.7 net damage after 2397.3 attacker defense
    Defender Transport Train receives 79.0 net damage
    0.3 unit(s) are destroyed
    Defender Canon receives 170.0 net damage
    1.6 unit(s) are destroyed
    Defender Carriage receives 8.0 net damage
    0.3 unit(s) are destroyed
    Defender Paladin receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Transport Train receives 80265.7 net damage
    92.2 unit(s) are destroyed

    DEFENDER WINS! Attacking fleet is destroyed.
    <br>
    ___________________________
    <br>
    Trận thứ 2: chiến thắng tuyệt đối sau sự hy sinh dũng cảm của LINHLUNG.

    War at HeroSandwich(1303:1:2)/Vietnam
    Attacker: Leader kysybongdem of the tribe: thienhavodich

    Invasion # 1

    Attackers:
    132.0 Grenadier(s)(60HP/67A/10D per unit) - Tactics: Back
    74.0 Transport Train(s)(200HP/8A/20D per unit) - Tactics: Back
    115.0 Canon(s)(80HP/97A/9D per unit) - Tactics: Back
    48.0 Bazooka(s)(60HP/72A/8D per unit) - Tactics: Back
    20.0 Machine Gunner(s)(50HP/92A/10D per unit) - Tactics: Back
    38.0 Bomber(s)(20HP/357A/15D per unit) - Tactics: Back
    19.0 Reinforced Tank(s)(200HP/127A/50D per unit) - Tactics: Back
    50.0 Sniper(s)(25HP/92A/4D per unit) - Tactics: Back
    31.0 Spy(s)(10HP/9A/5D per unit) - Tactics: Middle
    460.0 Paladin(s)(40HP/63A/16D per unit) - Tactics: Middle
    1247.0 Knight(s)(18HP/37A/8D per unit) - Tactics: Middle
    150.0 Thief(s)(25HP/8A/0D per unit) - Tactics: Front
    23.0 Musketeer(s)(20HP/42A/4D per unit) - Tactics: Front
    105.0 Camel(s)(7HP/8A/1D per unit) - Tactics: Front
    20.0 Carriage(s)(20HP/8A/3D per unit) - Tactics: Front
    98.0 Horseman(s)(7HP/29A/2D per unit) - Tactics: Front
    7.0 Police(s)(50HP/8A/0D per unit) - Tactics: Front
    Defenders:
    7.0 Paladin(s)(52HP/63A/17D per unit) - Tactics: Stand Ground
    23.0 Carriage(s)(26HP/8A/4D per unit) - Tactics: Stand Ground
    821.0 Canon(s)(104HP/97A/10D per unit) - Tactics: Stand Ground
    46.0 Transport Train(s)(260HP/8A/20D per unit) - Tactics: Front
    Attacker base damage is: 127928.00
    Defender base damage is: 80630.00
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 118587.0 net damage after 9341.0 blocker defense
    The defender inflicts 56547.0 net damage after 24083.0 attacker defense
    Defender Transport Train receives 110285.0 net damage
    46.0 unit(s) are destroyed
    Defender Canon receives 2075.0 net damage
    20.0 unit(s) are destroyed
    Defender Carriage receives 2303.0 net damage
    23.0 unit(s) are destroyed
    Defender Paladin receives 3924.0 net damage
    7.0 unit(s) are destroyed
    Attacker Police receives 30535.0 net damage
    7.0 unit(s) are destroyed
    Attacker Horseman receives 520.0 net damage
    74.3 unit(s) are destroyed
    Attacker Carriage receives 12491.0 net damage
    20.0 unit(s) are destroyed
    Attacker Camel receives 11570.0 net damage
    105.0 unit(s) are destroyed
    Attacker Musketeer receives 1144.0 net damage
    23.0 unit(s) are destroyed
    Attacker Thief receives 261.0 net damage
    10.4 unit(s) are destroyed
    Attacker Knight receives 25.0 net damage
    1.4 unit(s) are destroyed
    Attacker Paladin receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Spy receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Sniper receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Reinforced Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Bomber receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Machine Gunner receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Bazooka receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Canon receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Transport Train receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Grenadier receives 1.0 net damage
    0.0 unit(s) are destroyed

    Invasion # 2

    Attackers:
    132.0 Grenadier(s)(60HP/67A/10D per unit) - Tactics: Back
    74.0 Transport Train(s)(200HP/8A/20D per unit) - Tactics: Back
    115.0 Canon(s)(80HP/97A/9D per unit) - Tactics: Back
    48.0 Bazooka(s)(60HP/72A/8D per unit) - Tactics: Back
    20.0 Machine Gunner(s)(50HP/92A/10D per unit) - Tactics: Back
    38.0 Bomber(s)(20HP/357A/15D per unit) - Tactics: Back
    19.0 Reinforced Tank(s)(200HP/127A/50D per unit) - Tactics: Back
    50.0 Sniper(s)(25HP/92A/4D per unit) - Tactics: Back
    31.0 Spy(s)(10HP/9A/5D per unit) - Tactics: Middle
    460.0 Paladin(s)(40HP/63A/16D per unit) - Tactics: Middle
    1245.6 Knight(s)(18HP/37A/8D per unit) - Tactics: Middle
    139.6 Thief(s)(25HP/8A/0D per unit) - Tactics: Front
    0.0 Musketeer(s)(20HP/42A/4D per unit) - Tactics: Front
    0.0 Camel(s)(7HP/8A/1D per unit) - Tactics: Front
    0.0 Carriage(s)(20HP/8A/3D per unit) - Tactics: Front
    23.7 Horseman(s)(7HP/29A/2D per unit) - Tactics: Front
    0.0 Police(s)(50HP/8A/0D per unit) - Tactics: Front
    Defenders:
    0.0 Paladin(s)(52HP/63A/17D per unit) - Tactics: Stand Ground
    0.0 Carriage(s)(26HP/8A/4D per unit) - Tactics: Stand Ground
    801.0 Canon(s)(104HP/97A/10D per unit) - Tactics: Stand Ground
    0.0 Transport Train(s)(260HP/8A/20D per unit) - Tactics: Front
    Attacker base damage is: 123615.69
    Defender base damage is: 77701.66
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 115604.5 net damage after 8010.5 blocker defense
    The defender inflicts 54034.8 net damage after 23666.2 attacker defense
    Defender Canon receives 115604.5 net damage
    801.0 unit(s) are destroyed
    Attacker Horseman receives 24856.0 net damage
    23.7 unit(s) are destroyed
    Attacker Thief receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Knight receives 9045.0 net damage
    502.5 unit(s) are destroyed
    Attacker Paladin receives 10066.0 net damage
    251.7 unit(s) are destroyed
    Attacker Spy receives 201.0 net damage
    20.1 unit(s) are destroyed
    Attacker Sniper receives 2861.0 net damage
    50.0 unit(s) are destroyed
    Attacker Reinforced Tank receives 4133.0 net damage
    19.0 unit(s) are destroyed
    Attacker Bomber receives 1723.0 net damage
    38.0 unit(s) are destroyed
    Attacker Machine Gunner receives 413.0 net damage
    8.3 unit(s) are destroyed
    Attacker Bazooka evades the counterattack
    Attacker Bazooka receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Canon receives 124.0 net damage
    1.6 unit(s) are destroyed
    Attacker Transport Train receives 161.0 net damage
    0.8 unit(s) are destroyed
    Attacker Grenadier receives 142.8 net damage
    2.4 unit(s) are destroyed
    14,800,000W 14,800,000I 14,800,000O 14,800,000F worth of resources are captured
    by the attacking fleet. Fleet did not have enough
    capacity to capture max amount.
    ATTACKER WINS!
     
  20. Innocent_boy

    Innocent_boy Mr & Ms Pac-Man

    Tham gia ngày:
    2/2/06
    Bài viết:
    213
    Nơi ở:
    khungbo words
    kô có việt hóa hả mấy anh chị?còn mún đăng ki thì vô đâu
     

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