War at ragnarok(509:2:2)/Vietnam Attacker: Leader KiLLer of the tribe: KiLLer Invasion # 1 Attackers: 88.0 Reinforced Tank(s)(260HP/127A/57D per unit) - Tactics: Front 196.0 Transport Train(s)(260HP/8A/27D per unit) - Tactics: Front Defenders: Attacker base damage is: 12744.00 Defender base damage is: 0.00 The attacker inflicts 65% of base damage The defender inflicts 83% of base damage The attacker inflicts 8283.0 net damage after 0.0 blocker defense The defender inflicts 0.0 net damage after 10308.0 attacker defense 5,746,577W 16,619,950I 14,296,545O 7,322,985F worth of resources are captured by the attacking fleet. ATTACKER WINS! 0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker. New 18 hours 10 minutes 16 seconds ago A hostile enemy fleet is sighted marching to attack ragnarok Owner of enemy fleet is Leader KiLLer from Korea, South New 20 hours 29 minutes 8 seconds ago War at ragnarok(509:2:2)/Vietnam Attacker: Leader KiLLer of the tribe: KiLLer Invasion # 1 Attackers: 94.0 Reinforced Tank(s)(260HP/127A/57D per unit) - Tactics: Front 4.0 Grenadier(s)(78HP/67A/17D per unit) - Tactics: Front 201.0 Transport Train(s)(260HP/8A/27D per unit) - Tactics: Front 7.0 Sniper(s)(33HP/92A/11D per unit) - Tactics: Front Defenders: 4.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Middle 11.0 Transport Train(s)(200HP/7A/20D per unit) - Tactics: Front 43.0 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Front 16.0 Sniper(s)(25HP/91A/4D per unit) - Tactics: Front 3.0 Spy(s)(10HP/8A/5D per unit) - Tactics: Front 50.0 Thief(s)(25HP/7A/0D per unit) - Tactics: Front 84.0 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Front 1.0 City Defense Structure(s)(150HP/100A/100D per unit) - Tactics: Front Attacker base damage is: 14458.00 Defender base damage is: 10953.00 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 12925.0 net damage after 1533.0 blocker defense The defender inflicts 2738.0 net damage after 10930.0 attacker defense Defender City Defense Structure receives 6204.0 net damage 1.0 unit(s) are destroyed Defender Bazooka receives 4503.0 net damage 75.1 unit(s) are destroyed Defender Thief receives 1707.0 net damage 50.0 unit(s) are destroyed Defender Spy receives 398.0 net damage 3.0 unit(s) are destroyed Defender Sniper evades the attack Defender Sniper receives 0.0 net damage 0.0 unit(s) are destroyed Defender Grenadier receives 3.0 net damage 0.1 unit(s) are destroyed Defender Transport Train receives 7.0 net damage 0.0 unit(s) are destroyed Defender Knight receives 9.0 net damage 0.5 unit(s) are destroyed Attacker Sniper receives 1122.0 net damage 7.0 unit(s) are destroyed Attacker Transport Train receives 953.0 net damage 3.7 unit(s) are destroyed Attacker Grenadier receives 344.0 net damage 4.0 unit(s) are destroyed Attacker Reinforced Tank receives 319.0 net damage 1.2 unit(s) are destroyed Invasion # 2 Attackers: 92.8 Reinforced Tank(s)(260HP/127A/57D per unit) - Tactics: Front 0.0 Grenadier(s)(78HP/67A/17D per unit) - Tactics: Front 197.3 Transport Train(s)(260HP/8A/27D per unit) - Tactics: Front 0.0 Sniper(s)(33HP/92A/11D per unit) - Tactics: Front Defenders: 3.5 Knight(s)(18HP/36A/8D per unit) - Tactics: Middle 11.0 Transport Train(s)(200HP/7A/20D per unit) - Tactics: Front 43.0 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Front 16.0 Sniper(s)(25HP/91A/4D per unit) - Tactics: Front 0.0 Spy(s)(10HP/8A/5D per unit) - Tactics: Front 0.0 Thief(s)(25HP/7A/0D per unit) - Tactics: Front 9.0 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Front 0.0 City Defense Structure(s)(150HP/100A/100D per unit) - Tactics: Front Attacker base damage is: 13360.86 Defender base damage is: 5128.90 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 12547.6 net damage after 812.4 blocker defense The defender inflicts 1290.0 net damage after 10616.1 attacker defense Defender Bazooka receives 7654.0 net damage 9.0 unit(s) are destroyed Defender Sniper evades the attack Defender Sniper receives 0.0 net damage 0.0 unit(s) are destroyed Defender Grenadier receives 807.0 net damage 13.5 unit(s) are destroyed Defender Transport Train receives 72.0 net damage 0.4 unit(s) are destroyed Defender Knight receives 2351.6 net damage 3.5 unit(s) are destroyed Attacker Transport Train receives 451.0 net damage 1.7 unit(s) are destroyed Attacker Reinforced Tank receives 839.0 net damage 3.2 unit(s) are destroyed Invasion # 3 Attackers: 89.5 Reinforced Tank(s)(260HP/127A/57D per unit) - Tactics: Front 0.0 Grenadier(s)(78HP/67A/17D per unit) - Tactics: Front 195.6 Transport Train(s)(260HP/8A/27D per unit) - Tactics: Front 0.0 Sniper(s)(33HP/92A/11D per unit) - Tactics: Front Defenders: 0.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Middle 10.6 Transport Train(s)(200HP/7A/20D per unit) - Tactics: Front 29.5 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Front 16.0 Sniper(s)(25HP/91A/4D per unit) - Tactics: Front 0.0 Spy(s)(10HP/8A/5D per unit) - Tactics: Front 0.0 Thief(s)(25HP/7A/0D per unit) - Tactics: Front 0.0 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Front 0.0 City Defense Structure(s)(150HP/100A/100D per unit) - Tactics: Front Attacker base damage is: 12937.16 Defender base damage is: 3477.23 The attacker inflicts 105% of base damage The defender inflicts 85% of base damage The attacker inflicts 13012.9 net damage after 571.1 blocker defense The defender inflicts 747.0 net damage after 10385.3 attacker defense Defender Sniper receives 3903.0 net damage 16.0 unit(s) are destroyed Defender Grenadier receives 7652.0 net damage 29.5 unit(s) are destroyed Defender Transport Train receives 1457.9 net damage 7.3 unit(s) are destroyed Attacker Transport Train receives 216.0 net damage 0.8 unit(s) are destroyed Attacker Reinforced Tank receives 531.0 net damage 2.0 unit(s) are destroyed Invasion # 4 Attackers: 87.5 Reinforced Tank(s)(260HP/127A/57D per unit) - Tactics: Front 0.0 Grenadier(s)(78HP/67A/17D per unit) - Tactics: Front 194.8 Transport Train(s)(260HP/8A/27D per unit) - Tactics: Front 0.0 Sniper(s)(33HP/92A/11D per unit) - Tactics: Front Defenders: 0.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Middle 3.3 Transport Train(s)(200HP/7A/20D per unit) - Tactics: Front 0.0 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Front 0.0 Sniper(s)(25HP/91A/4D per unit) - Tactics: Front 0.0 Spy(s)(10HP/8A/5D per unit) - Tactics: Front 0.0 Thief(s)(25HP/7A/0D per unit) - Tactics: Front 0.0 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Front 0.0 City Defense Structure(s)(150HP/100A/100D per unit) - Tactics: Front Attacker base damage is: 12671.14 Defender base damage is: 23.21 The attacker inflicts 89% of base damage The defender inflicts 66% of base damage The attacker inflicts 11210.7 net damage after 66.3 blocker defense The defender inflicts 3.0 net damage after 10246.5 attacker defense Defender Transport Train receives 11210.7 net damage 3.3 unit(s) are destroyed Attacker Transport Train receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Reinforced Tank receives 3.0 net damage 0.0 unit(s) are destroyed 10,882,926W 33,239,901I 28,593,090O 14,645,971F worth of resources are captured by the attacking fleet. ATTACKER WINS! 1,154,216W 1,055,152I 805,001O 1,488,887F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker. Thiệt hại ko còn cái gì hết. Bà con nện nó dùm
Á à, thằng rank này, hôm qua nó spy acc Banana, security clearance level 4, tôi ngay lập tức spy lại tất cả các city của nó, chú called mình "hi" mới sợ chứ. Cứ để đấy, tôi xem 200 tank của nó mạnh đến mức nào...
Help, quân nó quá đông... War at Death(451:3:1)/Korea, South Attacker: Leader lezardvn of the tribe: Alchemist Invasion # 1 Attackers: 20.0 Canon(s)(96HP/98A/9D per unit) - Tactics: Back 32.0 Transport Train(s)(240HP/9A/20D per unit) - Tactics: Back 20.0 Machine Gunner(s)(60HP/93A/10D per unit) - Tactics: Back 254.0 Bazooka(s)(72HP/73A/8D per unit) - Tactics: Middle 1.0 Grenadier(s)(72HP/68A/10D per unit) - Tactics: Front 1.0 Sniper(s)(30HP/93A/4D per unit) - Tactics: Front Defenders: 9.0 Sniper(s)(34HP/92A/12D per unit) - Tactics: Stand Ground 1.0 Carriage(s)(27HP/8A/11D per unit) - Tactics: Stand Ground 86.0 Spy(s)(14HP/9A/13D per unit) - Tactics: Stand Ground 103.0 Swordsman(s)(21HP/32A/18D per unit) - Tactics: Stand Ground 92.0 Bazooka(s)(81HP/72A/16D per unit) - Tactics: Stand Ground 301.0 Transport Train(s)(270HP/8A/28D per unit) - Tactics: Stand Ground 223.0 Reinforced Tank(s)(270HP/127A/58D per unit) - Tactics: Stand Ground 20.0 Thief(s)(34HP/8A/8D per unit) - Tactics: Stand Ground 12.0 Camel(s)(10HP/8A/9D per unit) - Tactics: Stand Ground 28.0 Paladin(s)(54HP/63A/24D per unit) - Tactics: Stand Ground 13.0 Grenadier(s)(81HP/67A/18D per unit) - Tactics: Stand Ground 50.0 Assault Tank(s)(203HP/157A/43D per unit) - Tactics: Stand Ground 150.0 Knight(s)(25HP/37A/16D per unit) - Tactics: Stand Ground Attacker base damage is: 22811.00 Defender base damage is: 58550.00 The attacker inflicts 102% of base damage The defender inflicts 110% of base damage The attacker inflicts 5816.0 net damage after 31649.0 blocker defense The defender inflicts 61586.0 net damage after 3066.0 attacker defense Defender Knight receives 348.0 net damage 13.9 unit(s) are destroyed Defender Assault Tank evades the attack Defender Assault Tank receives 0.0 net damage 0.0 unit(s) are destroyed Defender Grenadier receives 2659.0 net damage 13.0 unit(s) are destroyed Defender Paladin receives 898.0 net damage 16.6 unit(s) are destroyed Defender Camel receives 335.0 net damage 12.0 unit(s) are destroyed Defender Thief receives 134.0 net damage 3.9 unit(s) are destroyed Defender Reinforced Tank receives 53.0 net damage 0.2 unit(s) are destroyed Defender Transport Train receives 17.0 net damage 0.1 unit(s) are destroyed Defender Bazooka receives 29.0 net damage 0.4 unit(s) are destroyed Defender Swordsman receives 6.0 net damage 0.3 unit(s) are destroyed Defender Spy receives 12.0 net damage 0.9 unit(s) are destroyed Defender Carriage receives 3.0 net damage 0.1 unit(s) are destroyed Defender Sniper receives 10.0 net damage 0.3 unit(s) are destroyed Attacker Sniper receives 27097.0 net damage 1.0 unit(s) are destroyed Attacker Grenadier receives 14830.0 net damage 1.0 unit(s) are destroyed Attacker Bazooka receives 12778.0 net damage 177.5 unit(s) are destroyed Attacker Machine Gunner receives 3096.0 net damage 20.0 unit(s) are destroyed Attacker Transport Train receives 1892.0 net damage 7.9 unit(s) are destroyed Attacker Canon receives 1893.0 net damage 19.7 unit(s) are destroyed Invasion # 2 Attackers: 0.3 Canon(s)(96HP/98A/9D per unit) - Tactics: Back 24.1 Transport Train(s)(240HP/9A/20D per unit) - Tactics: Back 0.0 Machine Gunner(s)(60HP/93A/10D per unit) - Tactics: Back 76.5 Bazooka(s)(72HP/73A/8D per unit) - Tactics: Middle 0.0 Grenadier(s)(72HP/68A/10D per unit) - Tactics: Front 0.0 Sniper(s)(30HP/93A/4D per unit) - Tactics: Front Defenders: 8.7 Sniper(s)(34HP/92A/12D per unit) - Tactics: Stand Ground 0.9 Carriage(s)(27HP/8A/11D per unit) - Tactics: Stand Ground 85.1 Spy(s)(14HP/9A/13D per unit) - Tactics: Stand Ground 102.7 Swordsman(s)(21HP/32A/18D per unit) - Tactics: Stand Ground 91.6 Bazooka(s)(81HP/72A/16D per unit) - Tactics: Stand Ground 300.9 Transport Train(s)(270HP/8A/28D per unit) - Tactics: Stand Ground 222.8 Reinforced Tank(s)(270HP/127A/58D per unit) - Tactics: Stand Ground 16.1 Thief(s)(34HP/8A/8D per unit) - Tactics: Stand Ground 0.0 Camel(s)(10HP/8A/9D per unit) - Tactics: Stand Ground 11.4 Paladin(s)(54HP/63A/24D per unit) - Tactics: Stand Ground 0.0 Grenadier(s)(81HP/67A/18D per unit) - Tactics: Stand Ground 50.0 Assault Tank(s)(203HP/157A/43D per unit) - Tactics: Stand Ground 136.1 Knight(s)(25HP/37A/16D per unit) - Tactics: Stand Ground Attacker base damage is: 5831.14 Defender base damage is: 55892.75 The attacker inflicts 79% of base damage The defender inflicts 95% of base damage The attacker inflicts 1151.0 net damage after 30613.7 blocker defense The defender inflicts 52091.9 net damage after 1097.1 attacker defense Defender Knight receives 897.0 net damage 35.9 unit(s) are destroyed Defender Assault Tank receives 38.0 net damage 0.2 unit(s) are destroyed Defender Paladin receives 41.0 net damage 0.8 unit(s) are destroyed Defender Thief receives 68.0 net damage 2.0 unit(s) are destroyed Defender Reinforced Tank receives 75.0 net damage 0.3 unit(s) are destroyed Defender Transport Train receives 25.0 net damage 0.1 unit(s) are destroyed Defender Bazooka receives 5.0 net damage 0.1 unit(s) are destroyed Defender Swordsman receives 1.0 net damage 0.0 unit(s) are destroyed Defender Spy receives 0.0 net damage 0.0 unit(s) are destroyed Defender Carriage receives 0.0 net damage 0.0 unit(s) are destroyed Defender Sniper evades the attack Defender Sniper receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Bazooka receives 39068.0 net damage 76.5 unit(s) are destroyed Attacker Transport Train receives 2735.0 net damage 11.4 unit(s) are destroyed Attacker Canon receives 10288.9 net damage 0.3 unit(s) are destroyed Invasion # 3 Attackers: 0.0 Canon(s)(96HP/98A/9D per unit) - Tactics: Back 12.7 Transport Train(s)(240HP/9A/20D per unit) - Tactics: Back 0.0 Machine Gunner(s)(60HP/93A/10D per unit) - Tactics: Back 0.0 Bazooka(s)(72HP/73A/8D per unit) - Tactics: Middle 0.0 Grenadier(s)(72HP/68A/10D per unit) - Tactics: Front 0.0 Sniper(s)(30HP/93A/4D per unit) - Tactics: Front Defenders: 8.7 Sniper(s)(34HP/92A/12D per unit) - Tactics: Stand Ground 0.9 Carriage(s)(27HP/8A/11D per unit) - Tactics: Stand Ground 85.1 Spy(s)(14HP/9A/13D per unit) - Tactics: Stand Ground 102.7 Swordsman(s)(21HP/32A/18D per unit) - Tactics: Stand Ground 91.6 Bazooka(s)(81HP/72A/16D per unit) - Tactics: Stand Ground 300.8 Transport Train(s)(270HP/8A/28D per unit) - Tactics: Stand Ground 222.5 Reinforced Tank(s)(270HP/127A/58D per unit) - Tactics: Stand Ground 14.1 Thief(s)(34HP/8A/8D per unit) - Tactics: Stand Ground 0.0 Camel(s)(10HP/8A/9D per unit) - Tactics: Stand Ground 10.6 Paladin(s)(54HP/63A/24D per unit) - Tactics: Stand Ground 0.0 Grenadier(s)(81HP/67A/18D per unit) - Tactics: Stand Ground 49.8 Assault Tank(s)(203HP/157A/43D per unit) - Tactics: Stand Ground 100.2 Knight(s)(25HP/37A/16D per unit) - Tactics: Stand Ground Attacker base damage is: 114.49 Defender base damage is: 54429.98 The attacker inflicts 111% of base damage The defender inflicts 65% of base damage The attacker inflicts 31.0 net damage after 29976.8 blocker defense The defender inflicts 35664.6 net damage after 254.4 attacker defense Defender Knight receives 10.0 net damage 0.4 unit(s) are destroyed Defender Assault Tank receives 5.0 net damage 0.0 unit(s) are destroyed Defender Paladin receives 13.0 net damage 0.2 unit(s) are destroyed Defender Thief receives 0.0 net damage 0.0 unit(s) are destroyed Defender Reinforced Tank receives 1.0 net damage 0.0 unit(s) are destroyed Defender Transport Train receives 1.0 net damage 0.0 unit(s) are destroyed Defender Bazooka receives 0.0 net damage 0.0 unit(s) are destroyed Defender Swordsman receives 0.0 net damage 0.0 unit(s) are destroyed Defender Spy receives 0.0 net damage 0.0 unit(s) are destroyed Defender Carriage receives 0.0 net damage 0.0 unit(s) are destroyed Defender Sniper receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Transport Train receives 35664.6 net damage 12.7 unit(s) are destroyed DEFENDER WINS! Attacking fleet is destroyed. 5,715,400W 6,393,700I 4,199,680O 4,734,500F worth of resources are captured and added to Deaths stockpile. Chắc chắn là có thằng nào cho cái gì rồi chứ Modern mà reinforce tank với assault tank còn nhiều hơn lính của mình nữa.
Quân nó đông một cách bất thường, nội nhiêu đó quân thì food comsume cũng không đủ nuôi quân nói gì đến phát triển??? Vậy mà lần nào qua hốt RES nhà nó cũng được vài mil
Không dám ít res đâu... Information for city (Death) at 451:3:1/Korea, South for security clearance level 4 is: Resources at target are: 249,310,341 Wood 365,133,291 Food 134,124,855 Iron 269,464,133 Oil Buildings at target are: Wood Cutters Hut level: 7 Shepherds Hut level: 10 Wood Workshop level: 6 Farm level: 10 Iron Mine level: 7 Civilian Hut level: 9 Research Hut level: 8 Barracks level: 2 Wood Factory level: 3 Greenhouse level: 8 Iron Valley level: 4 Oil Well level: 5 House level: 7 Apartment level: 7 Citadel level: 7 Military Base level: 3 Bank level: 6 Units at target are: Knight x 107 - Tactics: Stand Ground Assault Tank x 84 - Tactics: Stand Ground Paladin x 11 - Tactics: Stand Ground Thief x 45 - Tactics: Stand Ground Spy x 86 - Tactics: Stand Ground Reinforced Tank x 264 - Tactics: Stand Ground Transport Train x 338 - Tactics: Stand Ground Camel x 15 - Tactics: Stand Ground Bazooka x 95 - Tactics: Stand Ground Swordsman x 140 - Tactics: Stand Ground Sniper x 5 - Tactics: Stand Ground Grenadier x 54 - Tactics: Stand Ground Carriage x 39 - Tactics: Stand Ground SIMULATE AGAINST THIS ARMY Resources at target local bank are: 1 Wood 1 Food 1 Iron 1 Oil
Nếu nó nhiều RES vậy thì tại sao nó nuôi nổi quân??? Hay nó là clone của 1 thằng nào đó. Anh em nào xử được nó thì xử dùm
Không xử được, vượt score rồi, nó làm trò gì mà có mỗi hơn 8000 score nhỉ? Chắc chắn là clone và còn liên quan đến cả 2 thằng app và kelseybailey nữa. 2 thằng kia và nó toàn đánh cùng 1 lúc. Acc Banana đang là mục tiêu chính của bọn nó
* thằng app chuyên cướp train và tank của VN mình, rồi bán lại với giá cao hơn, cách đây mấy ngày thấy tụi nó rao bán nhiều rtank lắm. không rõ thế nào. Tôi đang nuôi quân thử đánh nó. Mỗi tội không có spy. Nhà có 40 SpyLane mà securyti chỉ có 7 nên ko spy được. đang rếach securyti.
Ai nói đánh nó vậy nhỉ? Đánh thôi ^_^, đêm qua mới dính 1 chưởng của nó đây, thấy bà con kêu thằng này nhiều quá rồi War at Euxpi(527:4:3)/Vietnam Attacker: Leader KiLLer of the tribe: KiLLer Invasion # 1 Attackers: 31.0 Assault Tank(s)(210HP/157A/43D per unit) - Tactics: Front 638.0 Reinforced Tank(s)(280HP/127A/58D per unit) - Tactics: Front 35.0 Grenadier(s)(84HP/67A/18D per unit) - Tactics: Front 234.0 Transport Train(s)(280HP/8A/28D per unit) - Tactics: Front 244.0 Bazooka(s)(84HP/72A/16D per unit) - Tactics: Front Defenders: 187.0 Assault Tank(s)(150HP/156A/36D per unit) - Tactics: Stand Ground 170.0 Reinforced Tank(s)(200HP/126A/51D per unit) - Tactics: Stand Ground 41.0 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Back 33.0 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Back 15.0 Canon(s)(80HP/96A/9D per unit) - Tactics: Back 60.0 Spy Plane(s)(50HP/10A/10D per unit) - Tactics: Back 43.0 Spy(s)(10HP/8A/5D per unit) - Tactics: Middle 27.0 Paladin(s)(40HP/62A/16D per unit) - Tactics: Middle 10.0 Musketeer(s)(20HP/41A/4D per unit) - Tactics: Middle 1.0 Warrior(s)(5HP/12A/2D per unit) - Tactics: Front 1.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Front 3.0 Camel(s)(7HP/7A/1D per unit) - Tactics: Front 1.0 Swordsman(s)(15HP/31A/10D per unit) - Tactics: Front 1.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Front 1.0 Horseman(s)(7HP/28A/2D per unit) - Tactics: Front 1.0 City Defense Structure(s)(460HP/330A/330D per unit) - Tactics: Front Attacker base damage is: 107678.00 Defender base damage is: 60614.00 The attacker inflicts 104% of base damage The defender inflicts 57% of base damage The attacker inflicts 94145.0 net damage after 17840.0 blocker defense The defender inflicts 8700.0 net damage after 49423.0 attacker defense Defender City Defense Structure receives 2824.0 net damage 1.0 unit(s) are destroyed Defender Horseman receives 31049.0 net damage 1.0 unit(s) are destroyed Defender Knight receives 48820.0 net damage 1.0 unit(s) are destroyed Defender Swordsman receives 6527.0 net damage 1.0 unit(s) are destroyed Defender Camel receives 1920.0 net damage 3.0 unit(s) are destroyed Defender Carriage receives 300.0 net damage 1.0 unit(s) are destroyed Defender Warrior receives 1893.0 net damage 1.0 unit(s) are destroyed Defender Musketeer receives 186.0 net damage 9.3 unit(s) are destroyed Defender Paladin receives 18.0 net damage 0.5 unit(s) are destroyed Defender Spy receives 389.0 net damage 38.9 unit(s) are destroyed Defender Spy Plane receives 94.0 net damage 1.9 unit(s) are destroyed Defender Canon receives 8.0 net damage 0.1 unit(s) are destroyed Defender Grenadier receives 72.0 net damage 1.2 unit(s) are destroyed Defender Bazooka receives 0.0 net damage 0.0 unit(s) are destroyed Defender Reinforced Tank receives 16.0 net damage 0.1 unit(s) are destroyed Defender Assault Tank receives 29.0 net damage 0.2 unit(s) are destroyed Attacker Bazooka receives 6525.0 net damage 77.7 unit(s) are destroyed Attacker Transport Train receives 957.0 net damage 3.4 unit(s) are destroyed Attacker Grenadier evades the counterattack Attacker Grenadier receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Reinforced Tank receives 361.0 net damage 1.3 unit(s) are destroyed Attacker Assault Tank receives 309.0 net damage 1.5 unit(s) are destroyed Invasion # 2 Attackers: 29.5 Assault Tank(s)(210HP/157A/43D per unit) - Tactics: Front 636.7 Reinforced Tank(s)(280HP/127A/58D per unit) - Tactics: Front 35.0 Grenadier(s)(84HP/67A/18D per unit) - Tactics: Front 230.6 Transport Train(s)(280HP/8A/28D per unit) - Tactics: Front 166.3 Bazooka(s)(84HP/72A/16D per unit) - Tactics: Front Defenders: 186.8 Assault Tank(s)(150HP/156A/36D per unit) - Tactics: Stand Ground 169.9 Reinforced Tank(s)(200HP/126A/51D per unit) - Tactics: Stand Ground 41.0 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Back 31.8 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Back 14.9 Canon(s)(80HP/96A/9D per unit) - Tactics: Back 58.1 Spy Plane(s)(50HP/10A/10D per unit) - Tactics: Back 4.1 Spy(s)(10HP/8A/5D per unit) - Tactics: Middle 26.6 Paladin(s)(40HP/62A/16D per unit) - Tactics: Middle 0.7 Musketeer(s)(20HP/41A/4D per unit) - Tactics: Middle 0.0 Warrior(s)(5HP/12A/2D per unit) - Tactics: Front 0.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Front 0.0 Camel(s)(7HP/7A/1D per unit) - Tactics: Front 0.0 Swordsman(s)(15HP/31A/10D per unit) - Tactics: Front 0.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Front 0.0 Horseman(s)(7HP/28A/2D per unit) - Tactics: Front 0.0 City Defense Structure(s)(460HP/330A/330D per unit) - Tactics: Front Attacker base damage is: 101663.05 Defender base damage is: 59280.76 The attacker inflicts 107% of base damage The defender inflicts 60% of base damage The attacker inflicts 91578.6 net damage after 17200.4 blocker defense The defender inflicts 8973.0 net damage after 47946.4 attacker defense Defender Musketeer receives 73262.0 net damage 0.7 unit(s) are destroyed Defender Paladin receives 14103.0 net damage 26.6 unit(s) are destroyed Defender Spy receives 2949.0 net damage 4.1 unit(s) are destroyed Defender Spy Plane receives 809.0 net damage 16.2 unit(s) are destroyed Defender Canon receives 246.0 net damage 3.1 unit(s) are destroyed Defender Grenadier receives 67.0 net damage 1.1 unit(s) are destroyed Defender Bazooka receives 135.0 net damage 2.3 unit(s) are destroyed Defender Reinforced Tank receives 7.0 net damage 0.0 unit(s) are destroyed Defender Assault Tank receives 0.6 net damage 0.0 unit(s) are destroyed Attacker Bazooka receives 1076.0 net damage 12.8 unit(s) are destroyed Attacker Transport Train receives 4343.0 net damage 15.5 unit(s) are destroyed Attacker Grenadier receives 2345.0 net damage 27.9 unit(s) are destroyed Attacker Reinforced Tank receives 1136.0 net damage 4.1 unit(s) are destroyed Attacker Assault Tank receives 73.0 net damage 0.3 unit(s) are destroyed Invasion # 3 Attackers: 29.2 Assault Tank(s)(210HP/157A/43D per unit) - Tactics: Front 632.7 Reinforced Tank(s)(280HP/127A/58D per unit) - Tactics: Front 7.1 Grenadier(s)(84HP/67A/18D per unit) - Tactics: Front 215.1 Transport Train(s)(280HP/8A/28D per unit) - Tactics: Front 153.5 Bazooka(s)(84HP/72A/16D per unit) - Tactics: Front Defenders: 186.8 Assault Tank(s)(150HP/156A/36D per unit) - Tactics: Stand Ground 169.9 Reinforced Tank(s)(200HP/126A/51D per unit) - Tactics: Stand Ground 38.8 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Back 30.7 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Back 11.8 Canon(s)(80HP/96A/9D per unit) - Tactics: Back 41.9 Spy Plane(s)(50HP/10A/10D per unit) - Tactics: Back 0.0 Spy(s)(10HP/8A/5D per unit) - Tactics: Middle 0.0 Paladin(s)(40HP/62A/16D per unit) - Tactics: Middle 0.0 Musketeer(s)(20HP/41A/4D per unit) - Tactics: Middle 0.0 Warrior(s)(5HP/12A/2D per unit) - Tactics: Front 0.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Front 0.0 Camel(s)(7HP/7A/1D per unit) - Tactics: Front 0.0 Swordsman(s)(15HP/31A/10D per unit) - Tactics: Front 0.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Front 0.0 Horseman(s)(7HP/28A/2D per unit) - Tactics: Front 0.0 City Defense Structure(s)(460HP/330A/330D per unit) - Tactics: Front Attacker base damage is: 98176.43 Defender base damage is: 56877.63 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 81644.3 net damage after 16531.7 blocker defense The defender inflicts 14219.0 net damage after 46554.4 attacker defense Defender Spy Plane receives 23676.0 net damage 41.9 unit(s) are destroyed Defender Canon receives 31302.0 net damage 11.8 unit(s) are destroyed Defender Grenadier receives 26399.0 net damage 30.7 unit(s) are destroyed Defender Bazooka receives 58.0 net damage 1.0 unit(s) are destroyed Defender Reinforced Tank receives 173.0 net damage 0.9 unit(s) are destroyed Defender Assault Tank receives 36.3 net damage 0.2 unit(s) are destroyed Attacker Bazooka receives 2132.0 net damage 25.4 unit(s) are destroyed Attacker Transport Train receives 9669.0 net damage 34.5 unit(s) are destroyed Attacker Grenadier receives 701.0 net damage 7.1 unit(s) are destroyed Attacker Reinforced Tank receives 257.0 net damage 0.9 unit(s) are destroyed Attacker Assault Tank receives 1460.0 net damage 7.0 unit(s) are destroyed Invasion # 4 Attackers: 22.2 Assault Tank(s)(210HP/157A/43D per unit) - Tactics: Front 631.7 Reinforced Tank(s)(280HP/127A/58D per unit) - Tactics: Front 0.0 Grenadier(s)(84HP/67A/18D per unit) - Tactics: Front 180.5 Transport Train(s)(280HP/8A/28D per unit) - Tactics: Front 128.1 Bazooka(s)(84HP/72A/16D per unit) - Tactics: Front Defenders: 186.6 Assault Tank(s)(150HP/156A/36D per unit) - Tactics: Stand Ground 169.0 Reinforced Tank(s)(200HP/126A/51D per unit) - Tactics: Stand Ground 37.8 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Back 0.0 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Back 0.0 Canon(s)(80HP/96A/9D per unit) - Tactics: Back 0.0 Spy Plane(s)(50HP/10A/10D per unit) - Tactics: Back 0.0 Spy(s)(10HP/8A/5D per unit) - Tactics: Middle 0.0 Paladin(s)(40HP/62A/16D per unit) - Tactics: Middle 0.0 Musketeer(s)(20HP/41A/4D per unit) - Tactics: Middle 0.0 Warrior(s)(5HP/12A/2D per unit) - Tactics: Front 0.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Front 0.0 Camel(s)(7HP/7A/1D per unit) - Tactics: Front 0.0 Swordsman(s)(15HP/31A/10D per unit) - Tactics: Front 0.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Front 0.0 Horseman(s)(7HP/28A/2D per unit) - Tactics: Front 0.0 City Defense Structure(s)(460HP/330A/330D per unit) - Tactics: Front Attacker base damage is: 94390.06 Defender base damage is: 53082.54 The attacker inflicts 50% of base damage The defender inflicts 82% of base damage The attacker inflicts 31556.5 net damage after 15638.5 blocker defense The defender inflicts 10950.0 net damage after 44701.7 attacker defense Defender Bazooka receives 26823.0 net damage 37.8 unit(s) are destroyed Defender Reinforced Tank receives 2272.0 net damage 11.4 unit(s) are destroyed Defender Assault Tank receives 2461.5 net damage 16.4 unit(s) are destroyed Attacker Bazooka receives 7117.0 net damage 84.7 unit(s) are destroyed Attacker Transport Train receives 459.0 net damage 1.6 unit(s) are destroyed Attacker Reinforced Tank receives 3306.0 net damage 11.8 unit(s) are destroyed Attacker Assault Tank receives 68.0 net damage 0.3 unit(s) are destroyed Invasion # 5 Attackers: 21.9 Assault Tank(s)(210HP/157A/43D per unit) - Tactics: Front 619.9 Reinforced Tank(s)(280HP/127A/58D per unit) - Tactics: Front 0.0 Grenadier(s)(84HP/67A/18D per unit) - Tactics: Front 178.9 Transport Train(s)(280HP/8A/28D per unit) - Tactics: Front 43.4 Bazooka(s)(84HP/72A/16D per unit) - Tactics: Front Defenders: 170.1 Assault Tank(s)(150HP/156A/36D per unit) - Tactics: Stand Ground 157.7 Reinforced Tank(s)(200HP/126A/51D per unit) - Tactics: Stand Ground 0.0 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Back 0.0 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Back 0.0 Canon(s)(80HP/96A/9D per unit) - Tactics: Back 0.0 Spy Plane(s)(50HP/10A/10D per unit) - Tactics: Back 0.0 Spy(s)(10HP/8A/5D per unit) - Tactics: Middle 0.0 Paladin(s)(40HP/62A/16D per unit) - Tactics: Middle 0.0 Musketeer(s)(20HP/41A/4D per unit) - Tactics: Middle 0.0 Warrior(s)(5HP/12A/2D per unit) - Tactics: Front 0.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Front 0.0 Camel(s)(7HP/7A/1D per unit) - Tactics: Front 0.0 Swordsman(s)(15HP/31A/10D per unit) - Tactics: Front 0.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Front 0.0 Horseman(s)(7HP/28A/2D per unit) - Tactics: Front 0.0 City Defense Structure(s)(460HP/330A/330D per unit) - Tactics: Front Attacker base damage is: 86726.32 Defender base damage is: 46408.56 The attacker inflicts 57% of base damage The defender inflicts 105% of base damage The attacker inflicts 35267.9 net damage after 14166.1 blocker defense The defender inflicts 12294.0 net damage after 42601.4 attacker defense Defender Reinforced Tank receives 17633.0 net damage 88.2 unit(s) are destroyed Defender Assault Tank receives 17634.9 net damage 117.6 unit(s) are destroyed Attacker Bazooka receives 1352.0 net damage 16.1 unit(s) are destroyed Attacker Transport Train receives 2954.0 net damage 10.6 unit(s) are destroyed Attacker Reinforced Tank receives 3914.0 net damage 14.0 unit(s) are destroyed Attacker Assault Tank receives 4074.0 net damage 19.4 unit(s) are destroyed Invasion # 6 Attackers: 2.5 Assault Tank(s)(210HP/157A/43D per unit) - Tactics: Front 606.0 Reinforced Tank(s)(280HP/127A/58D per unit) - Tactics: Front 0.0 Grenadier(s)(84HP/67A/18D per unit) - Tactics: Front 168.4 Transport Train(s)(280HP/8A/28D per unit) - Tactics: Front 27.3 Bazooka(s)(84HP/72A/16D per unit) - Tactics: Front Defenders: 52.6 Assault Tank(s)(150HP/156A/36D per unit) - Tactics: Stand Ground 69.5 Reinforced Tank(s)(200HP/126A/51D per unit) - Tactics: Stand Ground 0.0 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Back 0.0 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Back 0.0 Canon(s)(80HP/96A/9D per unit) - Tactics: Back 0.0 Spy Plane(s)(50HP/10A/10D per unit) - Tactics: Back 0.0 Spy(s)(10HP/8A/5D per unit) - Tactics: Middle 0.0 Paladin(s)(40HP/62A/16D per unit) - Tactics: Middle 0.0 Musketeer(s)(20HP/41A/4D per unit) - Tactics: Middle 0.0 Warrior(s)(5HP/12A/2D per unit) - Tactics: Front 0.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Front 0.0 Camel(s)(7HP/7A/1D per unit) - Tactics: Front 0.0 Swordsman(s)(15HP/31A/10D per unit) - Tactics: Front 0.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Front 0.0 Horseman(s)(7HP/28A/2D per unit) - Tactics: Front 0.0 City Defense Structure(s)(460HP/330A/330D per unit) - Tactics: Front Attacker base damage is: 80661.98 Defender base damage is: 16959.43 The attacker inflicts 117% of base damage The defender inflicts 110% of base damage The attacker inflicts 88936.7 net damage after 5437.3 blocker defense The defender inflicts 4686.0 net damage after 40403.6 attacker defense Defender Reinforced Tank receives 32906.0 net damage 69.5 unit(s) are destroyed Defender Assault Tank receives 56030.7 net damage 52.6 unit(s) are destroyed Attacker Bazooka receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Transport Train receives 4686.0 net damage 16.7 unit(s) are destroyed 14,710,679W 12,372,465I 23,117,427O 22,941,795F worth of resources are captured by the attacking fleet. ATTACKER WINS! 2,541,624W 5,787,979I 6,428,801O 4,835,809F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
Quân nó đông một cách bất thường, nội nhiêu đó quân thì food comsume cũng không đủ nuôi quân nói gì đến phát triển???