Có ngay đây: Information for city (izmir) at 840:5:3/Turkey for security clearance level 6 is: Resources at target are: 35,329,245,029 Wood 35,155,498,238 Food 33,718,238,558 Iron 39,217,869,423 Oil Buildings at target are: Shepherds Hut level: 8 Wood Workshop level: 7 Farm level: 8 Iron Mine level: 7 Civilian Hut level: 10 Research Hut level: 11 Barracks level: 10 Lookout Tower level: 18 Advanced Defense level: 17 Wood Factory level: 2 Greenhouse level: 8 Iron Valley level: 3 Oil Well level: 12 House level: 10 Apartment level: 10 Skyscraper level: 10 Citadel level: 10 Military Base level: 10 Military Dome level: 9 Offshore Oil Platform level: 10 Bank level: 13 Police Station level: 13 Universal Police level: 13 Covered Habitat level: 5 Military Tower level: 6 Units at target are: Warrior x 1 - Tactics: Front Machine Gunner x 91 - Tactics: Front Rifleman x 191 - Tactics: Front Musketeer x 257 - Tactics: Front Sniper x 989 - Tactics: Front Grenadier x 854 - Tactics: Front Spy x 434 - Tactics: Front Carriage x 2540 - Tactics: Front Eagle Scout x 1 - Tactics: Front Camel x 136 - Tactics: Front Paladin x 1904 - Tactics: Front Swordsman x 1 - Tactics: Front Horseman x 119 - Tactics: Front Knight x 343 - Tactics: Front Reinforced Tank x 5494 - Tactics: Middle Bazooka x 700 - Tactics: Middle Helicopter x 1241 - Tactics: Middle Canon x 695 - Tactics: Middle Assault Tank x 2988 - Tactics: Back Bomber x 1506 - Tactics: Back Transport Train x 32073 - Tactics: Stand Ground Pharaoh x 726 - Tactics: Stand Ground Thermo Tank x 894 - Tactics: Stand Ground Police x 280 - Tactics: Stand Ground Thief x 3103 - Tactics: Stand Ground Spy Plane x 527 - Tactics: Stand Ground Missile Launcher x 1040 - Tactics: Stand Ground Resources at target local bank are: 4,590,519,724 Wood 4,590,519,724 Food 4,590,519,724 Iron 4,590,519,724 Oil Locations of target Leaders Cities: izmir (840:5:3) izmir2 (840:4:3) izmir3 (840:5:2) izmir4 (840:3:3) izmir5 (840:2:3) izmir6 (840:1:3) izmir7 (840:2:2) izmir8 (840:1:2) izmir9 (1050:1:1) Target leader has the following score distribution: Research Score: 2789381 Production Score: 897993 Building Score: 405610 Total Score: 4092985 Nó hốt của em cả trăm tỉ luôn đó::(
nhưng điểm nó hơi ít, mới chỉ gần bàng 1/3 điểm mình, nếu muốn đánh chỉ có cách chờ nó lên thêm điểm hoặc mình bán bớt wan, phá nhà thôi
hic, bị bao vây liên tịc cuối cùng mình đã ko giữ được bình tĩnh và mắc sai lầm nghiêm trọng, hiên nay quan mình chĩ con 38 Mtrain và 16k train 7k theif, chắc ko wa nỗi vì kẻ thù mình wwa' nhìu rùi mình vatican rui`, nếu còn cơ hội sẽ trở lại cùng anh em tụi nó dọn nhà wa cạnh nhà mình mấy đứa lận và mình chắc ko còn cơ hội, chào tất cả mọi người :-(
hix thực ra quân bạn đáng nhẽ thắng nó nhưng tại bạn không nâng research mấy cái hp def attack trong khi nó nâng quá mạnh luôn ,mỗi loại chắc hơn bạn 10 cấp nên mới thua đau như vậy thêm nữa bạn còn không mang theo train đỡ đạn trong khi nó có train đỡ đạn xin chia buồn cùng bạn::( ::( ::( tiếc là không đủ điểm để thịt nó trả thù cho bạn hix T_T.
hic, đừng nản. Cứ để holiday 7 ngày rồi quay lại, mua quân. Mỗi lần online mua 1 ít, cứ thế là lên dần, đứa nào đánh thì cứ để VNG tớ xử lý. Nếu ko đủ điểm thì cứ msg vừa dùng alli mình dọa nó, vừa dụ kí hiệp ước hòa bình với nó. Chia buồn, nhưng đừng nản. Res thì anh em sẽ hỗ trợ được mà, ko phải ngại.::(
ai giúp em mua 10 MTrain này với Magnetic Train 10 Vietnam 48,000,000,000 48,000,000,000 48,000,000,000 48,000,000,000 192,000,000,000 Thank
cảm ơn mọi người đã an ủi, mình vẫn còn nhìu res khoảng 200b W và các loại chừng 300b. 10 ngày sau online lại. Có lẽ mình sẽ bán hết train và để có thể sản xuất quân bán hoặc làm lại từ đầu,
@nguyenbnb : bạn xây quân đi, tận dụng production score < 5%, vừa tiếp tục mua trên market. Mtrain để ít thôi để khi nào hết res thì bán trên market bọn tớ hỗ trợ res cho. Đây là trận mới nhất của mình, vơ vét peSiMist ^^ War at Ýlhan(3:1:1)/Turkey Attacker: Leader VietNamGirl of the tribe: CongSan Invasion # 1 Attackers: 2000.0 Magnetic Train(s)(111HP/3A/1D per unit) - Tactics: Front Defenders: Attacker base damage is: 6000.00 Defender base damage is: 0.00 The attacker inflicts 50% of base damage The defender inflicts 95% of base damage The attacker inflicts 3000.0 net damage after 0.0 blocker defense The defender inflicts 0.0 net damage after 2000.0 attacker defense 14,601,154,538,662W 319,302,708,624I 314,970,730,255O 298,292,410,092F worth of resources are captured by the attacking fleet. ATTACKER WINS! 0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
hôm nay, mmurat0027 sau khi bị HoChiMinh spy nhà, đã ko sợ hãi mang toàn lực tấn công trước. Ai ngờ bị thua thảm hại, hoan hô HoChiMinh, chiến thắng của cậu rất tuyệt sẽ cổ vũ thêm cho anh em phía dưới. Tớ thay mặt HoChiMinh post chiến thắng lên đây. (HoChiMinh đã mất nick ở gamevn rồi ^^) War at NamDinh(698:5:3)/Vietnam Attacker: Leader mmurat0027 of the tribe: karahanl?lar1 Invasion # 1 Attackers: 359.0 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back 13764.0 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back 297.0 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back 651.0 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back 991.0 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back 113.0 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle 497.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle 61.0 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle 276.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle 326.0 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle 1726.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle 9810.0 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle 4278.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle 186.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front 106.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front 269.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front 163.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front 156.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front 80.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front 85.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front 378.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front 130.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front 287.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front 255.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front 654.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front 78.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front 350.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front Defenders: 15.0 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground 3462.0 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground 340.0 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground 1260.0 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground 2154.0 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground 1820.0 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back 8895.0 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back 4349.0 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back 1205.0 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back 4391.0 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back 399.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle 71.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle 92.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle 260.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle 310.0 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle 199.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle 31.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front 65.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front 536.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front 962.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front 209.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front 90.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front 378.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front 166.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front 69.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front Attacker base damage is: 2631119.00 Defender base damage is: 3451938.00 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 1678727.0 net damage after 952392.0 blocker defense The defender inflicts 2397021.0 net damage after 1054917.0 attacker defense Defender Carriage receives 1057598.0 net damage 69.0 unit(s) are destroyed Defender Canon receives 559016.0 net damage 166.0 unit(s) are destroyed Defender Knight receives 54659.0 net damage 378.0 unit(s) are destroyed Defender Swordsman receives 5814.0 net damage 90.0 unit(s) are destroyed Defender Camel receives 311.0 net damage 20.7 unit(s) are destroyed Defender Horseman receives 1222.0 net damage 81.5 unit(s) are destroyed Defender Paladin receives 37.0 net damage 0.5 unit(s) are destroyed Defender Warrior receives 26.0 net damage 2.4 unit(s) are destroyed Defender Spy receives 21.0 net damage 1.0 unit(s) are destroyed Defender Grenadier receives 11.0 net damage 0.1 unit(s) are destroyed Defender Spy Plane receives 9.0 net damage 0.1 unit(s) are destroyed Defender Bazooka receives 1.0 net damage 0.0 unit(s) are destroyed Defender Musketeer receives 0.0 net damage 0.0 unit(s) are destroyed Defender Sniper evades the attack Defender Sniper receives 0.0 net damage 0.0 unit(s) are destroyed Defender Rifleman receives 1.0 net damage 0.0 unit(s) are destroyed Defender Transport Train receives 0.0 net damage 0.0 unit(s) are destroyed Defender Helicopter receives 0.0 net damage 0.0 unit(s) are destroyed Defender Assault Tank receives 0.0 net damage 0.0 unit(s) are destroyed Defender Reinforced Tank receives 0.0 net damage 0.0 unit(s) are destroyed Defender Bomber receives 0.0 net damage 0.0 unit(s) are destroyed Defender Thermo Tank receives 0.0 net damage 0.0 unit(s) are destroyed Defender Police receives 0.0 net damage 0.0 unit(s) are destroyed Defender Missile Launcher receives 0.0 net damage 0.0 unit(s) are destroyed Defender Thief receives 0.0 net damage 0.0 unit(s) are destroyed Defender Pharaoh receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Warrior receives 2133348.0 net damage 350.0 unit(s) are destroyed Attacker Eagle Scout receives 205664.0 net damage 78.0 unit(s) are destroyed Attacker Camel receives 49307.0 net damage 654.0 unit(s) are destroyed Attacker Horseman receives 7744.0 net damage 255.0 unit(s) are destroyed Attacker Knight receives 871.0 net damage 24.9 unit(s) are destroyed Attacker Swordsman receives 10.0 net damage 0.3 unit(s) are destroyed Attacker Paladin receives 70.0 net damage 0.9 unit(s) are destroyed Attacker Spy receives 5.0 net damage 0.3 unit(s) are destroyed Attacker Grenadier receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Machine Gunner receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Rifleman receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Musketeer receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Bazooka receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Police receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Assault Tank receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Reinforced Tank receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Thief receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Thermo Tank receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Canon receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Pharaoh receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Sniper receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Missile Launcher receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Bomber receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Spy Plane receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Carriage receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Transport Train receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Helicopter receives 1.0 net damage 0.0 unit(s) are destroyed Invasion # 2 Attackers: 359.0 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back 13764.0 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back 297.0 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back 651.0 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back 991.0 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back 113.0 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle 497.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle 61.0 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle 276.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle 326.0 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle 1726.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle 9810.0 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle 4278.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle 186.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front 106.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front 269.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front 163.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front 156.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front 80.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front 84.7 Spy(s)(19HP/5A/7D per unit) - Tactics: Front 377.1 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front 129.7 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front 262.1 Knight(s)(35HP/33A/10D per unit) - Tactics: Front 0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front 0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front 0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front Defenders: 15.0 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground 3462.0 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground 340.0 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground 1260.0 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground 2154.0 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground 1820.0 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back 8895.0 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back 4349.0 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back 1205.0 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back 4391.0 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back 399.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle 71.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle 92.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle 260.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle 309.9 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle 198.9 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle 30.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front 62.6 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front 535.5 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front 880.5 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front 188.3 Camel(s)(15HP/1A/4D per unit) - Tactics: Front 0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front 0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front 0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front 0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front Attacker base damage is: 2617778.74 Defender base damage is: 3421477.23 The attacker inflicts 81% of base damage The defender inflicts 89% of base damage The attacker inflicts 1176263.3 net damage after 944136.7 blocker defense The defender inflicts 1998077.7 net damage after 1050029.3 attacker defense Defender Camel receives 164676.0 net damage 188.3 unit(s) are destroyed Defender Horseman receives 455214.0 net damage 880.5 unit(s) are destroyed Defender Paladin receives 83455.0 net damage 535.5 unit(s) are destroyed Defender Warrior receives 458730.0 net damage 62.6 unit(s) are destroyed Defender Spy receives 1560.0 net damage 30.0 unit(s) are destroyed Defender Grenadier receives 7198.0 net damage 58.5 unit(s) are destroyed Defender Spy Plane evades the attack Defender Spy Plane receives 0.0 net damage 0.0 unit(s) are destroyed Defender Bazooka receives 444.0 net damage 3.6 unit(s) are destroyed Defender Musketeer receives 148.0 net damage 3.6 unit(s) are destroyed Defender Sniper evades the attack Defender Sniper receives 0.0 net damage 0.0 unit(s) are destroyed Defender Rifleman receives 1311.0 net damage 14.1 unit(s) are destroyed Defender Transport Train receives 478.0 net damage 1.2 unit(s) are destroyed Defender Helicopter receives 317.0 net damage 3.1 unit(s) are destroyed Defender Assault Tank receives 4.0 net damage 0.0 unit(s) are destroyed Defender Reinforced Tank receives 32.0 net damage 0.1 unit(s) are destroyed Defender Bomber receives 6.0 net damage 0.1 unit(s) are destroyed Defender Thermo Tank receives 0.0 net damage 0.0 unit(s) are destroyed Defender Police receives 1.0 net damage 0.0 unit(s) are destroyed Defender Missile Launcher receives 0.0 net damage 0.0 unit(s) are destroyed Defender Thief receives 1.0 net damage 0.0 unit(s) are destroyed Defender Pharaoh receives 0.3 net damage 0.0 unit(s) are destroyed Attacker Knight receives 919115.0 net damage 262.1 unit(s) are destroyed Attacker Swordsman receives 550270.0 net damage 129.7 unit(s) are destroyed Attacker Paladin receives 465249.0 net damage 377.1 unit(s) are destroyed Attacker Spy receives 27280.0 net damage 84.7 unit(s) are destroyed Attacker Grenadier receives 20613.0 net damage 80.0 unit(s) are destroyed Attacker Machine Gunner receives 6842.0 net damage 72.0 unit(s) are destroyed Attacker Rifleman receives 8360.0 net damage 97.2 unit(s) are destroyed Attacker Musketeer receives 237.0 net damage 6.2 unit(s) are destroyed Attacker Bazooka receives 35.0 net damage 0.3 unit(s) are destroyed Attacker Police receives 42.0 net damage 0.4 unit(s) are destroyed Attacker Assault Tank receives 14.0 net damage 0.0 unit(s) are destroyed Attacker Reinforced Tank receives 5.0 net damage 0.0 unit(s) are destroyed Attacker Thief receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Thermo Tank receives 11.0 net damage 0.0 unit(s) are destroyed Attacker Canon receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Pharaoh receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Sniper receives 3.0 net damage 0.1 unit(s) are destroyed Attacker Missile Launcher receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Bomber receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Spy Plane receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Carriage receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Transport Train receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Helicopter receives 0.7 net damage 0.0 unit(s) are destroyed Invasion # 3 Attackers: 359.0 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back 13764.0 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back 297.0 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back 651.0 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back 991.0 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back 113.0 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle 496.9 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle 61.0 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle 276.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle 326.0 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle 1726.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle 9810.0 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle 4278.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle 185.6 Police(s)(95HP/4A/2D per unit) - Tactics: Front 105.7 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front 262.8 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front 65.8 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front 84.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front 0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front 0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front 0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front 0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front 0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front 0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front 0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front 0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front Defenders: 15.0 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground 3462.0 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground 340.0 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground 1260.0 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground 2154.0 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground 1819.9 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back 8894.9 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back 4349.0 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back 1201.9 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back 4389.8 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back 384.9 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle 71.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle 88.4 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle 256.4 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle 309.9 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle 140.4 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle 0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front 0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front 0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front 0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front 0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front 0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front 0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front 0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front 0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front Attacker base damage is: 2565531.26 Defender base damage is: 3366776.21 The attacker inflicts 82% of base damage The defender inflicts 99% of base damage The attacker inflicts 1176567.2 net damage after 927167.8 blocker defense The defender inflicts 2321290.9 net damage after 1035533.1 attacker defense Defender Grenadier receives 729471.0 net damage 140.4 unit(s) are destroyed Defender Spy Plane receives 4470.0 net damage 43.4 unit(s) are destroyed Defender Bazooka receives 13278.0 net damage 108.0 unit(s) are destroyed Defender Musketeer receives 171739.0 net damage 88.4 unit(s) are destroyed Defender Sniper receives 59250.0 net damage 71.0 unit(s) are destroyed Defender Rifleman receives 172572.0 net damage 384.9 unit(s) are destroyed Defender Transport Train receives 23982.0 net damage 58.5 unit(s) are destroyed Defender Helicopter receives 938.0 net damage 9.1 unit(s) are destroyed Defender Assault Tank receives 797.0 net damage 2.6 unit(s) are destroyed Defender Reinforced Tank receives 0.0 net damage 0.0 unit(s) are destroyed Defender Bomber receives 18.0 net damage 0.4 unit(s) are destroyed Defender Thermo Tank receives 26.0 net damage 0.0 unit(s) are destroyed Defender Police receives 13.0 net damage 0.1 unit(s) are destroyed Defender Missile Launcher receives 8.0 net damage 0.0 unit(s) are destroyed Defender Thief receives 0.0 net damage 0.0 unit(s) are destroyed Defender Pharaoh receives 5.2 net damage 0.0 unit(s) are destroyed Attacker Machine Gunner receives 208916.0 net damage 84.0 unit(s) are destroyed Attacker Rifleman receives 211237.0 net damage 65.8 unit(s) are destroyed Attacker Musketeer receives 304182.0 net damage 262.8 unit(s) are destroyed Attacker Bazooka receives 511025.0 net damage 105.7 unit(s) are destroyed Attacker Police receives 803588.0 net damage 185.6 unit(s) are destroyed Attacker Assault Tank receives 16940.0 net damage 59.4 unit(s) are destroyed Attacker Reinforced Tank receives 74312.0 net damage 195.6 unit(s) are destroyed Attacker Thief receives 80258.0 net damage 1672.0 unit(s) are destroyed Attacker Thermo Tank receives 1108.0 net damage 1.5 unit(s) are destroyed Attacker Canon receives 6583.0 net damage 43.3 unit(s) are destroyed Attacker Pharaoh receives 4125.0 net damage 14.5 unit(s) are destroyed Attacker Sniper receives 47528.0 net damage 496.9 unit(s) are destroyed Attacker Missile Launcher receives 9782.0 net damage 20.6 unit(s) are destroyed Attacker Bomber receives 2085.0 net damage 54.9 unit(s) are destroyed Attacker Spy Plane receives 1188.0 net damage 12.5 unit(s) are destroyed Attacker Carriage receives 5380.0 net damage 141.6 unit(s) are destroyed Attacker Transport Train receives 18510.0 net damage 48.7 unit(s) are destroyed Attacker Helicopter receives 14543.9 net damage 153.1 unit(s) are destroyed Invasion # 4 Attackers: 205.9 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back 13715.3 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back 155.4 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back 638.5 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back 936.1 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back 92.4 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle 0.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle 46.5 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle 232.7 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle 324.5 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle 54.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle 9614.4 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle 4218.5 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle 0.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front 0.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front 0.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front 0.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front 0.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front 0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front 0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front 0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front 0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front 0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front 0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front 0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front 0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front Defenders: 15.0 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground 3462.0 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground 340.0 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground 1259.9 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground 2154.0 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground 1819.4 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back 8894.9 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back 4346.4 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back 1192.8 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back 4331.3 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back 0.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle 0.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle 0.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle 148.4 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle 266.5 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle 0.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle 0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front 0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front 0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front 0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front 0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front 0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front 0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front 0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front 0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front Attacker base damage is: 2413870.38 Defender base damage is: 3320232.90 The attacker inflicts 57% of base damage The defender inflicts 101% of base damage The attacker inflicts 459667.7 net damage after 916238.3 blocker defense The defender inflicts 2366553.0 net damage after 1005215.0 attacker defense Defender Spy Plane receives 211447.0 net damage 266.5 unit(s) are destroyed Defender Bazooka receives 218434.0 net damage 148.4 unit(s) are destroyed Defender Transport Train receives 24425.0 net damage 59.6 unit(s) are destroyed Defender Helicopter receives 4021.0 net damage 39.0 unit(s) are destroyed Defender Assault Tank receives 938.0 net damage 3.0 unit(s) are destroyed Defender Reinforced Tank receives 24.0 net damage 0.1 unit(s) are destroyed Defender Bomber receives 18.0 net damage 0.4 unit(s) are destroyed Defender Thermo Tank receives 169.0 net damage 0.2 unit(s) are destroyed Defender Police receives 155.0 net damage 1.5 unit(s) are destroyed Defender Missile Launcher receives 22.0 net damage 0.0 unit(s) are destroyed Defender Thief receives 14.0 net damage 0.3 unit(s) are destroyed Defender Pharaoh receives 0.7 net damage 0.0 unit(s) are destroyed Attacker Assault Tank receives 591638.0 net damage 2075.9 unit(s) are destroyed Attacker Reinforced Tank receives 1615172.0 net damage 4250.5 unit(s) are destroyed Attacker Thief receives 22364.0 net damage 54.0 unit(s) are destroyed Attacker Thermo Tank receives 100286.0 net damage 132.0 unit(s) are destroyed Attacker Canon receives 33383.0 net damage 219.6 unit(s) are destroyed Attacker Pharaoh receives 2337.0 net damage 8.2 unit(s) are destroyed Attacker Missile Launcher receives 1002.0 net damage 2.1 unit(s) are destroyed Attacker Bomber receives 103.0 net damage 2.7 unit(s) are destroyed Attacker Spy Plane receives 67.0 net damage 0.7 unit(s) are destroyed Attacker Carriage receives 174.0 net damage 4.6 unit(s) are destroyed Attacker Transport Train receives 15.0 net damage 0.0 unit(s) are destroyed Attacker Helicopter receives 12.0 net damage 0.1 unit(s) are destroyed Invasion # 5 Attackers: 205.8 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back 13715.3 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back 150.8 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back 637.8 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back 933.4 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back 90.3 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle 0.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle 38.3 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle 13.1 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle 192.6 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle 0.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle 5364.0 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle 2142.6 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle 0.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front 0.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front 0.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front 0.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front 0.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front 0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front 0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front 0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front 0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front 0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front 0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front 0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front 0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front Defenders: 15.0 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground 3461.7 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground 339.9 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground 1258.4 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground 2153.8 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground 1819.0 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back 8894.9 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back 4343.4 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back 1153.8 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back 4271.8 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back 0.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle 0.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle 0.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle 0.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle 0.0 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle 0.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle 0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front 0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front 0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front 0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front 0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front 0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front 0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front 0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front 0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front Attacker base damage is: 1502825.48 Defender base damage is: 3308704.90 The attacker inflicts 118% of base damage The defender inflicts 81% of base damage The attacker inflicts 864409.8 net damage after 908924.2 blocker defense The defender inflicts 2000912.3 net damage after 698896.7 attacker defense Defender Transport Train receives 95085.0 net damage 231.9 unit(s) are destroyed Defender Helicopter evades the attack Defender Helicopter receives 0.0 net damage 0.0 unit(s) are destroyed Defender Assault Tank receives 5231.0 net damage 17.0 unit(s) are destroyed Defender Reinforced Tank receives 372895.0 net damage 909.5 unit(s) are destroyed Defender Bomber evades the attack Defender Bomber receives 0.0 net damage 0.0 unit(s) are destroyed Defender Thermo Tank receives 16270.0 net damage 19.8 unit(s) are destroyed Defender Police receives 27804.0 net damage 269.9 unit(s) are destroyed Defender Missile Launcher receives 46989.0 net damage 91.6 unit(s) are destroyed Defender Thief receives 1766.0 net damage 34.0 unit(s) are destroyed Defender Pharaoh receives 2881.8 net damage 9.4 unit(s) are destroyed Attacker Assault Tank receives 1640748.0 net damage 2142.6 unit(s) are destroyed Attacker Reinforced Tank receives 154870.0 net damage 407.6 unit(s) are destroyed Attacker Thermo Tank receives 129335.0 net damage 170.2 unit(s) are destroyed Attacker Canon receives 75199.0 net damage 13.1 unit(s) are destroyed Attacker Pharaoh receives 60.0 net damage 0.2 unit(s) are destroyed Attacker Missile Launcher receives 644.0 net damage 1.4 unit(s) are destroyed Attacker Bomber receives 4.0 net damage 0.1 unit(s) are destroyed Attacker Spy Plane evades the counterattack Attacker Spy Plane receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Carriage receives 8.0 net damage 0.2 unit(s) are destroyed Attacker Transport Train receives 29.0 net damage 0.1 unit(s) are destroyed Attacker Helicopter evades the counterattack Attacker Helicopter receives 0.0 net damage 0.0 unit(s) are destroyed Invasion # 6 Attackers: 205.8 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back 13715.2 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back 150.6 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back 637.8 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back 933.3 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back 88.9 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle 0.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle 38.1 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle 0.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle 22.4 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle 0.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle 4956.4 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle 0.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle 0.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front 0.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front 0.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front 0.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front 0.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front 0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front 0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front 0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front 0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front 0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front 0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front 0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front 0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front Defenders: 5.6 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground 3427.8 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground 248.3 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground 988.4 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground 2133.9 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground 1819.0 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back 7985.4 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back 4326.4 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back 1153.8 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back 4039.9 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back 0.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle 0.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle 0.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle 0.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle 0.0 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle 0.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle 0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front 0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front 0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front 0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front 0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front 0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front 0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front 0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front 0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front Attacker base damage is: 1062772.84 Defender base damage is: 3137755.47 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 265693.0 net damage after 850547.4 blocker defense The defender inflicts 2546653.3 net damage after 591101.7 attacker defense Defender Transport Train receives 265693.0 net damage 648.0 unit(s) are destroyed Defender Helicopter receives 0.0 net damage 0.0 unit(s) are destroyed Defender Assault Tank receives 0.0 net damage 0.0 unit(s) are destroyed Defender Reinforced Tank receives 0.0 net damage 0.0 unit(s) are destroyed Defender Bomber receives 0.0 net damage 0.0 unit(s) are destroyed Defender Thermo Tank receives 0.0 net damage 0.0 unit(s) are destroyed Defender Police receives 0.0 net damage 0.0 unit(s) are destroyed Defender Missile Launcher receives 0.0 net damage 0.0 unit(s) are destroyed Defender Thief receives 0.0 net damage 0.0 unit(s) are destroyed Defender Pharaoh receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Reinforced Tank receives 1757190.0 net damage 4624.2 unit(s) are destroyed Attacker Thermo Tank receives 521045.0 net damage 22.4 unit(s) are destroyed Attacker Pharaoh receives 83209.0 net damage 38.1 unit(s) are destroyed Attacker Missile Launcher receives 120386.0 net damage 88.9 unit(s) are destroyed Attacker Bomber receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Spy Plane receives 39542.0 net damage 416.2 unit(s) are destroyed Attacker Carriage receives 21994.0 net damage 150.6 unit(s) are destroyed Attacker Transport Train receives 2695.0 net damage 7.1 unit(s) are destroyed Attacker Helicopter receives 592.3 net damage 6.2 unit(s) are destroyed Invasion # 7 Attackers: 199.5 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back 13708.1 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back 0.0 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back 221.6 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back 933.3 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back 0.0 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle 0.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle 0.0 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle 0.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle 0.0 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle 0.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle 332.2 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle 0.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle 0.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front 0.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front 0.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front 0.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front 0.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front 0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front 0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front 0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front 0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front 0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front 0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front 0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front 0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front Defenders: 5.6 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground 3427.8 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground 248.3 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground 988.4 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground 2133.9 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground 1819.0 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back 7985.4 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back 4326.4 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back 1153.8 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back 3391.8 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back 0.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle 0.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle 0.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle 0.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle 0.0 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle 0.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle 0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front 0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front 0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front 0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front 0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front 0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front 0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front 0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front 0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front Attacker base damage is: 427507.27 Defender base damage is: 3137107.44 The attacker inflicts 94% of base damage The defender inflicts 83% of base damage The attacker inflicts 100464.0 net damage after 835642.7 blocker defense The defender inflicts 2270829.7 net damage after 340771.3 attacker defense Defender Transport Train receives 3013.0 net damage 7.3 unit(s) are destroyed Defender Helicopter receives 24362.0 net damage 236.5 unit(s) are destroyed Defender Assault Tank receives 43853.0 net damage 142.4 unit(s) are destroyed Defender Reinforced Tank receives 584.0 net damage 1.4 unit(s) are destroyed Defender Bomber receives 26932.0 net damage 656.9 unit(s) are destroyed Defender Thermo Tank receives 1118.0 net damage 1.4 unit(s) are destroyed Defender Police receives 373.0 net damage 3.6 unit(s) are destroyed Defender Missile Launcher receives 34.0 net damage 0.1 unit(s) are destroyed Defender Thief receives 163.0 net damage 3.1 unit(s) are destroyed Defender Pharaoh receives 32.0 net damage 0.1 unit(s) are destroyed Attacker Reinforced Tank receives 22708.0 net damage 59.8 unit(s) are destroyed Attacker Bomber receives 2203159.0 net damage 933.3 unit(s) are destroyed Attacker Spy Plane receives 35070.0 net damage 221.6 unit(s) are destroyed Attacker Transport Train receives 6034.0 net damage 15.9 unit(s) are destroyed Attacker Helicopter receives 3858.7 net damage 40.6 unit(s) are destroyed Invasion # 8 Attackers: 158.9 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back 13692.2 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back 0.0 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back 0.0 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back 0.0 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back 0.0 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle 0.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle 0.0 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle 0.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle 0.0 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle 0.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle 272.5 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle 0.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle 0.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front 0.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front 0.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front 0.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front 0.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front 0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front 0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front 0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front 0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front 0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front 0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front 0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front 0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front Defenders: 5.5 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground 3424.6 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground 248.3 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground 984.8 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground 2132.6 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground 1162.1 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back 7983.9 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back 4184.0 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back 917.3 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back 3384.5 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back 0.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle 0.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle 0.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle 0.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle 0.0 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle 0.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle 0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front 0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front 0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front 0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front 0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front 0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front 0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front 0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front 0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front Attacker base damage is: 88919.68 Defender base damage is: 2884892.35 The attacker inflicts 93% of base damage The defender inflicts 102% of base damage The attacker inflicts 20673.0 net damage after 813814.2 blocker defense The defender inflicts 2641062.1 net damage after 318098.9 attacker defense Defender Transport Train receives 1860.0 net damage 4.5 unit(s) are destroyed Defender Helicopter receives 14486.0 net damage 140.6 unit(s) are destroyed Defender Assault Tank receives 1990.0 net damage 6.5 unit(s) are destroyed Defender Reinforced Tank receives 2079.0 net damage 5.1 unit(s) are destroyed Defender Bomber receives 18.0 net damage 0.4 unit(s) are destroyed Defender Thermo Tank receives 48.0 net damage 0.1 unit(s) are destroyed Defender Police receives 5.0 net damage 0.0 unit(s) are destroyed Defender Missile Launcher receives 132.0 net damage 0.3 unit(s) are destroyed Defender Thief receives 33.0 net damage 0.6 unit(s) are destroyed Defender Pharaoh receives 22.0 net damage 0.1 unit(s) are destroyed Attacker Reinforced Tank receives 2086439.0 net damage 272.5 unit(s) are destroyed Attacker Transport Train receives 177479.0 net damage 467.1 unit(s) are destroyed Attacker Helicopter receives 377144.1 net damage 158.9 unit(s) are destroyed Invasion # 9 Attackers: 0.0 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back 13225.2 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back 0.0 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back 0.0 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back 0.0 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back 0.0 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle 0.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle 0.0 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle 0.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle 0.0 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle 0.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle 0.0 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle 0.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle 0.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front 0.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front 0.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front 0.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front 0.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front 0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front 0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front 0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front 0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front 0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front 0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front 0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front 0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front Defenders: 5.4 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground 3424.0 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground 248.0 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground 984.7 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground 2132.5 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground 1161.7 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back 7978.9 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back 4177.5 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back 776.6 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back 3379.9 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back 0.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle 0.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle 0.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle 0.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle 0.0 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle 0.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle 0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front 0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front 0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front 0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front 0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front 0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front 0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front 0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front 0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front Attacker base damage is: 52900.61 Defender base damage is: 2882842.47 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 13225.0 net damage after 810643.2 blocker defense The defender inflicts 2591888.6 net damage after 290953.4 attacker defense Defender Transport Train receives 9918.0 net damage 24.2 unit(s) are destroyed Defender Helicopter receives 165.0 net damage 1.6 unit(s) are destroyed Defender Assault Tank receives 1728.0 net damage 5.6 unit(s) are destroyed Defender Reinforced Tank receives 367.0 net damage 0.9 unit(s) are destroyed Defender Bomber receives 889.0 net damage 21.7 unit(s) are destroyed Defender Thermo Tank receives 116.0 net damage 0.1 unit(s) are destroyed Defender Police receives 16.0 net damage 0.2 unit(s) are destroyed Defender Missile Launcher receives 22.0 net damage 0.0 unit(s) are destroyed Defender Thief receives 3.0 net damage 0.1 unit(s) are destroyed Defender Pharaoh receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Transport Train evades the counterattack Attacker Transport Train receives 0.0 net damage 0.0 unit(s) are destroyed Invasion # 10 Attackers: 0.0 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back 13225.2 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back 0.0 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back 0.0 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back 0.0 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back 0.0 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle 0.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle 0.0 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle 0.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle 0.0 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle 0.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle 0.0 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle 0.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle 0.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front 0.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front 0.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front 0.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front 0.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front 0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front 0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front 0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front 0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front 0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front 0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front 0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front 0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front Defenders: 5.4 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground 3423.9 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground 248.0 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground 984.6 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground 2132.4 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground 1140.0 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back 7978.0 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back 4171.9 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back 775.0 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back 3355.7 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back 0.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle 0.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle 0.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle 0.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle 0.0 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle 0.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle 0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front 0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front 0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front 0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front 0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front 0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front 0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front 0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front 0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front Attacker base damage is: 52900.61 Defender base damage is: 2874204.88 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 13225.0 net damage after 809399.0 blocker defense The defender inflicts 2583250.6 net damage after 290953.4 attacker defense Defender Transport Train receives 3835.0 net damage 9.4 unit(s) are destroyed Defender Helicopter receives 6854.0 net damage 66.5 unit(s) are destroyed Defender Assault Tank receives 2054.0 net damage 6.7 unit(s) are destroyed Defender Reinforced Tank receives 250.0 net damage 0.6 unit(s) are destroyed Defender Bomber receives 132.0 net damage 3.2 unit(s) are destroyed Defender Thermo Tank receives 17.0 net damage 0.0 unit(s) are destroyed Defender Police receives 71.0 net damage 0.7 unit(s) are destroyed Defender Missile Launcher receives 3.0 net damage 0.0 unit(s) are destroyed Defender Thief receives 1.0 net damage 0.0 unit(s) are destroyed Defender Pharaoh receives 8.0 net damage 0.0 unit(s) are destroyed Attacker Transport Train receives 2583250.6 net damage 6798.0 unit(s) are destroyed Invasion # 11 Attackers: 0.0 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back 6427.1 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back 0.0 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back 0.0 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back 0.0 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back 0.0 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle 0.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle 0.0 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle 0.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle 0.0 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle 0.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle 0.0 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle 0.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle 0.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front 0.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front 0.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front 0.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front 0.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front 0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front 0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front 0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front 0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front 0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front 0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front 0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front 0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front Defenders: 5.4 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground 3423.9 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground 248.0 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground 983.9 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground 2132.3 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground 1136.8 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back 7977.4 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back 4165.3 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back 708.5 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back 3346.4 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back 0.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle 0.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle 0.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle 0.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle 0.0 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle 0.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle 0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front 0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front 0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front 0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front 0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front 0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front 0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front 0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front 0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front Attacker base damage is: 25708.50 Defender base damage is: 2871913.58 The attacker inflicts 97% of base damage The defender inflicts 53% of base damage The attacker inflicts 6234.0 net damage after 807637.5 blocker defense The defender inflicts 1408602.3 net damage after 141396.7 attacker defense Defender Transport Train receives 3615.0 net damage 8.8 unit(s) are destroyed Defender Helicopter receives 497.0 net damage 4.8 unit(s) are destroyed Defender Assault Tank receives 933.0 net damage 3.0 unit(s) are destroyed Defender Reinforced Tank receives 772.0 net damage 1.9 unit(s) are destroyed Defender Bomber receives 333.0 net damage 8.1 unit(s) are destroyed Defender Thermo Tank receives 73.0 net damage 0.1 unit(s) are destroyed Defender Police receives 2.0 net damage 0.0 unit(s) are destroyed Defender Missile Launcher receives 8.0 net damage 0.0 unit(s) are destroyed Defender Thief receives 0.0 net damage 0.0 unit(s) are destroyed Defender Pharaoh receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Transport Train receives 1408602.3 net damage 3706.8 unit(s) are destroyed Invasion # 12 Attackers: 0.0 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back 2720.3 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back 0.0 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back 0.0 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back 0.0 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back 0.0 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle 0.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle 0.0 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle 0.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle 0.0 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle 0.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle 0.0 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle 0.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle 0.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front 0.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front 0.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front 0.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front 0.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front 0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front 0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front 0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front 0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front 0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front 0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front 0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front 0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front Defenders: 5.4 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground 3423.9 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground 248.0 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground 983.9 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground 2132.2 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground 1128.6 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back 7975.5 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back 4162.2 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back 703.6 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back 3337.6 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back 0.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle 0.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle 0.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle 0.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle 0.0 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle 0.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle 0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front 0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front 0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front 0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front 0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front 0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front 0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front 0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front 0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front Attacker base damage is: 10881.11 Defender base damage is: 2868336.68 The attacker inflicts 102% of base damage The defender inflicts 99% of base damage The attacker inflicts 2774.0 net damage after 806982.4 blocker defense The defender inflicts 2794651.9 net damage after 59846.1 attacker defense Defender Transport Train receives 1830.0 net damage 4.5 unit(s) are destroyed Defender Helicopter receives 28.0 net damage 0.3 unit(s) are destroyed Defender Assault Tank receives 146.0 net damage 0.5 unit(s) are destroyed Defender Reinforced Tank receives 284.0 net damage 0.7 unit(s) are destroyed Defender Bomber receives 286.0 net damage 7.0 unit(s) are destroyed Defender Thermo Tank receives 34.0 net damage 0.0 unit(s) are destroyed Defender Police receives 59.0 net damage 0.6 unit(s) are destroyed Defender Missile Launcher receives 69.0 net damage 0.1 unit(s) are destroyed Defender Thief receives 30.0 net damage 0.6 unit(s) are destroyed Defender Pharaoh receives 8.0 net damage 0.0 unit(s) are destroyed Attacker Transport Train receives 2794651.9 net damage 2720.3 unit(s) are destroyed DEFENDER WINS! Attacking fleet is destroyed. 1,013,847,477W 3,829,292,066I 2,512,615,680O 2,444,621,526F worth of resources are captured and added to NamDinhs stockpile. HoChiMinh hầu như mất rất ít quân, nếu set hay hơn nữa chắc cậu còn thiệt hại ít hơn ^^
He He nếu đưa train lên front chắc chỉ mất train nhiều thui nhưng xếp quân như vậy cũng là ok rùi ,sau trận này càng thấy rõ tác dụng của train trong việc làm bia đỡ đạn::) ::) ::) ::)
huhuhu, không ai giúp em xử thằng degirmen hết sao ::( ::( , ngày nào nó cũng hốt em sao em sống đây. plz
Ban do`n tien mua mtrain roi de max giá, anh em sẽ mua cho mà nâng cấp vượt điểm nó, nó không đánh được ^_^.Bao giờ điểm của bạn sàn sàn với điểm của nhiều người khác, thì lúc đó giúp nhau dễ hơn.Hiện tại điểm của bạn thấp quá...
Vậy mua giúp em đi Magnetic Train 6 Vietnam 57,000,000,000 57,000,000,000 57,000,000,000 57,000,000,000 228,000,000,000
Thit akko ! Hic nhung khi danh xong, ro~ rang nhan mess báo mình thắng vậy mà không thấy quân quay về là sao War at istanbul(1345:1:2)/Turkey Attacker: Leader jhknew of the tribe: Aliad Invasion # 1 Attackers: 4361.0 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back 4424.0 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back 5770.0 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back 1000.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back 3901.0 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back 10000.0 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back 39754.0 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back 1000.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle 1000.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle 100.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle 100.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle 320.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle 100.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle 100.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle 100.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front 500.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front 100.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front 1000.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front 9900.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front 1000.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front 10.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front 400.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front 10.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front 100.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front 48120.0 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front 200.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front Defenders: 13166.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 3.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground 292.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 548.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground 955.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground 161704.0 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground 10414.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground 27237.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground 20.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground 788.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground 194.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front 32.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front 110.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front 87.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front 201.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front 33.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front 15.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front 20.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front 25.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front 254.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front 2122.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front 20.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front 1.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front Attacker base damage is: 13126860.00 Defender base damage is: 7989574.00 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 6463619.0 net damage after 6663241.0 blocker defense The defender inflicts 3868964.0 net damage after 4120610.0 attacker defense Defender City Defense Structure receives 3619626.0 net damage 1.0 unit(s) are destroyed Defender Paladin receives 341279.0 net damage 20.0 unit(s) are destroyed Defender Sniper receives 475515.0 net damage 2122.0 unit(s) are destroyed Defender Bazooka receives 810879.0 net damage 254.0 unit(s) are destroyed Defender Horseman receives 973056.0 net damage 25.0 unit(s) are destroyed Defender Knight receives 12163.0 net damage 20.0 unit(s) are destroyed Defender Spy receives 85507.0 net damage 15.0 unit(s) are destroyed Defender Carriage receives 81532.0 net damage 33.0 unit(s) are destroyed Defender Canon receives 61499.0 net damage 201.0 unit(s) are destroyed Defender Machine Gunner receives 1102.0 net damage 10.5 unit(s) are destroyed Defender Rifleman receives 379.0 net damage 4.0 unit(s) are destroyed Defender Eagle Scout receives 519.0 net damage 32.0 unit(s) are destroyed Defender Camel receives 61.0 net damage 4.1 unit(s) are destroyed Defender Missile Launcher receives 60.0 net damage 0.1 unit(s) are destroyed Defender Helicopter receives 309.0 net damage 2.9 unit(s) are destroyed Defender Reinforced Tank receives 102.0 net damage 0.2 unit(s) are destroyed Defender Thief receives 21.0 net damage 0.4 unit(s) are destroyed Defender Transport Train receives 9.0 net damage 0.0 unit(s) are destroyed Defender Thermo Tank receives 0.0 net damage 0.0 unit(s) are destroyed Defender Spy Plane receives 0.0 net damage 0.0 unit(s) are destroyed Defender Pharaoh receives 0.0 net damage 0.0 unit(s) are destroyed Defender Bomber receives 0.0 net damage 0.0 unit(s) are destroyed Defender Assault Tank receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Warrior receives 1121999.0 net damage 200.0 unit(s) are destroyed Attacker Transport Train receives 1785527.0 net damage 4463.8 unit(s) are destroyed Attacker Carriage receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Spy Plane receives 807607.0 net damage 10.0 unit(s) are destroyed Attacker Paladin receives 23074.0 net damage 288.4 unit(s) are destroyed Attacker Swordsman receives 67993.0 net damage 10.0 unit(s) are destroyed Attacker Knight receives 34520.0 net damage 958.9 unit(s) are destroyed Attacker Thief receives 18923.0 net damage 378.5 unit(s) are destroyed Attacker Horseman receives 4474.0 net damage 319.6 unit(s) are destroyed Attacker Camel receives 969.0 net damage 69.2 unit(s) are destroyed Attacker Eagle Scout receives 891.0 net damage 445.5 unit(s) are destroyed Attacker Spy evades the counterattack Attacker Spy receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Grenadier receives 82.0 net damage 0.7 unit(s) are destroyed Attacker Canon receives 527.0 net damage 3.3 unit(s) are destroyed Attacker Machine Gunner receives 54.0 net damage 0.5 unit(s) are destroyed Attacker Rifleman receives 13.0 net damage 0.1 unit(s) are destroyed Attacker Bazooka receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Helicopter receives 7.0 net damage 0.1 unit(s) are destroyed Attacker Sniper receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Reinforced Tank receives 2.0 net damage 0.0 unit(s) are destroyed Attacker Assault Tank receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Bomber receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Police receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Thermo Tank receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Pharaoh receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Missile Launcher receives 1.0 net damage 0.0 unit(s) are destroyed Invasion # 2 Attackers: 4361.0 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back 4424.0 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back 5770.0 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back 1000.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back 3901.0 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back 10000.0 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back 39754.0 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back 1000.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle 999.9 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle 100.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle 99.9 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle 319.5 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle 96.7 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle 99.3 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle 100.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front 54.5 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front 30.8 Camel(s)(14HP/2A/3D per unit) - Tactics: Front 680.4 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front 9521.5 Thief(s)(50HP/2A/2D per unit) - Tactics: Front 41.1 Knight(s)(36HP/31A/10D per unit) - Tactics: Front 0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front 111.6 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front 0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front 100.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front 43656.2 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front 0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front Defenders: 13166.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 3.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground 292.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 548.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground 955.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground 161704.0 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground 10413.6 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground 27236.8 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground 17.1 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground 787.9 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground 189.9 Camel(s)(15HP/8A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front 106.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front 76.5 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front 0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front 0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front 0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front 0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front 0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front 0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front 0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front 0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front 0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front Attacker base damage is: 13060512.98 Defender base damage is: 7751067.67 The attacker inflicts 82% of base damage The defender inflicts 96% of base damage The attacker inflicts 4076866.8 net damage after 6632753.2 blocker defense The defender inflicts 3506405.4 net damage after 4002951.6 attacker defense Defender Machine Gunner receives 3057650.0 net damage 76.5 unit(s) are destroyed Defender Rifleman receives 193651.0 net damage 106.0 unit(s) are destroyed Defender Camel receives 181624.0 net damage 189.9 unit(s) are destroyed Defender Missile Launcher receives 367046.0 net damage 699.1 unit(s) are destroyed Defender Helicopter receives 210440.0 net damage 17.1 unit(s) are destroyed Defender Reinforced Tank receives 51835.0 net damage 123.4 unit(s) are destroyed Defender Thief receives 10819.0 net damage 204.1 unit(s) are destroyed Defender Transport Train receives 1520.0 net damage 3.6 unit(s) are destroyed Defender Thermo Tank receives 889.0 net damage 1.1 unit(s) are destroyed Defender Spy Plane receives 236.0 net damage 2.2 unit(s) are destroyed Defender Pharaoh receives 254.0 net damage 0.8 unit(s) are destroyed Defender Bomber receives 243.0 net damage 3.0 unit(s) are destroyed Defender Assault Tank receives 659.8 net damage 2.1 unit(s) are destroyed Attacker Transport Train receives 1963587.0 net damage 4909.0 unit(s) are destroyed Attacker Carriage receives 725124.0 net damage 100.0 unit(s) are destroyed Attacker Paladin receives 556032.0 net damage 111.6 unit(s) are destroyed Attacker Knight receives 222413.0 net damage 41.1 unit(s) are destroyed Attacker Thief receives 1569.0 net damage 31.4 unit(s) are destroyed Attacker Horseman receives 21854.0 net damage 680.4 unit(s) are destroyed Attacker Camel receives 7913.0 net damage 30.8 unit(s) are destroyed Attacker Eagle Scout receives 7280.0 net damage 54.5 unit(s) are destroyed Attacker Spy receives 228.0 net damage 11.4 unit(s) are destroyed Attacker Grenadier receives 218.0 net damage 1.8 unit(s) are destroyed Attacker Canon receives 69.0 net damage 0.4 unit(s) are destroyed Attacker Machine Gunner receives 94.0 net damage 0.9 unit(s) are destroyed Attacker Rifleman receives 13.0 net damage 0.1 unit(s) are destroyed Attacker Bazooka receives 2.0 net damage 0.0 unit(s) are destroyed Attacker Helicopter receives 5.0 net damage 0.1 unit(s) are destroyed Attacker Sniper receives 2.0 net damage 0.0 unit(s) are destroyed Attacker Reinforced Tank receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Assault Tank receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Bomber receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Police receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Thermo Tank receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Pharaoh receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Missile Launcher receives 0.4 net damage 0.0 unit(s) are destroyed Invasion # 3 Attackers: 4361.0 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back 4424.0 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back 5770.0 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back 1000.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back 3901.0 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back 10000.0 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back 39754.0 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back 1000.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle 999.9 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle 100.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle 99.7 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle 318.5 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle 96.3 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle 97.5 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle 88.6 Spy(s)(20HP/3A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front 0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front 0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front 9490.2 Thief(s)(50HP/2A/2D per unit) - Tactics: Front 0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front 0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front 0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front 0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front 0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front 38747.2 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front 0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front Defenders: 13163.9 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground 291.2 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 545.8 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground 953.9 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground 161700.4 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground 10209.5 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground 27113.3 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground 0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground 88.8 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground 0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front 0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front 0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front 0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front 0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front 0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front 0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front 0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front 0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front 0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front 0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front 0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front Attacker base damage is: 13026698.60 Defender base damage is: 7327117.40 The attacker inflicts 94% of base damage The defender inflicts 104% of base damage The attacker inflicts 5641080.0 net damage after 6604016.0 blocker defense The defender inflicts 3803883.2 net damage after 3888873.8 attacker defense Defender Missile Launcher receives 3384648.0 net damage 88.8 unit(s) are destroyed Defender Reinforced Tank receives 609236.0 net damage 1450.6 unit(s) are destroyed Defender Thief receives 1334228.0 net damage 10209.5 unit(s) are destroyed Defender Transport Train receives 206558.0 net damage 491.8 unit(s) are destroyed Defender Thermo Tank receives 5320.0 net damage 6.3 unit(s) are destroyed Defender Spy Plane receives 52566.0 net damage 500.6 unit(s) are destroyed Defender Pharaoh receives 1455.0 net damage 4.6 unit(s) are destroyed Defender Assault Tank receives 47069.0 net damage 149.4 unit(s) are destroyed Attacker Transport Train receives 989009.0 net damage 2472.5 unit(s) are destroyed Attacker Thief receives 2758576.0 net damage 9490.2 unit(s) are destroyed Attacker Spy receives 16326.0 net damage 88.6 unit(s) are destroyed Attacker Grenadier receives 37973.0 net damage 97.5 unit(s) are destroyed Attacker Canon receives 1679.0 net damage 10.5 unit(s) are destroyed Attacker Machine Gunner receives 195.0 net damage 2.0 unit(s) are destroyed Attacker Rifleman receives 106.0 net damage 1.2 unit(s) are destroyed Attacker Bazooka receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Helicopter receives 2.0 net damage 0.0 unit(s) are destroyed Attacker Sniper receives 8.0 net damage 0.2 unit(s) are destroyed Attacker Reinforced Tank receives 5.0 net damage 0.0 unit(s) are destroyed Attacker Assault Tank receives 3.0 net damage 0.0 unit(s) are destroyed Attacker Bomber receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Police receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Thermo Tank receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Pharaoh receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Missile Launcher receives 1.2 net damage 0.0 unit(s) are destroyed Invasion # 4 Attackers: 4361.0 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back 4424.0 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back 5770.0 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back 1000.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back 3901.0 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back 10000.0 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back 39754.0 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back 999.8 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle 999.9 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle 100.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle 98.5 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle 316.6 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle 85.8 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle 0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle 0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front 0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front 0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front 0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front 0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front 0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front 0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front 0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front 0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front 36274.7 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front 0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front Defenders: 13014.5 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground 286.6 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 45.1 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground 947.6 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground 161208.6 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground 0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground 25662.8 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground 0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground 0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground 0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front 0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front 0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front 0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front 0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front 0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front 0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front 0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front 0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front 0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front 0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front 0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front Attacker base damage is: 12995353.23 Defender base damage is: 6975898.92 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 6575994.8 net damage after 6419358.2 blocker defense The defender inflicts 3162344.3 net damage after 3813553.7 attacker defense Defender Reinforced Tank receives 3419517.0 net damage 8141.7 unit(s) are destroyed Defender Transport Train receives 1231026.0 net damage 2931.0 unit(s) are destroyed Defender Thermo Tank receives 847198.0 net damage 947.6 unit(s) are destroyed Defender Spy Plane receives 1056688.0 net damage 45.1 unit(s) are destroyed Defender Pharaoh receives 1940.0 net damage 6.2 unit(s) are destroyed Defender Assault Tank receives 19625.8 net damage 62.3 unit(s) are destroyed Attacker Transport Train receives 474351.0 net damage 1185.9 unit(s) are destroyed Attacker Canon receives 2284794.0 net damage 85.8 unit(s) are destroyed Attacker Machine Gunner receives 350783.0 net damage 316.6 unit(s) are destroyed Attacker Rifleman receives 48223.0 net damage 98.5 unit(s) are destroyed Attacker Bazooka receives 4151.0 net damage 34.6 unit(s) are destroyed Attacker Helicopter receives 35.0 net damage 0.4 unit(s) are destroyed Attacker Sniper receives 6.0 net damage 0.1 unit(s) are destroyed Attacker Reinforced Tank receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Assault Tank receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Bomber receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Police receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Thermo Tank receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Pharaoh evades the counterattack Attacker Pharaoh receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Missile Launcher receives 0.3 net damage 0.0 unit(s) are destroyed Invasion # 5 Attackers: 4361.0 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back 4424.0 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back 5770.0 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back 1000.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back 3901.0 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back 10000.0 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back 39754.0 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back 999.7 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle 999.5 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle 65.4 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle 0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle 0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle 0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle 0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle 0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front 0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front 0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front 0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front 0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front 0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front 0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front 0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front 0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front 35088.8 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front 0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front Defenders: 12952.2 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground 280.4 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground 0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground 158277.5 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground 0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground 17521.1 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground 0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground 0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground 0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front 0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front 0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front 0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front 0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front 0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front 0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front 0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front 0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front 0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front 0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front 0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front Attacker base damage is: 12950129.27 Defender base damage is: 5568912.80 The attacker inflicts 98% of base damage The defender inflicts 113% of base damage The attacker inflicts 6863162.6 net damage after 5827963.4 blocker defense The defender inflicts 2552038.0 net damage after 3781285.0 attacker defense Defender Reinforced Tank receives 2951159.0 net damage 7026.6 unit(s) are destroyed Defender Transport Train receives 1447441.0 net damage 3446.3 unit(s) are destroyed Defender Pharaoh receives 714723.0 net damage 280.4 unit(s) are destroyed Defender Assault Tank receives 1749839.6 net damage 5555.0 unit(s) are destroyed Attacker Transport Train receives 357285.0 net damage 893.2 unit(s) are destroyed Attacker Bazooka receives 43895.0 net damage 65.4 unit(s) are destroyed Attacker Helicopter receives 1806720.0 net damage 999.5 unit(s) are destroyed Attacker Sniper evades the counterattack Attacker Sniper receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Reinforced Tank receives 54718.0 net damage 136.8 unit(s) are destroyed Attacker Assault Tank receives 24258.0 net damage 80.9 unit(s) are destroyed Attacker Bomber receives 5170.0 net damage 129.3 unit(s) are destroyed Attacker Police receives 43229.0 net damage 432.3 unit(s) are destroyed Attacker Thermo Tank receives 24758.0 net damage 30.9 unit(s) are destroyed Attacker Pharaoh evades the counterattack Attacker Pharaoh receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Missile Launcher receives 18460.0 net damage 36.9 unit(s) are destroyed Invasion # 6 Attackers: 4324.1 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back 4424.0 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back 5739.1 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back 567.7 Police(s)(100HP/2A/2D per unit) - Tactics: Back 3771.7 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back 9919.1 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back 39617.2 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back 999.7 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle 0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle 0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle 0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle 0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle 0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle 0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle 0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front 0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front 0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front 0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front 0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front 0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front 0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front 0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front 0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front 34195.6 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front 0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front Defenders: 7397.1 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground 0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground 0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground 154831.3 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground 0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground 10494.5 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground 0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground 0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground 0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front 0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front 0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front 0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front 0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front 0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front 0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front 0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front 0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front 0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front 0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front 0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front Attacker base damage is: 12835829.68 Defender base damage is: 3732800.65 The attacker inflicts 78% of base damage The defender inflicts 85% of base damage The attacker inflicts 4922637.2 net damage after 5089309.8 blocker defense The defender inflicts 799775.0 net damage after 3728894.4 attacker defense Defender Reinforced Tank receives 3199714.0 net damage 7618.4 unit(s) are destroyed Defender Transport Train receives 895920.0 net damage 2133.1 unit(s) are destroyed Defender Assault Tank receives 827003.2 net damage 2625.4 unit(s) are destroyed Attacker Transport Train receives 791777.0 net damage 1979.4 unit(s) are destroyed Attacker Sniper evades the counterattack Attacker Sniper receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Reinforced Tank receives 2038.0 net damage 5.1 unit(s) are destroyed Attacker Assault Tank receives 4176.0 net damage 13.9 unit(s) are destroyed Attacker Bomber receives 32.0 net damage 0.8 unit(s) are destroyed Attacker Police receives 286.0 net damage 2.9 unit(s) are destroyed Attacker Thermo Tank receives 182.0 net damage 0.2 unit(s) are destroyed Attacker Pharaoh receives 191.0 net damage 0.6 unit(s) are destroyed Attacker Missile Launcher receives 934.0 net damage 1.9 unit(s) are destroyed Invasion # 7 Attackers: 4322.2 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back 4423.4 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back 5738.8 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back 564.9 Police(s)(100HP/2A/2D per unit) - Tactics: Back 3770.9 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back 9905.2 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back 39612.1 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back 999.7 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle 0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle 0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle 0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle 0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle 0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle 0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle 0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front 0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front 0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front 0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front 0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front 0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front 0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front 0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front 0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front 32216.2 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front 0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front Defenders: 4771.7 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground 0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground 0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground 152698.1 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground 0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground 2876.1 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground 0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground 0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground 0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front 0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front 0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front 0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front 0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front 0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front 0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front 0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front 0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front 0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front 0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front 0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front Attacker base damage is: 12827660.61 Defender base damage is: 2336014.02 The attacker inflicts 75% of base damage The defender inflicts 91% of base damage The attacker inflicts 5133544.1 net damage after 4487200.9 blocker defense The defender inflicts 533718.0 net damage after 3684482.5 attacker defense Defender Reinforced Tank receives 4055499.0 net damage 2876.1 unit(s) are destroyed Defender Transport Train receives 517461.0 net damage 1232.0 unit(s) are destroyed Defender Assault Tank receives 560584.1 net damage 1779.6 unit(s) are destroyed Attacker Transport Train receives 442985.0 net damage 1107.5 unit(s) are destroyed Attacker Sniper receives 39015.0 net damage 780.3 unit(s) are destroyed Attacker Reinforced Tank receives 15515.0 net damage 38.8 unit(s) are destroyed Attacker Assault Tank receives 14119.0 net damage 47.1 unit(s) are destroyed Attacker Bomber receives 12367.0 net damage 309.2 unit(s) are destroyed Attacker Police receives 5538.0 net damage 55.4 unit(s) are destroyed Attacker Thermo Tank receives 1880.0 net damage 2.4 unit(s) are destroyed Attacker Pharaoh receives 321.0 net damage 1.1 unit(s) are destroyed Attacker Missile Launcher receives 1978.0 net damage 4.0 unit(s) are destroyed Invasion # 8 Attackers: 4318.3 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back 4422.3 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back 5736.5 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back 509.5 Police(s)(100HP/2A/2D per unit) - Tactics: Back 3461.7 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back 9858.1 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back 39573.3 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back 219.4 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle 0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle 0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle 0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle 0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle 0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle 0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle 0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front 0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front 0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front 0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front 0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front 0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front 0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front 0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front 0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front 31108.7 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front 0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front Defenders: 2992.1 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground 0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground 0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground 151466.1 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground 0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground 0.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground 0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground 0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground 0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front 0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front 0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front 0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front 0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front 0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front 0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front 0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front 0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front 0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front 0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front 0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front Attacker base damage is: 12634742.67 Defender base damage is: 1681486.15 The attacker inflicts 88% of base damage The defender inflicts 93% of base damage The attacker inflicts 6903321.7 net damage after 4215251.3 blocker defense The defender inflicts 393694.0 net damage after 3646106.0 attacker defense Defender Transport Train receives 1242597.0 net damage 2958.6 unit(s) are destroyed Defender Assault Tank receives 5660724.7 net damage 2992.1 unit(s) are destroyed Attacker Transport Train receives 51180.0 net damage 128.0 unit(s) are destroyed Attacker Sniper receives 51377.0 net damage 219.4 unit(s) are destroyed Attacker Reinforced Tank receives 285314.0 net damage 713.3 unit(s) are destroyed Attacker Assault Tank receives 3144.0 net damage 10.5 unit(s) are destroyed Attacker Bomber receives 535.0 net damage 13.4 unit(s) are destroyed Attacker Police receives 428.0 net damage 4.3 unit(s) are destroyed Attacker Thermo Tank receives 171.0 net damage 0.2 unit(s) are destroyed Attacker Pharaoh evades the counterattack Attacker Pharaoh receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Missile Launcher receives 1159.0 net damage 2.3 unit(s) are destroyed Invasion # 9 Attackers: 4315.9 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back 4422.3 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back 5736.3 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back 505.2 Police(s)(100HP/2A/2D per unit) - Tactics: Back 3448.4 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back 9847.7 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back 38860.0 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back 0.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle 0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle 0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle 0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle 0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle 0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle 0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle 0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front 0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front 0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front 0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front 0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front 0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front 0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front 0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front 0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front 30980.7 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front 0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front Defenders: 0.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground 0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground 0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground 148507.5 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground 0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground 0.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground 0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground 0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground 0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front 0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front 0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front 0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front 0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front 0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front 0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front 0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front 0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front 0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front 0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front 0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front Attacker base damage is: 12521674.70 Defender base damage is: 1188059.96 The attacker inflicts 96% of base damage The defender inflicts 72% of base damage The attacker inflicts 8011104.6 net damage after 4009702.4 blocker defense The defender inflicts 215556.0 net damage after 3604211.9 attacker defense Defender Transport Train receives 8011104.6 net damage 19074.1 unit(s) are destroyed Attacker Transport Train receives 21555.0 net damage 53.9 unit(s) are destroyed Attacker Reinforced Tank receives 52380.0 net damage 130.9 unit(s) are destroyed Attacker Assault Tank receives 18410.0 net damage 61.4 unit(s) are destroyed Attacker Bomber receives 49284.0 net damage 1232.1 unit(s) are destroyed Attacker Police receives 65795.0 net damage 505.2 unit(s) are destroyed Attacker Thermo Tank receives 1219.0 net damage 1.5 unit(s) are destroyed Attacker Pharaoh receives 5392.0 net damage 18.0 unit(s) are destroyed Attacker Missile Launcher receives 1521.0 net damage 3.0 unit(s) are destroyed Invasion # 10 Attackers: 4312.9 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back 4404.3 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back 5734.7 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back 0.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back 2216.3 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back 9786.3 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back 38729.1 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back 0.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle 0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle 0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle 0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle 0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle 0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle 0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle 0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front 0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front 0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front 0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front 0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front 0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front 0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front 0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front 0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front 30926.9 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front 0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front Defenders: 0.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground 0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground 0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground 129433.4 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground 0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground 0.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground 0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground 0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground 0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front 0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front 0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front 0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front 0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front 0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front 0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front 0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front 0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front 0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front 0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front 0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front Attacker base damage is: 12058053.17 Defender base damage is: 1035467.49 The attacker inflicts 50% of base damage The defender inflicts 103% of base damage The attacker inflicts 2534323.2 net damage after 3494702.8 blocker defense The defender inflicts 267813.0 net damage after 3571209.6 attacker defense Defender Transport Train receives 2534323.2 net damage 6034.1 unit(s) are destroyed Attacker Transport Train receives 208894.0 net damage 522.2 unit(s) are destroyed Attacker Reinforced Tank receives 5891.0 net damage 14.7 unit(s) are destroyed Attacker Assault Tank receives 49846.0 net damage 166.2 unit(s) are destroyed Attacker Bomber receives 1909.0 net damage 47.7 unit(s) are destroyed Attacker Thermo Tank receives 254.0 net damage 0.3 unit(s) are destroyed Attacker Pharaoh receives 254.0 net damage 0.8 unit(s) are destroyed Attacker Missile Launcher receives 765.0 net damage 1.5 unit(s) are destroyed Invasion # 11 Attackers: 4311.4 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back 4403.5 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back 5734.4 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back 0.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back 2168.5 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back 9620.1 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back 38714.3 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back 0.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle 0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle 0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle 0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle 0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle 0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle 0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle 0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front 0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front 0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front 0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front 0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front 0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front 0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front 0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front 0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front 30404.6 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front 0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front Defenders: 0.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground 0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground 0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground 123399.3 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground 0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground 0.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground 0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground 0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground 0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front 0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front 0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front 0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front 0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front 0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front 0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front 0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front 0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front 0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front 0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front 0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front Attacker base damage is: 12012303.73 Defender base damage is: 987194.67 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 8680521.0 net damage after 3331782.0 blocker defense The defender inflicts 246798.0 net damage after 3551924.9 attacker defense Defender Transport Train receives 8680521.0 net damage 20667.9 unit(s) are destroyed Attacker Transport Train receives 197438.0 net damage 493.6 unit(s) are destroyed Attacker Reinforced Tank receives 10859.0 net damage 27.1 unit(s) are destroyed Attacker Assault Tank receives 26565.0 net damage 88.6 unit(s) are destroyed Attacker Bomber receives 11339.0 net damage 283.5 unit(s) are destroyed Attacker Thermo Tank receives 250.0 net damage 0.3 unit(s) are destroyed Attacker Pharaoh receives 235.0 net damage 0.8 unit(s) are destroyed Attacker Missile Launcher receives 112.0 net damage 0.2 unit(s) are destroyed Invasion # 12 Attackers: 4311.1 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back 4402.7 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back 5734.1 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back 0.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back 1885.1 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back 9531.6 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back 38687.2 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back 0.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle 0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle 0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle 0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle 0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle 0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle 0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle 0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front 0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front 0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front 0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front 0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front 0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front 0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front 0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front 0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front 29911.0 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front 0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front Defenders: 0.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground 0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground 0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground 102731.4 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground 0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground 0.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground 0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground 0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground 0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front 0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front 0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front 0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front 0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front 0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front 0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front 0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front 0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front 0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front 0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front 0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front Attacker base damage is: 11894809.52 Defender base damage is: 821851.41 The attacker inflicts 89% of base damage The defender inflicts 108% of base damage The attacker inflicts 7812631.5 net damage after 2773748.5 blocker defense The defender inflicts 222152.0 net damage after 3531512.8 attacker defense Defender Transport Train receives 7812631.5 net damage 18601.5 unit(s) are destroyed Attacker Transport Train receives 195493.0 net damage 488.7 unit(s) are destroyed Attacker Reinforced Tank receives 14129.0 net damage 35.3 unit(s) are destroyed Attacker Assault Tank receives 6515.0 net damage 21.7 unit(s) are destroyed Attacker Bomber receives 3789.0 net damage 94.7 unit(s) are destroyed Attacker Thermo Tank receives 1869.0 net damage 2.3 unit(s) are destroyed Attacker Pharaoh receives 82.0 net damage 0.3 unit(s) are destroyed Attacker Missile Launcher receives 275.0 net damage 0.6 unit(s) are destroyed Invasion # 13 Attackers: 4310.6 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back 4402.4 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back 5731.8 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back 0.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back 1790.3 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back 9509.9 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back 38651.9 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back 0.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle 0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle 0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle 0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle 0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle 0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle 0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle 0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front 0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front 0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front 0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front 0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front 0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front 0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front 0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front 0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front 29422.3 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front 0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front Defenders: 0.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground 0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground 0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground 84129.9 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground 0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground 0.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground 0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground 0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground 0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front 0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front 0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front 0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front 0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front 0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front 0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front 0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front 0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front 0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front 0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front 0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front Attacker base damage is: 11851865.99 Defender base damage is: 673039.38 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 9580357.1 net damage after 2271507.9 blocker defense The defender inflicts 168259.0 net damage after 3516392.5 attacker defense Defender Transport Train receives 9580357.1 net damage 22810.4 unit(s) are destroyed Attacker Transport Train receives 114416.0 net damage 286.0 unit(s) are destroyed Attacker Reinforced Tank receives 35536.0 net damage 88.8 unit(s) are destroyed Attacker Assault Tank receives 14096.0 net damage 47.0 unit(s) are destroyed Attacker Bomber receives 2526.0 net damage 63.2 unit(s) are destroyed Attacker Thermo Tank receives 50.0 net damage 0.1 unit(s) are destroyed Attacker Pharaoh receives 359.0 net damage 1.2 unit(s) are destroyed Attacker Missile Launcher receives 1276.0 net damage 2.6 unit(s) are destroyed Invasion # 14 Attackers: 4308.0 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back 4401.2 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back 5731.7 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back 0.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back 1727.2 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back 9462.9 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back 38563.0 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back 0.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle 0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle 0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle 0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle 0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle 0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle 0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle 0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front 0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front 0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front 0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front 0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front 0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front 0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front 0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front 0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front 29136.3 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front 0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front Defenders: 0.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground 0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground 0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground 61319.5 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground 0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground 0.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground 0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground 0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground 0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front 0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front 0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front 0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front 0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front 0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front 0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front 0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front 0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front 0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front 0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front 0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front Attacker base damage is: 11809674.85 Defender base damage is: 490556.39 The attacker inflicts 102% of base damage The defender inflicts 61% of base damage The attacker inflicts 10390240.2 net damage after 1655627.8 blocker defense The defender inflicts 75521.0 net damage after 3502577.6 attacker defense Defender Transport Train receives 10390240.2 net damage 24738.7 unit(s) are destroyed Attacker Transport Train receives 31718.0 net damage 79.3 unit(s) are destroyed Attacker Reinforced Tank receives 38108.0 net damage 95.3 unit(s) are destroyed Attacker Assault Tank receives 5125.0 net damage 17.1 unit(s) are destroyed Attacker Bomber receives 17.0 net damage 0.4 unit(s) are destroyed Attacker Thermo Tank receives 188.0 net damage 0.2 unit(s) are destroyed Attacker Pharaoh evades the counterattack Attacker Pharaoh receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Missile Launcher receives 81.0 net damage 0.2 unit(s) are destroyed Invasion # 15 Attackers: 4307.9 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back 4401.2 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back 5731.5 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back 0.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back 1726.8 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back 9445.8 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back 38467.8 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back 0.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle 0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle 0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle 0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle 0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle 0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle 0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle 0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front 0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front 0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front 0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front 0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front 0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front 0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front 0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front 0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front 29057.0 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front 0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front Defenders: 0.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground 0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground 0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground 36580.9 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground 0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground 0.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground 0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground 0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground 0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front 0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front 0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front 0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front 0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front 0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front 0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front 0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front 0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front 0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front 0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front 0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front Attacker base damage is: 11795088.09 Defender base damage is: 292647.06 The attacker inflicts 117% of base damage The defender inflicts 74% of base damage The attacker inflicts 12812569.2 net damage after 987683.8 blocker defense The defender inflicts 54319.0 net damage after 3495227.2 attacker defense Defender Transport Train receives 12812569.2 net damage 30506.1 unit(s) are destroyed Attacker Transport Train receives 17382.0 net damage 43.5 unit(s) are destroyed Attacker Reinforced Tank receives 32135.0 net damage 80.3 unit(s) are destroyed Attacker Assault Tank receives 96.0 net damage 0.3 unit(s) are destroyed Attacker Bomber receives 2447.0 net damage 61.2 unit(s) are destroyed Attacker Thermo Tank receives 67.0 net damage 0.1 unit(s) are destroyed Attacker Pharaoh evades the counterattack Attacker Pharaoh receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Missile Launcher receives 1316.0 net damage 2.6 unit(s) are destroyed Invasion # 16 Attackers: 4305.2 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back 4401.2 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back 5731.4 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back 0.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back 1665.6 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back 9445.5 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back 38387.4 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back 0.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle 0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle 0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle 0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle 0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle 0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle 0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle 0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front 0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front 0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front 0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front 0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front 0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front 0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front 0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front 0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front 29013.5 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front 0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front Defenders: 0.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground 0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground 0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground 0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground 6074.8 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground 0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground 0.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground 0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground 0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground 0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front 0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front 0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front 0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front 0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front 0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front 0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front 0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front 0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front 0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front 0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front 0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front Attacker base damage is: 11762279.96 Defender base damage is: 48598.12 The attacker inflicts 96% of base damage The defender inflicts 87% of base damage The attacker inflicts 11127769.3 net damage after 164018.7 blocker defense The defender inflicts 10581.0 net damage after 3488993.5 attacker defense Defender Transport Train receives 11127769.3 net damage 6074.8 unit(s) are destroyed Attacker Transport Train receives 3597.0 net damage 9.0 unit(s) are destroyed Attacker Reinforced Tank receives 1746.0 net damage 4.4 unit(s) are destroyed Attacker Assault Tank receives 3614.0 net damage 12.0 unit(s) are destroyed Attacker Bomber receives 227.0 net damage 5.7 unit(s) are destroyed Attacker Thermo Tank receives 810.0 net damage 1.0 unit(s) are destroyed Attacker Pharaoh evades the counterattack Attacker Pharaoh receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Missile Launcher receives 271.0 net damage 0.5 unit(s) are destroyed 5,801,000,000W 5,801,000,000I 5,801,000,000O 5,801,000,000F worth of resources are captured by the attacking fleet. Fleet did not have enough capacity to capture max amount. ATTACKER WINS! 2,467,890,985W 14,379,554,975I 7,826,869,000O 9,197,520,875F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
Trận này hay quá 2 bên ngang tài ngang sức nhưng do bên mình có train đỡ đạn nên cũng giảm thiệt hại được phần nào (jgknew sắp xếp hay lắm) may thằng akkor nó không đưa train lên đỡ đạn dù sao cũng chúc mừng bạn nhưng giờ cần đề phòng có đứa nó trả thù tốt nhất là tạm thời bạn làm giống thằng dẻin_dvlet cho quân chạy qua lại giữa các city res thì có thể tạm thời cất bàng việc mua mtrain giá rẻ cho đi theo quân luôn rùi khi nào bán lại sau::) ::)
Sau vài lần lăm le, cuối cùng nó cũng attack vô thủ đô, vì chênh lệch lính quá lớn nên đành thất thủ War at TranVanTu(877:3:2)/Vietnam Attacker: Leader degirmen of the tribe: degirmen Invasion # 1 Attackers: 10.0 Magnetic Train(s)(95HP/5A/3D per unit) - Tactics: Back 1752.0 Helicopter(s)(95HP/5A/17D per unit) - Tactics: Back 1288.0 Thermo Tank(s)(760HP/354A/42D per unit) - Tactics: Back 1116.0 Pharaoh(s)(285HP/154A/37D per unit) - Tactics: Back 1281.0 Missile Launcher(s)(475HP/554A/17D per unit) - Tactics: Back 569.0 Spy Plane(s)(95HP/8A/12D per unit) - Tactics: Back 1603.0 Bomber(s)(38HP/354A/17D per unit) - Tactics: Middle 8287.0 Reinforced Tank(s)(380HP/124A/52D per unit) - Tactics: Middle 38221.0 Transport Train(s)(380HP/5A/22D per unit) - Tactics: Middle 3746.0 Assault Tank(s)(285HP/154A/37D per unit) - Tactics: Middle 152.0 Machine Gunner(s)(95HP/89A/12D per unit) - Tactics: Front 232.0 Rifleman(s)(86HP/59A/11D per unit) - Tactics: Front 849.0 Bazooka(s)(114HP/69A/10D per unit) - Tactics: Front 1291.0 Sniper(s)(48HP/89A/6D per unit) - Tactics: Front 944.0 Canon(s)(152HP/94A/11D per unit) - Tactics: Front 1037.0 Grenadier(s)(114HP/64A/12D per unit) - Tactics: Front 464.0 Spy(s)(19HP/6A/7D per unit) - Tactics: Front 170.0 Eagle Scout(s)(2HP/5A/3D per unit) - Tactics: Front Defenders: 200.0 Police(s)(88HP/0A/1D per unit) - Tactics: Stand Ground 240.0 Spy Plane(s)(88HP/0A/11D per unit) - Tactics: Stand Ground 241.0 Thief(s)(44HP/0A/1D per unit) - Tactics: Stand Ground 1959.0 Bomber(s)(35HP/345A/15D per unit) - Tactics: Back 1.0 Pharaoh(s)(263HP/145A/35D per unit) - Tactics: Back 355.0 Canon(s)(140HP/85A/9D per unit) - Tactics: Middle 118.0 Bazooka(s)(105HP/60A/8D per unit) - Tactics: Middle 1006.0 Assault Tank(s)(263HP/145A/35D per unit) - Tactics: Middle 4137.0 Reinforced Tank(s)(350HP/115A/50D per unit) - Tactics: Middle 20.0 Camel(s)(13HP/0A/1D per unit) - Tactics: Front 386.0 Grenadier(s)(105HP/55A/10D per unit) - Tactics: Front 85.0 Horseman(s)(13HP/17A/2D per unit) - Tactics: Front 11.0 Knight(s)(32HP/25A/8D per unit) - Tactics: Front 102.0 Paladin(s)(70HP/51A/16D per unit) - Tactics: Front 71.0 Warrior(s)(9HP/1A/2D per unit) - Tactics: Front 11.0 Musketeer(s)(35HP/30A/4D per unit) - Tactics: Front 12.0 Eagle Scout(s)(2HP/0A/1D per unit) - Tactics: Front 60.0 Helicopter(s)(88HP/0A/15D per unit) - Tactics: Front 61.0 Carriage(s)(35HP/0A/3D per unit) - Tactics: Front 5548.0 Transport Train(s)(350HP/0A/20D per unit) - Tactics: Front 1.0 City Defense Structure(s)(1030HP/730A/730D per unit) - Tactics: Front Attacker base damage is: 4073325.00 Defender base damage is: 1364163.00 The attacker inflicts 114% of base damage The defender inflicts 51% of base damage The attacker inflicts 4246149.0 net damage after 397441.0 blocker defense The defender inflicts 175667.0 net damage after 1638644.0 attacker defense Defender City Defense Structure receives 3481842.0 net damage 1.0 unit(s) are destroyed Defender Transport Train receives 30572.0 net damage 87.3 unit(s) are destroyed Defender Carriage receives 7337.0 net damage 61.0 unit(s) are destroyed Defender Helicopter receives 414046.0 net damage 60.0 unit(s) are destroyed Defender Eagle Scout receives 18741.0 net damage 12.0 unit(s) are destroyed Defender Musketeer receives 284802.0 net damage 11.0 unit(s) are destroyed Defender Warrior receives 6694.0 net damage 71.0 unit(s) are destroyed Defender Paladin receives 1078.0 net damage 15.4 unit(s) are destroyed Defender Knight receives 954.0 net damage 11.0 unit(s) are destroyed Defender Horseman receives 72.0 net damage 5.5 unit(s) are destroyed Defender Grenadier receives 1.0 net damage 0.0 unit(s) are destroyed Defender Camel receives 7.0 net damage 0.5 unit(s) are destroyed Defender Reinforced Tank receives 0.0 net damage 0.0 unit(s) are destroyed Defender Assault Tank receives 1.0 net damage 0.0 unit(s) are destroyed Defender Bazooka receives 1.0 net damage 0.0 unit(s) are destroyed Defender Canon receives 0.0 net damage 0.0 unit(s) are destroyed Defender Pharaoh receives 0.0 net damage 0.0 unit(s) are destroyed Defender Bomber receives 0.0 net damage 0.0 unit(s) are destroyed Defender Thief receives 0.0 net damage 0.0 unit(s) are destroyed Defender Spy Plane receives 0.0 net damage 0.0 unit(s) are destroyed Defender Police receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Eagle Scout receives 156343.0 net damage 170.0 unit(s) are destroyed Attacker Spy receives 18551.0 net damage 464.0 unit(s) are destroyed Attacker Grenadier receives 185.0 net damage 1.6 unit(s) are destroyed Attacker Canon receives 229.0 net damage 1.5 unit(s) are destroyed Attacker Sniper receives 276.0 net damage 5.8 unit(s) are destroyed Attacker Bazooka receives 57.0 net damage 0.5 unit(s) are destroyed Attacker Rifleman receives 4.0 net damage 0.0 unit(s) are destroyed Attacker Machine Gunner receives 12.0 net damage 0.1 unit(s) are destroyed Attacker Assault Tank receives 3.0 net damage 0.0 unit(s) are destroyed Attacker Transport Train receives 3.0 net damage 0.0 unit(s) are destroyed Attacker Reinforced Tank receives 4.0 net damage 0.0 unit(s) are destroyed Invasion # 2 Attackers: 10.0 Magnetic Train(s)(95HP/5A/3D per unit) - Tactics: Back 1752.0 Helicopter(s)(95HP/5A/17D per unit) - Tactics: Back 1288.0 Thermo Tank(s)(760HP/354A/42D per unit) - Tactics: Back 1116.0 Pharaoh(s)(285HP/154A/37D per unit) - Tactics: Back 1281.0 Missile Launcher(s)(475HP/554A/17D per unit) - Tactics: Back 569.0 Spy Plane(s)(95HP/8A/12D per unit) - Tactics: Back 1603.0 Bomber(s)(38HP/354A/17D per unit) - Tactics: Middle 8287.0 Reinforced Tank(s)(380HP/124A/52D per unit) - Tactics: Middle 38221.0 Transport Train(s)(380HP/5A/22D per unit) - Tactics: Middle 3746.0 Assault Tank(s)(285HP/154A/37D per unit) - Tactics: Middle 151.9 Machine Gunner(s)(95HP/89A/12D per unit) - Tactics: Front 232.0 Rifleman(s)(86HP/59A/11D per unit) - Tactics: Front 848.5 Bazooka(s)(114HP/69A/10D per unit) - Tactics: Front 1285.3 Sniper(s)(48HP/89A/6D per unit) - Tactics: Front 942.5 Canon(s)(152HP/94A/11D per unit) - Tactics: Front 1035.4 Grenadier(s)(114HP/64A/12D per unit) - Tactics: Front 0.0 Spy(s)(19HP/6A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/5A/3D per unit) - Tactics: Front Defenders: 200.0 Police(s)(88HP/0A/1D per unit) - Tactics: Stand Ground 240.0 Spy Plane(s)(88HP/0A/11D per unit) - Tactics: Stand Ground 241.0 Thief(s)(44HP/0A/1D per unit) - Tactics: Stand Ground 1959.0 Bomber(s)(35HP/345A/15D per unit) - Tactics: Back 1.0 Pharaoh(s)(263HP/145A/35D per unit) - Tactics: Back 355.0 Canon(s)(140HP/85A/9D per unit) - Tactics: Middle 118.0 Bazooka(s)(105HP/60A/8D per unit) - Tactics: Middle 1006.0 Assault Tank(s)(263HP/145A/35D per unit) - Tactics: Middle 4137.0 Reinforced Tank(s)(350HP/115A/50D per unit) - Tactics: Middle 19.5 Camel(s)(13HP/0A/1D per unit) - Tactics: Front 386.0 Grenadier(s)(105HP/55A/10D per unit) - Tactics: Front 79.5 Horseman(s)(13HP/17A/2D per unit) - Tactics: Front 0.0 Knight(s)(32HP/25A/8D per unit) - Tactics: Front 86.6 Paladin(s)(70HP/51A/16D per unit) - Tactics: Front 0.0 Warrior(s)(9HP/1A/2D per unit) - Tactics: Front 0.0 Musketeer(s)(35HP/30A/4D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/0A/1D per unit) - Tactics: Front 0.0 Helicopter(s)(88HP/0A/15D per unit) - Tactics: Front 0.0 Carriage(s)(35HP/0A/3D per unit) - Tactics: Front 5460.7 Transport Train(s)(350HP/0A/20D per unit) - Tactics: Front 0.0 City Defense Structure(s)(1030HP/730A/730D per unit) - Tactics: Front Attacker base damage is: 4068882.32 Defender base damage is: 1361875.80 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 3675545.3 net damage after 393336.7 blocker defense The defender inflicts 340468.0 net damage after 1634807.3 attacker defense Defender Transport Train receives 2572881.0 net damage 5460.7 unit(s) are destroyed Defender Paladin receives 341825.0 net damage 86.6 unit(s) are destroyed Defender Horseman receives 182601.0 net damage 79.5 unit(s) are destroyed Defender Grenadier receives 23129.0 net damage 220.3 unit(s) are destroyed Defender Camel receives 27755.0 net damage 19.5 unit(s) are destroyed Defender Reinforced Tank receives 174026.0 net damage 497.2 unit(s) are destroyed Defender Assault Tank receives 293262.0 net damage 1006.0 unit(s) are destroyed Defender Bazooka receives 48653.0 net damage 118.0 unit(s) are destroyed Defender Canon receives 6619.0 net damage 47.3 unit(s) are destroyed Defender Pharaoh receives 2397.0 net damage 1.0 unit(s) are destroyed Defender Bomber receives 2277.0 net damage 65.1 unit(s) are destroyed Defender Thief receives 69.0 net damage 1.6 unit(s) are destroyed Defender Spy Plane receives 42.0 net damage 0.5 unit(s) are destroyed Defender Police receives 9.3 net damage 0.1 unit(s) are destroyed Attacker Grenadier receives 221304.0 net damage 1035.4 unit(s) are destroyed Attacker Canon receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Sniper receives 59582.0 net damage 1241.3 unit(s) are destroyed Attacker Bazooka receives 10724.0 net damage 94.1 unit(s) are destroyed Attacker Rifleman receives 16123.0 net damage 187.5 unit(s) are destroyed Attacker Machine Gunner receives 9820.0 net damage 103.4 unit(s) are destroyed Attacker Assault Tank receives 18332.0 net damage 64.3 unit(s) are destroyed Attacker Transport Train receives 2933.0 net damage 7.7 unit(s) are destroyed Attacker Reinforced Tank receives 528.0 net damage 1.4 unit(s) are destroyed Attacker Bomber receives 179.0 net damage 4.7 unit(s) are destroyed Attacker Spy Plane receives 735.0 net damage 7.7 unit(s) are destroyed Attacker Missile Launcher receives 143.0 net damage 0.3 unit(s) are destroyed Attacker Pharaoh receives 54.0 net damage 0.2 unit(s) are destroyed Attacker Thermo Tank receives 7.0 net damage 0.0 unit(s) are destroyed Attacker Helicopter receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Magnetic Train receives 4.0 net damage 0.0 unit(s) are destroyed Invasion # 3 Attackers: 10.0 Magnetic Train(s)(95HP/5A/3D per unit) - Tactics: Back 1752.0 Helicopter(s)(95HP/5A/17D per unit) - Tactics: Back 1288.0 Thermo Tank(s)(760HP/354A/42D per unit) - Tactics: Back 1115.8 Pharaoh(s)(285HP/154A/37D per unit) - Tactics: Back 1280.7 Missile Launcher(s)(475HP/554A/17D per unit) - Tactics: Back 561.3 Spy Plane(s)(95HP/8A/12D per unit) - Tactics: Back 1598.3 Bomber(s)(38HP/354A/17D per unit) - Tactics: Middle 8285.6 Reinforced Tank(s)(380HP/124A/52D per unit) - Tactics: Middle 38213.3 Transport Train(s)(380HP/5A/22D per unit) - Tactics: Middle 3681.7 Assault Tank(s)(285HP/154A/37D per unit) - Tactics: Middle 48.5 Machine Gunner(s)(95HP/89A/12D per unit) - Tactics: Front 44.5 Rifleman(s)(86HP/59A/11D per unit) - Tactics: Front 754.4 Bazooka(s)(114HP/69A/10D per unit) - Tactics: Front 44.0 Sniper(s)(48HP/89A/6D per unit) - Tactics: Front 942.5 Canon(s)(152HP/94A/11D per unit) - Tactics: Front 0.0 Grenadier(s)(114HP/64A/12D per unit) - Tactics: Front 0.0 Spy(s)(19HP/6A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/5A/3D per unit) - Tactics: Front Defenders: 199.9 Police(s)(88HP/0A/1D per unit) - Tactics: Stand Ground 239.5 Spy Plane(s)(88HP/0A/11D per unit) - Tactics: Stand Ground 239.4 Thief(s)(44HP/0A/1D per unit) - Tactics: Stand Ground 1893.9 Bomber(s)(35HP/345A/15D per unit) - Tactics: Back 0.0 Pharaoh(s)(263HP/145A/35D per unit) - Tactics: Back 307.7 Canon(s)(140HP/85A/9D per unit) - Tactics: Middle 0.0 Bazooka(s)(105HP/60A/8D per unit) - Tactics: Middle 0.0 Assault Tank(s)(263HP/145A/35D per unit) - Tactics: Middle 3639.8 Reinforced Tank(s)(350HP/115A/50D per unit) - Tactics: Middle 0.0 Camel(s)(13HP/0A/1D per unit) - Tactics: Front 165.7 Grenadier(s)(105HP/55A/10D per unit) - Tactics: Front 0.0 Horseman(s)(13HP/17A/2D per unit) - Tactics: Front 0.0 Knight(s)(32HP/25A/8D per unit) - Tactics: Front 0.0 Paladin(s)(70HP/51A/16D per unit) - Tactics: Front 0.0 Warrior(s)(9HP/1A/2D per unit) - Tactics: Front 0.0 Musketeer(s)(35HP/30A/4D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/0A/1D per unit) - Tactics: Front 0.0 Helicopter(s)(88HP/0A/15D per unit) - Tactics: Front 0.0 Carriage(s)(35HP/0A/3D per unit) - Tactics: Front 0.0 Transport Train(s)(350HP/0A/20D per unit) - Tactics: Front 0.0 City Defense Structure(s)(1030HP/730A/730D per unit) - Tactics: Front Attacker base damage is: 3853346.01 Defender base damage is: 1107255.92 The attacker inflicts 102% of base damage The defender inflicts 66% of base damage The attacker inflicts 3712513.0 net damage after 217899.0 blocker defense The defender inflicts 184442.0 net damage after 1607884.1 attacker defense Defender Grenadier receives 1744881.0 net damage 165.7 unit(s) are destroyed Defender Reinforced Tank receives 1357666.0 net damage 3639.8 unit(s) are destroyed Defender Canon receives 268385.0 net damage 307.7 unit(s) are destroyed Defender Bomber receives 304007.0 net damage 1893.9 unit(s) are destroyed Defender Thief receives 29307.0 net damage 239.4 unit(s) are destroyed Defender Spy Plane receives 5373.0 net damage 61.1 unit(s) are destroyed Defender Police receives 2894.0 net damage 32.9 unit(s) are destroyed Attacker Canon receives 53488.0 net damage 351.9 unit(s) are destroyed Attacker Sniper receives 78572.0 net damage 44.0 unit(s) are destroyed Attacker Bazooka receives 9952.0 net damage 87.3 unit(s) are destroyed Attacker Rifleman receives 42005.0 net damage 44.5 unit(s) are destroyed Attacker Machine Gunner receives 148.0 net damage 1.6 unit(s) are destroyed Attacker Assault Tank receives 127.0 net damage 0.4 unit(s) are destroyed Attacker Transport Train receives 145.0 net damage 0.4 unit(s) are destroyed Attacker Reinforced Tank receives 3.0 net damage 0.0 unit(s) are destroyed Attacker Bomber receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Spy Plane receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Missile Launcher receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Pharaoh receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Thermo Tank receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Helicopter evades the counterattack Attacker Helicopter receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Magnetic Train receives 1.0 net damage 0.0 unit(s) are destroyed Invasion # 4 Attackers: 9.9 Magnetic Train(s)(95HP/5A/3D per unit) - Tactics: Back 1752.0 Helicopter(s)(95HP/5A/17D per unit) - Tactics: Back 1288.0 Thermo Tank(s)(760HP/354A/42D per unit) - Tactics: Back 1115.8 Pharaoh(s)(285HP/154A/37D per unit) - Tactics: Back 1280.7 Missile Launcher(s)(475HP/554A/17D per unit) - Tactics: Back 561.3 Spy Plane(s)(95HP/8A/12D per unit) - Tactics: Back 1598.3 Bomber(s)(38HP/354A/17D per unit) - Tactics: Middle 8285.6 Reinforced Tank(s)(380HP/124A/52D per unit) - Tactics: Middle 38212.9 Transport Train(s)(380HP/5A/22D per unit) - Tactics: Middle 3681.2 Assault Tank(s)(285HP/154A/37D per unit) - Tactics: Middle 46.9 Machine Gunner(s)(95HP/89A/12D per unit) - Tactics: Front 0.0 Rifleman(s)(86HP/59A/11D per unit) - Tactics: Front 667.1 Bazooka(s)(114HP/69A/10D per unit) - Tactics: Front 0.0 Sniper(s)(48HP/89A/6D per unit) - Tactics: Front 590.6 Canon(s)(152HP/94A/11D per unit) - Tactics: Front 0.0 Grenadier(s)(114HP/64A/12D per unit) - Tactics: Front 0.0 Spy(s)(19HP/6A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/5A/3D per unit) - Tactics: Front Defenders: 167.0 Police(s)(88HP/0A/1D per unit) - Tactics: Stand Ground 178.5 Spy Plane(s)(88HP/0A/11D per unit) - Tactics: Stand Ground 0.0 Thief(s)(44HP/0A/1D per unit) - Tactics: Stand Ground 0.0 Bomber(s)(35HP/345A/15D per unit) - Tactics: Back 0.0 Pharaoh(s)(263HP/145A/35D per unit) - Tactics: Back 0.0 Canon(s)(140HP/85A/9D per unit) - Tactics: Middle 0.0 Bazooka(s)(105HP/60A/8D per unit) - Tactics: Middle 0.0 Assault Tank(s)(263HP/145A/35D per unit) - Tactics: Middle 0.0 Reinforced Tank(s)(350HP/115A/50D per unit) - Tactics: Middle 0.0 Camel(s)(13HP/0A/1D per unit) - Tactics: Front 0.0 Grenadier(s)(105HP/55A/10D per unit) - Tactics: Front 0.0 Horseman(s)(13HP/17A/2D per unit) - Tactics: Front 0.0 Knight(s)(32HP/25A/8D per unit) - Tactics: Front 0.0 Paladin(s)(70HP/51A/16D per unit) - Tactics: Front 0.0 Warrior(s)(9HP/1A/2D per unit) - Tactics: Front 0.0 Musketeer(s)(35HP/30A/4D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/0A/1D per unit) - Tactics: Front 0.0 Helicopter(s)(88HP/0A/15D per unit) - Tactics: Front 0.0 Carriage(s)(35HP/0A/3D per unit) - Tactics: Front 0.0 Transport Train(s)(350HP/0A/20D per unit) - Tactics: Front 0.0 City Defense Structure(s)(1030HP/730A/730D per unit) - Tactics: Front Attacker base damage is: 3807488.37 Defender base damage is: 0.00 The attacker inflicts 85% of base damage The defender inflicts 53% of base damage The attacker inflicts 3234234.9 net damage after 2130.1 blocker defense The defender inflicts 0.0 net damage after 1602342.8 attacker defense Defender Spy Plane evades the attack Defender Spy Plane receives 0.0 net damage 0.0 unit(s) are destroyed Defender Police receives 1455405.9 net damage 167.0 unit(s) are destroyed Invasion # 5 Attackers: 9.9 Magnetic Train(s)(95HP/5A/3D per unit) - Tactics: Back 1752.0 Helicopter(s)(95HP/5A/17D per unit) - Tactics: Back 1288.0 Thermo Tank(s)(760HP/354A/42D per unit) - Tactics: Back 1115.8 Pharaoh(s)(285HP/154A/37D per unit) - Tactics: Back 1280.7 Missile Launcher(s)(475HP/554A/17D per unit) - Tactics: Back 561.3 Spy Plane(s)(95HP/8A/12D per unit) - Tactics: Back 1598.3 Bomber(s)(38HP/354A/17D per unit) - Tactics: Middle 8285.6 Reinforced Tank(s)(380HP/124A/52D per unit) - Tactics: Middle 38212.9 Transport Train(s)(380HP/5A/22D per unit) - Tactics: Middle 3681.2 Assault Tank(s)(285HP/154A/37D per unit) - Tactics: Middle 46.9 Machine Gunner(s)(95HP/89A/12D per unit) - Tactics: Front 0.0 Rifleman(s)(86HP/59A/11D per unit) - Tactics: Front 667.1 Bazooka(s)(114HP/69A/10D per unit) - Tactics: Front 0.0 Sniper(s)(48HP/89A/6D per unit) - Tactics: Front 590.6 Canon(s)(152HP/94A/11D per unit) - Tactics: Front 0.0 Grenadier(s)(114HP/64A/12D per unit) - Tactics: Front 0.0 Spy(s)(19HP/6A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/5A/3D per unit) - Tactics: Front Defenders: 0.0 Police(s)(88HP/0A/1D per unit) - Tactics: Stand Ground 178.5 Spy Plane(s)(88HP/0A/11D per unit) - Tactics: Stand Ground 0.0 Thief(s)(44HP/0A/1D per unit) - Tactics: Stand Ground 0.0 Bomber(s)(35HP/345A/15D per unit) - Tactics: Back 0.0 Pharaoh(s)(263HP/145A/35D per unit) - Tactics: Back 0.0 Canon(s)(140HP/85A/9D per unit) - Tactics: Middle 0.0 Bazooka(s)(105HP/60A/8D per unit) - Tactics: Middle 0.0 Assault Tank(s)(263HP/145A/35D per unit) - Tactics: Middle 0.0 Reinforced Tank(s)(350HP/115A/50D per unit) - Tactics: Middle 0.0 Camel(s)(13HP/0A/1D per unit) - Tactics: Front 0.0 Grenadier(s)(105HP/55A/10D per unit) - Tactics: Front 0.0 Horseman(s)(13HP/17A/2D per unit) - Tactics: Front 0.0 Knight(s)(32HP/25A/8D per unit) - Tactics: Front 0.0 Paladin(s)(70HP/51A/16D per unit) - Tactics: Front 0.0 Warrior(s)(9HP/1A/2D per unit) - Tactics: Front 0.0 Musketeer(s)(35HP/30A/4D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/0A/1D per unit) - Tactics: Front 0.0 Helicopter(s)(88HP/0A/15D per unit) - Tactics: Front 0.0 Carriage(s)(35HP/0A/3D per unit) - Tactics: Front 0.0 Transport Train(s)(350HP/0A/20D per unit) - Tactics: Front 0.0 City Defense Structure(s)(1030HP/730A/730D per unit) - Tactics: Front Attacker base damage is: 3807488.37 Defender base damage is: 0.00 The attacker inflicts 73% of base damage The defender inflicts 106% of base damage The attacker inflicts 2777502.9 net damage after 1963.1 blocker defense The defender inflicts 0.0 net damage after 1602342.8 attacker defense Defender Spy Plane receives 2777502.9 net damage 178.5 unit(s) are destroyed 19,105,828W 22,742,634,190I 11,602,614,650O 12,404,426,596F worth of resources are captured by the attacking fleet. ATTACKER WINS! cũng may là mua MTrain hết res nên nó chả hốt đc nhìu
War at GoldenDragons(1345:1:2)/Vietnam Attacker: Colonel ÖlÜmMaqKiNeSi of the tribe: trikekabilesi Invasion # 1 Attackers: 20096.0 Thermo Tank(s)(900HP/360A/49D per unit) - Tactics: Middle 1344.0 Pharaoh(s)(338HP/160A/44D per unit) - Tactics: Middle 1981.0 Missile Launcher(s)(563HP/560A/24D per unit) - Tactics: Middle 55000.0 Assault Tank(s)(338HP/160A/44D per unit) - Tactics: Front 155500.0 Reinforced Tank(s)(450HP/130A/59D per unit) - Tactics: Front 275001.0 Transport Train(s)(450HP/11A/29D per unit) - Tactics: Front Defenders: 1.0 City Defense Structure(s)(810HP/580A/580D per unit) - Tactics: Front Attacker base damage is: 40598971.00 Defender base damage is: 580.00 The attacker inflicts 89% of base damage The defender inflicts 72% of base damage The attacker inflicts 36132504.0 net damage after 580.0 blocker defense The defender inflicts 105.0 net damage after 20660913.0 attacker defense Defender City Defense Structure receives 36132504.0 net damage 1.0 unit(s) are destroyed Attacker Transport Train receives 39.0 net damage 0.1 unit(s) are destroyed Attacker Reinforced Tank receives 23.0 net damage 0.1 unit(s) are destroyed Attacker Assault Tank receives 20.0 net damage 0.1 unit(s) are destroyed Attacker Missile Launcher receives 15.0 net damage 0.0 unit(s) are destroyed Attacker Pharaoh receives 7.0 net damage 0.0 unit(s) are destroyed Attacker Thermo Tank receives 1.0 net damage 0.0 unit(s) are destroyed 15,500,000,000W 0I 0O 1,847,721,344F worth of resources are captured by the attacking fleet. ATTACKER WINS! 0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.