Giờ mình đang tích cực mua quân (quân mình cả nó đánh nhau thì chưa biết thế nào nhưng có vẻ nó mạnh hơn),cả dồn hết tiền vô nâng cấp kĩ thuật ,bạn nào rảnh chơi đêm giúp minh mua thêm quân làm 1 trận với thằng này nếu không được thì đợi khi nào nó đủ điểm để đánh mình cả mrthang nên dồn vô diệt nó đi (alli oditu kí hiệp ước tiếp rùi không lo nữa đâu).
ko bít hỏi ở đâu , thấy chỉ có topic này hoạt động nên post đây vậy cho em hỏi nếu nâng bargain lên 20 thì người ta có mua hông , nếu có thì chừng nào sẽ là giới hạn ( định ép giá mà ) tiện thể cho em vào alli lun ha acc: rukikuchi
W1 chứ gì, mình nâng lên 19 rồi nèm nhưng cũng tùi loại quân, trừ megic train còn lại bạn bán bất cứ giá nào cũng có người mua hết
Đây là thông tin về quân đội hiện tại của thằng ÖlÜmMaqKiNeSi War at Goldencities(634:3:2)/Vietnam Attacker: Colonel ÖlÜmMaqKiNeSi of the tribe: trikekabilesi Invasion # 1 Attackers: 2000.0 Missile Launcher(s)(575HP/555A/20D per unit) - Tactics: Back 5000.0 Pharaoh(s)(345HP/155A/40D per unit) - Tactics: Back 15000.0 Thermo Tank(s)(920HP/355A/45D per unit) - Tactics: Back 200000.0 Reinforced Tank(s)(460HP/125A/55D per unit) - Tactics: Back 65000.0 Assault Tank(s)(345HP/155A/40D per unit) - Tactics: Back 300000.0 Transport Train(s)(460HP/6A/25D per unit) - Tactics: Middle 4000.0 Sniper(s)(58HP/90A/9D per unit) - Tactics: Middle 1000.0 Helicopter(s)(115HP/6A/20D per unit) - Tactics: Middle 2000.0 Musketeer(s)(46HP/40A/9D per unit) - Tactics: Middle 3000.0 Bazooka(s)(138HP/70A/13D per unit) - Tactics: Middle 2000.0 Rifleman(s)(104HP/60A/14D per unit) - Tactics: Middle 3000.0 Machine Gunner(s)(115HP/90A/15D per unit) - Tactics: Middle 5000.0 Canon(s)(184HP/95A/14D per unit) - Tactics: Middle 200.0 Grenadier(s)(138HP/65A/15D per unit) - Tactics: Middle 500.0 Eagle Scout(s)(3HP/6A/6D per unit) - Tactics: Front 5000.0 Camel(s)(17HP/6A/6D per unit) - Tactics: Front 5000.0 Horseman(s)(17HP/27A/7D per unit) - Tactics: Front 5000.0 Knight(s)(42HP/35A/13D per unit) - Tactics: Front 100.0 Swordsman(s)(35HP/30A/15D per unit) - Tactics: Front 5000.0 Paladin(s)(92HP/61A/21D per unit) - Tactics: Front 30000.0 Bomber(s)(46HP/355A/20D per unit) - Tactics: Front 5000.0 Carriage(s)(46HP/6A/8D per unit) - Tactics: Front 500.0 Spy(s)(23HP/7A/10D per unit) - Tactics: Front 1000.0 Warrior(s)(12HP/11A/7D per unit) - Tactics: Front Defenders: Attacker base damage is: 56964500.00 Defender base damage is: 0.00 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 56964500.0 net damage after 0.0 blocker defense The defender inflicts 0.0 net damage after 23165500.0 attacker defense 10,339,350,000W 14,667,450,000I 14,907,900,000O 200,535,300,000F worth of resources are captured by the attacking fleet. Fleet did not have enough capacity to capture max amount. ATTACKER WINS! 0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker. QM và mrthang cẩn thận nhé !
Hôm rồi bị thằng Sunny wizards đem quân đến đánh.Quân nó mạnh quá, quân mình đánh bó tay.Đây là trận đánh hôm đó.Nó rình lúc mình vừa holiday xong nên ko kíp xoay sở War at GoldenDragons(634:3:1)/Vietnam Attacker: Colonel Sunnywizards of the tribe: Sunay Invasion # 1 Attackers: 38772.0 Magnetic Train(s)(125HP/8A/4D per unit) - Tactics: Back 213525.0 Reinforced Tank(s)(500HP/127A/53D per unit) - Tactics: Back 20422.0 Bomber(s)(50HP/357A/18D per unit) - Tactics: Back 1511.0 Thermo Tank(s)(1000HP/357A/43D per unit) - Tactics: Back 1881.0 Pharaoh(s)(375HP/157A/38D per unit) - Tactics: Back 496.0 Missile Launcher(s)(625HP/557A/18D per unit) - Tactics: Back 21776.0 Machine Gunner(s)(125HP/92A/13D per unit) - Tactics: Middle 46030.0 Transport Train(s)(500HP/8A/23D per unit) - Tactics: Middle 19079.0 Canon(s)(200HP/97A/12D per unit) - Tactics: Middle 21404.0 Sniper(s)(63HP/92A/7D per unit) - Tactics: Middle 39808.0 Assault Tank(s)(375HP/157A/38D per unit) - Tactics: Middle 1.0 Spy Plane(s)(125HP/11A/13D per unit) - Tactics: Front 12819.0 Eagle Scout(s)(3HP/8A/4D per unit) - Tactics: Front 11099.0 Camel(s)(18HP/8A/4D per unit) - Tactics: Front 10477.0 Horseman(s)(18HP/29A/5D per unit) - Tactics: Front 3687.0 Police(s)(125HP/8A/3D per unit) - Tactics: Front 6125.0 Thief(s)(63HP/8A/3D per unit) - Tactics: Front 10256.0 Knight(s)(45HP/37A/11D per unit) - Tactics: Front 16793.0 Rifleman(s)(113HP/62A/12D per unit) - Tactics: Front 19711.0 Bazooka(s)(150HP/72A/11D per unit) - Tactics: Front 8148.0 Musketeer(s)(50HP/42A/7D per unit) - Tactics: Front 1253.0 Helicopter(s)(125HP/8A/18D per unit) - Tactics: Front 5033.0 Swordsman(s)(38HP/32A/13D per unit) - Tactics: Front 14611.0 Paladin(s)(100HP/63A/19D per unit) - Tactics: Front 15649.0 Grenadier(s)(150HP/67A/13D per unit) - Tactics: Front 7420.0 Spy(s)(25HP/9A/8D per unit) - Tactics: Front 4138.0 Carriage(s)(50HP/8A/6D per unit) - Tactics: Front 16084.0 Warrior(s)(13HP/13A/5D per unit) - Tactics: Front Defenders: 8486.0 Pharaoh(s)(361HP/156A/37D per unit) - Tactics: Back 155211.0 Reinforced Tank(s)(481HP/126A/52D per unit) - Tactics: Back 18986.0 Assault Tank(s)(361HP/156A/37D per unit) - Tactics: Back 5986.0 Missile Launcher(s)(601HP/556A/17D per unit) - Tactics: Back 4457.0 Bomber(s)(49HP/356A/17D per unit) - Tactics: Back 16.0 Sniper(s)(61HP/91A/6D per unit) - Tactics: Middle 22.0 Carriage(s)(49HP/7A/5D per unit) - Tactics: Front 30072.0 Thief(s)(61HP/7A/2D per unit) - Tactics: Front 1.0 Knight(s)(44HP/36A/10D per unit) - Tactics: Front 38.0 Spy(s)(25HP/8A/7D per unit) - Tactics: Front 151.0 Camel(s)(17HP/7A/3D per unit) - Tactics: Front 19.0 Horseman(s)(17HP/28A/4D per unit) - Tactics: Front 7997.0 Helicopter(s)(121HP/7A/17D per unit) - Tactics: Front 8390.0 Thermo Tank(s)(961HP/356A/42D per unit) - Tactics: Front 202350.0 Transport Train(s)(481HP/7A/22D per unit) - Tactics: Front 1215.0 Bazooka(s)(145HP/71A/10D per unit) - Tactics: Front 10192.0 Police(s)(121HP/7A/2D per unit) - Tactics: Front 1.0 Swordsman(s)(37HP/31A/12D per unit) - Tactics: Front 1594.0 Spy Plane(s)(121HP/10A/12D per unit) - Tactics: Front 1919.0 Warrior(s)(13HP/12A/4D per unit) - Tactics: Front 4.0 Paladin(s)(97HP/62A/18D per unit) - Tactics: Front 1.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front Attacker base damage is: 54475602.00 Defender base damage is: 33627324.00 The attacker inflicts 98% of base damage The defender inflicts 53% of base damage The attacker inflicts 39060486.0 net damage after 14325603.0 blocker defense The defender inflicts 4522104.0 net damage after 16717478.0 attacker defense Defender City Defense Structure receives 30467179.0 net damage 1.0 unit(s) are destroyed Defender Paladin receives 8507373.0 net damage 4.0 unit(s) are destroyed Defender Warrior receives 64450.0 net damage 1919.0 unit(s) are destroyed Defender Spy Plane evades the attack Defender Spy Plane receives 0.0 net damage 0.0 unit(s) are destroyed Defender Swordsman receives 15335.0 net damage 1.0 unit(s) are destroyed Defender Police receives 274.0 net damage 2.3 unit(s) are destroyed Defender Bazooka receives 1867.0 net damage 12.9 unit(s) are destroyed Defender Transport Train receives 71.0 net damage 0.1 unit(s) are destroyed Defender Thermo Tank receives 208.0 net damage 0.2 unit(s) are destroyed Defender Helicopter receives 16.0 net damage 0.1 unit(s) are destroyed Defender Horseman receives 10.0 net damage 0.6 unit(s) are destroyed Defender Camel receives 38.0 net damage 2.2 unit(s) are destroyed Defender Spy evades the attack Defender Spy receives 0.0 net damage 0.0 unit(s) are destroyed Defender Knight receives 6.0 net damage 0.1 unit(s) are destroyed Defender Thief receives 0.0 net damage 0.0 unit(s) are destroyed Defender Carriage receives 0.0 net damage 0.0 unit(s) are destroyed Defender Sniper evades the attack Defender Sniper receives 0.0 net damage 0.0 unit(s) are destroyed Defender Bomber receives 0.0 net damage 0.0 unit(s) are destroyed Defender Missile Launcher receives 0.0 net damage 0.0 unit(s) are destroyed Defender Assault Tank receives 0.0 net damage 0.0 unit(s) are destroyed Defender Reinforced Tank receives 0.0 net damage 0.0 unit(s) are destroyed Defender Pharaoh evades the attack Defender Pharaoh receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Warrior receives 1673178.0 net damage 16084.0 unit(s) are destroyed Attacker Carriage receives 1880291.0 net damage 4138.0 unit(s) are destroyed Attacker Spy receives 464944.0 net damage 7420.0 unit(s) are destroyed Attacker Grenadier receives 171254.0 net damage 1141.7 unit(s) are destroyed Attacker Paladin receives 123001.0 net damage 1230.0 unit(s) are destroyed Attacker Swordsman receives 73302.0 net damage 1929.0 unit(s) are destroyed Attacker Helicopter receives 17697.0 net damage 141.6 unit(s) are destroyed Attacker Musketeer receives 36715.0 net damage 734.3 unit(s) are destroyed Attacker Bazooka receives 81722.0 net damage 544.8 unit(s) are destroyed Invasion # 2 Attackers: 38772.0 Magnetic Train(s)(125HP/8A/4D per unit) - Tactics: Back 213525.0 Reinforced Tank(s)(500HP/127A/53D per unit) - Tactics: Back 20422.0 Bomber(s)(50HP/357A/18D per unit) - Tactics: Back 1511.0 Thermo Tank(s)(1000HP/357A/43D per unit) - Tactics: Back 1881.0 Pharaoh(s)(375HP/157A/38D per unit) - Tactics: Back 496.0 Missile Launcher(s)(625HP/557A/18D per unit) - Tactics: Back 21776.0 Machine Gunner(s)(125HP/92A/13D per unit) - Tactics: Middle 46030.0 Transport Train(s)(500HP/8A/23D per unit) - Tactics: Middle 19079.0 Canon(s)(200HP/97A/12D per unit) - Tactics: Middle 21404.0 Sniper(s)(63HP/92A/7D per unit) - Tactics: Middle 39808.0 Assault Tank(s)(375HP/157A/38D per unit) - Tactics: Middle 1.0 Spy Plane(s)(125HP/11A/13D per unit) - Tactics: Front 12819.0 Eagle Scout(s)(3HP/8A/4D per unit) - Tactics: Front 11099.0 Camel(s)(18HP/8A/4D per unit) - Tactics: Front 10477.0 Horseman(s)(18HP/29A/5D per unit) - Tactics: Front 3687.0 Police(s)(125HP/8A/3D per unit) - Tactics: Front 6125.0 Thief(s)(63HP/8A/3D per unit) - Tactics: Front 10256.0 Knight(s)(45HP/37A/11D per unit) - Tactics: Front 16793.0 Rifleman(s)(113HP/62A/12D per unit) - Tactics: Front 19166.2 Bazooka(s)(150HP/72A/11D per unit) - Tactics: Front 7413.7 Musketeer(s)(50HP/42A/7D per unit) - Tactics: Front 1111.4 Helicopter(s)(125HP/8A/18D per unit) - Tactics: Front 3104.0 Swordsman(s)(38HP/32A/13D per unit) - Tactics: Front 13381.0 Paladin(s)(100HP/63A/19D per unit) - Tactics: Front 14507.3 Grenadier(s)(150HP/67A/13D per unit) - Tactics: Front 0.0 Spy(s)(25HP/9A/8D per unit) - Tactics: Front 0.0 Carriage(s)(50HP/8A/6D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/13A/5D per unit) - Tactics: Front Defenders: 8486.0 Pharaoh(s)(361HP/156A/37D per unit) - Tactics: Back 155211.0 Reinforced Tank(s)(481HP/126A/52D per unit) - Tactics: Back 18986.0 Assault Tank(s)(361HP/156A/37D per unit) - Tactics: Back 5986.0 Missile Launcher(s)(601HP/556A/17D per unit) - Tactics: Back 4457.0 Bomber(s)(49HP/356A/17D per unit) - Tactics: Back 16.0 Sniper(s)(61HP/91A/6D per unit) - Tactics: Middle 22.0 Carriage(s)(49HP/7A/5D per unit) - Tactics: Front 30072.0 Thief(s)(61HP/7A/2D per unit) - Tactics: Front 0.9 Knight(s)(44HP/36A/10D per unit) - Tactics: Front 38.0 Spy(s)(25HP/8A/7D per unit) - Tactics: Front 148.8 Camel(s)(17HP/7A/3D per unit) - Tactics: Front 18.4 Horseman(s)(17HP/28A/4D per unit) - Tactics: Front 7996.9 Helicopter(s)(121HP/7A/17D per unit) - Tactics: Front 8389.8 Thermo Tank(s)(961HP/356A/42D per unit) - Tactics: Front 202349.9 Transport Train(s)(481HP/7A/22D per unit) - Tactics: Front 1202.1 Bazooka(s)(145HP/71A/10D per unit) - Tactics: Front 10189.7 Police(s)(121HP/7A/2D per unit) - Tactics: Front 0.0 Swordsman(s)(37HP/31A/12D per unit) - Tactics: Front 1594.0 Spy Plane(s)(121HP/10A/12D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/12A/4D per unit) - Tactics: Front 0.0 Paladin(s)(97HP/62A/18D per unit) - Tactics: Front 0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front Attacker base damage is: 53879714.15 Defender base damage is: 33602940.92 The attacker inflicts 50% of base damage The defender inflicts 84% of base damage The attacker inflicts 12622202.3 net damage after 14317654.7 blocker defense The defender inflicts 11986682.6 net damage after 16475899.4 attacker defense Defender Spy Plane receives 7194655.0 net damage 1594.0 unit(s) are destroyed Defender Police receives 1302611.0 net damage 10189.7 unit(s) are destroyed Defender Bazooka receives 2062468.0 net damage 1202.1 unit(s) are destroyed Defender Transport Train receives 0.0 net damage 0.0 unit(s) are destroyed Defender Thermo Tank receives 123748.0 net damage 128.8 unit(s) are destroyed Defender Helicopter receives 155097.0 net damage 1281.8 unit(s) are destroyed Defender Horseman receives 1498243.0 net damage 18.4 unit(s) are destroyed Defender Camel receives 39953.0 net damage 148.8 unit(s) are destroyed Defender Spy receives 88353.0 net damage 38.0 unit(s) are destroyed Defender Knight receives 102098.0 net damage 0.9 unit(s) are destroyed Defender Thief receives 35734.0 net damage 585.8 unit(s) are destroyed Defender Carriage receives 7119.0 net damage 22.0 unit(s) are destroyed Defender Sniper evades the attack Defender Sniper receives 0.0 net damage 0.0 unit(s) are destroyed Defender Bomber receives 6841.0 net damage 139.6 unit(s) are destroyed Defender Missile Launcher receives 4180.0 net damage 7.0 unit(s) are destroyed Defender Assault Tank receives 176.0 net damage 0.5 unit(s) are destroyed Defender Reinforced Tank receives 314.0 net damage 0.7 unit(s) are destroyed Defender Pharaoh receives 491.3 net damage 1.4 unit(s) are destroyed Attacker Grenadier receives 8270811.0 net damage 14507.3 unit(s) are destroyed Attacker Paladin receives 2824062.0 net damage 13381.0 unit(s) are destroyed Attacker Swordsman receives 535085.0 net damage 3104.0 unit(s) are destroyed Attacker Helicopter receives 196198.0 net damage 1111.4 unit(s) are destroyed Attacker Musketeer receives 40131.0 net damage 802.6 unit(s) are destroyed Attacker Bazooka receives 80665.0 net damage 537.8 unit(s) are destroyed Attacker Rifleman receives 26222.0 net damage 232.1 unit(s) are destroyed Attacker Knight receives 2296.0 net damage 51.0 unit(s) are destroyed Attacker Thief receives 5830.0 net damage 92.5 unit(s) are destroyed Attacker Police receives 2045.0 net damage 16.4 unit(s) are destroyed Attacker Horseman receives 2236.0 net damage 124.2 unit(s) are destroyed Attacker Camel receives 55.0 net damage 3.1 unit(s) are destroyed Attacker Eagle Scout receives 481.0 net damage 160.3 unit(s) are destroyed Attacker Spy Plane receives 480.0 net damage 1.0 unit(s) are destroyed Attacker Assault Tank receives 56.0 net damage 0.1 unit(s) are destroyed Attacker Sniper receives 21.0 net damage 0.3 unit(s) are destroyed Attacker Canon receives 6.0 net damage 0.0 unit(s) are destroyed Attacker Transport Train receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Machine Gunner receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Missile Launcher receives 2.0 net damage 0.0 unit(s) are destroyed Attacker Pharaoh receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Thermo Tank receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Bomber receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Reinforced Tank receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Magnetic Train receives 0.6 net damage 0.0 unit(s) are destroyed Invasion # 3 Attackers: 38772.0 Magnetic Train(s)(125HP/8A/4D per unit) - Tactics: Back 213525.0 Reinforced Tank(s)(500HP/127A/53D per unit) - Tactics: Back 20422.0 Bomber(s)(50HP/357A/18D per unit) - Tactics: Back 1511.0 Thermo Tank(s)(1000HP/357A/43D per unit) - Tactics: Back 1881.0 Pharaoh(s)(375HP/157A/38D per unit) - Tactics: Back 496.0 Missile Launcher(s)(625HP/557A/18D per unit) - Tactics: Back 21776.0 Machine Gunner(s)(125HP/92A/13D per unit) - Tactics: Middle 46030.0 Transport Train(s)(500HP/8A/23D per unit) - Tactics: Middle 19079.0 Canon(s)(200HP/97A/12D per unit) - Tactics: Middle 21403.7 Sniper(s)(63HP/92A/7D per unit) - Tactics: Middle 39807.9 Assault Tank(s)(375HP/157A/38D per unit) - Tactics: Middle 0.0 Spy Plane(s)(125HP/11A/13D per unit) - Tactics: Front 12658.7 Eagle Scout(s)(3HP/8A/4D per unit) - Tactics: Front 11095.9 Camel(s)(18HP/8A/4D per unit) - Tactics: Front 10352.8 Horseman(s)(18HP/29A/5D per unit) - Tactics: Front 3670.6 Police(s)(125HP/8A/3D per unit) - Tactics: Front 6032.5 Thief(s)(63HP/8A/3D per unit) - Tactics: Front 10205.0 Knight(s)(45HP/37A/11D per unit) - Tactics: Front 16560.9 Rifleman(s)(113HP/62A/12D per unit) - Tactics: Front 18628.4 Bazooka(s)(150HP/72A/11D per unit) - Tactics: Front 6611.1 Musketeer(s)(50HP/42A/7D per unit) - Tactics: Front 0.0 Helicopter(s)(125HP/8A/18D per unit) - Tactics: Front 0.0 Swordsman(s)(38HP/32A/13D per unit) - Tactics: Front 0.0 Paladin(s)(100HP/63A/19D per unit) - Tactics: Front 0.0 Grenadier(s)(150HP/67A/13D per unit) - Tactics: Front 0.0 Spy(s)(25HP/9A/8D per unit) - Tactics: Front 0.0 Carriage(s)(50HP/8A/6D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/13A/5D per unit) - Tactics: Front Defenders: 8484.6 Pharaoh(s)(361HP/156A/37D per unit) - Tactics: Back 155210.3 Reinforced Tank(s)(481HP/126A/52D per unit) - Tactics: Back 18985.5 Assault Tank(s)(361HP/156A/37D per unit) - Tactics: Back 5979.0 Missile Launcher(s)(601HP/556A/17D per unit) - Tactics: Back 4317.4 Bomber(s)(49HP/356A/17D per unit) - Tactics: Back 16.0 Sniper(s)(61HP/91A/6D per unit) - Tactics: Middle 0.0 Carriage(s)(49HP/7A/5D per unit) - Tactics: Front 29486.2 Thief(s)(61HP/7A/2D per unit) - Tactics: Front 0.0 Knight(s)(44HP/36A/10D per unit) - Tactics: Front 0.0 Spy(s)(25HP/8A/7D per unit) - Tactics: Front 0.0 Camel(s)(17HP/7A/3D per unit) - Tactics: Front 0.0 Horseman(s)(17HP/28A/4D per unit) - Tactics: Front 6715.1 Helicopter(s)(121HP/7A/17D per unit) - Tactics: Front 8261.0 Thermo Tank(s)(961HP/356A/42D per unit) - Tactics: Front 202349.9 Transport Train(s)(481HP/7A/22D per unit) - Tactics: Front 0.0 Bazooka(s)(145HP/71A/10D per unit) - Tactics: Front 0.0 Police(s)(121HP/7A/2D per unit) - Tactics: Front 0.0 Swordsman(s)(37HP/31A/12D per unit) - Tactics: Front 0.0 Spy Plane(s)(121HP/10A/12D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/12A/4D per unit) - Tactics: Front 0.0 Paladin(s)(97HP/62A/18D per unit) - Tactics: Front 0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front Attacker base damage is: 51861947.89 Defender base damage is: 33315421.09 The attacker inflicts 90% of base damage The defender inflicts 79% of base damage The attacker inflicts 32441496.0 net damage after 14234257.0 blocker defense The defender inflicts 10522672.5 net damage after 15956205.5 attacker defense Defender Transport Train receives 8110374.0 net damage 16861.5 unit(s) are destroyed Defender Thermo Tank receives 16058540.0 net damage 8261.0 unit(s) are destroyed Defender Helicopter receives 7114420.0 net damage 6715.1 unit(s) are destroyed Defender Thief receives 289540.0 net damage 4746.6 unit(s) are destroyed Defender Sniper receives 147665.0 net damage 16.0 unit(s) are destroyed Defender Bomber receives 461412.0 net damage 4317.4 unit(s) are destroyed Defender Missile Launcher receives 256949.0 net damage 427.5 unit(s) are destroyed Defender Assault Tank receives 363.0 net damage 1.0 unit(s) are destroyed Defender Reinforced Tank receives 1362.0 net damage 2.8 unit(s) are destroyed Defender Pharaoh receives 871.0 net damage 2.4 unit(s) are destroyed Attacker Musketeer receives 3998615.0 net damage 6611.1 unit(s) are destroyed Attacker Bazooka receives 260962.0 net damage 1739.7 unit(s) are destroyed Attacker Rifleman receives 1941559.0 net damage 16560.9 unit(s) are destroyed Attacker Knight receives 43215.0 net damage 960.3 unit(s) are destroyed Attacker Thief receives 898447.0 net damage 6032.5 unit(s) are destroyed Attacker Police receives 2365912.0 net damage 3670.6 unit(s) are destroyed Attacker Horseman receives 263630.0 net damage 10352.8 unit(s) are destroyed Attacker Camel receives 22509.0 net damage 1250.5 unit(s) are destroyed Attacker Eagle Scout receives 684154.0 net damage 12658.7 unit(s) are destroyed Attacker Assault Tank receives 36682.0 net damage 97.8 unit(s) are destroyed Attacker Sniper receives 1187.0 net damage 18.8 unit(s) are destroyed Attacker Canon receives 1972.0 net damage 9.9 unit(s) are destroyed Attacker Transport Train receives 1071.0 net damage 2.1 unit(s) are destroyed Attacker Machine Gunner receives 248.0 net damage 2.0 unit(s) are destroyed Attacker Missile Launcher receives 2158.0 net damage 3.5 unit(s) are destroyed Attacker Pharaoh receives 235.0 net damage 0.6 unit(s) are destroyed Attacker Thermo Tank receives 61.0 net damage 0.1 unit(s) are destroyed Attacker Bomber receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Reinforced Tank receives 37.0 net damage 0.1 unit(s) are destroyed Attacker Magnetic Train receives 18.5 net damage 0.1 unit(s) are destroyed Invasion # 4 Attackers: 38771.8 Magnetic Train(s)(125HP/8A/4D per unit) - Tactics: Back 213524.9 Reinforced Tank(s)(500HP/127A/53D per unit) - Tactics: Back 20422.0 Bomber(s)(50HP/357A/18D per unit) - Tactics: Back 1510.9 Thermo Tank(s)(1000HP/357A/43D per unit) - Tactics: Back 1880.4 Pharaoh(s)(375HP/157A/38D per unit) - Tactics: Back 492.5 Missile Launcher(s)(625HP/557A/18D per unit) - Tactics: Back 21774.0 Machine Gunner(s)(125HP/92A/13D per unit) - Tactics: Middle 46027.9 Transport Train(s)(500HP/8A/23D per unit) - Tactics: Middle 19069.1 Canon(s)(200HP/97A/12D per unit) - Tactics: Middle 21384.8 Sniper(s)(63HP/92A/7D per unit) - Tactics: Middle 39710.0 Assault Tank(s)(375HP/157A/38D per unit) - Tactics: Middle 0.0 Spy Plane(s)(125HP/11A/13D per unit) - Tactics: Front 0.0 Eagle Scout(s)(3HP/8A/4D per unit) - Tactics: Front 9845.4 Camel(s)(18HP/8A/4D per unit) - Tactics: Front 0.0 Horseman(s)(18HP/29A/5D per unit) - Tactics: Front 0.0 Police(s)(125HP/8A/3D per unit) - Tactics: Front 0.0 Thief(s)(63HP/8A/3D per unit) - Tactics: Front 9244.6 Knight(s)(45HP/37A/11D per unit) - Tactics: Front 0.0 Rifleman(s)(113HP/62A/12D per unit) - Tactics: Front 16888.7 Bazooka(s)(150HP/72A/11D per unit) - Tactics: Front 0.0 Musketeer(s)(50HP/42A/7D per unit) - Tactics: Front 0.0 Helicopter(s)(125HP/8A/18D per unit) - Tactics: Front 0.0 Swordsman(s)(38HP/32A/13D per unit) - Tactics: Front 0.0 Paladin(s)(100HP/63A/19D per unit) - Tactics: Front 0.0 Grenadier(s)(150HP/67A/13D per unit) - Tactics: Front 0.0 Spy(s)(25HP/9A/8D per unit) - Tactics: Front 0.0 Carriage(s)(50HP/8A/6D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/13A/5D per unit) - Tactics: Front Defenders: 8482.2 Pharaoh(s)(361HP/156A/37D per unit) - Tactics: Back 155207.5 Reinforced Tank(s)(481HP/126A/52D per unit) - Tactics: Back 18984.5 Assault Tank(s)(361HP/156A/37D per unit) - Tactics: Back 5551.5 Missile Launcher(s)(601HP/556A/17D per unit) - Tactics: Back 0.0 Bomber(s)(49HP/356A/17D per unit) - Tactics: Back 0.0 Sniper(s)(61HP/91A/6D per unit) - Tactics: Middle 0.0 Carriage(s)(49HP/7A/5D per unit) - Tactics: Front 24739.6 Thief(s)(61HP/7A/2D per unit) - Tactics: Front 0.0 Knight(s)(44HP/36A/10D per unit) - Tactics: Front 0.0 Spy(s)(25HP/8A/7D per unit) - Tactics: Front 0.0 Camel(s)(17HP/7A/3D per unit) - Tactics: Front 0.0 Horseman(s)(17HP/28A/4D per unit) - Tactics: Front 0.0 Helicopter(s)(121HP/7A/17D per unit) - Tactics: Front 0.0 Thermo Tank(s)(961HP/356A/42D per unit) - Tactics: Front 185488.4 Transport Train(s)(481HP/7A/22D per unit) - Tactics: Front 0.0 Bazooka(s)(145HP/71A/10D per unit) - Tactics: Front 0.0 Police(s)(121HP/7A/2D per unit) - Tactics: Front 0.0 Swordsman(s)(37HP/31A/12D per unit) - Tactics: Front 0.0 Spy Plane(s)(121HP/10A/12D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/12A/4D per unit) - Tactics: Front 0.0 Paladin(s)(97HP/62A/18D per unit) - Tactics: Front 0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front Attacker base damage is: 49887280.07 Defender base damage is: 28399192.49 The attacker inflicts 75% of base damage The defender inflicts 61% of base damage The attacker inflicts 24103801.0 net damage after 13311659.0 blocker defense The defender inflicts 4360002.0 net damage after 15540850.4 attacker defense Defender Transport Train receives 23139648.0 net damage 48107.4 unit(s) are destroyed Defender Thief receives 356736.0 net damage 5848.1 unit(s) are destroyed Defender Missile Launcher receives 583120.0 net damage 970.2 unit(s) are destroyed Defender Assault Tank receives 3401.0 net damage 9.4 unit(s) are destroyed Defender Reinforced Tank receives 6268.0 net damage 13.0 unit(s) are destroyed Defender Pharaoh receives 14628.0 net damage 40.5 unit(s) are destroyed Attacker Bazooka receives 2921201.0 net damage 16888.7 unit(s) are destroyed Attacker Knight receives 14388.0 net damage 319.7 unit(s) are destroyed Attacker Camel receives 1125286.0 net damage 9845.4 unit(s) are destroyed Attacker Assault Tank receives 2991.0 net damage 8.0 unit(s) are destroyed Attacker Sniper evades the counterattack Attacker Sniper receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Canon receives 121090.0 net damage 605.5 unit(s) are destroyed Attacker Transport Train receives 5066.0 net damage 10.1 unit(s) are destroyed Attacker Machine Gunner receives 11464.0 net damage 91.7 unit(s) are destroyed Attacker Missile Launcher receives 93.0 net damage 0.1 unit(s) are destroyed Attacker Pharaoh evades the counterattack Attacker Pharaoh receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Thermo Tank receives 776.0 net damage 0.8 unit(s) are destroyed Attacker Bomber receives 73.0 net damage 1.5 unit(s) are destroyed Attacker Reinforced Tank receives 225.0 net damage 0.5 unit(s) are destroyed Attacker Magnetic Train receives 265.0 net damage 2.1 unit(s) are destroyed Invasion # 5 Attackers: 38769.7 Magnetic Train(s)(125HP/8A/4D per unit) - Tactics: Back 213524.5 Reinforced Tank(s)(500HP/127A/53D per unit) - Tactics: Back 20420.5 Bomber(s)(50HP/357A/18D per unit) - Tactics: Back 1510.2 Thermo Tank(s)(1000HP/357A/43D per unit) - Tactics: Back 1880.4 Pharaoh(s)(375HP/157A/38D per unit) - Tactics: Back 492.4 Missile Launcher(s)(625HP/557A/18D per unit) - Tactics: Back 21682.3 Machine Gunner(s)(125HP/92A/13D per unit) - Tactics: Middle 46017.7 Transport Train(s)(500HP/8A/23D per unit) - Tactics: Middle 18463.7 Canon(s)(200HP/97A/12D per unit) - Tactics: Middle 21384.8 Sniper(s)(63HP/92A/7D per unit) - Tactics: Middle 39702.1 Assault Tank(s)(375HP/157A/38D per unit) - Tactics: Middle 0.0 Spy Plane(s)(125HP/11A/13D per unit) - Tactics: Front 0.0 Eagle Scout(s)(3HP/8A/4D per unit) - Tactics: Front 0.0 Camel(s)(18HP/8A/4D per unit) - Tactics: Front 0.0 Horseman(s)(18HP/29A/5D per unit) - Tactics: Front 0.0 Police(s)(125HP/8A/3D per unit) - Tactics: Front 0.0 Thief(s)(63HP/8A/3D per unit) - Tactics: Front 8924.9 Knight(s)(45HP/37A/11D per unit) - Tactics: Front 0.0 Rifleman(s)(113HP/62A/12D per unit) - Tactics: Front 0.0 Bazooka(s)(150HP/72A/11D per unit) - Tactics: Front 0.0 Musketeer(s)(50HP/42A/7D per unit) - Tactics: Front 0.0 Helicopter(s)(125HP/8A/18D per unit) - Tactics: Front 0.0 Swordsman(s)(38HP/32A/13D per unit) - Tactics: Front 0.0 Paladin(s)(100HP/63A/19D per unit) - Tactics: Front 0.0 Grenadier(s)(150HP/67A/13D per unit) - Tactics: Front 0.0 Spy(s)(25HP/9A/8D per unit) - Tactics: Front 0.0 Carriage(s)(50HP/8A/6D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/13A/5D per unit) - Tactics: Front Defenders: 8441.7 Pharaoh(s)(361HP/156A/37D per unit) - Tactics: Back 155194.5 Reinforced Tank(s)(481HP/126A/52D per unit) - Tactics: Back 18975.1 Assault Tank(s)(361HP/156A/37D per unit) - Tactics: Back 4581.3 Missile Launcher(s)(601HP/556A/17D per unit) - Tactics: Back 0.0 Bomber(s)(49HP/356A/17D per unit) - Tactics: Back 0.0 Sniper(s)(61HP/91A/6D per unit) - Tactics: Middle 0.0 Carriage(s)(49HP/7A/5D per unit) - Tactics: Front 18891.5 Thief(s)(61HP/7A/2D per unit) - Tactics: Front 0.0 Knight(s)(44HP/36A/10D per unit) - Tactics: Front 0.0 Spy(s)(25HP/8A/7D per unit) - Tactics: Front 0.0 Camel(s)(17HP/7A/3D per unit) - Tactics: Front 0.0 Horseman(s)(17HP/28A/4D per unit) - Tactics: Front 0.0 Helicopter(s)(121HP/7A/17D per unit) - Tactics: Front 0.0 Thermo Tank(s)(961HP/356A/42D per unit) - Tactics: Front 137381.0 Transport Train(s)(481HP/7A/22D per unit) - Tactics: Front 0.0 Bazooka(s)(145HP/71A/10D per unit) - Tactics: Front 0.0 Police(s)(121HP/7A/2D per unit) - Tactics: Front 0.0 Swordsman(s)(37HP/31A/12D per unit) - Tactics: Front 0.0 Spy Plane(s)(121HP/10A/12D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/12A/4D per unit) - Tactics: Front 0.0 Paladin(s)(97HP/62A/18D per unit) - Tactics: Front 0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front Attacker base damage is: 48511247.21 Defender base damage is: 27472612.30 The attacker inflicts 67% of base damage The defender inflicts 110% of base damage The attacker inflicts 20279954.3 net damage after 12222580.7 blocker defense The defender inflicts 14978752.3 net damage after 15303087.7 attacker defense Defender Transport Train receives 8111981.0 net damage 16864.8 unit(s) are destroyed Defender Thief receives 1095117.0 net damage 17952.7 unit(s) are destroyed Defender Missile Launcher receives 4761328.0 net damage 4581.3 unit(s) are destroyed Defender Assault Tank receives 883613.0 net damage 2447.7 unit(s) are destroyed Defender Reinforced Tank receives 3745261.0 net damage 7786.4 unit(s) are destroyed Defender Pharaoh receives 1682654.3 net damage 4661.1 unit(s) are destroyed Attacker Knight receives 10335339.0 net damage 8924.9 unit(s) are destroyed Attacker Assault Tank receives 3807598.0 net damage 10153.6 unit(s) are destroyed Attacker Sniper evades the counterattack Attacker Sniper receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Canon receives 60847.0 net damage 304.2 unit(s) are destroyed Attacker Transport Train receives 3731.0 net damage 7.5 unit(s) are destroyed Attacker Machine Gunner receives 2127.0 net damage 17.0 unit(s) are destroyed Attacker Missile Launcher receives 14.0 net damage 0.0 unit(s) are destroyed Attacker Pharaoh receives 2.0 net damage 0.0 unit(s) are destroyed Attacker Thermo Tank receives 76.0 net damage 0.1 unit(s) are destroyed Attacker Bomber receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Reinforced Tank receives 29.0 net damage 0.1 unit(s) are destroyed Attacker Magnetic Train receives 39.3 net damage 0.3 unit(s) are destroyed Invasion # 6 Attackers: 38769.4 Magnetic Train(s)(125HP/8A/4D per unit) - Tactics: Back 213524.4 Reinforced Tank(s)(500HP/127A/53D per unit) - Tactics: Back 20420.5 Bomber(s)(50HP/357A/18D per unit) - Tactics: Back 1510.1 Thermo Tank(s)(1000HP/357A/43D per unit) - Tactics: Back 1880.4 Pharaoh(s)(375HP/157A/38D per unit) - Tactics: Back 492.4 Missile Launcher(s)(625HP/557A/18D per unit) - Tactics: Back 21665.3 Machine Gunner(s)(125HP/92A/13D per unit) - Tactics: Middle 46010.3 Transport Train(s)(500HP/8A/23D per unit) - Tactics: Middle 18159.4 Canon(s)(200HP/97A/12D per unit) - Tactics: Middle 21384.8 Sniper(s)(63HP/92A/7D per unit) - Tactics: Middle 29548.5 Assault Tank(s)(375HP/157A/38D per unit) - Tactics: Middle 0.0 Spy Plane(s)(125HP/11A/13D per unit) - Tactics: Front 0.0 Eagle Scout(s)(3HP/8A/4D per unit) - Tactics: Front 0.0 Camel(s)(18HP/8A/4D per unit) - Tactics: Front 0.0 Horseman(s)(18HP/29A/5D per unit) - Tactics: Front 0.0 Police(s)(125HP/8A/3D per unit) - Tactics: Front 0.0 Thief(s)(63HP/8A/3D per unit) - Tactics: Front 0.0 Knight(s)(45HP/37A/11D per unit) - Tactics: Front 0.0 Rifleman(s)(113HP/62A/12D per unit) - Tactics: Front 0.0 Bazooka(s)(150HP/72A/11D per unit) - Tactics: Front 0.0 Musketeer(s)(50HP/42A/7D per unit) - Tactics: Front 0.0 Helicopter(s)(125HP/8A/18D per unit) - Tactics: Front 0.0 Swordsman(s)(38HP/32A/13D per unit) - Tactics: Front 0.0 Paladin(s)(100HP/63A/19D per unit) - Tactics: Front 0.0 Grenadier(s)(150HP/67A/13D per unit) - Tactics: Front 0.0 Spy(s)(25HP/9A/8D per unit) - Tactics: Front 0.0 Carriage(s)(50HP/8A/6D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/13A/5D per unit) - Tactics: Front Defenders: 3780.6 Pharaoh(s)(361HP/156A/37D per unit) - Tactics: Back 147408.1 Reinforced Tank(s)(481HP/126A/52D per unit) - Tactics: Back 16527.4 Assault Tank(s)(361HP/156A/37D per unit) - Tactics: Back 0.0 Missile Launcher(s)(601HP/556A/17D per unit) - Tactics: Back 0.0 Bomber(s)(49HP/356A/17D per unit) - Tactics: Back 0.0 Sniper(s)(61HP/91A/6D per unit) - Tactics: Middle 0.0 Carriage(s)(49HP/7A/5D per unit) - Tactics: Front 938.8 Thief(s)(61HP/7A/2D per unit) - Tactics: Front 0.0 Knight(s)(44HP/36A/10D per unit) - Tactics: Front 0.0 Spy(s)(25HP/8A/7D per unit) - Tactics: Front 0.0 Camel(s)(17HP/7A/3D per unit) - Tactics: Front 0.0 Horseman(s)(17HP/28A/4D per unit) - Tactics: Front 0.0 Helicopter(s)(121HP/7A/17D per unit) - Tactics: Front 0.0 Thermo Tank(s)(961HP/356A/42D per unit) - Tactics: Front 120516.2 Transport Train(s)(481HP/7A/22D per unit) - Tactics: Front 0.0 Bazooka(s)(145HP/71A/10D per unit) - Tactics: Front 0.0 Police(s)(121HP/7A/2D per unit) - Tactics: Front 0.0 Swordsman(s)(37HP/31A/12D per unit) - Tactics: Front 0.0 Spy Plane(s)(121HP/10A/12D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/12A/4D per unit) - Tactics: Front 0.0 Paladin(s)(97HP/62A/18D per unit) - Tactics: Front 0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front Attacker base damage is: 46555724.85 Defender base damage is: 22591653.27 The attacker inflicts 105% of base damage The defender inflicts 110% of base damage The attacker inflicts 37813661.0 net damage after 11069850.0 blocker defense The defender inflicts 10098407.8 net damage after 14815025.2 attacker defense Defender Transport Train receives 37435524.0 net damage 77828.5 unit(s) are destroyed Defender Thief receives 11344.0 net damage 186.0 unit(s) are destroyed Defender Assault Tank receives 179728.0 net damage 497.9 unit(s) are destroyed Defender Reinforced Tank receives 155263.0 net damage 322.8 unit(s) are destroyed Defender Pharaoh receives 31802.0 net damage 88.1 unit(s) are destroyed Attacker Assault Tank receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Sniper receives 7371837.0 net damage 21384.8 unit(s) are destroyed Attacker Canon receives 81797.0 net damage 409.0 unit(s) are destroyed Attacker Transport Train receives 370268.0 net damage 740.5 unit(s) are destroyed Attacker Machine Gunner receives 1387448.0 net damage 11099.6 unit(s) are destroyed Attacker Missile Launcher receives 762869.0 net damage 492.4 unit(s) are destroyed Attacker Pharaoh receives 74513.0 net damage 198.7 unit(s) are destroyed Attacker Thermo Tank receives 36263.0 net damage 36.3 unit(s) are destroyed Attacker Bomber receives 2011.0 net damage 40.2 unit(s) are destroyed Attacker Reinforced Tank receives 11059.0 net damage 22.1 unit(s) are destroyed Attacker Magnetic Train receives 342.8 net damage 2.7 unit(s) are destroyed Invasion # 7 Attackers: 38766.7 Magnetic Train(s)(125HP/8A/4D per unit) - Tactics: Back 213502.3 Reinforced Tank(s)(500HP/127A/53D per unit) - Tactics: Back 20380.3 Bomber(s)(50HP/357A/18D per unit) - Tactics: Back 1473.8 Thermo Tank(s)(1000HP/357A/43D per unit) - Tactics: Back 1681.7 Pharaoh(s)(375HP/157A/38D per unit) - Tactics: Back 0.0 Missile Launcher(s)(625HP/557A/18D per unit) - Tactics: Back 10565.7 Machine Gunner(s)(125HP/92A/13D per unit) - Tactics: Middle 45269.7 Transport Train(s)(500HP/8A/23D per unit) - Tactics: Middle 17750.4 Canon(s)(200HP/97A/12D per unit) - Tactics: Middle 0.0 Sniper(s)(63HP/92A/7D per unit) - Tactics: Middle 29548.5 Assault Tank(s)(375HP/157A/38D per unit) - Tactics: Middle 0.0 Spy Plane(s)(125HP/11A/13D per unit) - Tactics: Front 0.0 Eagle Scout(s)(3HP/8A/4D per unit) - Tactics: Front 0.0 Camel(s)(18HP/8A/4D per unit) - Tactics: Front 0.0 Horseman(s)(18HP/29A/5D per unit) - Tactics: Front 0.0 Police(s)(125HP/8A/3D per unit) - Tactics: Front 0.0 Thief(s)(63HP/8A/3D per unit) - Tactics: Front 0.0 Knight(s)(45HP/37A/11D per unit) - Tactics: Front 0.0 Rifleman(s)(113HP/62A/12D per unit) - Tactics: Front 0.0 Bazooka(s)(150HP/72A/11D per unit) - Tactics: Front 0.0 Musketeer(s)(50HP/42A/7D per unit) - Tactics: Front 0.0 Helicopter(s)(125HP/8A/18D per unit) - Tactics: Front 0.0 Swordsman(s)(38HP/32A/13D per unit) - Tactics: Front 0.0 Paladin(s)(100HP/63A/19D per unit) - Tactics: Front 0.0 Grenadier(s)(150HP/67A/13D per unit) - Tactics: Front 0.0 Spy(s)(25HP/9A/8D per unit) - Tactics: Front 0.0 Carriage(s)(50HP/8A/6D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/13A/5D per unit) - Tactics: Front Defenders: 3692.5 Pharaoh(s)(361HP/156A/37D per unit) - Tactics: Back 147085.3 Reinforced Tank(s)(481HP/126A/52D per unit) - Tactics: Back 16029.5 Assault Tank(s)(361HP/156A/37D per unit) - Tactics: Back 0.0 Missile Launcher(s)(601HP/556A/17D per unit) - Tactics: Back 0.0 Bomber(s)(49HP/356A/17D per unit) - Tactics: Back 0.0 Sniper(s)(61HP/91A/6D per unit) - Tactics: Middle 0.0 Carriage(s)(49HP/7A/5D per unit) - Tactics: Front 752.8 Thief(s)(61HP/7A/2D per unit) - Tactics: Front 0.0 Knight(s)(44HP/36A/10D per unit) - Tactics: Front 0.0 Spy(s)(25HP/8A/7D per unit) - Tactics: Front 0.0 Camel(s)(17HP/7A/3D per unit) - Tactics: Front 0.0 Horseman(s)(17HP/28A/4D per unit) - Tactics: Front 0.0 Helicopter(s)(121HP/7A/17D per unit) - Tactics: Front 0.0 Thermo Tank(s)(961HP/356A/42D per unit) - Tactics: Front 42687.6 Transport Train(s)(481HP/7A/22D per unit) - Tactics: Front 0.0 Bazooka(s)(145HP/71A/10D per unit) - Tactics: Front 0.0 Police(s)(121HP/7A/2D per unit) - Tactics: Front 0.0 Swordsman(s)(37HP/31A/12D per unit) - Tactics: Front 0.0 Spy Plane(s)(121HP/10A/12D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/12A/4D per unit) - Tactics: Front 0.0 Paladin(s)(97HP/62A/18D per unit) - Tactics: Front 0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front Attacker base damage is: 43185980.23 Defender base damage is: 21913470.87 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 33867195.2 net damage after 9318784.8 blocker defense The defender inflicts 7434253.2 net damage after 14479216.8 attacker defense Defender Transport Train receives 8128126.0 net damage 16898.4 unit(s) are destroyed Defender Thief receives 13126925.0 net damage 752.8 unit(s) are destroyed Defender Assault Tank receives 10846444.0 net damage 16029.5 unit(s) are destroyed Defender Reinforced Tank receives 406111.0 net damage 844.3 unit(s) are destroyed Defender Pharaoh evades the attack Defender Pharaoh receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Assault Tank receives 6765170.0 net damage 18040.5 unit(s) are destroyed Attacker Canon receives 608865.0 net damage 3044.3 unit(s) are destroyed Attacker Transport Train receives 56605.0 net damage 113.2 unit(s) are destroyed Attacker Machine Gunner receives 903.0 net damage 7.2 unit(s) are destroyed Attacker Pharaoh receives 379.0 net damage 1.0 unit(s) are destroyed Attacker Thermo Tank receives 1491.0 net damage 1.5 unit(s) are destroyed Attacker Bomber receives 697.0 net damage 13.9 unit(s) are destroyed Attacker Reinforced Tank receives 127.0 net damage 0.3 unit(s) are destroyed Attacker Magnetic Train receives 16.2 net damage 0.1 unit(s) are destroyed Invasion # 8 Attackers: 38766.5 Magnetic Train(s)(125HP/8A/4D per unit) - Tactics: Back 213502.0 Reinforced Tank(s)(500HP/127A/53D per unit) - Tactics: Back 20366.4 Bomber(s)(50HP/357A/18D per unit) - Tactics: Back 1472.3 Thermo Tank(s)(1000HP/357A/43D per unit) - Tactics: Back 1680.7 Pharaoh(s)(375HP/157A/38D per unit) - Tactics: Back 0.0 Missile Launcher(s)(625HP/557A/18D per unit) - Tactics: Back 10558.5 Machine Gunner(s)(125HP/92A/13D per unit) - Tactics: Middle 45156.5 Transport Train(s)(500HP/8A/23D per unit) - Tactics: Middle 14706.1 Canon(s)(200HP/97A/12D per unit) - Tactics: Middle 0.0 Sniper(s)(63HP/92A/7D per unit) - Tactics: Middle 11508.0 Assault Tank(s)(375HP/157A/38D per unit) - Tactics: Middle 0.0 Spy Plane(s)(125HP/11A/13D per unit) - Tactics: Front 0.0 Eagle Scout(s)(3HP/8A/4D per unit) - Tactics: Front 0.0 Camel(s)(18HP/8A/4D per unit) - Tactics: Front 0.0 Horseman(s)(18HP/29A/5D per unit) - Tactics: Front 0.0 Police(s)(125HP/8A/3D per unit) - Tactics: Front 0.0 Thief(s)(63HP/8A/3D per unit) - Tactics: Front 0.0 Knight(s)(45HP/37A/11D per unit) - Tactics: Front 0.0 Rifleman(s)(113HP/62A/12D per unit) - Tactics: Front 0.0 Bazooka(s)(150HP/72A/11D per unit) - Tactics: Front 0.0 Musketeer(s)(50HP/42A/7D per unit) - Tactics: Front 0.0 Helicopter(s)(125HP/8A/18D per unit) - Tactics: Front 0.0 Swordsman(s)(38HP/32A/13D per unit) - Tactics: Front 0.0 Paladin(s)(100HP/63A/19D per unit) - Tactics: Front 0.0 Grenadier(s)(150HP/67A/13D per unit) - Tactics: Front 0.0 Spy(s)(25HP/9A/8D per unit) - Tactics: Front 0.0 Carriage(s)(50HP/8A/6D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/13A/5D per unit) - Tactics: Front Defenders: 3692.5 Pharaoh(s)(361HP/156A/37D per unit) - Tactics: Back 146241.0 Reinforced Tank(s)(481HP/126A/52D per unit) - Tactics: Back 0.0 Assault Tank(s)(361HP/156A/37D per unit) - Tactics: Back 0.0 Missile Launcher(s)(601HP/556A/17D per unit) - Tactics: Back 0.0 Bomber(s)(49HP/356A/17D per unit) - Tactics: Back 0.0 Sniper(s)(61HP/91A/6D per unit) - Tactics: Middle 0.0 Carriage(s)(49HP/7A/5D per unit) - Tactics: Front 0.0 Thief(s)(61HP/7A/2D per unit) - Tactics: Front 0.0 Knight(s)(44HP/36A/10D per unit) - Tactics: Front 0.0 Spy(s)(25HP/8A/7D per unit) - Tactics: Front 0.0 Camel(s)(17HP/7A/3D per unit) - Tactics: Front 0.0 Horseman(s)(17HP/28A/4D per unit) - Tactics: Front 0.0 Helicopter(s)(121HP/7A/17D per unit) - Tactics: Front 0.0 Thermo Tank(s)(961HP/356A/42D per unit) - Tactics: Front 25789.2 Transport Train(s)(481HP/7A/22D per unit) - Tactics: Front 0.0 Bazooka(s)(145HP/71A/10D per unit) - Tactics: Front 0.0 Police(s)(121HP/7A/2D per unit) - Tactics: Front 0.0 Swordsman(s)(37HP/31A/12D per unit) - Tactics: Front 0.0 Spy Plane(s)(121HP/10A/12D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/12A/4D per unit) - Tactics: Front 0.0 Paladin(s)(97HP/62A/18D per unit) - Tactics: Front 0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front Attacker base damage is: 40051058.41 Defender base damage is: 19182921.30 The attacker inflicts 68% of base damage The defender inflicts 57% of base damage The attacker inflicts 18926201.4 net damage after 8308517.6 blocker defense The defender inflicts 2747215.0 net damage after 13754082.5 attacker defense Defender Transport Train receives 10220148.0 net damage 21247.7 unit(s) are destroyed Defender Reinforced Tank receives 6094237.0 net damage 12669.9 unit(s) are destroyed Defender Pharaoh receives 2611816.4 net damage 3692.5 unit(s) are destroyed Attacker Assault Tank receives 1428551.0 net damage 3809.5 unit(s) are destroyed Attacker Canon receives 65933.0 net damage 329.7 unit(s) are destroyed Attacker Transport Train receives 638892.0 net damage 1277.8 unit(s) are destroyed Attacker Machine Gunner receives 313057.0 net damage 2504.5 unit(s) are destroyed Attacker Pharaoh evades the counterattack Attacker Pharaoh receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Thermo Tank receives 571.0 net damage 0.6 unit(s) are destroyed Attacker Bomber receives 36775.0 net damage 735.5 unit(s) are destroyed Attacker Reinforced Tank receives 14060.0 net damage 28.1 unit(s) are destroyed Attacker Magnetic Train receives 5743.0 net damage 45.9 unit(s) are destroyed Invasion # 9 Attackers: 38720.6 Magnetic Train(s)(125HP/8A/4D per unit) - Tactics: Back 213473.9 Reinforced Tank(s)(500HP/127A/53D per unit) - Tactics: Back 19630.9 Bomber(s)(50HP/357A/18D per unit) - Tactics: Back 1471.8 Thermo Tank(s)(1000HP/357A/43D per unit) - Tactics: Back 1680.7 Pharaoh(s)(375HP/157A/38D per unit) - Tactics: Back 0.0 Missile Launcher(s)(625HP/557A/18D per unit) - Tactics: Back 8054.0 Machine Gunner(s)(125HP/92A/13D per unit) - Tactics: Middle 43878.7 Transport Train(s)(500HP/8A/23D per unit) - Tactics: Middle 14376.4 Canon(s)(200HP/97A/12D per unit) - Tactics: Middle 0.0 Sniper(s)(63HP/92A/7D per unit) - Tactics: Middle 7698.5 Assault Tank(s)(375HP/157A/38D per unit) - Tactics: Middle 0.0 Spy Plane(s)(125HP/11A/13D per unit) - Tactics: Front 0.0 Eagle Scout(s)(3HP/8A/4D per unit) - Tactics: Front 0.0 Camel(s)(18HP/8A/4D per unit) - Tactics: Front 0.0 Horseman(s)(18HP/29A/5D per unit) - Tactics: Front 0.0 Police(s)(125HP/8A/3D per unit) - Tactics: Front 0.0 Thief(s)(63HP/8A/3D per unit) - Tactics: Front 0.0 Knight(s)(45HP/37A/11D per unit) - Tactics: Front 0.0 Rifleman(s)(113HP/62A/12D per unit) - Tactics: Front 0.0 Bazooka(s)(150HP/72A/11D per unit) - Tactics: Front 0.0 Musketeer(s)(50HP/42A/7D per unit) - Tactics: Front 0.0 Helicopter(s)(125HP/8A/18D per unit) - Tactics: Front 0.0 Swordsman(s)(38HP/32A/13D per unit) - Tactics: Front 0.0 Paladin(s)(100HP/63A/19D per unit) - Tactics: Front 0.0 Grenadier(s)(150HP/67A/13D per unit) - Tactics: Front 0.0 Spy(s)(25HP/9A/8D per unit) - Tactics: Front 0.0 Carriage(s)(50HP/8A/6D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/13A/5D per unit) - Tactics: Front Defenders: 0.0 Pharaoh(s)(361HP/156A/37D per unit) - Tactics: Back 133571.0 Reinforced Tank(s)(481HP/126A/52D per unit) - Tactics: Back 0.0 Assault Tank(s)(361HP/156A/37D per unit) - Tactics: Back 0.0 Missile Launcher(s)(601HP/556A/17D per unit) - Tactics: Back 0.0 Bomber(s)(49HP/356A/17D per unit) - Tactics: Back 0.0 Sniper(s)(61HP/91A/6D per unit) - Tactics: Middle 0.0 Carriage(s)(49HP/7A/5D per unit) - Tactics: Front 0.0 Thief(s)(61HP/7A/2D per unit) - Tactics: Front 0.0 Knight(s)(44HP/36A/10D per unit) - Tactics: Front 0.0 Spy(s)(25HP/8A/7D per unit) - Tactics: Front 0.0 Camel(s)(17HP/7A/3D per unit) - Tactics: Front 0.0 Horseman(s)(17HP/28A/4D per unit) - Tactics: Front 0.0 Helicopter(s)(121HP/7A/17D per unit) - Tactics: Front 0.0 Thermo Tank(s)(961HP/356A/42D per unit) - Tactics: Front 4541.5 Transport Train(s)(481HP/7A/22D per unit) - Tactics: Front 0.0 Bazooka(s)(145HP/71A/10D per unit) - Tactics: Front 0.0 Police(s)(121HP/7A/2D per unit) - Tactics: Front 0.0 Swordsman(s)(37HP/31A/12D per unit) - Tactics: Front 0.0 Spy Plane(s)(121HP/10A/12D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/12A/4D per unit) - Tactics: Front 0.0 Paladin(s)(97HP/62A/18D per unit) - Tactics: Front 0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front Attacker base damage is: 38913645.86 Defender base damage is: 16861743.03 The attacker inflicts 86% of base damage The defender inflicts 91% of base damage The attacker inflicts 26420126.7 net damage after 7045608.3 blocker defense The defender inflicts 3861074.0 net damage after 13528482.1 attacker defense Defender Transport Train receives 10832251.0 net damage 4541.5 unit(s) are destroyed Defender Reinforced Tank receives 15587875.7 net damage 32407.2 unit(s) are destroyed Attacker Assault Tank receives 2200812.0 net damage 5868.8 unit(s) are destroyed Attacker Canon receives 1112375.0 net damage 5561.9 unit(s) are destroyed Attacker Transport Train receives 186281.0 net damage 372.6 unit(s) are destroyed Attacker Machine Gunner receives 7232.0 net damage 57.9 unit(s) are destroyed Attacker Pharaoh receives 251605.0 net damage 670.9 unit(s) are destroyed Attacker Thermo Tank receives 10276.0 net damage 10.3 unit(s) are destroyed Attacker Bomber receives 17573.0 net damage 351.5 unit(s) are destroyed Attacker Reinforced Tank receives 749.0 net damage 1.5 unit(s) are destroyed Attacker Magnetic Train receives 74171.0 net damage 593.4 unit(s) are destroyed Invasion # 10 Attackers: 38127.2 Magnetic Train(s)(125HP/8A/4D per unit) - Tactics: Back 213472.4 Reinforced Tank(s)(500HP/127A/53D per unit) - Tactics: Back 19279.4 Bomber(s)(50HP/357A/18D per unit) - Tactics: Back 1461.5 Thermo Tank(s)(1000HP/357A/43D per unit) - Tactics: Back 1009.7 Pharaoh(s)(375HP/157A/38D per unit) - Tactics: Back 0.0 Missile Launcher(s)(625HP/557A/18D per unit) - Tactics: Back 7996.2 Machine Gunner(s)(125HP/92A/13D per unit) - Tactics: Middle 43506.2 Transport Train(s)(500HP/8A/23D per unit) - Tactics: Middle 8814.6 Canon(s)(200HP/97A/12D per unit) - Tactics: Middle 0.0 Sniper(s)(63HP/92A/7D per unit) - Tactics: Middle 1829.7 Assault Tank(s)(375HP/157A/38D per unit) - Tactics: Middle 0.0 Spy Plane(s)(125HP/11A/13D per unit) - Tactics: Front 0.0 Eagle Scout(s)(3HP/8A/4D per unit) - Tactics: Front 0.0 Camel(s)(18HP/8A/4D per unit) - Tactics: Front 0.0 Horseman(s)(18HP/29A/5D per unit) - Tactics: Front 0.0 Police(s)(125HP/8A/3D per unit) - Tactics: Front 0.0 Thief(s)(63HP/8A/3D per unit) - Tactics: Front 0.0 Knight(s)(45HP/37A/11D per unit) - Tactics: Front 0.0 Rifleman(s)(113HP/62A/12D per unit) - Tactics: Front 0.0 Bazooka(s)(150HP/72A/11D per unit) - Tactics: Front 0.0 Musketeer(s)(50HP/42A/7D per unit) - Tactics: Front 0.0 Helicopter(s)(125HP/8A/18D per unit) - Tactics: Front 0.0 Swordsman(s)(38HP/32A/13D per unit) - Tactics: Front 0.0 Paladin(s)(100HP/63A/19D per unit) - Tactics: Front 0.0 Grenadier(s)(150HP/67A/13D per unit) - Tactics: Front 0.0 Spy(s)(25HP/9A/8D per unit) - Tactics: Front 0.0 Carriage(s)(50HP/8A/6D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/13A/5D per unit) - Tactics: Front Defenders: 0.0 Pharaoh(s)(361HP/156A/37D per unit) - Tactics: Back 101163.8 Reinforced Tank(s)(481HP/126A/52D per unit) - Tactics: Back 0.0 Assault Tank(s)(361HP/156A/37D per unit) - Tactics: Back 0.0 Missile Launcher(s)(601HP/556A/17D per unit) - Tactics: Back 0.0 Bomber(s)(49HP/356A/17D per unit) - Tactics: Back 0.0 Sniper(s)(61HP/91A/6D per unit) - Tactics: Middle 0.0 Carriage(s)(49HP/7A/5D per unit) - Tactics: Front 0.0 Thief(s)(61HP/7A/2D per unit) - Tactics: Front 0.0 Knight(s)(44HP/36A/10D per unit) - Tactics: Front 0.0 Spy(s)(25HP/8A/7D per unit) - Tactics: Front 0.0 Camel(s)(17HP/7A/3D per unit) - Tactics: Front 0.0 Horseman(s)(17HP/28A/4D per unit) - Tactics: Front 0.0 Helicopter(s)(121HP/7A/17D per unit) - Tactics: Front 0.0 Thermo Tank(s)(961HP/356A/42D per unit) - Tactics: Front 0.0 Transport Train(s)(481HP/7A/22D per unit) - Tactics: Front 0.0 Bazooka(s)(145HP/71A/10D per unit) - Tactics: Front 0.0 Police(s)(121HP/7A/2D per unit) - Tactics: Front 0.0 Swordsman(s)(37HP/31A/12D per unit) - Tactics: Front 0.0 Spy Plane(s)(121HP/10A/12D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/12A/4D per unit) - Tactics: Front 0.0 Paladin(s)(97HP/62A/18D per unit) - Tactics: Front 0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front Attacker base damage is: 37205018.54 Defender base damage is: 12746641.83 The attacker inflicts 51% of base damage The defender inflicts 115% of base damage The attacker inflicts 13714040.2 net damage after 5260518.8 blocker defense The defender inflicts 3685285.0 net damage after 13194685.9 attacker defense Defender Reinforced Tank receives 13714040.2 net damage 28511.5 unit(s) are destroyed Attacker Assault Tank receives 2985080.0 net damage 1829.7 unit(s) are destroyed Attacker Canon receives 84024.0 net damage 420.1 unit(s) are destroyed Attacker Transport Train receives 234148.0 net damage 468.3 unit(s) are destroyed Attacker Machine Gunner receives 49664.0 net damage 397.3 unit(s) are destroyed Attacker Pharaoh receives 322397.0 net damage 859.7 unit(s) are destroyed Attacker Thermo Tank receives 9672.0 net damage 9.7 unit(s) are destroyed Attacker Bomber receives 168.0 net damage 3.4 unit(s) are destroyed Attacker Reinforced Tank receives 7.0 net damage 0.0 unit(s) are destroyed Attacker Magnetic Train receives 125.0 net damage 1.0 unit(s) are destroyed Invasion # 11 Attackers: 38126.2 Magnetic Train(s)(125HP/8A/4D per unit) - Tactics: Back 213472.4 Reinforced Tank(s)(500HP/127A/53D per unit) - Tactics: Back 19276.1 Bomber(s)(50HP/357A/18D per unit) - Tactics: Back 1451.8 Thermo Tank(s)(1000HP/357A/43D per unit) - Tactics: Back 150.0 Pharaoh(s)(375HP/157A/38D per unit) - Tactics: Back 0.0 Missile Launcher(s)(625HP/557A/18D per unit) - Tactics: Back 7598.9 Machine Gunner(s)(125HP/92A/13D per unit) - Tactics: Middle 43037.9 Transport Train(s)(500HP/8A/23D per unit) - Tactics: Middle 8394.5 Canon(s)(200HP/97A/12D per unit) - Tactics: Middle 0.0 Sniper(s)(63HP/92A/7D per unit) - Tactics: Middle 0.0 Assault Tank(s)(375HP/157A/38D per unit) - Tactics: Middle 0.0 Spy Plane(s)(125HP/11A/13D per unit) - Tactics: Front 0.0 Eagle Scout(s)(3HP/8A/4D per unit) - Tactics: Front 0.0 Camel(s)(18HP/8A/4D per unit) - Tactics: Front 0.0 Horseman(s)(18HP/29A/5D per unit) - Tactics: Front 0.0 Police(s)(125HP/8A/3D per unit) - Tactics: Front 0.0 Thief(s)(63HP/8A/3D per unit) - Tactics: Front 0.0 Knight(s)(45HP/37A/11D per unit) - Tactics: Front 0.0 Rifleman(s)(113HP/62A/12D per unit) - Tactics: Front 0.0 Bazooka(s)(150HP/72A/11D per unit) - Tactics: Front 0.0 Musketeer(s)(50HP/42A/7D per unit) - Tactics: Front 0.0 Helicopter(s)(125HP/8A/18D per unit) - Tactics: Front 0.0 Swordsman(s)(38HP/32A/13D per unit) - Tactics: Front 0.0 Paladin(s)(100HP/63A/19D per unit) - Tactics: Front 0.0 Grenadier(s)(150HP/67A/13D per unit) - Tactics: Front 0.0 Spy(s)(25HP/9A/8D per unit) - Tactics: Front 0.0 Carriage(s)(50HP/8A/6D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/13A/5D per unit) - Tactics: Front Defenders: 0.0 Pharaoh(s)(361HP/156A/37D per unit) - Tactics: Back 72652.3 Reinforced Tank(s)(481HP/126A/52D per unit) - Tactics: Back 0.0 Assault Tank(s)(361HP/156A/37D per unit) - Tactics: Back 0.0 Missile Launcher(s)(601HP/556A/17D per unit) - Tactics: Back 0.0 Bomber(s)(49HP/356A/17D per unit) - Tactics: Back 0.0 Sniper(s)(61HP/91A/6D per unit) - Tactics: Middle 0.0 Carriage(s)(49HP/7A/5D per unit) - Tactics: Front 0.0 Thief(s)(61HP/7A/2D per unit) - Tactics: Front 0.0 Knight(s)(44HP/36A/10D per unit) - Tactics: Front 0.0 Spy(s)(25HP/8A/7D per unit) - Tactics: Front 0.0 Camel(s)(17HP/7A/3D per unit) - Tactics: Front 0.0 Horseman(s)(17HP/28A/4D per unit) - Tactics: Front 0.0 Helicopter(s)(121HP/7A/17D per unit) - Tactics: Front 0.0 Thermo Tank(s)(961HP/356A/42D per unit) - Tactics: Front 0.0 Transport Train(s)(481HP/7A/22D per unit) - Tactics: Front 0.0 Bazooka(s)(145HP/71A/10D per unit) - Tactics: Front 0.0 Police(s)(121HP/7A/2D per unit) - Tactics: Front 0.0 Swordsman(s)(37HP/31A/12D per unit) - Tactics: Front 0.0 Spy Plane(s)(121HP/10A/12D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/12A/4D per unit) - Tactics: Front 0.0 Paladin(s)(97HP/62A/18D per unit) - Tactics: Front 0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front Attacker base damage is: 36697064.80 Defender base damage is: 9154190.56 The attacker inflicts 116% of base damage The defender inflicts 97% of base damage The attacker inflicts 38790675.1 net damage after 3777919.9 blocker defense The defender inflicts 2223024.0 net damage after 13071029.1 attacker defense Defender Reinforced Tank receives 38790675.1 net damage 72652.3 unit(s) are destroyed Attacker Canon receives 889209.0 net damage 4446.0 unit(s) are destroyed Attacker Transport Train receives 1213771.0 net damage 2427.5 unit(s) are destroyed Attacker Machine Gunner receives 73226.0 net damage 585.8 unit(s) are destroyed Attacker Pharaoh receives 20131.0 net damage 53.7 unit(s) are destroyed Attacker Thermo Tank receives 20815.0 net damage 20.8 unit(s) are destroyed Attacker Bomber receives 4756.0 net damage 95.1 unit(s) are destroyed Attacker Reinforced Tank receives 803.0 net damage 1.6 unit(s) are destroyed Attacker Magnetic Train receives 313.0 net damage 2.5 unit(s) are destroyed 76,256,122,200,000W 76,256,122,200,000I 76,256,122,200,000O 76,256,122,200,000F worth of resources are captured by the attacking fleet. Fleet did not have enough capacity to capture max amount. ATTACKER WINS! 17,725,038,463W 51,263,310,891I 40,453,193,040O 23,941,622,098F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker. ___________________________ Còn đây là trận đánh của quangminh213 thanh toán kẻ đục khoét rqadu_v2 War at Carmen_Electra(787:3:1)/Turkey Attacker: Leader QuangMinh213 of the tribe: DreamsVilage Invasion # 1 Attackers: 38065.0 Assault Tank(s)(375HP/153A/40D per unit) - Tactics: Back 21917.0 Pharaoh(s)(375HP/153A/40D per unit) - Tactics: Back 25917.0 Thermo Tank(s)(1000HP/353A/45D per unit) - Tactics: Back 5679.0 Missile Launcher(s)(625HP/553A/20D per unit) - Tactics: Back 27788.0 Bomber(s)(50HP/353A/20D per unit) - Tactics: Back 396038.0 Reinforced Tank(s)(500HP/123A/55D per unit) - Tactics: Back 319918.0 Transport Train(s)(500HP/4A/25D per unit) - Tactics: Middle 1998.0 Spy Plane(s)(125HP/7A/15D per unit) - Tactics: Middle 7918.0 Helicopter(s)(125HP/4A/20D per unit) - Tactics: Middle 39918.0 Sniper(s)(63HP/88A/9D per unit) - Tactics: Middle 415.0 Spy(s)(25HP/5A/10D per unit) - Tactics: Front 10177.0 Police(s)(125HP/4A/5D per unit) - Tactics: Front Defenders: 2.0 Machine Gunner(s)(108HP/80A/10D per unit) - Tactics: Stand Ground 277298.0 Reinforced Tank(s)(431HP/115A/49D per unit) - Tactics: Back 2369.0 Assault Tank(s)(323HP/145A/34D per unit) - Tactics: Middle 7840.0 Bazooka(s)(130HP/60A/7D per unit) - Tactics: Middle 2305.0 Helicopter(s)(108HP/0A/14D per unit) - Tactics: Middle 10000.0 Bomber(s)(44HP/345A/14D per unit) - Tactics: Middle 13466.0 Thermo Tank(s)(861HP/345A/39D per unit) - Tactics: Middle 15079.0 Paladin(s)(87HP/51A/15D per unit) - Tactics: Front 5000.0 Musketeer(s)(44HP/30A/3D per unit) - Tactics: Front 5002.0 Canon(s)(173HP/85A/8D per unit) - Tactics: Front 5002.0 Sniper(s)(54HP/80A/3D per unit) - Tactics: Front 1147.0 Spy Plane(s)(108HP/0A/9D per unit) - Tactics: Front 500.0 Rifleman(s)(97HP/50A/8D per unit) - Tactics: Front Attacker base damage is: 84869169.00 Defender base damage is: 42568464.00 The attacker inflicts 54% of base damage The defender inflicts 86% of base damage The attacker inflicts 31098329.0 net damage after 14731022.0 blocker defense The defender inflicts 9215410.0 net damage after 34617552.0 attacker defense Defender Rifleman receives 23323746.0 net damage 500.0 unit(s) are destroyed Defender Spy Plane receives 5597699.0 net damage 1147.0 unit(s) are destroyed Defender Sniper receives 805447.0 net damage 5002.0 unit(s) are destroyed Defender Canon receives 164572.0 net damage 951.3 unit(s) are destroyed Defender Musketeer receives 265510.0 net damage 5000.0 unit(s) are destroyed Defender Paladin receives 536572.0 net damage 6167.5 unit(s) are destroyed Defender Thermo Tank receives 299539.0 net damage 347.9 unit(s) are destroyed Defender Bomber receives 82090.0 net damage 1865.7 unit(s) are destroyed Defender Helicopter receives 7872.0 net damage 72.9 unit(s) are destroyed Defender Bazooka receives 6112.0 net damage 47.0 unit(s) are destroyed Defender Assault Tank receives 7702.0 net damage 23.8 unit(s) are destroyed Defender Reinforced Tank receives 455.0 net damage 1.1 unit(s) are destroyed Defender Machine Gunner receives 1013.0 net damage 2.0 unit(s) are destroyed Attacker Police receives 7188019.0 net damage 10177.0 unit(s) are destroyed Attacker Spy receives 1135338.0 net damage 415.0 unit(s) are destroyed Attacker Sniper receives 838529.0 net damage 13310.0 unit(s) are destroyed Attacker Helicopter receives 41213.0 net damage 329.7 unit(s) are destroyed Attacker Spy Plane evades the counterattack Attacker Spy Plane receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Transport Train receives 7522.0 net damage 15.0 unit(s) are destroyed Attacker Reinforced Tank receives 2633.0 net damage 5.3 unit(s) are destroyed Attacker Bomber receives 864.0 net damage 17.3 unit(s) are destroyed Attacker Missile Launcher receives 465.0 net damage 0.7 unit(s) are destroyed Attacker Thermo Tank receives 76.0 net damage 0.1 unit(s) are destroyed Attacker Pharaoh evades the counterattack Attacker Pharaoh receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Assault Tank receives 3.0 net damage 0.0 unit(s) are destroyed Invasion # 2 Attackers: 38065.0 Assault Tank(s)(375HP/153A/40D per unit) - Tactics: Back 21917.0 Pharaoh(s)(375HP/153A/40D per unit) - Tactics: Back 25916.9 Thermo Tank(s)(1000HP/353A/45D per unit) - Tactics: Back 5678.3 Missile Launcher(s)(625HP/553A/20D per unit) - Tactics: Back 27770.7 Bomber(s)(50HP/353A/20D per unit) - Tactics: Back 396032.7 Reinforced Tank(s)(500HP/123A/55D per unit) - Tactics: Back 319903.0 Transport Train(s)(500HP/4A/25D per unit) - Tactics: Middle 1998.0 Spy Plane(s)(125HP/7A/15D per unit) - Tactics: Middle 7588.3 Helicopter(s)(125HP/4A/20D per unit) - Tactics: Middle 26608.0 Sniper(s)(63HP/88A/9D per unit) - Tactics: Middle 0.0 Spy(s)(25HP/5A/10D per unit) - Tactics: Front 0.0 Police(s)(125HP/4A/5D per unit) - Tactics: Front Defenders: 0.0 Machine Gunner(s)(108HP/80A/10D per unit) - Tactics: Stand Ground 277296.9 Reinforced Tank(s)(431HP/115A/49D per unit) - Tactics: Back 2345.2 Assault Tank(s)(323HP/145A/34D per unit) - Tactics: Middle 7793.0 Bazooka(s)(130HP/60A/7D per unit) - Tactics: Middle 2232.1 Helicopter(s)(108HP/0A/14D per unit) - Tactics: Middle 8134.3 Bomber(s)(44HP/345A/14D per unit) - Tactics: Middle 13118.1 Thermo Tank(s)(861HP/345A/39D per unit) - Tactics: Middle 8911.5 Paladin(s)(87HP/51A/15D per unit) - Tactics: Front 0.0 Musketeer(s)(44HP/30A/3D per unit) - Tactics: Front 4050.7 Canon(s)(173HP/85A/8D per unit) - Tactics: Front 0.0 Sniper(s)(54HP/80A/3D per unit) - Tactics: Front 0.0 Spy Plane(s)(108HP/0A/9D per unit) - Tactics: Front 0.0 Rifleman(s)(97HP/50A/8D per unit) - Tactics: Front Attacker base damage is: 83646541.36 Defender base damage is: 40827658.27 The attacker inflicts 76% of base damage The defender inflicts 91% of base damage The attacker inflicts 49026720.2 net damage after 14544650.8 blocker defense The defender inflicts 9367917.0 net damage after 34435103.1 attacker defense Defender Canon receives 18139886.0 net damage 4050.7 unit(s) are destroyed Defender Paladin receives 24709467.0 net damage 8911.5 unit(s) are destroyed Defender Thermo Tank receives 4880120.0 net damage 5668.0 unit(s) are destroyed Defender Bomber receives 1258329.0 net damage 8134.3 unit(s) are destroyed Defender Helicopter receives 28021.0 net damage 259.5 unit(s) are destroyed Defender Bazooka receives 435.0 net damage 3.3 unit(s) are destroyed Defender Assault Tank receives 5021.0 net damage 15.5 unit(s) are destroyed Defender Reinforced Tank receives 5441.2 net damage 12.6 unit(s) are destroyed Attacker Sniper receives 9274237.0 net damage 26608.0 unit(s) are destroyed Attacker Helicopter receives 88059.0 net damage 704.5 unit(s) are destroyed Attacker Spy Plane evades the counterattack Attacker Spy Plane receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Transport Train receives 41.0 net damage 0.1 unit(s) are destroyed Attacker Reinforced Tank receives 183.0 net damage 0.4 unit(s) are destroyed Attacker Bomber receives 1707.0 net damage 34.1 unit(s) are destroyed Attacker Missile Launcher receives 99.0 net damage 0.2 unit(s) are destroyed Attacker Thermo Tank receives 44.0 net damage 0.0 unit(s) are destroyed Attacker Pharaoh receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Assault Tank receives 5.0 net damage 0.0 unit(s) are destroyed Invasion # 3 Attackers: 38065.0 Assault Tank(s)(375HP/153A/40D per unit) - Tactics: Back 21917.0 Pharaoh(s)(375HP/153A/40D per unit) - Tactics: Back 25916.9 Thermo Tank(s)(1000HP/353A/45D per unit) - Tactics: Back 5678.1 Missile Launcher(s)(625HP/553A/20D per unit) - Tactics: Back 27736.6 Bomber(s)(50HP/353A/20D per unit) - Tactics: Back 396032.4 Reinforced Tank(s)(500HP/123A/55D per unit) - Tactics: Back 319902.9 Transport Train(s)(500HP/4A/25D per unit) - Tactics: Middle 1998.0 Spy Plane(s)(125HP/7A/15D per unit) - Tactics: Middle 6883.8 Helicopter(s)(125HP/4A/20D per unit) - Tactics: Middle 0.0 Sniper(s)(63HP/88A/9D per unit) - Tactics: Middle 0.0 Spy(s)(25HP/5A/10D per unit) - Tactics: Front 0.0 Police(s)(125HP/4A/5D per unit) - Tactics: Front Defenders: 0.0 Machine Gunner(s)(108HP/80A/10D per unit) - Tactics: Stand Ground 277284.3 Reinforced Tank(s)(431HP/115A/49D per unit) - Tactics: Back 2329.6 Assault Tank(s)(323HP/145A/34D per unit) - Tactics: Middle 7789.6 Bazooka(s)(130HP/60A/7D per unit) - Tactics: Middle 1972.7 Helicopter(s)(108HP/0A/14D per unit) - Tactics: Middle 0.0 Bomber(s)(44HP/345A/14D per unit) - Tactics: Middle 7450.1 Thermo Tank(s)(861HP/345A/39D per unit) - Tactics: Middle 0.0 Paladin(s)(87HP/51A/15D per unit) - Tactics: Front 0.0 Musketeer(s)(44HP/30A/3D per unit) - Tactics: Front 0.0 Canon(s)(173HP/85A/8D per unit) - Tactics: Front 0.0 Sniper(s)(54HP/80A/3D per unit) - Tactics: Front 0.0 Spy Plane(s)(108HP/0A/9D per unit) - Tactics: Front 0.0 Rifleman(s)(97HP/50A/8D per unit) - Tactics: Front Attacker base damage is: 81290015.74 Defender base damage is: 35263165.39 The attacker inflicts 81% of base damage The defender inflicts 113% of base damage The attacker inflicts 51806073.6 net damage after 14038838.4 blocker defense The defender inflicts 9979179.0 net damage after 34180830.8 attacker defense Defender Thermo Tank receives 16577943.0 net damage 7450.1 unit(s) are destroyed Defender Helicopter receives 6341063.0 net damage 1972.7 unit(s) are destroyed Defender Bazooka receives 15599016.0 net damage 7789.6 unit(s) are destroyed Defender Assault Tank receives 8504353.0 net damage 2329.6 unit(s) are destroyed Defender Reinforced Tank receives 4783698.6 net damage 11099.1 unit(s) are destroyed Attacker Helicopter receives 8781677.0 net damage 6883.8 unit(s) are destroyed Attacker Spy Plane receives 670601.0 net damage 1998.0 unit(s) are destroyed Attacker Transport Train receives 105380.0 net damage 210.8 unit(s) are destroyed Attacker Reinforced Tank receives 413090.0 net damage 826.2 unit(s) are destroyed Attacker Bomber receives 758.0 net damage 15.2 unit(s) are destroyed Attacker Missile Launcher receives 7673.0 net damage 12.3 unit(s) are destroyed Invasion # 4 Attackers: 38065.0 Assault Tank(s)(375HP/153A/40D per unit) - Tactics: Back 21917.0 Pharaoh(s)(375HP/153A/40D per unit) - Tactics: Back 25916.9 Thermo Tank(s)(1000HP/353A/45D per unit) - Tactics: Back 5665.8 Missile Launcher(s)(625HP/553A/20D per unit) - Tactics: Back 27721.4 Bomber(s)(50HP/353A/20D per unit) - Tactics: Back 395206.2 Reinforced Tank(s)(500HP/123A/55D per unit) - Tactics: Back 319692.1 Transport Train(s)(500HP/4A/25D per unit) - Tactics: Middle 0.0 Spy Plane(s)(125HP/7A/15D per unit) - Tactics: Middle 0.0 Helicopter(s)(125HP/4A/20D per unit) - Tactics: Middle 0.0 Sniper(s)(63HP/88A/9D per unit) - Tactics: Middle 0.0 Spy(s)(25HP/5A/10D per unit) - Tactics: Front 0.0 Police(s)(125HP/4A/5D per unit) - Tactics: Front Defenders: 0.0 Machine Gunner(s)(108HP/80A/10D per unit) - Tactics: Stand Ground 266185.3 Reinforced Tank(s)(431HP/115A/49D per unit) - Tactics: Back 0.0 Assault Tank(s)(323HP/145A/34D per unit) - Tactics: Middle 0.0 Bazooka(s)(130HP/60A/7D per unit) - Tactics: Middle 0.0 Helicopter(s)(108HP/0A/14D per unit) - Tactics: Middle 0.0 Bomber(s)(44HP/345A/14D per unit) - Tactics: Middle 0.0 Thermo Tank(s)(861HP/345A/39D per unit) - Tactics: Middle 0.0 Paladin(s)(87HP/51A/15D per unit) - Tactics: Front 0.0 Musketeer(s)(44HP/30A/3D per unit) - Tactics: Front 0.0 Canon(s)(173HP/85A/8D per unit) - Tactics: Front 0.0 Sniper(s)(54HP/80A/3D per unit) - Tactics: Front 0.0 Spy Plane(s)(108HP/0A/9D per unit) - Tactics: Front 0.0 Rifleman(s)(97HP/50A/8D per unit) - Tactics: Front Attacker base damage is: 81133890.71 Defender base damage is: 30611303.86 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 68090812.7 net damage after 13043077.3 blocker defense The defender inflicts 7652825.0 net damage after 33961926.6 attacker defense Defender Reinforced Tank receives 68090812.7 net damage 157983.3 unit(s) are destroyed Attacker Transport Train receives 6811014.0 net damage 13622.0 unit(s) are destroyed Attacker Reinforced Tank receives 723957.0 net damage 1447.9 unit(s) are destroyed Attacker Bomber receives 91926.0 net damage 1838.5 unit(s) are destroyed Attacker Missile Launcher receives 14519.0 net damage 23.2 unit(s) are destroyed Attacker Thermo Tank receives 1597.0 net damage 1.6 unit(s) are destroyed Attacker Pharaoh receives 784.0 net damage 2.1 unit(s) are destroyed Attacker Assault Tank receives 9028.0 net damage 24.1 unit(s) are destroyed Invasion # 5 Attackers: 38040.9 Assault Tank(s)(375HP/153A/40D per unit) - Tactics: Back 21914.9 Pharaoh(s)(375HP/153A/40D per unit) - Tactics: Back 25915.3 Thermo Tank(s)(1000HP/353A/45D per unit) - Tactics: Back 5642.6 Missile Launcher(s)(625HP/553A/20D per unit) - Tactics: Back 25882.9 Bomber(s)(50HP/353A/20D per unit) - Tactics: Back 393758.3 Reinforced Tank(s)(500HP/123A/55D per unit) - Tactics: Back 306070.1 Transport Train(s)(500HP/4A/25D per unit) - Tactics: Middle 0.0 Spy Plane(s)(125HP/7A/15D per unit) - Tactics: Middle 0.0 Helicopter(s)(125HP/4A/20D per unit) - Tactics: Middle 0.0 Sniper(s)(63HP/88A/9D per unit) - Tactics: Middle 0.0 Spy(s)(25HP/5A/10D per unit) - Tactics: Front 0.0 Police(s)(125HP/4A/5D per unit) - Tactics: Front Defenders: 0.0 Machine Gunner(s)(108HP/80A/10D per unit) - Tactics: Stand Ground 108201.9 Reinforced Tank(s)(431HP/115A/49D per unit) - Tactics: Back 0.0 Assault Tank(s)(323HP/145A/34D per unit) - Tactics: Middle 0.0 Bazooka(s)(130HP/60A/7D per unit) - Tactics: Middle 0.0 Helicopter(s)(108HP/0A/14D per unit) - Tactics: Middle 0.0 Bomber(s)(44HP/345A/14D per unit) - Tactics: Middle 0.0 Thermo Tank(s)(861HP/345A/39D per unit) - Tactics: Middle 0.0 Paladin(s)(87HP/51A/15D per unit) - Tactics: Front 0.0 Musketeer(s)(44HP/30A/3D per unit) - Tactics: Front 0.0 Canon(s)(173HP/85A/8D per unit) - Tactics: Front 0.0 Sniper(s)(54HP/80A/3D per unit) - Tactics: Front 0.0 Spy Plane(s)(108HP/0A/9D per unit) - Tactics: Front 0.0 Rifleman(s)(97HP/50A/8D per unit) - Tactics: Front Attacker base damage is: 80234898.17 Defender base damage is: 12443221.58 The attacker inflicts 102% of base damage The defender inflicts 74% of base damage The attacker inflicts 76537701.6 net damage after 5301894.4 blocker defense The defender inflicts 2304199.0 net damage after 33503387.2 attacker defense Defender Reinforced Tank receives 76537701.6 net damage 108201.9 unit(s) are destroyed Attacker Transport Train receives 645175.0 net damage 1290.4 unit(s) are destroyed Attacker Reinforced Tank receives 99541.0 net damage 199.1 unit(s) are destroyed Attacker Bomber receives 748551.0 net damage 14971.0 unit(s) are destroyed Attacker Missile Launcher receives 64874.0 net damage 103.8 unit(s) are destroyed Attacker Thermo Tank receives 104448.0 net damage 104.4 unit(s) are destroyed Attacker Pharaoh evades the counterattack Attacker Pharaoh receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Assault Tank receives 237396.0 net damage 633.1 unit(s) are destroyed 60,956,000,000W 60,956,000,000I 60,956,000,000O 60,956,000,000F worth of resources are captured by the attacking fleet. Fleet did not have enough capacity to capture max amount. ATTACKER WINS! 7,506,614,119W 13,060,029,612I 12,095,537,400O 8,111,248,760F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
cám ơn QM, mình đã kí hiệp ước hòa bình 30 ngày với GB. GB có vẻ cũng ngán và phục nên tạm thời có thể tin được, càng tốt cho các bạn nào còn chơi bên WI có thể yên tâm phát triển. roadrunner đã đưa lời đề nghị mình tham gia giúp alli của roadrunner đánh lại The Blood Brothers và mình đã nhận lời giúp chăm sóc 1 đứa ^^. Có vẻ như 2 alli hùng mạnh The Blood Brothers và odtu của roadrunner đang đánh nhau dữ dội lắm, 2 bên mua quân điên cuồng 1 con camel cũng ko tha T_T Còn alli showtv thì mình đã xóa sổ servo cùng cumba và vài đứa trong tầm điểm, chỉ còn 1 đứa high score ở phía trên là chưa biết thế nào. Tạm thời có lẽ thế đã.