World I, trận chiến không cân sức...

Thảo luận trong 'WarCity Online' bắt đầu bởi erox82, 20/12/06.

  1. tranvantu147

    tranvantu147 Mr & Ms Pac-Man

    Tham gia ngày:
    14/11/06
    Bài viết:
    123
    Có ngay đây:
    Information for city (izmir) at 840:5:3/Turkey for security clearance level 6 is:
    Resources at target are:
    35,329,245,029 Wood
    35,155,498,238 Food
    33,718,238,558 Iron
    39,217,869,423 Oil
    Buildings at target are:
    Shepherds Hut level: 8
    Wood Workshop level: 7
    Farm level: 8
    Iron Mine level: 7
    Civilian Hut level: 10
    Research Hut level: 11
    Barracks level: 10
    Lookout Tower level: 18
    Advanced Defense level: 17
    Wood Factory level: 2
    Greenhouse level: 8
    Iron Valley level: 3
    Oil Well level: 12
    House level: 10
    Apartment level: 10
    Skyscraper level: 10
    Citadel level: 10
    Military Base level: 10
    Military Dome level: 9
    Offshore Oil Platform level: 10
    Bank level: 13
    Police Station level: 13
    Universal Police level: 13
    Covered Habitat level: 5
    Military Tower level: 6
    Units at target are:
    Warrior x 1 - Tactics: Front
    Machine Gunner x 91 - Tactics: Front
    Rifleman x 191 - Tactics: Front
    Musketeer x 257 - Tactics: Front
    Sniper x 989 - Tactics: Front
    Grenadier x 854 - Tactics: Front
    Spy x 434 - Tactics: Front
    Carriage x 2540 - Tactics: Front
    Eagle Scout x 1 - Tactics: Front
    Camel x 136 - Tactics: Front
    Paladin x 1904 - Tactics: Front
    Swordsman x 1 - Tactics: Front
    Horseman x 119 - Tactics: Front
    Knight x 343 - Tactics: Front
    Reinforced Tank x 5494 - Tactics: Middle
    Bazooka x 700 - Tactics: Middle
    Helicopter x 1241 - Tactics: Middle
    Canon x 695 - Tactics: Middle
    Assault Tank x 2988 - Tactics: Back
    Bomber x 1506 - Tactics: Back
    Transport Train x 32073 - Tactics: Stand Ground
    Pharaoh x 726 - Tactics: Stand Ground
    Thermo Tank x 894 - Tactics: Stand Ground
    Police x 280 - Tactics: Stand Ground
    Thief x 3103 - Tactics: Stand Ground
    Spy Plane x 527 - Tactics: Stand Ground
    Missile Launcher x 1040 - Tactics: Stand Ground
    Resources at target local bank are:
    4,590,519,724 Wood
    4,590,519,724 Food
    4,590,519,724 Iron
    4,590,519,724 Oil
    Locations of target Leaders Cities:
    izmir (840:5:3)
    izmir2 (840:4:3)
    izmir3 (840:5:2)
    izmir4 (840:3:3)
    izmir5 (840:2:3)
    izmir6 (840:1:3)
    izmir7 (840:2:2)
    izmir8 (840:1:2)
    izmir9 (1050:1:1)
    Target leader has the following score distribution:
    Research Score: 2789381
    Production Score: 897993
    Building Score: 405610
    Total Score: 4092985

    Nó hốt của em cả trăm tỉ luôn đó::(
     
  2. nguyenbao187

    nguyenbao187 Donkey Kong

    Tham gia ngày:
    8/7/06
    Bài viết:
    389
    Nơi ở:
    Nấm mồ hoang
    nhưng điểm nó hơi ít, mới chỉ gần bàng 1/3 điểm mình, nếu muốn đánh chỉ có cách chờ nó lên thêm điểm hoặc mình bán bớt wan, phá nhà thôi
     
  3. nguyenbao187

    nguyenbao187 Donkey Kong

    Tham gia ngày:
    8/7/06
    Bài viết:
    389
    Nơi ở:
    Nấm mồ hoang
    hic, bị bao vây liên tịc cuối cùng mình đã ko giữ được bình tĩnh và mắc sai lầm nghiêm trọng, hiên nay quan mình chĩ con 38 Mtrain và 16k train 7k theif, chắc ko wa nỗi vì kẻ thù mình wwa' nhìu rùi
    mình vatican rui`, nếu còn cơ hội sẽ trở lại cùng anh em
    tụi nó dọn nhà wa cạnh nhà mình mấy đứa lận và mình chắc ko còn cơ hội, chào tất cả mọi người :-(
     
  4. ^+^

    ^+^ Youtube Master Race

    Tham gia ngày:
    25/8/06
    Bài viết:
    94
    hix thực ra quân bạn đáng nhẽ thắng nó nhưng tại bạn không nâng research mấy cái hp def attack trong khi nó nâng quá mạnh luôn ,mỗi loại chắc hơn bạn 10 cấp nên mới thua đau như vậy thêm nữa bạn còn không mang theo train đỡ đạn trong khi nó có train đỡ đạn xin chia buồn cùng bạn::( ::( ::( tiếc là không đủ điểm để thịt nó trả thù cho bạn hix T_T.
     
  5. erox82

    erox82 Youtube Master Race

    Tham gia ngày:
    26/8/06
    Bài viết:
    34
    hic, đừng nản. Cứ để holiday 7 ngày rồi quay lại, mua quân.
    Mỗi lần online mua 1 ít, cứ thế là lên dần, đứa nào đánh thì cứ để VNG tớ xử lý.
    Nếu ko đủ điểm thì cứ msg vừa dùng alli mình dọa nó, vừa dụ kí hiệp ước hòa bình với nó.

    Chia buồn, nhưng đừng nản. Res thì anh em sẽ hỗ trợ được mà, ko phải ngại.::(
     
  6. tranvantu147

    tranvantu147 Mr & Ms Pac-Man

    Tham gia ngày:
    14/11/06
    Bài viết:
    123
    Vậy là ko ai giúp em xử thằng degirmen hết sao :cry:
     
  7. bicattri123

    bicattri123 Youtube Master Race

    Tham gia ngày:
    18/1/07
    Bài viết:
    2
    ai giúp em mua 10 MTrain này với :x
    Magnetic Train 10 Vietnam 48,000,000,000 48,000,000,000 48,000,000,000 48,000,000,000 192,000,000,000
    Thank
     
  8. nguyenbao187

    nguyenbao187 Donkey Kong

    Tham gia ngày:
    8/7/06
    Bài viết:
    389
    Nơi ở:
    Nấm mồ hoang
    cảm ơn mọi người đã an ủi, mình vẫn còn nhìu res khoảng 200b W và các loại chừng 300b. 10 ngày sau online lại. Có lẽ mình sẽ bán hết train và để có thể sản xuất quân bán hoặc làm lại từ đầu,
     
  9. erox82

    erox82 Youtube Master Race

    Tham gia ngày:
    26/8/06
    Bài viết:
    34
    @nguyenbnb : bạn xây quân đi, tận dụng production score < 5%, vừa tiếp tục mua trên market. Mtrain để ít thôi để khi nào hết res thì bán trên market bọn tớ hỗ trợ res cho.

    Đây là trận mới nhất của mình, vơ vét peSiMist ^^

    War at Ýlhan(3:1:1)/Turkey
    Attacker: Leader VietNamGirl of the tribe: CongSan

    Invasion # 1

    Attackers:
    2000.0 Magnetic Train(s)(111HP/3A/1D per unit) - Tactics: Front
    Defenders:
    Attacker base damage is: 6000.00
    Defender base damage is: 0.00
    The attacker inflicts 50% of base damage
    The defender inflicts 95% of base damage
    The attacker inflicts 3000.0 net damage after 0.0 blocker defense
    The defender inflicts 0.0 net damage after 2000.0 attacker defense
    14,601,154,538,662W 319,302,708,624I 314,970,730,255O 298,292,410,092F worth of resources are captured
    by the attacking fleet.
    ATTACKER WINS!

    0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
     
  10. tranvantu147

    tranvantu147 Mr & Ms Pac-Man

    Tham gia ngày:
    14/11/06
    Bài viết:
    123
    trùi, nhìu res thía :o , nhiu đó em ko mơ thấy nổi.
     
  11. erox82

    erox82 Youtube Master Race

    Tham gia ngày:
    26/8/06
    Bài viết:
    34
    hôm nay, mmurat0027 sau khi bị HoChiMinh spy nhà, đã ko sợ hãi mang toàn lực tấn công trước. Ai ngờ bị thua thảm hại, hoan hô HoChiMinh, chiến thắng của cậu rất tuyệt sẽ cổ vũ thêm cho anh em phía dưới. Tớ thay mặt HoChiMinh post chiến thắng lên đây. (HoChiMinh đã mất nick ở gamevn rồi ^^)

    War at NamDinh(698:5:3)/Vietnam
    Attacker: Leader mmurat0027 of the tribe: karahanl?lar1

    Invasion # 1

    Attackers:
    359.0 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back
    13764.0 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back
    297.0 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back
    651.0 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back
    991.0 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back
    113.0 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle
    497.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle
    61.0 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle
    276.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle
    326.0 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle
    1726.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle
    9810.0 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle
    4278.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle
    186.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front
    106.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front
    269.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front
    163.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front
    156.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front
    80.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front
    85.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front
    378.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front
    130.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front
    287.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front
    255.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front
    654.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front
    78.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
    350.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
    Defenders:
    15.0 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground
    3462.0 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground
    340.0 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground
    1260.0 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground
    2154.0 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground
    1820.0 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back
    8895.0 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back
    4349.0 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back
    1205.0 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back
    4391.0 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back
    399.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle
    71.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle
    92.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle
    260.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle
    310.0 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle
    199.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle
    31.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front
    65.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front
    536.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front
    962.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front
    209.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front
    90.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front
    378.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front
    166.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front
    69.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front
    Attacker base damage is: 2631119.00
    Defender base damage is: 3451938.00
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 1678727.0 net damage after 952392.0 blocker defense
    The defender inflicts 2397021.0 net damage after 1054917.0 attacker defense
    Defender Carriage receives 1057598.0 net damage
    69.0 unit(s) are destroyed
    Defender Canon receives 559016.0 net damage
    166.0 unit(s) are destroyed
    Defender Knight receives 54659.0 net damage
    378.0 unit(s) are destroyed
    Defender Swordsman receives 5814.0 net damage
    90.0 unit(s) are destroyed
    Defender Camel receives 311.0 net damage
    20.7 unit(s) are destroyed
    Defender Horseman receives 1222.0 net damage
    81.5 unit(s) are destroyed
    Defender Paladin receives 37.0 net damage
    0.5 unit(s) are destroyed
    Defender Warrior receives 26.0 net damage
    2.4 unit(s) are destroyed
    Defender Spy receives 21.0 net damage
    1.0 unit(s) are destroyed
    Defender Grenadier receives 11.0 net damage
    0.1 unit(s) are destroyed
    Defender Spy Plane receives 9.0 net damage
    0.1 unit(s) are destroyed
    Defender Bazooka receives 1.0 net damage
    0.0 unit(s) are destroyed
    Defender Musketeer receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Sniper evades the attack
    Defender Sniper receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Rifleman receives 1.0 net damage
    0.0 unit(s) are destroyed
    Defender Transport Train receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Helicopter receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Assault Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Reinforced Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Bomber receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Thermo Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Police receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Missile Launcher receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Thief receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Pharaoh receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Warrior receives 2133348.0 net damage
    350.0 unit(s) are destroyed
    Attacker Eagle Scout receives 205664.0 net damage
    78.0 unit(s) are destroyed
    Attacker Camel receives 49307.0 net damage
    654.0 unit(s) are destroyed
    Attacker Horseman receives 7744.0 net damage
    255.0 unit(s) are destroyed
    Attacker Knight receives 871.0 net damage
    24.9 unit(s) are destroyed
    Attacker Swordsman receives 10.0 net damage
    0.3 unit(s) are destroyed
    Attacker Paladin receives 70.0 net damage
    0.9 unit(s) are destroyed
    Attacker Spy receives 5.0 net damage
    0.3 unit(s) are destroyed
    Attacker Grenadier receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Machine Gunner receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Rifleman receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Musketeer receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Bazooka receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Police receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Assault Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Reinforced Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Thief receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Thermo Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Canon receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Pharaoh receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Sniper receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Missile Launcher receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Bomber receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Spy Plane receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Carriage receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Transport Train receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Helicopter receives 1.0 net damage
    0.0 unit(s) are destroyed

    Invasion # 2

    Attackers:
    359.0 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back
    13764.0 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back
    297.0 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back
    651.0 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back
    991.0 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back
    113.0 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle
    497.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle
    61.0 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle
    276.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle
    326.0 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle
    1726.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle
    9810.0 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle
    4278.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle
    186.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front
    106.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front
    269.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front
    163.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front
    156.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front
    80.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front
    84.7 Spy(s)(19HP/5A/7D per unit) - Tactics: Front
    377.1 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front
    129.7 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front
    262.1 Knight(s)(35HP/33A/10D per unit) - Tactics: Front
    0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front
    0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
    0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
    Defenders:
    15.0 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground
    3462.0 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground
    340.0 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground
    1260.0 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground
    2154.0 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground
    1820.0 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back
    8895.0 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back
    4349.0 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back
    1205.0 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back
    4391.0 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back
    399.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle
    71.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle
    92.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle
    260.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle
    309.9 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle
    198.9 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle
    30.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front
    62.6 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front
    535.5 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front
    880.5 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front
    188.3 Camel(s)(15HP/1A/4D per unit) - Tactics: Front
    0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front
    0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front
    0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front
    Attacker base damage is: 2617778.74
    Defender base damage is: 3421477.23
    The attacker inflicts 81% of base damage
    The defender inflicts 89% of base damage
    The attacker inflicts 1176263.3 net damage after 944136.7 blocker defense
    The defender inflicts 1998077.7 net damage after 1050029.3 attacker defense
    Defender Camel receives 164676.0 net damage
    188.3 unit(s) are destroyed
    Defender Horseman receives 455214.0 net damage
    880.5 unit(s) are destroyed
    Defender Paladin receives 83455.0 net damage
    535.5 unit(s) are destroyed
    Defender Warrior receives 458730.0 net damage
    62.6 unit(s) are destroyed
    Defender Spy receives 1560.0 net damage
    30.0 unit(s) are destroyed
    Defender Grenadier receives 7198.0 net damage
    58.5 unit(s) are destroyed
    Defender Spy Plane evades the attack
    Defender Spy Plane receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Bazooka receives 444.0 net damage
    3.6 unit(s) are destroyed
    Defender Musketeer receives 148.0 net damage
    3.6 unit(s) are destroyed
    Defender Sniper evades the attack
    Defender Sniper receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Rifleman receives 1311.0 net damage
    14.1 unit(s) are destroyed
    Defender Transport Train receives 478.0 net damage
    1.2 unit(s) are destroyed
    Defender Helicopter receives 317.0 net damage
    3.1 unit(s) are destroyed
    Defender Assault Tank receives 4.0 net damage
    0.0 unit(s) are destroyed
    Defender Reinforced Tank receives 32.0 net damage
    0.1 unit(s) are destroyed
    Defender Bomber receives 6.0 net damage
    0.1 unit(s) are destroyed
    Defender Thermo Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Police receives 1.0 net damage
    0.0 unit(s) are destroyed
    Defender Missile Launcher receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Thief receives 1.0 net damage
    0.0 unit(s) are destroyed
    Defender Pharaoh receives 0.3 net damage
    0.0 unit(s) are destroyed
    Attacker Knight receives 919115.0 net damage
    262.1 unit(s) are destroyed
    Attacker Swordsman receives 550270.0 net damage
    129.7 unit(s) are destroyed
    Attacker Paladin receives 465249.0 net damage
    377.1 unit(s) are destroyed
    Attacker Spy receives 27280.0 net damage
    84.7 unit(s) are destroyed
    Attacker Grenadier receives 20613.0 net damage
    80.0 unit(s) are destroyed
    Attacker Machine Gunner receives 6842.0 net damage
    72.0 unit(s) are destroyed
    Attacker Rifleman receives 8360.0 net damage
    97.2 unit(s) are destroyed
    Attacker Musketeer receives 237.0 net damage
    6.2 unit(s) are destroyed
    Attacker Bazooka receives 35.0 net damage
    0.3 unit(s) are destroyed
    Attacker Police receives 42.0 net damage
    0.4 unit(s) are destroyed
    Attacker Assault Tank receives 14.0 net damage
    0.0 unit(s) are destroyed
    Attacker Reinforced Tank receives 5.0 net damage
    0.0 unit(s) are destroyed
    Attacker Thief receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Thermo Tank receives 11.0 net damage
    0.0 unit(s) are destroyed
    Attacker Canon receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Pharaoh receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Sniper receives 3.0 net damage
    0.1 unit(s) are destroyed
    Attacker Missile Launcher receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Bomber receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Spy Plane receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Carriage receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Transport Train receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Helicopter receives 0.7 net damage
    0.0 unit(s) are destroyed

    Invasion # 3

    Attackers:
    359.0 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back
    13764.0 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back
    297.0 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back
    651.0 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back
    991.0 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back
    113.0 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle
    496.9 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle
    61.0 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle
    276.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle
    326.0 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle
    1726.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle
    9810.0 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle
    4278.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle
    185.6 Police(s)(95HP/4A/2D per unit) - Tactics: Front
    105.7 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front
    262.8 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front
    65.8 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front
    84.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front
    0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front
    0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front
    0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front
    0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front
    0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front
    0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front
    0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
    0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
    Defenders:
    15.0 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground
    3462.0 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground
    340.0 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground
    1260.0 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground
    2154.0 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground
    1819.9 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back
    8894.9 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back
    4349.0 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back
    1201.9 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back
    4389.8 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back
    384.9 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle
    71.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle
    88.4 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle
    256.4 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle
    309.9 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle
    140.4 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle
    0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front
    0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front
    0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front
    0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front
    0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front
    0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front
    0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front
    0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front
    Attacker base damage is: 2565531.26
    Defender base damage is: 3366776.21
    The attacker inflicts 82% of base damage
    The defender inflicts 99% of base damage
    The attacker inflicts 1176567.2 net damage after 927167.8 blocker defense
    The defender inflicts 2321290.9 net damage after 1035533.1 attacker defense
    Defender Grenadier receives 729471.0 net damage
    140.4 unit(s) are destroyed
    Defender Spy Plane receives 4470.0 net damage
    43.4 unit(s) are destroyed
    Defender Bazooka receives 13278.0 net damage
    108.0 unit(s) are destroyed
    Defender Musketeer receives 171739.0 net damage
    88.4 unit(s) are destroyed
    Defender Sniper receives 59250.0 net damage
    71.0 unit(s) are destroyed
    Defender Rifleman receives 172572.0 net damage
    384.9 unit(s) are destroyed
    Defender Transport Train receives 23982.0 net damage
    58.5 unit(s) are destroyed
    Defender Helicopter receives 938.0 net damage
    9.1 unit(s) are destroyed
    Defender Assault Tank receives 797.0 net damage
    2.6 unit(s) are destroyed
    Defender Reinforced Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Bomber receives 18.0 net damage
    0.4 unit(s) are destroyed
    Defender Thermo Tank receives 26.0 net damage
    0.0 unit(s) are destroyed
    Defender Police receives 13.0 net damage
    0.1 unit(s) are destroyed
    Defender Missile Launcher receives 8.0 net damage
    0.0 unit(s) are destroyed
    Defender Thief receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Pharaoh receives 5.2 net damage
    0.0 unit(s) are destroyed
    Attacker Machine Gunner receives 208916.0 net damage
    84.0 unit(s) are destroyed
    Attacker Rifleman receives 211237.0 net damage
    65.8 unit(s) are destroyed
    Attacker Musketeer receives 304182.0 net damage
    262.8 unit(s) are destroyed
    Attacker Bazooka receives 511025.0 net damage
    105.7 unit(s) are destroyed
    Attacker Police receives 803588.0 net damage
    185.6 unit(s) are destroyed
    Attacker Assault Tank receives 16940.0 net damage
    59.4 unit(s) are destroyed
    Attacker Reinforced Tank receives 74312.0 net damage
    195.6 unit(s) are destroyed
    Attacker Thief receives 80258.0 net damage
    1672.0 unit(s) are destroyed
    Attacker Thermo Tank receives 1108.0 net damage
    1.5 unit(s) are destroyed
    Attacker Canon receives 6583.0 net damage
    43.3 unit(s) are destroyed
    Attacker Pharaoh receives 4125.0 net damage
    14.5 unit(s) are destroyed
    Attacker Sniper receives 47528.0 net damage
    496.9 unit(s) are destroyed
    Attacker Missile Launcher receives 9782.0 net damage
    20.6 unit(s) are destroyed
    Attacker Bomber receives 2085.0 net damage
    54.9 unit(s) are destroyed
    Attacker Spy Plane receives 1188.0 net damage
    12.5 unit(s) are destroyed
    Attacker Carriage receives 5380.0 net damage
    141.6 unit(s) are destroyed
    Attacker Transport Train receives 18510.0 net damage
    48.7 unit(s) are destroyed
    Attacker Helicopter receives 14543.9 net damage
    153.1 unit(s) are destroyed

    Invasion # 4

    Attackers:
    205.9 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back
    13715.3 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back
    155.4 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back
    638.5 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back
    936.1 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back
    92.4 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle
    0.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle
    46.5 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle
    232.7 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle
    324.5 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle
    54.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle
    9614.4 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle
    4218.5 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle
    0.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front
    0.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front
    0.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front
    0.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front
    0.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front
    0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front
    0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front
    0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front
    0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front
    0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front
    0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front
    0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
    0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
    Defenders:
    15.0 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground
    3462.0 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground
    340.0 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground
    1259.9 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground
    2154.0 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground
    1819.4 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back
    8894.9 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back
    4346.4 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back
    1192.8 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back
    4331.3 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back
    0.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle
    0.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle
    0.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle
    148.4 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle
    266.5 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle
    0.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle
    0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front
    0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front
    0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front
    0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front
    0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front
    0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front
    0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front
    0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front
    Attacker base damage is: 2413870.38
    Defender base damage is: 3320232.90
    The attacker inflicts 57% of base damage
    The defender inflicts 101% of base damage
    The attacker inflicts 459667.7 net damage after 916238.3 blocker defense
    The defender inflicts 2366553.0 net damage after 1005215.0 attacker defense
    Defender Spy Plane receives 211447.0 net damage
    266.5 unit(s) are destroyed
    Defender Bazooka receives 218434.0 net damage
    148.4 unit(s) are destroyed
    Defender Transport Train receives 24425.0 net damage
    59.6 unit(s) are destroyed
    Defender Helicopter receives 4021.0 net damage
    39.0 unit(s) are destroyed
    Defender Assault Tank receives 938.0 net damage
    3.0 unit(s) are destroyed
    Defender Reinforced Tank receives 24.0 net damage
    0.1 unit(s) are destroyed
    Defender Bomber receives 18.0 net damage
    0.4 unit(s) are destroyed
    Defender Thermo Tank receives 169.0 net damage
    0.2 unit(s) are destroyed
    Defender Police receives 155.0 net damage
    1.5 unit(s) are destroyed
    Defender Missile Launcher receives 22.0 net damage
    0.0 unit(s) are destroyed
    Defender Thief receives 14.0 net damage
    0.3 unit(s) are destroyed
    Defender Pharaoh receives 0.7 net damage
    0.0 unit(s) are destroyed
    Attacker Assault Tank receives 591638.0 net damage
    2075.9 unit(s) are destroyed
    Attacker Reinforced Tank receives 1615172.0 net damage
    4250.5 unit(s) are destroyed
    Attacker Thief receives 22364.0 net damage
    54.0 unit(s) are destroyed
    Attacker Thermo Tank receives 100286.0 net damage
    132.0 unit(s) are destroyed
    Attacker Canon receives 33383.0 net damage
    219.6 unit(s) are destroyed
    Attacker Pharaoh receives 2337.0 net damage
    8.2 unit(s) are destroyed
    Attacker Missile Launcher receives 1002.0 net damage
    2.1 unit(s) are destroyed
    Attacker Bomber receives 103.0 net damage
    2.7 unit(s) are destroyed
    Attacker Spy Plane receives 67.0 net damage
    0.7 unit(s) are destroyed
    Attacker Carriage receives 174.0 net damage
    4.6 unit(s) are destroyed
    Attacker Transport Train receives 15.0 net damage
    0.0 unit(s) are destroyed
    Attacker Helicopter receives 12.0 net damage
    0.1 unit(s) are destroyed

    Invasion # 5

    Attackers:
    205.8 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back
    13715.3 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back
    150.8 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back
    637.8 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back
    933.4 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back
    90.3 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle
    0.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle
    38.3 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle
    13.1 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle
    192.6 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle
    0.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle
    5364.0 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle
    2142.6 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle
    0.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front
    0.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front
    0.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front
    0.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front
    0.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front
    0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front
    0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front
    0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front
    0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front
    0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front
    0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front
    0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
    0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
    Defenders:
    15.0 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground
    3461.7 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground
    339.9 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground
    1258.4 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground
    2153.8 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground
    1819.0 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back
    8894.9 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back
    4343.4 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back
    1153.8 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back
    4271.8 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back
    0.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle
    0.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle
    0.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle
    0.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle
    0.0 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle
    0.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle
    0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front
    0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front
    0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front
    0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front
    0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front
    0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front
    0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front
    0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front
    Attacker base damage is: 1502825.48
    Defender base damage is: 3308704.90
    The attacker inflicts 118% of base damage
    The defender inflicts 81% of base damage
    The attacker inflicts 864409.8 net damage after 908924.2 blocker defense
    The defender inflicts 2000912.3 net damage after 698896.7 attacker defense
    Defender Transport Train receives 95085.0 net damage
    231.9 unit(s) are destroyed
    Defender Helicopter evades the attack
    Defender Helicopter receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Assault Tank receives 5231.0 net damage
    17.0 unit(s) are destroyed
    Defender Reinforced Tank receives 372895.0 net damage
    909.5 unit(s) are destroyed
    Defender Bomber evades the attack
    Defender Bomber receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Thermo Tank receives 16270.0 net damage
    19.8 unit(s) are destroyed
    Defender Police receives 27804.0 net damage
    269.9 unit(s) are destroyed
    Defender Missile Launcher receives 46989.0 net damage
    91.6 unit(s) are destroyed
    Defender Thief receives 1766.0 net damage
    34.0 unit(s) are destroyed
    Defender Pharaoh receives 2881.8 net damage
    9.4 unit(s) are destroyed
    Attacker Assault Tank receives 1640748.0 net damage
    2142.6 unit(s) are destroyed
    Attacker Reinforced Tank receives 154870.0 net damage
    407.6 unit(s) are destroyed
    Attacker Thermo Tank receives 129335.0 net damage
    170.2 unit(s) are destroyed
    Attacker Canon receives 75199.0 net damage
    13.1 unit(s) are destroyed
    Attacker Pharaoh receives 60.0 net damage
    0.2 unit(s) are destroyed
    Attacker Missile Launcher receives 644.0 net damage
    1.4 unit(s) are destroyed
    Attacker Bomber receives 4.0 net damage
    0.1 unit(s) are destroyed
    Attacker Spy Plane evades the counterattack
    Attacker Spy Plane receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Carriage receives 8.0 net damage
    0.2 unit(s) are destroyed
    Attacker Transport Train receives 29.0 net damage
    0.1 unit(s) are destroyed
    Attacker Helicopter evades the counterattack
    Attacker Helicopter receives 0.0 net damage
    0.0 unit(s) are destroyed

    Invasion # 6

    Attackers:
    205.8 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back
    13715.2 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back
    150.6 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back
    637.8 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back
    933.3 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back
    88.9 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle
    0.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle
    38.1 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle
    0.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle
    22.4 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle
    0.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle
    4956.4 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle
    0.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle
    0.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front
    0.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front
    0.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front
    0.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front
    0.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front
    0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front
    0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front
    0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front
    0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front
    0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front
    0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front
    0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
    0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
    Defenders:
    5.6 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground
    3427.8 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground
    248.3 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground
    988.4 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground
    2133.9 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground
    1819.0 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back
    7985.4 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back
    4326.4 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back
    1153.8 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back
    4039.9 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back
    0.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle
    0.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle
    0.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle
    0.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle
    0.0 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle
    0.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle
    0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front
    0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front
    0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front
    0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front
    0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front
    0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front
    0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front
    0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front
    Attacker base damage is: 1062772.84
    Defender base damage is: 3137755.47
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 265693.0 net damage after 850547.4 blocker defense
    The defender inflicts 2546653.3 net damage after 591101.7 attacker defense
    Defender Transport Train receives 265693.0 net damage
    648.0 unit(s) are destroyed
    Defender Helicopter receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Assault Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Reinforced Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Bomber receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Thermo Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Police receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Missile Launcher receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Thief receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Pharaoh receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Reinforced Tank receives 1757190.0 net damage
    4624.2 unit(s) are destroyed
    Attacker Thermo Tank receives 521045.0 net damage
    22.4 unit(s) are destroyed
    Attacker Pharaoh receives 83209.0 net damage
    38.1 unit(s) are destroyed
    Attacker Missile Launcher receives 120386.0 net damage
    88.9 unit(s) are destroyed
    Attacker Bomber receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Spy Plane receives 39542.0 net damage
    416.2 unit(s) are destroyed
    Attacker Carriage receives 21994.0 net damage
    150.6 unit(s) are destroyed
    Attacker Transport Train receives 2695.0 net damage
    7.1 unit(s) are destroyed
    Attacker Helicopter receives 592.3 net damage
    6.2 unit(s) are destroyed

    Invasion # 7

    Attackers:
    199.5 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back
    13708.1 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back
    0.0 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back
    221.6 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back
    933.3 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back
    0.0 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle
    0.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle
    0.0 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle
    0.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle
    0.0 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle
    0.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle
    332.2 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle
    0.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle
    0.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front
    0.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front
    0.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front
    0.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front
    0.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front
    0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front
    0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front
    0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front
    0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front
    0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front
    0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front
    0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
    0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
    Defenders:
    5.6 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground
    3427.8 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground
    248.3 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground
    988.4 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground
    2133.9 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground
    1819.0 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back
    7985.4 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back
    4326.4 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back
    1153.8 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back
    3391.8 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back
    0.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle
    0.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle
    0.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle
    0.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle
    0.0 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle
    0.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle
    0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front
    0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front
    0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front
    0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front
    0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front
    0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front
    0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front
    0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front
    Attacker base damage is: 427507.27
    Defender base damage is: 3137107.44
    The attacker inflicts 94% of base damage
    The defender inflicts 83% of base damage
    The attacker inflicts 100464.0 net damage after 835642.7 blocker defense
    The defender inflicts 2270829.7 net damage after 340771.3 attacker defense
    Defender Transport Train receives 3013.0 net damage
    7.3 unit(s) are destroyed
    Defender Helicopter receives 24362.0 net damage
    236.5 unit(s) are destroyed
    Defender Assault Tank receives 43853.0 net damage
    142.4 unit(s) are destroyed
    Defender Reinforced Tank receives 584.0 net damage
    1.4 unit(s) are destroyed
    Defender Bomber receives 26932.0 net damage
    656.9 unit(s) are destroyed
    Defender Thermo Tank receives 1118.0 net damage
    1.4 unit(s) are destroyed
    Defender Police receives 373.0 net damage
    3.6 unit(s) are destroyed
    Defender Missile Launcher receives 34.0 net damage
    0.1 unit(s) are destroyed
    Defender Thief receives 163.0 net damage
    3.1 unit(s) are destroyed
    Defender Pharaoh receives 32.0 net damage
    0.1 unit(s) are destroyed
    Attacker Reinforced Tank receives 22708.0 net damage
    59.8 unit(s) are destroyed
    Attacker Bomber receives 2203159.0 net damage
    933.3 unit(s) are destroyed
    Attacker Spy Plane receives 35070.0 net damage
    221.6 unit(s) are destroyed
    Attacker Transport Train receives 6034.0 net damage
    15.9 unit(s) are destroyed
    Attacker Helicopter receives 3858.7 net damage
    40.6 unit(s) are destroyed

    Invasion # 8

    Attackers:
    158.9 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back
    13692.2 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back
    0.0 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back
    0.0 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back
    0.0 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back
    0.0 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle
    0.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle
    0.0 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle
    0.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle
    0.0 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle
    0.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle
    272.5 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle
    0.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle
    0.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front
    0.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front
    0.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front
    0.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front
    0.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front
    0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front
    0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front
    0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front
    0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front
    0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front
    0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front
    0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
    0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
    Defenders:
    5.5 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground
    3424.6 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground
    248.3 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground
    984.8 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground
    2132.6 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground
    1162.1 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back
    7983.9 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back
    4184.0 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back
    917.3 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back
    3384.5 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back
    0.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle
    0.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle
    0.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle
    0.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle
    0.0 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle
    0.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle
    0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front
    0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front
    0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front
    0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front
    0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front
    0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front
    0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front
    0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front
    Attacker base damage is: 88919.68
    Defender base damage is: 2884892.35
    The attacker inflicts 93% of base damage
    The defender inflicts 102% of base damage
    The attacker inflicts 20673.0 net damage after 813814.2 blocker defense
    The defender inflicts 2641062.1 net damage after 318098.9 attacker defense
    Defender Transport Train receives 1860.0 net damage
    4.5 unit(s) are destroyed
    Defender Helicopter receives 14486.0 net damage
    140.6 unit(s) are destroyed
    Defender Assault Tank receives 1990.0 net damage
    6.5 unit(s) are destroyed
    Defender Reinforced Tank receives 2079.0 net damage
    5.1 unit(s) are destroyed
    Defender Bomber receives 18.0 net damage
    0.4 unit(s) are destroyed
    Defender Thermo Tank receives 48.0 net damage
    0.1 unit(s) are destroyed
    Defender Police receives 5.0 net damage
    0.0 unit(s) are destroyed
    Defender Missile Launcher receives 132.0 net damage
    0.3 unit(s) are destroyed
    Defender Thief receives 33.0 net damage
    0.6 unit(s) are destroyed
    Defender Pharaoh receives 22.0 net damage
    0.1 unit(s) are destroyed
    Attacker Reinforced Tank receives 2086439.0 net damage
    272.5 unit(s) are destroyed
    Attacker Transport Train receives 177479.0 net damage
    467.1 unit(s) are destroyed
    Attacker Helicopter receives 377144.1 net damage
    158.9 unit(s) are destroyed

    Invasion # 9

    Attackers:
    0.0 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back
    13225.2 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back
    0.0 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back
    0.0 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back
    0.0 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back
    0.0 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle
    0.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle
    0.0 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle
    0.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle
    0.0 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle
    0.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle
    0.0 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle
    0.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle
    0.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front
    0.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front
    0.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front
    0.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front
    0.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front
    0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front
    0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front
    0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front
    0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front
    0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front
    0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front
    0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
    0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
    Defenders:
    5.4 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground
    3424.0 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground
    248.0 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground
    984.7 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground
    2132.5 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground
    1161.7 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back
    7978.9 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back
    4177.5 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back
    776.6 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back
    3379.9 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back
    0.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle
    0.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle
    0.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle
    0.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle
    0.0 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle
    0.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle
    0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front
    0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front
    0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front
    0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front
    0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front
    0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front
    0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front
    0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front
    Attacker base damage is: 52900.61
    Defender base damage is: 2882842.47
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 13225.0 net damage after 810643.2 blocker defense
    The defender inflicts 2591888.6 net damage after 290953.4 attacker defense
    Defender Transport Train receives 9918.0 net damage
    24.2 unit(s) are destroyed
    Defender Helicopter receives 165.0 net damage
    1.6 unit(s) are destroyed
    Defender Assault Tank receives 1728.0 net damage
    5.6 unit(s) are destroyed
    Defender Reinforced Tank receives 367.0 net damage
    0.9 unit(s) are destroyed
    Defender Bomber receives 889.0 net damage
    21.7 unit(s) are destroyed
    Defender Thermo Tank receives 116.0 net damage
    0.1 unit(s) are destroyed
    Defender Police receives 16.0 net damage
    0.2 unit(s) are destroyed
    Defender Missile Launcher receives 22.0 net damage
    0.0 unit(s) are destroyed
    Defender Thief receives 3.0 net damage
    0.1 unit(s) are destroyed
    Defender Pharaoh receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Transport Train evades the counterattack
    Attacker Transport Train receives 0.0 net damage
    0.0 unit(s) are destroyed

    Invasion # 10

    Attackers:
    0.0 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back
    13225.2 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back
    0.0 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back
    0.0 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back
    0.0 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back
    0.0 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle
    0.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle
    0.0 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle
    0.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle
    0.0 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle
    0.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle
    0.0 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle
    0.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle
    0.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front
    0.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front
    0.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front
    0.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front
    0.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front
    0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front
    0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front
    0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front
    0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front
    0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front
    0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front
    0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
    0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
    Defenders:
    5.4 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground
    3423.9 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground
    248.0 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground
    984.6 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground
    2132.4 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground
    1140.0 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back
    7978.0 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back
    4171.9 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back
    775.0 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back
    3355.7 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back
    0.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle
    0.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle
    0.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle
    0.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle
    0.0 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle
    0.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle
    0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front
    0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front
    0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front
    0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front
    0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front
    0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front
    0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front
    0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front
    Attacker base damage is: 52900.61
    Defender base damage is: 2874204.88
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 13225.0 net damage after 809399.0 blocker defense
    The defender inflicts 2583250.6 net damage after 290953.4 attacker defense
    Defender Transport Train receives 3835.0 net damage
    9.4 unit(s) are destroyed
    Defender Helicopter receives 6854.0 net damage
    66.5 unit(s) are destroyed
    Defender Assault Tank receives 2054.0 net damage
    6.7 unit(s) are destroyed
    Defender Reinforced Tank receives 250.0 net damage
    0.6 unit(s) are destroyed
    Defender Bomber receives 132.0 net damage
    3.2 unit(s) are destroyed
    Defender Thermo Tank receives 17.0 net damage
    0.0 unit(s) are destroyed
    Defender Police receives 71.0 net damage
    0.7 unit(s) are destroyed
    Defender Missile Launcher receives 3.0 net damage
    0.0 unit(s) are destroyed
    Defender Thief receives 1.0 net damage
    0.0 unit(s) are destroyed
    Defender Pharaoh receives 8.0 net damage
    0.0 unit(s) are destroyed
    Attacker Transport Train receives 2583250.6 net damage
    6798.0 unit(s) are destroyed

    Invasion # 11

    Attackers:
    0.0 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back
    6427.1 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back
    0.0 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back
    0.0 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back
    0.0 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back
    0.0 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle
    0.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle
    0.0 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle
    0.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle
    0.0 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle
    0.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle
    0.0 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle
    0.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle
    0.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front
    0.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front
    0.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front
    0.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front
    0.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front
    0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front
    0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front
    0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front
    0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front
    0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front
    0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front
    0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
    0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
    Defenders:
    5.4 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground
    3423.9 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground
    248.0 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground
    983.9 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground
    2132.3 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground
    1136.8 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back
    7977.4 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back
    4165.3 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back
    708.5 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back
    3346.4 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back
    0.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle
    0.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle
    0.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle
    0.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle
    0.0 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle
    0.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle
    0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front
    0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front
    0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front
    0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front
    0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front
    0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front
    0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front
    0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front
    Attacker base damage is: 25708.50
    Defender base damage is: 2871913.58
    The attacker inflicts 97% of base damage
    The defender inflicts 53% of base damage
    The attacker inflicts 6234.0 net damage after 807637.5 blocker defense
    The defender inflicts 1408602.3 net damage after 141396.7 attacker defense
    Defender Transport Train receives 3615.0 net damage
    8.8 unit(s) are destroyed
    Defender Helicopter receives 497.0 net damage
    4.8 unit(s) are destroyed
    Defender Assault Tank receives 933.0 net damage
    3.0 unit(s) are destroyed
    Defender Reinforced Tank receives 772.0 net damage
    1.9 unit(s) are destroyed
    Defender Bomber receives 333.0 net damage
    8.1 unit(s) are destroyed
    Defender Thermo Tank receives 73.0 net damage
    0.1 unit(s) are destroyed
    Defender Police receives 2.0 net damage
    0.0 unit(s) are destroyed
    Defender Missile Launcher receives 8.0 net damage
    0.0 unit(s) are destroyed
    Defender Thief receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Pharaoh receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Transport Train receives 1408602.3 net damage
    3706.8 unit(s) are destroyed

    Invasion # 12

    Attackers:
    0.0 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back
    2720.3 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back
    0.0 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back
    0.0 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back
    0.0 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back
    0.0 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle
    0.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle
    0.0 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle
    0.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle
    0.0 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle
    0.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle
    0.0 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle
    0.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle
    0.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front
    0.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front
    0.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front
    0.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front
    0.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front
    0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front
    0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front
    0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front
    0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front
    0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front
    0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front
    0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
    0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
    Defenders:
    5.4 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground
    3423.9 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground
    248.0 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground
    983.9 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground
    2132.2 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground
    1128.6 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back
    7975.5 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back
    4162.2 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back
    703.6 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back
    3337.6 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back
    0.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle
    0.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle
    0.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle
    0.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle
    0.0 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle
    0.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle
    0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front
    0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front
    0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front
    0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front
    0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front
    0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front
    0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front
    0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front
    Attacker base damage is: 10881.11
    Defender base damage is: 2868336.68
    The attacker inflicts 102% of base damage
    The defender inflicts 99% of base damage
    The attacker inflicts 2774.0 net damage after 806982.4 blocker defense
    The defender inflicts 2794651.9 net damage after 59846.1 attacker defense
    Defender Transport Train receives 1830.0 net damage
    4.5 unit(s) are destroyed
    Defender Helicopter receives 28.0 net damage
    0.3 unit(s) are destroyed
    Defender Assault Tank receives 146.0 net damage
    0.5 unit(s) are destroyed
    Defender Reinforced Tank receives 284.0 net damage
    0.7 unit(s) are destroyed
    Defender Bomber receives 286.0 net damage
    7.0 unit(s) are destroyed
    Defender Thermo Tank receives 34.0 net damage
    0.0 unit(s) are destroyed
    Defender Police receives 59.0 net damage
    0.6 unit(s) are destroyed
    Defender Missile Launcher receives 69.0 net damage
    0.1 unit(s) are destroyed
    Defender Thief receives 30.0 net damage
    0.6 unit(s) are destroyed
    Defender Pharaoh receives 8.0 net damage
    0.0 unit(s) are destroyed
    Attacker Transport Train receives 2794651.9 net damage
    2720.3 unit(s) are destroyed

    DEFENDER WINS! Attacking fleet is destroyed.
    1,013,847,477W 3,829,292,066I 2,512,615,680O 2,444,621,526F worth of resources are captured
    and added to NamDinhs stockpile.

    HoChiMinh hầu như mất rất ít quân, nếu set hay hơn nữa chắc cậu còn thiệt hại ít hơn ^^
     
  12. ^+^

    ^+^ Youtube Master Race

    Tham gia ngày:
    25/8/06
    Bài viết:
    94
    He He nếu đưa train lên front chắc chỉ mất train nhiều thui nhưng xếp quân như vậy cũng là ok rùi ,sau trận này càng thấy rõ tác dụng của train trong việc làm bia đỡ đạn::) ::) ::) ::)
     
  13. tranvantu147

    tranvantu147 Mr & Ms Pac-Man

    Tham gia ngày:
    14/11/06
    Bài viết:
    123
    huhuhu, không ai giúp em xử thằng degirmen hết sao ::( ::( , ngày nào nó cũng hốt em sao em sống đây. plz ^:)^
     
  14. jhknew

    jhknew Youtube Master Race

    Tham gia ngày:
    15/12/06
    Bài viết:
    7
    Ban do`n tien mua mtrain roi de max giá, anh em sẽ mua cho mà nâng cấp vượt điểm nó, nó không đánh được ^_^.Bao giờ điểm của bạn sàn sàn với điểm của nhiều người khác, thì lúc đó giúp nhau dễ hơn.Hiện tại điểm của bạn thấp quá...
     
  15. tranvantu147

    tranvantu147 Mr & Ms Pac-Man

    Tham gia ngày:
    14/11/06
    Bài viết:
    123
    Vậy mua giúp em đi :D
    Magnetic Train 6 Vietnam 57,000,000,000 57,000,000,000 57,000,000,000 57,000,000,000 228,000,000,000
     
  16. linhlung

    linhlung Youtube Master Race

    Tham gia ngày:
    30/11/06
    Bài viết:
    71
    xem ra hiện giờ ở W2 mới là những cuộc chiến ko cân sức...
     
  17. jhknew

    jhknew Youtube Master Race

    Tham gia ngày:
    15/12/06
    Bài viết:
    7
    Thit akko ! Hic nhung khi danh xong, ro~ rang nhan mess báo mình thắng vậy mà không thấy quân quay về là sao :((

    War at istanbul(1345:1:2)/Turkey
    Attacker: Leader jhknew of the tribe: Aliad

    Invasion # 1

    Attackers:
    4361.0 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
    4424.0 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
    5770.0 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
    1000.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back
    3901.0 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
    10000.0 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
    39754.0 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
    1000.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
    1000.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
    100.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
    100.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
    320.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
    100.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
    100.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
    100.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
    500.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
    100.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
    1000.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
    9900.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
    1000.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
    10.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
    400.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
    10.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
    100.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
    48120.0 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
    200.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
    Defenders:
    13166.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    3.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
    292.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    548.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
    955.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
    161704.0 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
    10414.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
    27237.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
    20.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
    788.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
    194.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
    32.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
    110.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
    87.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
    201.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
    33.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
    15.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
    20.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
    25.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
    254.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
    2122.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
    20.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
    1.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
    Attacker base damage is: 13126860.00
    Defender base damage is: 7989574.00
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 6463619.0 net damage after 6663241.0 blocker defense
    The defender inflicts 3868964.0 net damage after 4120610.0 attacker defense
    Defender City Defense Structure receives 3619626.0 net damage
    1.0 unit(s) are destroyed
    Defender Paladin receives 341279.0 net damage
    20.0 unit(s) are destroyed
    Defender Sniper receives 475515.0 net damage
    2122.0 unit(s) are destroyed
    Defender Bazooka receives 810879.0 net damage
    254.0 unit(s) are destroyed
    Defender Horseman receives 973056.0 net damage
    25.0 unit(s) are destroyed
    Defender Knight receives 12163.0 net damage
    20.0 unit(s) are destroyed
    Defender Spy receives 85507.0 net damage
    15.0 unit(s) are destroyed
    Defender Carriage receives 81532.0 net damage
    33.0 unit(s) are destroyed
    Defender Canon receives 61499.0 net damage
    201.0 unit(s) are destroyed
    Defender Machine Gunner receives 1102.0 net damage
    10.5 unit(s) are destroyed
    Defender Rifleman receives 379.0 net damage
    4.0 unit(s) are destroyed
    Defender Eagle Scout receives 519.0 net damage
    32.0 unit(s) are destroyed
    Defender Camel receives 61.0 net damage
    4.1 unit(s) are destroyed
    Defender Missile Launcher receives 60.0 net damage
    0.1 unit(s) are destroyed
    Defender Helicopter receives 309.0 net damage
    2.9 unit(s) are destroyed
    Defender Reinforced Tank receives 102.0 net damage
    0.2 unit(s) are destroyed
    Defender Thief receives 21.0 net damage
    0.4 unit(s) are destroyed
    Defender Transport Train receives 9.0 net damage
    0.0 unit(s) are destroyed
    Defender Thermo Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Spy Plane receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Pharaoh receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Bomber receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Assault Tank receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Warrior receives 1121999.0 net damage
    200.0 unit(s) are destroyed
    Attacker Transport Train receives 1785527.0 net damage
    4463.8 unit(s) are destroyed
    Attacker Carriage receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Spy Plane receives 807607.0 net damage
    10.0 unit(s) are destroyed
    Attacker Paladin receives 23074.0 net damage
    288.4 unit(s) are destroyed
    Attacker Swordsman receives 67993.0 net damage
    10.0 unit(s) are destroyed
    Attacker Knight receives 34520.0 net damage
    958.9 unit(s) are destroyed
    Attacker Thief receives 18923.0 net damage
    378.5 unit(s) are destroyed
    Attacker Horseman receives 4474.0 net damage
    319.6 unit(s) are destroyed
    Attacker Camel receives 969.0 net damage
    69.2 unit(s) are destroyed
    Attacker Eagle Scout receives 891.0 net damage
    445.5 unit(s) are destroyed
    Attacker Spy evades the counterattack
    Attacker Spy receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Grenadier receives 82.0 net damage
    0.7 unit(s) are destroyed
    Attacker Canon receives 527.0 net damage
    3.3 unit(s) are destroyed
    Attacker Machine Gunner receives 54.0 net damage
    0.5 unit(s) are destroyed
    Attacker Rifleman receives 13.0 net damage
    0.1 unit(s) are destroyed
    Attacker Bazooka receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Helicopter receives 7.0 net damage
    0.1 unit(s) are destroyed
    Attacker Sniper receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Reinforced Tank receives 2.0 net damage
    0.0 unit(s) are destroyed
    Attacker Assault Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Bomber receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Police receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Thermo Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Pharaoh receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Missile Launcher receives 1.0 net damage
    0.0 unit(s) are destroyed

    Invasion # 2

    Attackers:
    4361.0 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
    4424.0 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
    5770.0 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
    1000.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back
    3901.0 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
    10000.0 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
    39754.0 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
    1000.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
    999.9 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
    100.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
    99.9 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
    319.5 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
    96.7 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
    99.3 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
    100.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
    54.5 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
    30.8 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
    680.4 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
    9521.5 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
    41.1 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
    0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
    111.6 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
    0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
    100.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
    43656.2 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
    0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
    Defenders:
    13166.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    3.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
    292.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    548.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
    955.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
    161704.0 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
    10413.6 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
    27236.8 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
    17.1 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
    787.9 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
    189.9 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
    106.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
    76.5 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
    0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
    0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
    0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
    0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
    0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
    0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
    0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
    0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
    Attacker base damage is: 13060512.98
    Defender base damage is: 7751067.67
    The attacker inflicts 82% of base damage
    The defender inflicts 96% of base damage
    The attacker inflicts 4076866.8 net damage after 6632753.2 blocker defense
    The defender inflicts 3506405.4 net damage after 4002951.6 attacker defense
    Defender Machine Gunner receives 3057650.0 net damage
    76.5 unit(s) are destroyed
    Defender Rifleman receives 193651.0 net damage
    106.0 unit(s) are destroyed
    Defender Camel receives 181624.0 net damage
    189.9 unit(s) are destroyed
    Defender Missile Launcher receives 367046.0 net damage
    699.1 unit(s) are destroyed
    Defender Helicopter receives 210440.0 net damage
    17.1 unit(s) are destroyed
    Defender Reinforced Tank receives 51835.0 net damage
    123.4 unit(s) are destroyed
    Defender Thief receives 10819.0 net damage
    204.1 unit(s) are destroyed
    Defender Transport Train receives 1520.0 net damage
    3.6 unit(s) are destroyed
    Defender Thermo Tank receives 889.0 net damage
    1.1 unit(s) are destroyed
    Defender Spy Plane receives 236.0 net damage
    2.2 unit(s) are destroyed
    Defender Pharaoh receives 254.0 net damage
    0.8 unit(s) are destroyed
    Defender Bomber receives 243.0 net damage
    3.0 unit(s) are destroyed
    Defender Assault Tank receives 659.8 net damage
    2.1 unit(s) are destroyed
    Attacker Transport Train receives 1963587.0 net damage
    4909.0 unit(s) are destroyed
    Attacker Carriage receives 725124.0 net damage
    100.0 unit(s) are destroyed
    Attacker Paladin receives 556032.0 net damage
    111.6 unit(s) are destroyed
    Attacker Knight receives 222413.0 net damage
    41.1 unit(s) are destroyed
    Attacker Thief receives 1569.0 net damage
    31.4 unit(s) are destroyed
    Attacker Horseman receives 21854.0 net damage
    680.4 unit(s) are destroyed
    Attacker Camel receives 7913.0 net damage
    30.8 unit(s) are destroyed
    Attacker Eagle Scout receives 7280.0 net damage
    54.5 unit(s) are destroyed
    Attacker Spy receives 228.0 net damage
    11.4 unit(s) are destroyed
    Attacker Grenadier receives 218.0 net damage
    1.8 unit(s) are destroyed
    Attacker Canon receives 69.0 net damage
    0.4 unit(s) are destroyed
    Attacker Machine Gunner receives 94.0 net damage
    0.9 unit(s) are destroyed
    Attacker Rifleman receives 13.0 net damage
    0.1 unit(s) are destroyed
    Attacker Bazooka receives 2.0 net damage
    0.0 unit(s) are destroyed
    Attacker Helicopter receives 5.0 net damage
    0.1 unit(s) are destroyed
    Attacker Sniper receives 2.0 net damage
    0.0 unit(s) are destroyed
    Attacker Reinforced Tank receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Assault Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Bomber receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Police receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Thermo Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Pharaoh receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Missile Launcher receives 0.4 net damage
    0.0 unit(s) are destroyed

    Invasion # 3

    Attackers:
    4361.0 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
    4424.0 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
    5770.0 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
    1000.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back
    3901.0 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
    10000.0 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
    39754.0 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
    1000.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
    999.9 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
    100.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
    99.7 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
    318.5 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
    96.3 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
    97.5 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
    88.6 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
    0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
    0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
    9490.2 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
    0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
    0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
    0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
    0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
    38747.2 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
    0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
    Defenders:
    13163.9 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
    291.2 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    545.8 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
    953.9 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
    161700.4 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
    10209.5 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
    27113.3 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
    0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
    88.8 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
    0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
    0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
    0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
    0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
    0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
    0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
    0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
    0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
    0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
    0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
    0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
    Attacker base damage is: 13026698.60
    Defender base damage is: 7327117.40
    The attacker inflicts 94% of base damage
    The defender inflicts 104% of base damage
    The attacker inflicts 5641080.0 net damage after 6604016.0 blocker defense
    The defender inflicts 3803883.2 net damage after 3888873.8 attacker defense
    Defender Missile Launcher receives 3384648.0 net damage
    88.8 unit(s) are destroyed
    Defender Reinforced Tank receives 609236.0 net damage
    1450.6 unit(s) are destroyed
    Defender Thief receives 1334228.0 net damage
    10209.5 unit(s) are destroyed
    Defender Transport Train receives 206558.0 net damage
    491.8 unit(s) are destroyed
    Defender Thermo Tank receives 5320.0 net damage
    6.3 unit(s) are destroyed
    Defender Spy Plane receives 52566.0 net damage
    500.6 unit(s) are destroyed
    Defender Pharaoh receives 1455.0 net damage
    4.6 unit(s) are destroyed
    Defender Assault Tank receives 47069.0 net damage
    149.4 unit(s) are destroyed
    Attacker Transport Train receives 989009.0 net damage
    2472.5 unit(s) are destroyed
    Attacker Thief receives 2758576.0 net damage
    9490.2 unit(s) are destroyed
    Attacker Spy receives 16326.0 net damage
    88.6 unit(s) are destroyed
    Attacker Grenadier receives 37973.0 net damage
    97.5 unit(s) are destroyed
    Attacker Canon receives 1679.0 net damage
    10.5 unit(s) are destroyed
    Attacker Machine Gunner receives 195.0 net damage
    2.0 unit(s) are destroyed
    Attacker Rifleman receives 106.0 net damage
    1.2 unit(s) are destroyed
    Attacker Bazooka receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Helicopter receives 2.0 net damage
    0.0 unit(s) are destroyed
    Attacker Sniper receives 8.0 net damage
    0.2 unit(s) are destroyed
    Attacker Reinforced Tank receives 5.0 net damage
    0.0 unit(s) are destroyed
    Attacker Assault Tank receives 3.0 net damage
    0.0 unit(s) are destroyed
    Attacker Bomber receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Police receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Thermo Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Pharaoh receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Missile Launcher receives 1.2 net damage
    0.0 unit(s) are destroyed

    Invasion # 4

    Attackers:
    4361.0 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
    4424.0 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
    5770.0 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
    1000.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back
    3901.0 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
    10000.0 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
    39754.0 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
    999.8 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
    999.9 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
    100.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
    98.5 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
    316.6 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
    85.8 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
    0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
    0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
    0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
    0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
    0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
    0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
    0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
    0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
    0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
    36274.7 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
    0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
    Defenders:
    13014.5 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
    286.6 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    45.1 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
    947.6 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
    161208.6 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
    0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
    25662.8 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
    0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
    0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
    0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
    0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
    0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
    0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
    0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
    0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
    0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
    0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
    0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
    0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
    0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
    Attacker base damage is: 12995353.23
    Defender base damage is: 6975898.92
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 6575994.8 net damage after 6419358.2 blocker defense
    The defender inflicts 3162344.3 net damage after 3813553.7 attacker defense
    Defender Reinforced Tank receives 3419517.0 net damage
    8141.7 unit(s) are destroyed
    Defender Transport Train receives 1231026.0 net damage
    2931.0 unit(s) are destroyed
    Defender Thermo Tank receives 847198.0 net damage
    947.6 unit(s) are destroyed
    Defender Spy Plane receives 1056688.0 net damage
    45.1 unit(s) are destroyed
    Defender Pharaoh receives 1940.0 net damage
    6.2 unit(s) are destroyed
    Defender Assault Tank receives 19625.8 net damage
    62.3 unit(s) are destroyed
    Attacker Transport Train receives 474351.0 net damage
    1185.9 unit(s) are destroyed
    Attacker Canon receives 2284794.0 net damage
    85.8 unit(s) are destroyed
    Attacker Machine Gunner receives 350783.0 net damage
    316.6 unit(s) are destroyed
    Attacker Rifleman receives 48223.0 net damage
    98.5 unit(s) are destroyed
    Attacker Bazooka receives 4151.0 net damage
    34.6 unit(s) are destroyed
    Attacker Helicopter receives 35.0 net damage
    0.4 unit(s) are destroyed
    Attacker Sniper receives 6.0 net damage
    0.1 unit(s) are destroyed
    Attacker Reinforced Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Assault Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Bomber receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Police receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Thermo Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Pharaoh evades the counterattack
    Attacker Pharaoh receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Missile Launcher receives 0.3 net damage
    0.0 unit(s) are destroyed

    Invasion # 5

    Attackers:
    4361.0 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
    4424.0 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
    5770.0 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
    1000.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back
    3901.0 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
    10000.0 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
    39754.0 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
    999.7 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
    999.5 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
    65.4 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
    0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
    0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
    0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
    0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
    0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
    0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
    0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
    0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
    0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
    0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
    0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
    0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
    35088.8 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
    0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
    Defenders:
    12952.2 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
    280.4 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
    0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
    158277.5 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
    0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
    17521.1 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
    0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
    0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
    0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
    0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
    0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
    0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
    0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
    0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
    0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
    0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
    0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
    0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
    0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
    Attacker base damage is: 12950129.27
    Defender base damage is: 5568912.80
    The attacker inflicts 98% of base damage
    The defender inflicts 113% of base damage
    The attacker inflicts 6863162.6 net damage after 5827963.4 blocker defense
    The defender inflicts 2552038.0 net damage after 3781285.0 attacker defense
    Defender Reinforced Tank receives 2951159.0 net damage
    7026.6 unit(s) are destroyed
    Defender Transport Train receives 1447441.0 net damage
    3446.3 unit(s) are destroyed
    Defender Pharaoh receives 714723.0 net damage
    280.4 unit(s) are destroyed
    Defender Assault Tank receives 1749839.6 net damage
    5555.0 unit(s) are destroyed
    Attacker Transport Train receives 357285.0 net damage
    893.2 unit(s) are destroyed
    Attacker Bazooka receives 43895.0 net damage
    65.4 unit(s) are destroyed
    Attacker Helicopter receives 1806720.0 net damage
    999.5 unit(s) are destroyed
    Attacker Sniper evades the counterattack
    Attacker Sniper receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Reinforced Tank receives 54718.0 net damage
    136.8 unit(s) are destroyed
    Attacker Assault Tank receives 24258.0 net damage
    80.9 unit(s) are destroyed
    Attacker Bomber receives 5170.0 net damage
    129.3 unit(s) are destroyed
    Attacker Police receives 43229.0 net damage
    432.3 unit(s) are destroyed
    Attacker Thermo Tank receives 24758.0 net damage
    30.9 unit(s) are destroyed
    Attacker Pharaoh evades the counterattack
    Attacker Pharaoh receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Missile Launcher receives 18460.0 net damage
    36.9 unit(s) are destroyed

    Invasion # 6

    Attackers:
    4324.1 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
    4424.0 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
    5739.1 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
    567.7 Police(s)(100HP/2A/2D per unit) - Tactics: Back
    3771.7 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
    9919.1 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
    39617.2 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
    999.7 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
    0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
    0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
    0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
    0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
    0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
    0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
    0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
    0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
    0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
    0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
    0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
    0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
    0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
    0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
    34195.6 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
    0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
    Defenders:
    7397.1 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
    0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
    0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
    154831.3 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
    0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
    10494.5 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
    0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
    0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
    0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
    0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
    0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
    0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
    0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
    0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
    0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
    0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
    0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
    0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
    0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
    Attacker base damage is: 12835829.68
    Defender base damage is: 3732800.65
    The attacker inflicts 78% of base damage
    The defender inflicts 85% of base damage
    The attacker inflicts 4922637.2 net damage after 5089309.8 blocker defense
    The defender inflicts 799775.0 net damage after 3728894.4 attacker defense
    Defender Reinforced Tank receives 3199714.0 net damage
    7618.4 unit(s) are destroyed
    Defender Transport Train receives 895920.0 net damage
    2133.1 unit(s) are destroyed
    Defender Assault Tank receives 827003.2 net damage
    2625.4 unit(s) are destroyed
    Attacker Transport Train receives 791777.0 net damage
    1979.4 unit(s) are destroyed
    Attacker Sniper evades the counterattack
    Attacker Sniper receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Reinforced Tank receives 2038.0 net damage
    5.1 unit(s) are destroyed
    Attacker Assault Tank receives 4176.0 net damage
    13.9 unit(s) are destroyed
    Attacker Bomber receives 32.0 net damage
    0.8 unit(s) are destroyed
    Attacker Police receives 286.0 net damage
    2.9 unit(s) are destroyed
    Attacker Thermo Tank receives 182.0 net damage
    0.2 unit(s) are destroyed
    Attacker Pharaoh receives 191.0 net damage
    0.6 unit(s) are destroyed
    Attacker Missile Launcher receives 934.0 net damage
    1.9 unit(s) are destroyed

    Invasion # 7

    Attackers:
    4322.2 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
    4423.4 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
    5738.8 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
    564.9 Police(s)(100HP/2A/2D per unit) - Tactics: Back
    3770.9 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
    9905.2 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
    39612.1 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
    999.7 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
    0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
    0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
    0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
    0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
    0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
    0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
    0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
    0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
    0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
    0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
    0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
    0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
    0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
    0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
    32216.2 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
    0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
    Defenders:
    4771.7 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
    0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
    0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
    152698.1 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
    0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
    2876.1 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
    0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
    0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
    0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
    0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
    0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
    0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
    0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
    0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
    0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
    0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
    0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
    0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
    0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
    Attacker base damage is: 12827660.61
    Defender base damage is: 2336014.02
    The attacker inflicts 75% of base damage
    The defender inflicts 91% of base damage
    The attacker inflicts 5133544.1 net damage after 4487200.9 blocker defense
    The defender inflicts 533718.0 net damage after 3684482.5 attacker defense
    Defender Reinforced Tank receives 4055499.0 net damage
    2876.1 unit(s) are destroyed
    Defender Transport Train receives 517461.0 net damage
    1232.0 unit(s) are destroyed
    Defender Assault Tank receives 560584.1 net damage
    1779.6 unit(s) are destroyed
    Attacker Transport Train receives 442985.0 net damage
    1107.5 unit(s) are destroyed
    Attacker Sniper receives 39015.0 net damage
    780.3 unit(s) are destroyed
    Attacker Reinforced Tank receives 15515.0 net damage
    38.8 unit(s) are destroyed
    Attacker Assault Tank receives 14119.0 net damage
    47.1 unit(s) are destroyed
    Attacker Bomber receives 12367.0 net damage
    309.2 unit(s) are destroyed
    Attacker Police receives 5538.0 net damage
    55.4 unit(s) are destroyed
    Attacker Thermo Tank receives 1880.0 net damage
    2.4 unit(s) are destroyed
    Attacker Pharaoh receives 321.0 net damage
    1.1 unit(s) are destroyed
    Attacker Missile Launcher receives 1978.0 net damage
    4.0 unit(s) are destroyed

    Invasion # 8

    Attackers:
    4318.3 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
    4422.3 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
    5736.5 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
    509.5 Police(s)(100HP/2A/2D per unit) - Tactics: Back
    3461.7 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
    9858.1 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
    39573.3 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
    219.4 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
    0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
    0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
    0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
    0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
    0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
    0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
    0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
    0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
    0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
    0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
    0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
    0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
    0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
    0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
    31108.7 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
    0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
    Defenders:
    2992.1 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
    0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
    0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
    151466.1 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
    0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
    0.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
    0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
    0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
    0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
    0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
    0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
    0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
    0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
    0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
    0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
    0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
    0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
    0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
    0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
    Attacker base damage is: 12634742.67
    Defender base damage is: 1681486.15
    The attacker inflicts 88% of base damage
    The defender inflicts 93% of base damage
    The attacker inflicts 6903321.7 net damage after 4215251.3 blocker defense
    The defender inflicts 393694.0 net damage after 3646106.0 attacker defense
    Defender Transport Train receives 1242597.0 net damage
    2958.6 unit(s) are destroyed
    Defender Assault Tank receives 5660724.7 net damage
    2992.1 unit(s) are destroyed
    Attacker Transport Train receives 51180.0 net damage
    128.0 unit(s) are destroyed
    Attacker Sniper receives 51377.0 net damage
    219.4 unit(s) are destroyed
    Attacker Reinforced Tank receives 285314.0 net damage
    713.3 unit(s) are destroyed
    Attacker Assault Tank receives 3144.0 net damage
    10.5 unit(s) are destroyed
    Attacker Bomber receives 535.0 net damage
    13.4 unit(s) are destroyed
    Attacker Police receives 428.0 net damage
    4.3 unit(s) are destroyed
    Attacker Thermo Tank receives 171.0 net damage
    0.2 unit(s) are destroyed
    Attacker Pharaoh evades the counterattack
    Attacker Pharaoh receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Missile Launcher receives 1159.0 net damage
    2.3 unit(s) are destroyed

    Invasion # 9

    Attackers:
    4315.9 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
    4422.3 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
    5736.3 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
    505.2 Police(s)(100HP/2A/2D per unit) - Tactics: Back
    3448.4 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
    9847.7 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
    38860.0 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
    0.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
    0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
    0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
    0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
    0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
    0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
    0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
    0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
    0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
    0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
    0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
    0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
    0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
    0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
    0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
    30980.7 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
    0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
    Defenders:
    0.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
    0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
    0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
    148507.5 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
    0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
    0.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
    0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
    0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
    0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
    0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
    0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
    0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
    0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
    0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
    0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
    0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
    0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
    0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
    0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
    Attacker base damage is: 12521674.70
    Defender base damage is: 1188059.96
    The attacker inflicts 96% of base damage
    The defender inflicts 72% of base damage
    The attacker inflicts 8011104.6 net damage after 4009702.4 blocker defense
    The defender inflicts 215556.0 net damage after 3604211.9 attacker defense
    Defender Transport Train receives 8011104.6 net damage
    19074.1 unit(s) are destroyed
    Attacker Transport Train receives 21555.0 net damage
    53.9 unit(s) are destroyed
    Attacker Reinforced Tank receives 52380.0 net damage
    130.9 unit(s) are destroyed
    Attacker Assault Tank receives 18410.0 net damage
    61.4 unit(s) are destroyed
    Attacker Bomber receives 49284.0 net damage
    1232.1 unit(s) are destroyed
    Attacker Police receives 65795.0 net damage
    505.2 unit(s) are destroyed
    Attacker Thermo Tank receives 1219.0 net damage
    1.5 unit(s) are destroyed
    Attacker Pharaoh receives 5392.0 net damage
    18.0 unit(s) are destroyed
    Attacker Missile Launcher receives 1521.0 net damage
    3.0 unit(s) are destroyed

    Invasion # 10

    Attackers:
    4312.9 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
    4404.3 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
    5734.7 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
    0.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back
    2216.3 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
    9786.3 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
    38729.1 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
    0.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
    0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
    0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
    0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
    0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
    0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
    0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
    0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
    0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
    0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
    0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
    0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
    0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
    0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
    0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
    30926.9 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
    0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
    Defenders:
    0.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
    0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
    0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
    129433.4 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
    0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
    0.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
    0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
    0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
    0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
    0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
    0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
    0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
    0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
    0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
    0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
    0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
    0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
    0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
    0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
    Attacker base damage is: 12058053.17
    Defender base damage is: 1035467.49
    The attacker inflicts 50% of base damage
    The defender inflicts 103% of base damage
    The attacker inflicts 2534323.2 net damage after 3494702.8 blocker defense
    The defender inflicts 267813.0 net damage after 3571209.6 attacker defense
    Defender Transport Train receives 2534323.2 net damage
    6034.1 unit(s) are destroyed
    Attacker Transport Train receives 208894.0 net damage
    522.2 unit(s) are destroyed
    Attacker Reinforced Tank receives 5891.0 net damage
    14.7 unit(s) are destroyed
    Attacker Assault Tank receives 49846.0 net damage
    166.2 unit(s) are destroyed
    Attacker Bomber receives 1909.0 net damage
    47.7 unit(s) are destroyed
    Attacker Thermo Tank receives 254.0 net damage
    0.3 unit(s) are destroyed
    Attacker Pharaoh receives 254.0 net damage
    0.8 unit(s) are destroyed
    Attacker Missile Launcher receives 765.0 net damage
    1.5 unit(s) are destroyed

    Invasion # 11

    Attackers:
    4311.4 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
    4403.5 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
    5734.4 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
    0.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back
    2168.5 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
    9620.1 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
    38714.3 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
    0.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
    0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
    0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
    0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
    0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
    0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
    0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
    0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
    0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
    0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
    0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
    0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
    0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
    0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
    0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
    30404.6 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
    0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
    Defenders:
    0.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
    0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
    0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
    123399.3 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
    0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
    0.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
    0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
    0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
    0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
    0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
    0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
    0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
    0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
    0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
    0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
    0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
    0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
    0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
    0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
    Attacker base damage is: 12012303.73
    Defender base damage is: 987194.67
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 8680521.0 net damage after 3331782.0 blocker defense
    The defender inflicts 246798.0 net damage after 3551924.9 attacker defense
    Defender Transport Train receives 8680521.0 net damage
    20667.9 unit(s) are destroyed
    Attacker Transport Train receives 197438.0 net damage
    493.6 unit(s) are destroyed
    Attacker Reinforced Tank receives 10859.0 net damage
    27.1 unit(s) are destroyed
    Attacker Assault Tank receives 26565.0 net damage
    88.6 unit(s) are destroyed
    Attacker Bomber receives 11339.0 net damage
    283.5 unit(s) are destroyed
    Attacker Thermo Tank receives 250.0 net damage
    0.3 unit(s) are destroyed
    Attacker Pharaoh receives 235.0 net damage
    0.8 unit(s) are destroyed
    Attacker Missile Launcher receives 112.0 net damage
    0.2 unit(s) are destroyed

    Invasion # 12

    Attackers:
    4311.1 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
    4402.7 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
    5734.1 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
    0.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back
    1885.1 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
    9531.6 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
    38687.2 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
    0.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
    0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
    0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
    0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
    0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
    0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
    0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
    0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
    0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
    0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
    0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
    0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
    0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
    0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
    0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
    29911.0 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
    0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
    Defenders:
    0.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
    0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
    0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
    102731.4 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
    0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
    0.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
    0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
    0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
    0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
    0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
    0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
    0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
    0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
    0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
    0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
    0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
    0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
    0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
    0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
    Attacker base damage is: 11894809.52
    Defender base damage is: 821851.41
    The attacker inflicts 89% of base damage
    The defender inflicts 108% of base damage
    The attacker inflicts 7812631.5 net damage after 2773748.5 blocker defense
    The defender inflicts 222152.0 net damage after 3531512.8 attacker defense
    Defender Transport Train receives 7812631.5 net damage
    18601.5 unit(s) are destroyed
    Attacker Transport Train receives 195493.0 net damage
    488.7 unit(s) are destroyed
    Attacker Reinforced Tank receives 14129.0 net damage
    35.3 unit(s) are destroyed
    Attacker Assault Tank receives 6515.0 net damage
    21.7 unit(s) are destroyed
    Attacker Bomber receives 3789.0 net damage
    94.7 unit(s) are destroyed
    Attacker Thermo Tank receives 1869.0 net damage
    2.3 unit(s) are destroyed
    Attacker Pharaoh receives 82.0 net damage
    0.3 unit(s) are destroyed
    Attacker Missile Launcher receives 275.0 net damage
    0.6 unit(s) are destroyed

    Invasion # 13

    Attackers:
    4310.6 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
    4402.4 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
    5731.8 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
    0.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back
    1790.3 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
    9509.9 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
    38651.9 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
    0.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
    0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
    0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
    0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
    0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
    0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
    0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
    0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
    0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
    0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
    0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
    0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
    0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
    0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
    0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
    29422.3 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
    0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
    Defenders:
    0.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
    0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
    0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
    84129.9 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
    0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
    0.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
    0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
    0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
    0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
    0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
    0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
    0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
    0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
    0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
    0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
    0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
    0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
    0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
    0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
    Attacker base damage is: 11851865.99
    Defender base damage is: 673039.38
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 9580357.1 net damage after 2271507.9 blocker defense
    The defender inflicts 168259.0 net damage after 3516392.5 attacker defense
    Defender Transport Train receives 9580357.1 net damage
    22810.4 unit(s) are destroyed
    Attacker Transport Train receives 114416.0 net damage
    286.0 unit(s) are destroyed
    Attacker Reinforced Tank receives 35536.0 net damage
    88.8 unit(s) are destroyed
    Attacker Assault Tank receives 14096.0 net damage
    47.0 unit(s) are destroyed
    Attacker Bomber receives 2526.0 net damage
    63.2 unit(s) are destroyed
    Attacker Thermo Tank receives 50.0 net damage
    0.1 unit(s) are destroyed
    Attacker Pharaoh receives 359.0 net damage
    1.2 unit(s) are destroyed
    Attacker Missile Launcher receives 1276.0 net damage
    2.6 unit(s) are destroyed

    Invasion # 14

    Attackers:
    4308.0 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
    4401.2 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
    5731.7 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
    0.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back
    1727.2 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
    9462.9 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
    38563.0 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
    0.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
    0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
    0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
    0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
    0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
    0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
    0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
    0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
    0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
    0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
    0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
    0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
    0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
    0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
    0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
    29136.3 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
    0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
    Defenders:
    0.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
    0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
    0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
    61319.5 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
    0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
    0.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
    0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
    0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
    0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
    0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
    0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
    0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
    0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
    0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
    0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
    0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
    0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
    0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
    0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
    Attacker base damage is: 11809674.85
    Defender base damage is: 490556.39
    The attacker inflicts 102% of base damage
    The defender inflicts 61% of base damage
    The attacker inflicts 10390240.2 net damage after 1655627.8 blocker defense
    The defender inflicts 75521.0 net damage after 3502577.6 attacker defense
    Defender Transport Train receives 10390240.2 net damage
    24738.7 unit(s) are destroyed
    Attacker Transport Train receives 31718.0 net damage
    79.3 unit(s) are destroyed
    Attacker Reinforced Tank receives 38108.0 net damage
    95.3 unit(s) are destroyed
    Attacker Assault Tank receives 5125.0 net damage
    17.1 unit(s) are destroyed
    Attacker Bomber receives 17.0 net damage
    0.4 unit(s) are destroyed
    Attacker Thermo Tank receives 188.0 net damage
    0.2 unit(s) are destroyed
    Attacker Pharaoh evades the counterattack
    Attacker Pharaoh receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Missile Launcher receives 81.0 net damage
    0.2 unit(s) are destroyed

    Invasion # 15

    Attackers:
    4307.9 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
    4401.2 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
    5731.5 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
    0.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back
    1726.8 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
    9445.8 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
    38467.8 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
    0.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
    0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
    0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
    0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
    0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
    0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
    0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
    0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
    0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
    0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
    0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
    0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
    0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
    0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
    0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
    29057.0 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
    0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
    Defenders:
    0.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
    0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
    0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
    36580.9 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
    0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
    0.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
    0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
    0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
    0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
    0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
    0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
    0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
    0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
    0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
    0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
    0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
    0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
    0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
    0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
    Attacker base damage is: 11795088.09
    Defender base damage is: 292647.06
    The attacker inflicts 117% of base damage
    The defender inflicts 74% of base damage
    The attacker inflicts 12812569.2 net damage after 987683.8 blocker defense
    The defender inflicts 54319.0 net damage after 3495227.2 attacker defense
    Defender Transport Train receives 12812569.2 net damage
    30506.1 unit(s) are destroyed
    Attacker Transport Train receives 17382.0 net damage
    43.5 unit(s) are destroyed
    Attacker Reinforced Tank receives 32135.0 net damage
    80.3 unit(s) are destroyed
    Attacker Assault Tank receives 96.0 net damage
    0.3 unit(s) are destroyed
    Attacker Bomber receives 2447.0 net damage
    61.2 unit(s) are destroyed
    Attacker Thermo Tank receives 67.0 net damage
    0.1 unit(s) are destroyed
    Attacker Pharaoh evades the counterattack
    Attacker Pharaoh receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Missile Launcher receives 1316.0 net damage
    2.6 unit(s) are destroyed

    Invasion # 16

    Attackers:
    4305.2 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
    4401.2 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
    5731.4 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
    0.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back
    1665.6 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
    9445.5 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
    38387.4 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
    0.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
    0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
    0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
    0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
    0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
    0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
    0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
    0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
    0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
    0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
    0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
    0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
    0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
    0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
    0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
    29013.5 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
    0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
    Defenders:
    0.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
    0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
    0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
    0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
    6074.8 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
    0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
    0.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
    0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
    0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
    0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
    0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
    0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
    0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
    0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
    0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
    0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
    0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
    0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
    0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
    0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
    Attacker base damage is: 11762279.96
    Defender base damage is: 48598.12
    The attacker inflicts 96% of base damage
    The defender inflicts 87% of base damage
    The attacker inflicts 11127769.3 net damage after 164018.7 blocker defense
    The defender inflicts 10581.0 net damage after 3488993.5 attacker defense
    Defender Transport Train receives 11127769.3 net damage
    6074.8 unit(s) are destroyed
    Attacker Transport Train receives 3597.0 net damage
    9.0 unit(s) are destroyed
    Attacker Reinforced Tank receives 1746.0 net damage
    4.4 unit(s) are destroyed
    Attacker Assault Tank receives 3614.0 net damage
    12.0 unit(s) are destroyed
    Attacker Bomber receives 227.0 net damage
    5.7 unit(s) are destroyed
    Attacker Thermo Tank receives 810.0 net damage
    1.0 unit(s) are destroyed
    Attacker Pharaoh evades the counterattack
    Attacker Pharaoh receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Missile Launcher receives 271.0 net damage
    0.5 unit(s) are destroyed
    5,801,000,000W 5,801,000,000I 5,801,000,000O 5,801,000,000F worth of resources are captured
    by the attacking fleet. Fleet did not have enough
    capacity to capture max amount.
    ATTACKER WINS!

    2,467,890,985W 14,379,554,975I 7,826,869,000O 9,197,520,875F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
     
  18. ^+^

    ^+^ Youtube Master Race

    Tham gia ngày:
    25/8/06
    Bài viết:
    94
    Trận này hay quá 2 bên ngang tài ngang sức nhưng do bên mình có train đỡ đạn nên cũng giảm thiệt hại được phần nào (jgknew sắp xếp hay lắm) may thằng akkor nó không đưa train lên đỡ đạn dù sao cũng chúc mừng bạn nhưng giờ cần đề phòng có đứa nó trả thù tốt nhất là tạm thời bạn làm giống thằng dẻin_dvlet cho quân chạy qua lại giữa các city res thì có thể tạm thời cất bàng việc mua mtrain giá rẻ cho đi theo quân luôn rùi khi nào bán lại sau::) ::)
     
  19. tranvantu147

    tranvantu147 Mr & Ms Pac-Man

    Tham gia ngày:
    14/11/06
    Bài viết:
    123
    Sau vài lần lăm le, cuối cùng nó cũng attack vô thủ đô, vì chênh lệch lính quá lớn nên đành thất thủ :-s :-s
    War at TranVanTu(877:3:2)/Vietnam
    Attacker: Leader degirmen of the tribe: degirmen

    Invasion # 1

    Attackers:
    10.0 Magnetic Train(s)(95HP/5A/3D per unit) - Tactics: Back
    1752.0 Helicopter(s)(95HP/5A/17D per unit) - Tactics: Back
    1288.0 Thermo Tank(s)(760HP/354A/42D per unit) - Tactics: Back
    1116.0 Pharaoh(s)(285HP/154A/37D per unit) - Tactics: Back
    1281.0 Missile Launcher(s)(475HP/554A/17D per unit) - Tactics: Back
    569.0 Spy Plane(s)(95HP/8A/12D per unit) - Tactics: Back
    1603.0 Bomber(s)(38HP/354A/17D per unit) - Tactics: Middle
    8287.0 Reinforced Tank(s)(380HP/124A/52D per unit) - Tactics: Middle
    38221.0 Transport Train(s)(380HP/5A/22D per unit) - Tactics: Middle
    3746.0 Assault Tank(s)(285HP/154A/37D per unit) - Tactics: Middle
    152.0 Machine Gunner(s)(95HP/89A/12D per unit) - Tactics: Front
    232.0 Rifleman(s)(86HP/59A/11D per unit) - Tactics: Front
    849.0 Bazooka(s)(114HP/69A/10D per unit) - Tactics: Front
    1291.0 Sniper(s)(48HP/89A/6D per unit) - Tactics: Front
    944.0 Canon(s)(152HP/94A/11D per unit) - Tactics: Front
    1037.0 Grenadier(s)(114HP/64A/12D per unit) - Tactics: Front
    464.0 Spy(s)(19HP/6A/7D per unit) - Tactics: Front
    170.0 Eagle Scout(s)(2HP/5A/3D per unit) - Tactics: Front
    Defenders:
    200.0 Police(s)(88HP/0A/1D per unit) - Tactics: Stand Ground
    240.0 Spy Plane(s)(88HP/0A/11D per unit) - Tactics: Stand Ground
    241.0 Thief(s)(44HP/0A/1D per unit) - Tactics: Stand Ground
    1959.0 Bomber(s)(35HP/345A/15D per unit) - Tactics: Back
    1.0 Pharaoh(s)(263HP/145A/35D per unit) - Tactics: Back
    355.0 Canon(s)(140HP/85A/9D per unit) - Tactics: Middle
    118.0 Bazooka(s)(105HP/60A/8D per unit) - Tactics: Middle
    1006.0 Assault Tank(s)(263HP/145A/35D per unit) - Tactics: Middle
    4137.0 Reinforced Tank(s)(350HP/115A/50D per unit) - Tactics: Middle
    20.0 Camel(s)(13HP/0A/1D per unit) - Tactics: Front
    386.0 Grenadier(s)(105HP/55A/10D per unit) - Tactics: Front
    85.0 Horseman(s)(13HP/17A/2D per unit) - Tactics: Front
    11.0 Knight(s)(32HP/25A/8D per unit) - Tactics: Front
    102.0 Paladin(s)(70HP/51A/16D per unit) - Tactics: Front
    71.0 Warrior(s)(9HP/1A/2D per unit) - Tactics: Front
    11.0 Musketeer(s)(35HP/30A/4D per unit) - Tactics: Front
    12.0 Eagle Scout(s)(2HP/0A/1D per unit) - Tactics: Front
    60.0 Helicopter(s)(88HP/0A/15D per unit) - Tactics: Front
    61.0 Carriage(s)(35HP/0A/3D per unit) - Tactics: Front
    5548.0 Transport Train(s)(350HP/0A/20D per unit) - Tactics: Front
    1.0 City Defense Structure(s)(1030HP/730A/730D per unit) - Tactics: Front
    Attacker base damage is: 4073325.00
    Defender base damage is: 1364163.00
    The attacker inflicts 114% of base damage
    The defender inflicts 51% of base damage
    The attacker inflicts 4246149.0 net damage after 397441.0 blocker defense
    The defender inflicts 175667.0 net damage after 1638644.0 attacker defense
    Defender City Defense Structure receives 3481842.0 net damage
    1.0 unit(s) are destroyed
    Defender Transport Train receives 30572.0 net damage
    87.3 unit(s) are destroyed
    Defender Carriage receives 7337.0 net damage
    61.0 unit(s) are destroyed
    Defender Helicopter receives 414046.0 net damage
    60.0 unit(s) are destroyed
    Defender Eagle Scout receives 18741.0 net damage
    12.0 unit(s) are destroyed
    Defender Musketeer receives 284802.0 net damage
    11.0 unit(s) are destroyed
    Defender Warrior receives 6694.0 net damage
    71.0 unit(s) are destroyed
    Defender Paladin receives 1078.0 net damage
    15.4 unit(s) are destroyed
    Defender Knight receives 954.0 net damage
    11.0 unit(s) are destroyed
    Defender Horseman receives 72.0 net damage
    5.5 unit(s) are destroyed
    Defender Grenadier receives 1.0 net damage
    0.0 unit(s) are destroyed
    Defender Camel receives 7.0 net damage
    0.5 unit(s) are destroyed
    Defender Reinforced Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Assault Tank receives 1.0 net damage
    0.0 unit(s) are destroyed
    Defender Bazooka receives 1.0 net damage
    0.0 unit(s) are destroyed
    Defender Canon receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Pharaoh receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Bomber receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Thief receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Spy Plane receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Police receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Eagle Scout receives 156343.0 net damage
    170.0 unit(s) are destroyed
    Attacker Spy receives 18551.0 net damage
    464.0 unit(s) are destroyed
    Attacker Grenadier receives 185.0 net damage
    1.6 unit(s) are destroyed
    Attacker Canon receives 229.0 net damage
    1.5 unit(s) are destroyed
    Attacker Sniper receives 276.0 net damage
    5.8 unit(s) are destroyed
    Attacker Bazooka receives 57.0 net damage
    0.5 unit(s) are destroyed
    Attacker Rifleman receives 4.0 net damage
    0.0 unit(s) are destroyed
    Attacker Machine Gunner receives 12.0 net damage
    0.1 unit(s) are destroyed
    Attacker Assault Tank receives 3.0 net damage
    0.0 unit(s) are destroyed
    Attacker Transport Train receives 3.0 net damage
    0.0 unit(s) are destroyed
    Attacker Reinforced Tank receives 4.0 net damage
    0.0 unit(s) are destroyed

    Invasion # 2

    Attackers:
    10.0 Magnetic Train(s)(95HP/5A/3D per unit) - Tactics: Back
    1752.0 Helicopter(s)(95HP/5A/17D per unit) - Tactics: Back
    1288.0 Thermo Tank(s)(760HP/354A/42D per unit) - Tactics: Back
    1116.0 Pharaoh(s)(285HP/154A/37D per unit) - Tactics: Back
    1281.0 Missile Launcher(s)(475HP/554A/17D per unit) - Tactics: Back
    569.0 Spy Plane(s)(95HP/8A/12D per unit) - Tactics: Back
    1603.0 Bomber(s)(38HP/354A/17D per unit) - Tactics: Middle
    8287.0 Reinforced Tank(s)(380HP/124A/52D per unit) - Tactics: Middle
    38221.0 Transport Train(s)(380HP/5A/22D per unit) - Tactics: Middle
    3746.0 Assault Tank(s)(285HP/154A/37D per unit) - Tactics: Middle
    151.9 Machine Gunner(s)(95HP/89A/12D per unit) - Tactics: Front
    232.0 Rifleman(s)(86HP/59A/11D per unit) - Tactics: Front
    848.5 Bazooka(s)(114HP/69A/10D per unit) - Tactics: Front
    1285.3 Sniper(s)(48HP/89A/6D per unit) - Tactics: Front
    942.5 Canon(s)(152HP/94A/11D per unit) - Tactics: Front
    1035.4 Grenadier(s)(114HP/64A/12D per unit) - Tactics: Front
    0.0 Spy(s)(19HP/6A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/5A/3D per unit) - Tactics: Front
    Defenders:
    200.0 Police(s)(88HP/0A/1D per unit) - Tactics: Stand Ground
    240.0 Spy Plane(s)(88HP/0A/11D per unit) - Tactics: Stand Ground
    241.0 Thief(s)(44HP/0A/1D per unit) - Tactics: Stand Ground
    1959.0 Bomber(s)(35HP/345A/15D per unit) - Tactics: Back
    1.0 Pharaoh(s)(263HP/145A/35D per unit) - Tactics: Back
    355.0 Canon(s)(140HP/85A/9D per unit) - Tactics: Middle
    118.0 Bazooka(s)(105HP/60A/8D per unit) - Tactics: Middle
    1006.0 Assault Tank(s)(263HP/145A/35D per unit) - Tactics: Middle
    4137.0 Reinforced Tank(s)(350HP/115A/50D per unit) - Tactics: Middle
    19.5 Camel(s)(13HP/0A/1D per unit) - Tactics: Front
    386.0 Grenadier(s)(105HP/55A/10D per unit) - Tactics: Front
    79.5 Horseman(s)(13HP/17A/2D per unit) - Tactics: Front
    0.0 Knight(s)(32HP/25A/8D per unit) - Tactics: Front
    86.6 Paladin(s)(70HP/51A/16D per unit) - Tactics: Front
    0.0 Warrior(s)(9HP/1A/2D per unit) - Tactics: Front
    0.0 Musketeer(s)(35HP/30A/4D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/0A/1D per unit) - Tactics: Front
    0.0 Helicopter(s)(88HP/0A/15D per unit) - Tactics: Front
    0.0 Carriage(s)(35HP/0A/3D per unit) - Tactics: Front
    5460.7 Transport Train(s)(350HP/0A/20D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(1030HP/730A/730D per unit) - Tactics: Front
    Attacker base damage is: 4068882.32
    Defender base damage is: 1361875.80
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 3675545.3 net damage after 393336.7 blocker defense
    The defender inflicts 340468.0 net damage after 1634807.3 attacker defense
    Defender Transport Train receives 2572881.0 net damage
    5460.7 unit(s) are destroyed
    Defender Paladin receives 341825.0 net damage
    86.6 unit(s) are destroyed
    Defender Horseman receives 182601.0 net damage
    79.5 unit(s) are destroyed
    Defender Grenadier receives 23129.0 net damage
    220.3 unit(s) are destroyed
    Defender Camel receives 27755.0 net damage
    19.5 unit(s) are destroyed
    Defender Reinforced Tank receives 174026.0 net damage
    497.2 unit(s) are destroyed
    Defender Assault Tank receives 293262.0 net damage
    1006.0 unit(s) are destroyed
    Defender Bazooka receives 48653.0 net damage
    118.0 unit(s) are destroyed
    Defender Canon receives 6619.0 net damage
    47.3 unit(s) are destroyed
    Defender Pharaoh receives 2397.0 net damage
    1.0 unit(s) are destroyed
    Defender Bomber receives 2277.0 net damage
    65.1 unit(s) are destroyed
    Defender Thief receives 69.0 net damage
    1.6 unit(s) are destroyed
    Defender Spy Plane receives 42.0 net damage
    0.5 unit(s) are destroyed
    Defender Police receives 9.3 net damage
    0.1 unit(s) are destroyed
    Attacker Grenadier receives 221304.0 net damage
    1035.4 unit(s) are destroyed
    Attacker Canon receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Sniper receives 59582.0 net damage
    1241.3 unit(s) are destroyed
    Attacker Bazooka receives 10724.0 net damage
    94.1 unit(s) are destroyed
    Attacker Rifleman receives 16123.0 net damage
    187.5 unit(s) are destroyed
    Attacker Machine Gunner receives 9820.0 net damage
    103.4 unit(s) are destroyed
    Attacker Assault Tank receives 18332.0 net damage
    64.3 unit(s) are destroyed
    Attacker Transport Train receives 2933.0 net damage
    7.7 unit(s) are destroyed
    Attacker Reinforced Tank receives 528.0 net damage
    1.4 unit(s) are destroyed
    Attacker Bomber receives 179.0 net damage
    4.7 unit(s) are destroyed
    Attacker Spy Plane receives 735.0 net damage
    7.7 unit(s) are destroyed
    Attacker Missile Launcher receives 143.0 net damage
    0.3 unit(s) are destroyed
    Attacker Pharaoh receives 54.0 net damage
    0.2 unit(s) are destroyed
    Attacker Thermo Tank receives 7.0 net damage
    0.0 unit(s) are destroyed
    Attacker Helicopter receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Magnetic Train receives 4.0 net damage
    0.0 unit(s) are destroyed

    Invasion # 3

    Attackers:
    10.0 Magnetic Train(s)(95HP/5A/3D per unit) - Tactics: Back
    1752.0 Helicopter(s)(95HP/5A/17D per unit) - Tactics: Back
    1288.0 Thermo Tank(s)(760HP/354A/42D per unit) - Tactics: Back
    1115.8 Pharaoh(s)(285HP/154A/37D per unit) - Tactics: Back
    1280.7 Missile Launcher(s)(475HP/554A/17D per unit) - Tactics: Back
    561.3 Spy Plane(s)(95HP/8A/12D per unit) - Tactics: Back
    1598.3 Bomber(s)(38HP/354A/17D per unit) - Tactics: Middle
    8285.6 Reinforced Tank(s)(380HP/124A/52D per unit) - Tactics: Middle
    38213.3 Transport Train(s)(380HP/5A/22D per unit) - Tactics: Middle
    3681.7 Assault Tank(s)(285HP/154A/37D per unit) - Tactics: Middle
    48.5 Machine Gunner(s)(95HP/89A/12D per unit) - Tactics: Front
    44.5 Rifleman(s)(86HP/59A/11D per unit) - Tactics: Front
    754.4 Bazooka(s)(114HP/69A/10D per unit) - Tactics: Front
    44.0 Sniper(s)(48HP/89A/6D per unit) - Tactics: Front
    942.5 Canon(s)(152HP/94A/11D per unit) - Tactics: Front
    0.0 Grenadier(s)(114HP/64A/12D per unit) - Tactics: Front
    0.0 Spy(s)(19HP/6A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/5A/3D per unit) - Tactics: Front
    Defenders:
    199.9 Police(s)(88HP/0A/1D per unit) - Tactics: Stand Ground
    239.5 Spy Plane(s)(88HP/0A/11D per unit) - Tactics: Stand Ground
    239.4 Thief(s)(44HP/0A/1D per unit) - Tactics: Stand Ground
    1893.9 Bomber(s)(35HP/345A/15D per unit) - Tactics: Back
    0.0 Pharaoh(s)(263HP/145A/35D per unit) - Tactics: Back
    307.7 Canon(s)(140HP/85A/9D per unit) - Tactics: Middle
    0.0 Bazooka(s)(105HP/60A/8D per unit) - Tactics: Middle
    0.0 Assault Tank(s)(263HP/145A/35D per unit) - Tactics: Middle
    3639.8 Reinforced Tank(s)(350HP/115A/50D per unit) - Tactics: Middle
    0.0 Camel(s)(13HP/0A/1D per unit) - Tactics: Front
    165.7 Grenadier(s)(105HP/55A/10D per unit) - Tactics: Front
    0.0 Horseman(s)(13HP/17A/2D per unit) - Tactics: Front
    0.0 Knight(s)(32HP/25A/8D per unit) - Tactics: Front
    0.0 Paladin(s)(70HP/51A/16D per unit) - Tactics: Front
    0.0 Warrior(s)(9HP/1A/2D per unit) - Tactics: Front
    0.0 Musketeer(s)(35HP/30A/4D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/0A/1D per unit) - Tactics: Front
    0.0 Helicopter(s)(88HP/0A/15D per unit) - Tactics: Front
    0.0 Carriage(s)(35HP/0A/3D per unit) - Tactics: Front
    0.0 Transport Train(s)(350HP/0A/20D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(1030HP/730A/730D per unit) - Tactics: Front
    Attacker base damage is: 3853346.01
    Defender base damage is: 1107255.92
    The attacker inflicts 102% of base damage
    The defender inflicts 66% of base damage
    The attacker inflicts 3712513.0 net damage after 217899.0 blocker defense
    The defender inflicts 184442.0 net damage after 1607884.1 attacker defense
    Defender Grenadier receives 1744881.0 net damage
    165.7 unit(s) are destroyed
    Defender Reinforced Tank receives 1357666.0 net damage
    3639.8 unit(s) are destroyed
    Defender Canon receives 268385.0 net damage
    307.7 unit(s) are destroyed
    Defender Bomber receives 304007.0 net damage
    1893.9 unit(s) are destroyed
    Defender Thief receives 29307.0 net damage
    239.4 unit(s) are destroyed
    Defender Spy Plane receives 5373.0 net damage
    61.1 unit(s) are destroyed
    Defender Police receives 2894.0 net damage
    32.9 unit(s) are destroyed
    Attacker Canon receives 53488.0 net damage
    351.9 unit(s) are destroyed
    Attacker Sniper receives 78572.0 net damage
    44.0 unit(s) are destroyed
    Attacker Bazooka receives 9952.0 net damage
    87.3 unit(s) are destroyed
    Attacker Rifleman receives 42005.0 net damage
    44.5 unit(s) are destroyed
    Attacker Machine Gunner receives 148.0 net damage
    1.6 unit(s) are destroyed
    Attacker Assault Tank receives 127.0 net damage
    0.4 unit(s) are destroyed
    Attacker Transport Train receives 145.0 net damage
    0.4 unit(s) are destroyed
    Attacker Reinforced Tank receives 3.0 net damage
    0.0 unit(s) are destroyed
    Attacker Bomber receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Spy Plane receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Missile Launcher receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Pharaoh receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Thermo Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Helicopter evades the counterattack
    Attacker Helicopter receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Magnetic Train receives 1.0 net damage
    0.0 unit(s) are destroyed

    Invasion # 4

    Attackers:
    9.9 Magnetic Train(s)(95HP/5A/3D per unit) - Tactics: Back
    1752.0 Helicopter(s)(95HP/5A/17D per unit) - Tactics: Back
    1288.0 Thermo Tank(s)(760HP/354A/42D per unit) - Tactics: Back
    1115.8 Pharaoh(s)(285HP/154A/37D per unit) - Tactics: Back
    1280.7 Missile Launcher(s)(475HP/554A/17D per unit) - Tactics: Back
    561.3 Spy Plane(s)(95HP/8A/12D per unit) - Tactics: Back
    1598.3 Bomber(s)(38HP/354A/17D per unit) - Tactics: Middle
    8285.6 Reinforced Tank(s)(380HP/124A/52D per unit) - Tactics: Middle
    38212.9 Transport Train(s)(380HP/5A/22D per unit) - Tactics: Middle
    3681.2 Assault Tank(s)(285HP/154A/37D per unit) - Tactics: Middle
    46.9 Machine Gunner(s)(95HP/89A/12D per unit) - Tactics: Front
    0.0 Rifleman(s)(86HP/59A/11D per unit) - Tactics: Front
    667.1 Bazooka(s)(114HP/69A/10D per unit) - Tactics: Front
    0.0 Sniper(s)(48HP/89A/6D per unit) - Tactics: Front
    590.6 Canon(s)(152HP/94A/11D per unit) - Tactics: Front
    0.0 Grenadier(s)(114HP/64A/12D per unit) - Tactics: Front
    0.0 Spy(s)(19HP/6A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/5A/3D per unit) - Tactics: Front
    Defenders:
    167.0 Police(s)(88HP/0A/1D per unit) - Tactics: Stand Ground
    178.5 Spy Plane(s)(88HP/0A/11D per unit) - Tactics: Stand Ground
    0.0 Thief(s)(44HP/0A/1D per unit) - Tactics: Stand Ground
    0.0 Bomber(s)(35HP/345A/15D per unit) - Tactics: Back
    0.0 Pharaoh(s)(263HP/145A/35D per unit) - Tactics: Back
    0.0 Canon(s)(140HP/85A/9D per unit) - Tactics: Middle
    0.0 Bazooka(s)(105HP/60A/8D per unit) - Tactics: Middle
    0.0 Assault Tank(s)(263HP/145A/35D per unit) - Tactics: Middle
    0.0 Reinforced Tank(s)(350HP/115A/50D per unit) - Tactics: Middle
    0.0 Camel(s)(13HP/0A/1D per unit) - Tactics: Front
    0.0 Grenadier(s)(105HP/55A/10D per unit) - Tactics: Front
    0.0 Horseman(s)(13HP/17A/2D per unit) - Tactics: Front
    0.0 Knight(s)(32HP/25A/8D per unit) - Tactics: Front
    0.0 Paladin(s)(70HP/51A/16D per unit) - Tactics: Front
    0.0 Warrior(s)(9HP/1A/2D per unit) - Tactics: Front
    0.0 Musketeer(s)(35HP/30A/4D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/0A/1D per unit) - Tactics: Front
    0.0 Helicopter(s)(88HP/0A/15D per unit) - Tactics: Front
    0.0 Carriage(s)(35HP/0A/3D per unit) - Tactics: Front
    0.0 Transport Train(s)(350HP/0A/20D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(1030HP/730A/730D per unit) - Tactics: Front
    Attacker base damage is: 3807488.37
    Defender base damage is: 0.00
    The attacker inflicts 85% of base damage
    The defender inflicts 53% of base damage
    The attacker inflicts 3234234.9 net damage after 2130.1 blocker defense
    The defender inflicts 0.0 net damage after 1602342.8 attacker defense
    Defender Spy Plane evades the attack
    Defender Spy Plane receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Police receives 1455405.9 net damage
    167.0 unit(s) are destroyed

    Invasion # 5

    Attackers:
    9.9 Magnetic Train(s)(95HP/5A/3D per unit) - Tactics: Back
    1752.0 Helicopter(s)(95HP/5A/17D per unit) - Tactics: Back
    1288.0 Thermo Tank(s)(760HP/354A/42D per unit) - Tactics: Back
    1115.8 Pharaoh(s)(285HP/154A/37D per unit) - Tactics: Back
    1280.7 Missile Launcher(s)(475HP/554A/17D per unit) - Tactics: Back
    561.3 Spy Plane(s)(95HP/8A/12D per unit) - Tactics: Back
    1598.3 Bomber(s)(38HP/354A/17D per unit) - Tactics: Middle
    8285.6 Reinforced Tank(s)(380HP/124A/52D per unit) - Tactics: Middle
    38212.9 Transport Train(s)(380HP/5A/22D per unit) - Tactics: Middle
    3681.2 Assault Tank(s)(285HP/154A/37D per unit) - Tactics: Middle
    46.9 Machine Gunner(s)(95HP/89A/12D per unit) - Tactics: Front
    0.0 Rifleman(s)(86HP/59A/11D per unit) - Tactics: Front
    667.1 Bazooka(s)(114HP/69A/10D per unit) - Tactics: Front
    0.0 Sniper(s)(48HP/89A/6D per unit) - Tactics: Front
    590.6 Canon(s)(152HP/94A/11D per unit) - Tactics: Front
    0.0 Grenadier(s)(114HP/64A/12D per unit) - Tactics: Front
    0.0 Spy(s)(19HP/6A/7D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/5A/3D per unit) - Tactics: Front
    Defenders:
    0.0 Police(s)(88HP/0A/1D per unit) - Tactics: Stand Ground
    178.5 Spy Plane(s)(88HP/0A/11D per unit) - Tactics: Stand Ground
    0.0 Thief(s)(44HP/0A/1D per unit) - Tactics: Stand Ground
    0.0 Bomber(s)(35HP/345A/15D per unit) - Tactics: Back
    0.0 Pharaoh(s)(263HP/145A/35D per unit) - Tactics: Back
    0.0 Canon(s)(140HP/85A/9D per unit) - Tactics: Middle
    0.0 Bazooka(s)(105HP/60A/8D per unit) - Tactics: Middle
    0.0 Assault Tank(s)(263HP/145A/35D per unit) - Tactics: Middle
    0.0 Reinforced Tank(s)(350HP/115A/50D per unit) - Tactics: Middle
    0.0 Camel(s)(13HP/0A/1D per unit) - Tactics: Front
    0.0 Grenadier(s)(105HP/55A/10D per unit) - Tactics: Front
    0.0 Horseman(s)(13HP/17A/2D per unit) - Tactics: Front
    0.0 Knight(s)(32HP/25A/8D per unit) - Tactics: Front
    0.0 Paladin(s)(70HP/51A/16D per unit) - Tactics: Front
    0.0 Warrior(s)(9HP/1A/2D per unit) - Tactics: Front
    0.0 Musketeer(s)(35HP/30A/4D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/0A/1D per unit) - Tactics: Front
    0.0 Helicopter(s)(88HP/0A/15D per unit) - Tactics: Front
    0.0 Carriage(s)(35HP/0A/3D per unit) - Tactics: Front
    0.0 Transport Train(s)(350HP/0A/20D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(1030HP/730A/730D per unit) - Tactics: Front
    Attacker base damage is: 3807488.37
    Defender base damage is: 0.00
    The attacker inflicts 73% of base damage
    The defender inflicts 106% of base damage
    The attacker inflicts 2777502.9 net damage after 1963.1 blocker defense
    The defender inflicts 0.0 net damage after 1602342.8 attacker defense
    Defender Spy Plane receives 2777502.9 net damage
    178.5 unit(s) are destroyed
    19,105,828W 22,742,634,190I 11,602,614,650O 12,404,426,596F worth of resources are captured
    by the attacking fleet.
    ATTACKER WINS!

    cũng may là mua MTrain hết res nên nó chả hốt đc nhìu :>
     
  20. jhknew

    jhknew Youtube Master Race

    Tham gia ngày:
    15/12/06
    Bài viết:
    7
    War at GoldenDragons(1345:1:2)/Vietnam
    Attacker: Colonel ÖlÜmMaqKiNeSi of the tribe: trikekabilesi

    Invasion # 1

    Attackers:
    20096.0 Thermo Tank(s)(900HP/360A/49D per unit) - Tactics: Middle
    1344.0 Pharaoh(s)(338HP/160A/44D per unit) - Tactics: Middle
    1981.0 Missile Launcher(s)(563HP/560A/24D per unit) - Tactics: Middle
    55000.0 Assault Tank(s)(338HP/160A/44D per unit) - Tactics: Front
    155500.0 Reinforced Tank(s)(450HP/130A/59D per unit) - Tactics: Front
    275001.0 Transport Train(s)(450HP/11A/29D per unit) - Tactics: Front
    Defenders:
    1.0 City Defense Structure(s)(810HP/580A/580D per unit) - Tactics: Front
    Attacker base damage is: 40598971.00
    Defender base damage is: 580.00
    The attacker inflicts 89% of base damage
    The defender inflicts 72% of base damage
    The attacker inflicts 36132504.0 net damage after 580.0 blocker defense
    The defender inflicts 105.0 net damage after 20660913.0 attacker defense
    Defender City Defense Structure receives 36132504.0 net damage
    1.0 unit(s) are destroyed
    Attacker Transport Train receives 39.0 net damage
    0.1 unit(s) are destroyed
    Attacker Reinforced Tank receives 23.0 net damage
    0.1 unit(s) are destroyed
    Attacker Assault Tank receives 20.0 net damage
    0.1 unit(s) are destroyed
    Attacker Missile Launcher receives 15.0 net damage
    0.0 unit(s) are destroyed
    Attacker Pharaoh receives 7.0 net damage
    0.0 unit(s) are destroyed
    Attacker Thermo Tank receives 1.0 net damage
    0.0 unit(s) are destroyed
    15,500,000,000W 0I 0O 1,847,721,344F worth of resources are captured
    by the attacking fleet.
    ATTACKER WINS!

    0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
     

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