World I, trận chiến không cân sức...

Thảo luận trong 'WarCity Online' bắt đầu bởi erox82, 20/12/06.

  1. jhknew

    jhknew Youtube Master Race

    Tham gia ngày:
    15/12/06
    Bài viết:
    7
    Hic, thang nay nguy hiểm quá! Bà con cẩn thận ! Tớ mấy hôm nữa mà ko thấy ổn là holiday luôn ^_^
     
  2. ^+^

    ^+^ Youtube Master Race

    Tham gia ngày:
    25/8/06
    Bài viết:
    94
    Giờ mình đang tích cực mua quân (quân mình cả nó đánh nhau thì chưa biết thế nào nhưng có vẻ nó mạnh hơn),cả dồn hết tiền vô nâng cấp kĩ thuật ,bạn nào rảnh chơi đêm giúp minh mua thêm quân làm 1 trận với thằng này nếu không được thì đợi khi nào nó đủ điểm để đánh mình cả mrthang nên dồn vô diệt nó đi (alli oditu kí hiệp ước tiếp rùi không lo nữa đâu).:D :D :D
     
  3. quiluki

    quiluki Youtube Master Race

    Tham gia ngày:
    5/12/06
    Bài viết:
    56
    ko bít hỏi ở đâu , thấy chỉ có topic này hoạt động nên post đây vậy :D
    cho em hỏi nếu nâng bargain lên 20 thì người ta có mua hông , nếu có thì chừng nào sẽ là giới hạn ( định ép giá mà :D)
    tiện thể cho em vào alli lun ha
    acc: rukikuchi
     
  4. nguyenbao187

    nguyenbao187 Donkey Kong

    Tham gia ngày:
    8/7/06
    Bài viết:
    389
    Nơi ở:
    Nấm mồ hoang
    W1 chứ gì, mình nâng lên 19 rồi nèm nhưng cũng tùi loại quân, trừ megic train còn lại bạn bán bất cứ giá nào cũng có người mua hết
     
  5. quiluki

    quiluki Youtube Master Race

    Tham gia ngày:
    5/12/06
    Bài viết:
    56
    òi , vậy thì nhanh tay nâng lên 20 mới dc
    kiểu này chẳng mấy chốc mà lên global :D
     
  6. jhknew

    jhknew Youtube Master Race

    Tham gia ngày:
    15/12/06
    Bài viết:
    7
    Đây là thông tin về quân đội hiện tại của thằng ÖlÜmMaqKiNeSi
    War at Goldencities(634:3:2)/Vietnam
    Attacker: Colonel ÖlÜmMaqKiNeSi of the tribe: trikekabilesi

    Invasion # 1

    Attackers:
    2000.0 Missile Launcher(s)(575HP/555A/20D per unit) - Tactics: Back
    5000.0 Pharaoh(s)(345HP/155A/40D per unit) - Tactics: Back
    15000.0 Thermo Tank(s)(920HP/355A/45D per unit) - Tactics: Back
    200000.0 Reinforced Tank(s)(460HP/125A/55D per unit) - Tactics: Back
    65000.0 Assault Tank(s)(345HP/155A/40D per unit) - Tactics: Back
    300000.0 Transport Train(s)(460HP/6A/25D per unit) - Tactics: Middle
    4000.0 Sniper(s)(58HP/90A/9D per unit) - Tactics: Middle
    1000.0 Helicopter(s)(115HP/6A/20D per unit) - Tactics: Middle
    2000.0 Musketeer(s)(46HP/40A/9D per unit) - Tactics: Middle
    3000.0 Bazooka(s)(138HP/70A/13D per unit) - Tactics: Middle
    2000.0 Rifleman(s)(104HP/60A/14D per unit) - Tactics: Middle
    3000.0 Machine Gunner(s)(115HP/90A/15D per unit) - Tactics: Middle
    5000.0 Canon(s)(184HP/95A/14D per unit) - Tactics: Middle
    200.0 Grenadier(s)(138HP/65A/15D per unit) - Tactics: Middle
    500.0 Eagle Scout(s)(3HP/6A/6D per unit) - Tactics: Front
    5000.0 Camel(s)(17HP/6A/6D per unit) - Tactics: Front
    5000.0 Horseman(s)(17HP/27A/7D per unit) - Tactics: Front
    5000.0 Knight(s)(42HP/35A/13D per unit) - Tactics: Front
    100.0 Swordsman(s)(35HP/30A/15D per unit) - Tactics: Front
    5000.0 Paladin(s)(92HP/61A/21D per unit) - Tactics: Front
    30000.0 Bomber(s)(46HP/355A/20D per unit) - Tactics: Front
    5000.0 Carriage(s)(46HP/6A/8D per unit) - Tactics: Front
    500.0 Spy(s)(23HP/7A/10D per unit) - Tactics: Front
    1000.0 Warrior(s)(12HP/11A/7D per unit) - Tactics: Front
    Defenders:
    Attacker base damage is: 56964500.00
    Defender base damage is: 0.00
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 56964500.0 net damage after 0.0 blocker defense
    The defender inflicts 0.0 net damage after 23165500.0 attacker defense
    10,339,350,000W 14,667,450,000I 14,907,900,000O 200,535,300,000F worth of resources are captured
    by the attacking fleet. Fleet did not have enough
    capacity to capture max amount.
    ATTACKER WINS!

    0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
    QM và mrthang cẩn thận nhé !
     
  7. tranvantu147

    tranvantu147 Mr & Ms Pac-Man

    Tham gia ngày:
    14/11/06
    Bài viết:
    123
    Cho em hỏi W1 còn đông người chơi ko zậy...
     
  8. jhknew

    jhknew Youtube Master Race

    Tham gia ngày:
    15/12/06
    Bài viết:
    7
    Hôm rồi bị thằng Sunny wizards đem quân đến đánh.Quân nó mạnh quá, quân mình đánh bó tay.Đây là trận đánh hôm đó.Nó rình lúc mình vừa holiday xong nên ko kíp xoay sở
    War at GoldenDragons(634:3:1)/Vietnam
    Attacker: Colonel Sunnywizards of the tribe: Sunay

    Invasion # 1

    Attackers:
    38772.0 Magnetic Train(s)(125HP/8A/4D per unit) - Tactics: Back
    213525.0 Reinforced Tank(s)(500HP/127A/53D per unit) - Tactics: Back
    20422.0 Bomber(s)(50HP/357A/18D per unit) - Tactics: Back
    1511.0 Thermo Tank(s)(1000HP/357A/43D per unit) - Tactics: Back
    1881.0 Pharaoh(s)(375HP/157A/38D per unit) - Tactics: Back
    496.0 Missile Launcher(s)(625HP/557A/18D per unit) - Tactics: Back
    21776.0 Machine Gunner(s)(125HP/92A/13D per unit) - Tactics: Middle
    46030.0 Transport Train(s)(500HP/8A/23D per unit) - Tactics: Middle
    19079.0 Canon(s)(200HP/97A/12D per unit) - Tactics: Middle
    21404.0 Sniper(s)(63HP/92A/7D per unit) - Tactics: Middle
    39808.0 Assault Tank(s)(375HP/157A/38D per unit) - Tactics: Middle
    1.0 Spy Plane(s)(125HP/11A/13D per unit) - Tactics: Front
    12819.0 Eagle Scout(s)(3HP/8A/4D per unit) - Tactics: Front
    11099.0 Camel(s)(18HP/8A/4D per unit) - Tactics: Front
    10477.0 Horseman(s)(18HP/29A/5D per unit) - Tactics: Front
    3687.0 Police(s)(125HP/8A/3D per unit) - Tactics: Front
    6125.0 Thief(s)(63HP/8A/3D per unit) - Tactics: Front
    10256.0 Knight(s)(45HP/37A/11D per unit) - Tactics: Front
    16793.0 Rifleman(s)(113HP/62A/12D per unit) - Tactics: Front
    19711.0 Bazooka(s)(150HP/72A/11D per unit) - Tactics: Front
    8148.0 Musketeer(s)(50HP/42A/7D per unit) - Tactics: Front
    1253.0 Helicopter(s)(125HP/8A/18D per unit) - Tactics: Front
    5033.0 Swordsman(s)(38HP/32A/13D per unit) - Tactics: Front
    14611.0 Paladin(s)(100HP/63A/19D per unit) - Tactics: Front
    15649.0 Grenadier(s)(150HP/67A/13D per unit) - Tactics: Front
    7420.0 Spy(s)(25HP/9A/8D per unit) - Tactics: Front
    4138.0 Carriage(s)(50HP/8A/6D per unit) - Tactics: Front
    16084.0 Warrior(s)(13HP/13A/5D per unit) - Tactics: Front
    Defenders:
    8486.0 Pharaoh(s)(361HP/156A/37D per unit) - Tactics: Back
    155211.0 Reinforced Tank(s)(481HP/126A/52D per unit) - Tactics: Back
    18986.0 Assault Tank(s)(361HP/156A/37D per unit) - Tactics: Back
    5986.0 Missile Launcher(s)(601HP/556A/17D per unit) - Tactics: Back
    4457.0 Bomber(s)(49HP/356A/17D per unit) - Tactics: Back
    16.0 Sniper(s)(61HP/91A/6D per unit) - Tactics: Middle
    22.0 Carriage(s)(49HP/7A/5D per unit) - Tactics: Front
    30072.0 Thief(s)(61HP/7A/2D per unit) - Tactics: Front
    1.0 Knight(s)(44HP/36A/10D per unit) - Tactics: Front
    38.0 Spy(s)(25HP/8A/7D per unit) - Tactics: Front
    151.0 Camel(s)(17HP/7A/3D per unit) - Tactics: Front
    19.0 Horseman(s)(17HP/28A/4D per unit) - Tactics: Front
    7997.0 Helicopter(s)(121HP/7A/17D per unit) - Tactics: Front
    8390.0 Thermo Tank(s)(961HP/356A/42D per unit) - Tactics: Front
    202350.0 Transport Train(s)(481HP/7A/22D per unit) - Tactics: Front
    1215.0 Bazooka(s)(145HP/71A/10D per unit) - Tactics: Front
    10192.0 Police(s)(121HP/7A/2D per unit) - Tactics: Front
    1.0 Swordsman(s)(37HP/31A/12D per unit) - Tactics: Front
    1594.0 Spy Plane(s)(121HP/10A/12D per unit) - Tactics: Front
    1919.0 Warrior(s)(13HP/12A/4D per unit) - Tactics: Front
    4.0 Paladin(s)(97HP/62A/18D per unit) - Tactics: Front
    1.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front
    Attacker base damage is: 54475602.00
    Defender base damage is: 33627324.00
    The attacker inflicts 98% of base damage
    The defender inflicts 53% of base damage
    The attacker inflicts 39060486.0 net damage after 14325603.0 blocker defense
    The defender inflicts 4522104.0 net damage after 16717478.0 attacker defense
    Defender City Defense Structure receives 30467179.0 net damage
    1.0 unit(s) are destroyed
    Defender Paladin receives 8507373.0 net damage
    4.0 unit(s) are destroyed
    Defender Warrior receives 64450.0 net damage
    1919.0 unit(s) are destroyed
    Defender Spy Plane evades the attack
    Defender Spy Plane receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Swordsman receives 15335.0 net damage
    1.0 unit(s) are destroyed
    Defender Police receives 274.0 net damage
    2.3 unit(s) are destroyed
    Defender Bazooka receives 1867.0 net damage
    12.9 unit(s) are destroyed
    Defender Transport Train receives 71.0 net damage
    0.1 unit(s) are destroyed
    Defender Thermo Tank receives 208.0 net damage
    0.2 unit(s) are destroyed
    Defender Helicopter receives 16.0 net damage
    0.1 unit(s) are destroyed
    Defender Horseman receives 10.0 net damage
    0.6 unit(s) are destroyed
    Defender Camel receives 38.0 net damage
    2.2 unit(s) are destroyed
    Defender Spy evades the attack
    Defender Spy receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Knight receives 6.0 net damage
    0.1 unit(s) are destroyed
    Defender Thief receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Carriage receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Sniper evades the attack
    Defender Sniper receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Bomber receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Missile Launcher receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Assault Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Reinforced Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Pharaoh evades the attack
    Defender Pharaoh receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Warrior receives 1673178.0 net damage
    16084.0 unit(s) are destroyed
    Attacker Carriage receives 1880291.0 net damage
    4138.0 unit(s) are destroyed
    Attacker Spy receives 464944.0 net damage
    7420.0 unit(s) are destroyed
    Attacker Grenadier receives 171254.0 net damage
    1141.7 unit(s) are destroyed
    Attacker Paladin receives 123001.0 net damage
    1230.0 unit(s) are destroyed
    Attacker Swordsman receives 73302.0 net damage
    1929.0 unit(s) are destroyed
    Attacker Helicopter receives 17697.0 net damage
    141.6 unit(s) are destroyed
    Attacker Musketeer receives 36715.0 net damage
    734.3 unit(s) are destroyed
    Attacker Bazooka receives 81722.0 net damage
    544.8 unit(s) are destroyed

    Invasion # 2

    Attackers:
    38772.0 Magnetic Train(s)(125HP/8A/4D per unit) - Tactics: Back
    213525.0 Reinforced Tank(s)(500HP/127A/53D per unit) - Tactics: Back
    20422.0 Bomber(s)(50HP/357A/18D per unit) - Tactics: Back
    1511.0 Thermo Tank(s)(1000HP/357A/43D per unit) - Tactics: Back
    1881.0 Pharaoh(s)(375HP/157A/38D per unit) - Tactics: Back
    496.0 Missile Launcher(s)(625HP/557A/18D per unit) - Tactics: Back
    21776.0 Machine Gunner(s)(125HP/92A/13D per unit) - Tactics: Middle
    46030.0 Transport Train(s)(500HP/8A/23D per unit) - Tactics: Middle
    19079.0 Canon(s)(200HP/97A/12D per unit) - Tactics: Middle
    21404.0 Sniper(s)(63HP/92A/7D per unit) - Tactics: Middle
    39808.0 Assault Tank(s)(375HP/157A/38D per unit) - Tactics: Middle
    1.0 Spy Plane(s)(125HP/11A/13D per unit) - Tactics: Front
    12819.0 Eagle Scout(s)(3HP/8A/4D per unit) - Tactics: Front
    11099.0 Camel(s)(18HP/8A/4D per unit) - Tactics: Front
    10477.0 Horseman(s)(18HP/29A/5D per unit) - Tactics: Front
    3687.0 Police(s)(125HP/8A/3D per unit) - Tactics: Front
    6125.0 Thief(s)(63HP/8A/3D per unit) - Tactics: Front
    10256.0 Knight(s)(45HP/37A/11D per unit) - Tactics: Front
    16793.0 Rifleman(s)(113HP/62A/12D per unit) - Tactics: Front
    19166.2 Bazooka(s)(150HP/72A/11D per unit) - Tactics: Front
    7413.7 Musketeer(s)(50HP/42A/7D per unit) - Tactics: Front
    1111.4 Helicopter(s)(125HP/8A/18D per unit) - Tactics: Front
    3104.0 Swordsman(s)(38HP/32A/13D per unit) - Tactics: Front
    13381.0 Paladin(s)(100HP/63A/19D per unit) - Tactics: Front
    14507.3 Grenadier(s)(150HP/67A/13D per unit) - Tactics: Front
    0.0 Spy(s)(25HP/9A/8D per unit) - Tactics: Front
    0.0 Carriage(s)(50HP/8A/6D per unit) - Tactics: Front
    0.0 Warrior(s)(13HP/13A/5D per unit) - Tactics: Front
    Defenders:
    8486.0 Pharaoh(s)(361HP/156A/37D per unit) - Tactics: Back
    155211.0 Reinforced Tank(s)(481HP/126A/52D per unit) - Tactics: Back
    18986.0 Assault Tank(s)(361HP/156A/37D per unit) - Tactics: Back
    5986.0 Missile Launcher(s)(601HP/556A/17D per unit) - Tactics: Back
    4457.0 Bomber(s)(49HP/356A/17D per unit) - Tactics: Back
    16.0 Sniper(s)(61HP/91A/6D per unit) - Tactics: Middle
    22.0 Carriage(s)(49HP/7A/5D per unit) - Tactics: Front
    30072.0 Thief(s)(61HP/7A/2D per unit) - Tactics: Front
    0.9 Knight(s)(44HP/36A/10D per unit) - Tactics: Front
    38.0 Spy(s)(25HP/8A/7D per unit) - Tactics: Front
    148.8 Camel(s)(17HP/7A/3D per unit) - Tactics: Front
    18.4 Horseman(s)(17HP/28A/4D per unit) - Tactics: Front
    7996.9 Helicopter(s)(121HP/7A/17D per unit) - Tactics: Front
    8389.8 Thermo Tank(s)(961HP/356A/42D per unit) - Tactics: Front
    202349.9 Transport Train(s)(481HP/7A/22D per unit) - Tactics: Front
    1202.1 Bazooka(s)(145HP/71A/10D per unit) - Tactics: Front
    10189.7 Police(s)(121HP/7A/2D per unit) - Tactics: Front
    0.0 Swordsman(s)(37HP/31A/12D per unit) - Tactics: Front
    1594.0 Spy Plane(s)(121HP/10A/12D per unit) - Tactics: Front
    0.0 Warrior(s)(13HP/12A/4D per unit) - Tactics: Front
    0.0 Paladin(s)(97HP/62A/18D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front
    Attacker base damage is: 53879714.15
    Defender base damage is: 33602940.92
    The attacker inflicts 50% of base damage
    The defender inflicts 84% of base damage
    The attacker inflicts 12622202.3 net damage after 14317654.7 blocker defense
    The defender inflicts 11986682.6 net damage after 16475899.4 attacker defense
    Defender Spy Plane receives 7194655.0 net damage
    1594.0 unit(s) are destroyed
    Defender Police receives 1302611.0 net damage
    10189.7 unit(s) are destroyed
    Defender Bazooka receives 2062468.0 net damage
    1202.1 unit(s) are destroyed
    Defender Transport Train receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Thermo Tank receives 123748.0 net damage
    128.8 unit(s) are destroyed
    Defender Helicopter receives 155097.0 net damage
    1281.8 unit(s) are destroyed
    Defender Horseman receives 1498243.0 net damage
    18.4 unit(s) are destroyed
    Defender Camel receives 39953.0 net damage
    148.8 unit(s) are destroyed
    Defender Spy receives 88353.0 net damage
    38.0 unit(s) are destroyed
    Defender Knight receives 102098.0 net damage
    0.9 unit(s) are destroyed
    Defender Thief receives 35734.0 net damage
    585.8 unit(s) are destroyed
    Defender Carriage receives 7119.0 net damage
    22.0 unit(s) are destroyed
    Defender Sniper evades the attack
    Defender Sniper receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Bomber receives 6841.0 net damage
    139.6 unit(s) are destroyed
    Defender Missile Launcher receives 4180.0 net damage
    7.0 unit(s) are destroyed
    Defender Assault Tank receives 176.0 net damage
    0.5 unit(s) are destroyed
    Defender Reinforced Tank receives 314.0 net damage
    0.7 unit(s) are destroyed
    Defender Pharaoh receives 491.3 net damage
    1.4 unit(s) are destroyed
    Attacker Grenadier receives 8270811.0 net damage
    14507.3 unit(s) are destroyed
    Attacker Paladin receives 2824062.0 net damage
    13381.0 unit(s) are destroyed
    Attacker Swordsman receives 535085.0 net damage
    3104.0 unit(s) are destroyed
    Attacker Helicopter receives 196198.0 net damage
    1111.4 unit(s) are destroyed
    Attacker Musketeer receives 40131.0 net damage
    802.6 unit(s) are destroyed
    Attacker Bazooka receives 80665.0 net damage
    537.8 unit(s) are destroyed
    Attacker Rifleman receives 26222.0 net damage
    232.1 unit(s) are destroyed
    Attacker Knight receives 2296.0 net damage
    51.0 unit(s) are destroyed
    Attacker Thief receives 5830.0 net damage
    92.5 unit(s) are destroyed
    Attacker Police receives 2045.0 net damage
    16.4 unit(s) are destroyed
    Attacker Horseman receives 2236.0 net damage
    124.2 unit(s) are destroyed
    Attacker Camel receives 55.0 net damage
    3.1 unit(s) are destroyed
    Attacker Eagle Scout receives 481.0 net damage
    160.3 unit(s) are destroyed
    Attacker Spy Plane receives 480.0 net damage
    1.0 unit(s) are destroyed
    Attacker Assault Tank receives 56.0 net damage
    0.1 unit(s) are destroyed
    Attacker Sniper receives 21.0 net damage
    0.3 unit(s) are destroyed
    Attacker Canon receives 6.0 net damage
    0.0 unit(s) are destroyed
    Attacker Transport Train receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Machine Gunner receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Missile Launcher receives 2.0 net damage
    0.0 unit(s) are destroyed
    Attacker Pharaoh receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Thermo Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Bomber receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Reinforced Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Magnetic Train receives 0.6 net damage
    0.0 unit(s) are destroyed

    Invasion # 3

    Attackers:
    38772.0 Magnetic Train(s)(125HP/8A/4D per unit) - Tactics: Back
    213525.0 Reinforced Tank(s)(500HP/127A/53D per unit) - Tactics: Back
    20422.0 Bomber(s)(50HP/357A/18D per unit) - Tactics: Back
    1511.0 Thermo Tank(s)(1000HP/357A/43D per unit) - Tactics: Back
    1881.0 Pharaoh(s)(375HP/157A/38D per unit) - Tactics: Back
    496.0 Missile Launcher(s)(625HP/557A/18D per unit) - Tactics: Back
    21776.0 Machine Gunner(s)(125HP/92A/13D per unit) - Tactics: Middle
    46030.0 Transport Train(s)(500HP/8A/23D per unit) - Tactics: Middle
    19079.0 Canon(s)(200HP/97A/12D per unit) - Tactics: Middle
    21403.7 Sniper(s)(63HP/92A/7D per unit) - Tactics: Middle
    39807.9 Assault Tank(s)(375HP/157A/38D per unit) - Tactics: Middle
    0.0 Spy Plane(s)(125HP/11A/13D per unit) - Tactics: Front
    12658.7 Eagle Scout(s)(3HP/8A/4D per unit) - Tactics: Front
    11095.9 Camel(s)(18HP/8A/4D per unit) - Tactics: Front
    10352.8 Horseman(s)(18HP/29A/5D per unit) - Tactics: Front
    3670.6 Police(s)(125HP/8A/3D per unit) - Tactics: Front
    6032.5 Thief(s)(63HP/8A/3D per unit) - Tactics: Front
    10205.0 Knight(s)(45HP/37A/11D per unit) - Tactics: Front
    16560.9 Rifleman(s)(113HP/62A/12D per unit) - Tactics: Front
    18628.4 Bazooka(s)(150HP/72A/11D per unit) - Tactics: Front
    6611.1 Musketeer(s)(50HP/42A/7D per unit) - Tactics: Front
    0.0 Helicopter(s)(125HP/8A/18D per unit) - Tactics: Front
    0.0 Swordsman(s)(38HP/32A/13D per unit) - Tactics: Front
    0.0 Paladin(s)(100HP/63A/19D per unit) - Tactics: Front
    0.0 Grenadier(s)(150HP/67A/13D per unit) - Tactics: Front
    0.0 Spy(s)(25HP/9A/8D per unit) - Tactics: Front
    0.0 Carriage(s)(50HP/8A/6D per unit) - Tactics: Front
    0.0 Warrior(s)(13HP/13A/5D per unit) - Tactics: Front
    Defenders:
    8484.6 Pharaoh(s)(361HP/156A/37D per unit) - Tactics: Back
    155210.3 Reinforced Tank(s)(481HP/126A/52D per unit) - Tactics: Back
    18985.5 Assault Tank(s)(361HP/156A/37D per unit) - Tactics: Back
    5979.0 Missile Launcher(s)(601HP/556A/17D per unit) - Tactics: Back
    4317.4 Bomber(s)(49HP/356A/17D per unit) - Tactics: Back
    16.0 Sniper(s)(61HP/91A/6D per unit) - Tactics: Middle
    0.0 Carriage(s)(49HP/7A/5D per unit) - Tactics: Front
    29486.2 Thief(s)(61HP/7A/2D per unit) - Tactics: Front
    0.0 Knight(s)(44HP/36A/10D per unit) - Tactics: Front
    0.0 Spy(s)(25HP/8A/7D per unit) - Tactics: Front
    0.0 Camel(s)(17HP/7A/3D per unit) - Tactics: Front
    0.0 Horseman(s)(17HP/28A/4D per unit) - Tactics: Front
    6715.1 Helicopter(s)(121HP/7A/17D per unit) - Tactics: Front
    8261.0 Thermo Tank(s)(961HP/356A/42D per unit) - Tactics: Front
    202349.9 Transport Train(s)(481HP/7A/22D per unit) - Tactics: Front
    0.0 Bazooka(s)(145HP/71A/10D per unit) - Tactics: Front
    0.0 Police(s)(121HP/7A/2D per unit) - Tactics: Front
    0.0 Swordsman(s)(37HP/31A/12D per unit) - Tactics: Front
    0.0 Spy Plane(s)(121HP/10A/12D per unit) - Tactics: Front
    0.0 Warrior(s)(13HP/12A/4D per unit) - Tactics: Front
    0.0 Paladin(s)(97HP/62A/18D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front
    Attacker base damage is: 51861947.89
    Defender base damage is: 33315421.09
    The attacker inflicts 90% of base damage
    The defender inflicts 79% of base damage
    The attacker inflicts 32441496.0 net damage after 14234257.0 blocker defense
    The defender inflicts 10522672.5 net damage after 15956205.5 attacker defense
    Defender Transport Train receives 8110374.0 net damage
    16861.5 unit(s) are destroyed
    Defender Thermo Tank receives 16058540.0 net damage
    8261.0 unit(s) are destroyed
    Defender Helicopter receives 7114420.0 net damage
    6715.1 unit(s) are destroyed
    Defender Thief receives 289540.0 net damage
    4746.6 unit(s) are destroyed
    Defender Sniper receives 147665.0 net damage
    16.0 unit(s) are destroyed
    Defender Bomber receives 461412.0 net damage
    4317.4 unit(s) are destroyed
    Defender Missile Launcher receives 256949.0 net damage
    427.5 unit(s) are destroyed
    Defender Assault Tank receives 363.0 net damage
    1.0 unit(s) are destroyed
    Defender Reinforced Tank receives 1362.0 net damage
    2.8 unit(s) are destroyed
    Defender Pharaoh receives 871.0 net damage
    2.4 unit(s) are destroyed
    Attacker Musketeer receives 3998615.0 net damage
    6611.1 unit(s) are destroyed
    Attacker Bazooka receives 260962.0 net damage
    1739.7 unit(s) are destroyed
    Attacker Rifleman receives 1941559.0 net damage
    16560.9 unit(s) are destroyed
    Attacker Knight receives 43215.0 net damage
    960.3 unit(s) are destroyed
    Attacker Thief receives 898447.0 net damage
    6032.5 unit(s) are destroyed
    Attacker Police receives 2365912.0 net damage
    3670.6 unit(s) are destroyed
    Attacker Horseman receives 263630.0 net damage
    10352.8 unit(s) are destroyed
    Attacker Camel receives 22509.0 net damage
    1250.5 unit(s) are destroyed
    Attacker Eagle Scout receives 684154.0 net damage
    12658.7 unit(s) are destroyed
    Attacker Assault Tank receives 36682.0 net damage
    97.8 unit(s) are destroyed
    Attacker Sniper receives 1187.0 net damage
    18.8 unit(s) are destroyed
    Attacker Canon receives 1972.0 net damage
    9.9 unit(s) are destroyed
    Attacker Transport Train receives 1071.0 net damage
    2.1 unit(s) are destroyed
    Attacker Machine Gunner receives 248.0 net damage
    2.0 unit(s) are destroyed
    Attacker Missile Launcher receives 2158.0 net damage
    3.5 unit(s) are destroyed
    Attacker Pharaoh receives 235.0 net damage
    0.6 unit(s) are destroyed
    Attacker Thermo Tank receives 61.0 net damage
    0.1 unit(s) are destroyed
    Attacker Bomber receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Reinforced Tank receives 37.0 net damage
    0.1 unit(s) are destroyed
    Attacker Magnetic Train receives 18.5 net damage
    0.1 unit(s) are destroyed

    Invasion # 4

    Attackers:
    38771.8 Magnetic Train(s)(125HP/8A/4D per unit) - Tactics: Back
    213524.9 Reinforced Tank(s)(500HP/127A/53D per unit) - Tactics: Back
    20422.0 Bomber(s)(50HP/357A/18D per unit) - Tactics: Back
    1510.9 Thermo Tank(s)(1000HP/357A/43D per unit) - Tactics: Back
    1880.4 Pharaoh(s)(375HP/157A/38D per unit) - Tactics: Back
    492.5 Missile Launcher(s)(625HP/557A/18D per unit) - Tactics: Back
    21774.0 Machine Gunner(s)(125HP/92A/13D per unit) - Tactics: Middle
    46027.9 Transport Train(s)(500HP/8A/23D per unit) - Tactics: Middle
    19069.1 Canon(s)(200HP/97A/12D per unit) - Tactics: Middle
    21384.8 Sniper(s)(63HP/92A/7D per unit) - Tactics: Middle
    39710.0 Assault Tank(s)(375HP/157A/38D per unit) - Tactics: Middle
    0.0 Spy Plane(s)(125HP/11A/13D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(3HP/8A/4D per unit) - Tactics: Front
    9845.4 Camel(s)(18HP/8A/4D per unit) - Tactics: Front
    0.0 Horseman(s)(18HP/29A/5D per unit) - Tactics: Front
    0.0 Police(s)(125HP/8A/3D per unit) - Tactics: Front
    0.0 Thief(s)(63HP/8A/3D per unit) - Tactics: Front
    9244.6 Knight(s)(45HP/37A/11D per unit) - Tactics: Front
    0.0 Rifleman(s)(113HP/62A/12D per unit) - Tactics: Front
    16888.7 Bazooka(s)(150HP/72A/11D per unit) - Tactics: Front
    0.0 Musketeer(s)(50HP/42A/7D per unit) - Tactics: Front
    0.0 Helicopter(s)(125HP/8A/18D per unit) - Tactics: Front
    0.0 Swordsman(s)(38HP/32A/13D per unit) - Tactics: Front
    0.0 Paladin(s)(100HP/63A/19D per unit) - Tactics: Front
    0.0 Grenadier(s)(150HP/67A/13D per unit) - Tactics: Front
    0.0 Spy(s)(25HP/9A/8D per unit) - Tactics: Front
    0.0 Carriage(s)(50HP/8A/6D per unit) - Tactics: Front
    0.0 Warrior(s)(13HP/13A/5D per unit) - Tactics: Front
    Defenders:
    8482.2 Pharaoh(s)(361HP/156A/37D per unit) - Tactics: Back
    155207.5 Reinforced Tank(s)(481HP/126A/52D per unit) - Tactics: Back
    18984.5 Assault Tank(s)(361HP/156A/37D per unit) - Tactics: Back
    5551.5 Missile Launcher(s)(601HP/556A/17D per unit) - Tactics: Back
    0.0 Bomber(s)(49HP/356A/17D per unit) - Tactics: Back
    0.0 Sniper(s)(61HP/91A/6D per unit) - Tactics: Middle
    0.0 Carriage(s)(49HP/7A/5D per unit) - Tactics: Front
    24739.6 Thief(s)(61HP/7A/2D per unit) - Tactics: Front
    0.0 Knight(s)(44HP/36A/10D per unit) - Tactics: Front
    0.0 Spy(s)(25HP/8A/7D per unit) - Tactics: Front
    0.0 Camel(s)(17HP/7A/3D per unit) - Tactics: Front
    0.0 Horseman(s)(17HP/28A/4D per unit) - Tactics: Front
    0.0 Helicopter(s)(121HP/7A/17D per unit) - Tactics: Front
    0.0 Thermo Tank(s)(961HP/356A/42D per unit) - Tactics: Front
    185488.4 Transport Train(s)(481HP/7A/22D per unit) - Tactics: Front
    0.0 Bazooka(s)(145HP/71A/10D per unit) - Tactics: Front
    0.0 Police(s)(121HP/7A/2D per unit) - Tactics: Front
    0.0 Swordsman(s)(37HP/31A/12D per unit) - Tactics: Front
    0.0 Spy Plane(s)(121HP/10A/12D per unit) - Tactics: Front
    0.0 Warrior(s)(13HP/12A/4D per unit) - Tactics: Front
    0.0 Paladin(s)(97HP/62A/18D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front
    Attacker base damage is: 49887280.07
    Defender base damage is: 28399192.49
    The attacker inflicts 75% of base damage
    The defender inflicts 61% of base damage
    The attacker inflicts 24103801.0 net damage after 13311659.0 blocker defense
    The defender inflicts 4360002.0 net damage after 15540850.4 attacker defense
    Defender Transport Train receives 23139648.0 net damage
    48107.4 unit(s) are destroyed
    Defender Thief receives 356736.0 net damage
    5848.1 unit(s) are destroyed
    Defender Missile Launcher receives 583120.0 net damage
    970.2 unit(s) are destroyed
    Defender Assault Tank receives 3401.0 net damage
    9.4 unit(s) are destroyed
    Defender Reinforced Tank receives 6268.0 net damage
    13.0 unit(s) are destroyed
    Defender Pharaoh receives 14628.0 net damage
    40.5 unit(s) are destroyed
    Attacker Bazooka receives 2921201.0 net damage
    16888.7 unit(s) are destroyed
    Attacker Knight receives 14388.0 net damage
    319.7 unit(s) are destroyed
    Attacker Camel receives 1125286.0 net damage
    9845.4 unit(s) are destroyed
    Attacker Assault Tank receives 2991.0 net damage
    8.0 unit(s) are destroyed
    Attacker Sniper evades the counterattack
    Attacker Sniper receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Canon receives 121090.0 net damage
    605.5 unit(s) are destroyed
    Attacker Transport Train receives 5066.0 net damage
    10.1 unit(s) are destroyed
    Attacker Machine Gunner receives 11464.0 net damage
    91.7 unit(s) are destroyed
    Attacker Missile Launcher receives 93.0 net damage
    0.1 unit(s) are destroyed
    Attacker Pharaoh evades the counterattack
    Attacker Pharaoh receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Thermo Tank receives 776.0 net damage
    0.8 unit(s) are destroyed
    Attacker Bomber receives 73.0 net damage
    1.5 unit(s) are destroyed
    Attacker Reinforced Tank receives 225.0 net damage
    0.5 unit(s) are destroyed
    Attacker Magnetic Train receives 265.0 net damage
    2.1 unit(s) are destroyed

    Invasion # 5

    Attackers:
    38769.7 Magnetic Train(s)(125HP/8A/4D per unit) - Tactics: Back
    213524.5 Reinforced Tank(s)(500HP/127A/53D per unit) - Tactics: Back
    20420.5 Bomber(s)(50HP/357A/18D per unit) - Tactics: Back
    1510.2 Thermo Tank(s)(1000HP/357A/43D per unit) - Tactics: Back
    1880.4 Pharaoh(s)(375HP/157A/38D per unit) - Tactics: Back
    492.4 Missile Launcher(s)(625HP/557A/18D per unit) - Tactics: Back
    21682.3 Machine Gunner(s)(125HP/92A/13D per unit) - Tactics: Middle
    46017.7 Transport Train(s)(500HP/8A/23D per unit) - Tactics: Middle
    18463.7 Canon(s)(200HP/97A/12D per unit) - Tactics: Middle
    21384.8 Sniper(s)(63HP/92A/7D per unit) - Tactics: Middle
    39702.1 Assault Tank(s)(375HP/157A/38D per unit) - Tactics: Middle
    0.0 Spy Plane(s)(125HP/11A/13D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(3HP/8A/4D per unit) - Tactics: Front
    0.0 Camel(s)(18HP/8A/4D per unit) - Tactics: Front
    0.0 Horseman(s)(18HP/29A/5D per unit) - Tactics: Front
    0.0 Police(s)(125HP/8A/3D per unit) - Tactics: Front
    0.0 Thief(s)(63HP/8A/3D per unit) - Tactics: Front
    8924.9 Knight(s)(45HP/37A/11D per unit) - Tactics: Front
    0.0 Rifleman(s)(113HP/62A/12D per unit) - Tactics: Front
    0.0 Bazooka(s)(150HP/72A/11D per unit) - Tactics: Front
    0.0 Musketeer(s)(50HP/42A/7D per unit) - Tactics: Front
    0.0 Helicopter(s)(125HP/8A/18D per unit) - Tactics: Front
    0.0 Swordsman(s)(38HP/32A/13D per unit) - Tactics: Front
    0.0 Paladin(s)(100HP/63A/19D per unit) - Tactics: Front
    0.0 Grenadier(s)(150HP/67A/13D per unit) - Tactics: Front
    0.0 Spy(s)(25HP/9A/8D per unit) - Tactics: Front
    0.0 Carriage(s)(50HP/8A/6D per unit) - Tactics: Front
    0.0 Warrior(s)(13HP/13A/5D per unit) - Tactics: Front
    Defenders:
    8441.7 Pharaoh(s)(361HP/156A/37D per unit) - Tactics: Back
    155194.5 Reinforced Tank(s)(481HP/126A/52D per unit) - Tactics: Back
    18975.1 Assault Tank(s)(361HP/156A/37D per unit) - Tactics: Back
    4581.3 Missile Launcher(s)(601HP/556A/17D per unit) - Tactics: Back
    0.0 Bomber(s)(49HP/356A/17D per unit) - Tactics: Back
    0.0 Sniper(s)(61HP/91A/6D per unit) - Tactics: Middle
    0.0 Carriage(s)(49HP/7A/5D per unit) - Tactics: Front
    18891.5 Thief(s)(61HP/7A/2D per unit) - Tactics: Front
    0.0 Knight(s)(44HP/36A/10D per unit) - Tactics: Front
    0.0 Spy(s)(25HP/8A/7D per unit) - Tactics: Front
    0.0 Camel(s)(17HP/7A/3D per unit) - Tactics: Front
    0.0 Horseman(s)(17HP/28A/4D per unit) - Tactics: Front
    0.0 Helicopter(s)(121HP/7A/17D per unit) - Tactics: Front
    0.0 Thermo Tank(s)(961HP/356A/42D per unit) - Tactics: Front
    137381.0 Transport Train(s)(481HP/7A/22D per unit) - Tactics: Front
    0.0 Bazooka(s)(145HP/71A/10D per unit) - Tactics: Front
    0.0 Police(s)(121HP/7A/2D per unit) - Tactics: Front
    0.0 Swordsman(s)(37HP/31A/12D per unit) - Tactics: Front
    0.0 Spy Plane(s)(121HP/10A/12D per unit) - Tactics: Front
    0.0 Warrior(s)(13HP/12A/4D per unit) - Tactics: Front
    0.0 Paladin(s)(97HP/62A/18D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front
    Attacker base damage is: 48511247.21
    Defender base damage is: 27472612.30
    The attacker inflicts 67% of base damage
    The defender inflicts 110% of base damage
    The attacker inflicts 20279954.3 net damage after 12222580.7 blocker defense
    The defender inflicts 14978752.3 net damage after 15303087.7 attacker defense
    Defender Transport Train receives 8111981.0 net damage
    16864.8 unit(s) are destroyed
    Defender Thief receives 1095117.0 net damage
    17952.7 unit(s) are destroyed
    Defender Missile Launcher receives 4761328.0 net damage
    4581.3 unit(s) are destroyed
    Defender Assault Tank receives 883613.0 net damage
    2447.7 unit(s) are destroyed
    Defender Reinforced Tank receives 3745261.0 net damage
    7786.4 unit(s) are destroyed
    Defender Pharaoh receives 1682654.3 net damage
    4661.1 unit(s) are destroyed
    Attacker Knight receives 10335339.0 net damage
    8924.9 unit(s) are destroyed
    Attacker Assault Tank receives 3807598.0 net damage
    10153.6 unit(s) are destroyed
    Attacker Sniper evades the counterattack
    Attacker Sniper receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Canon receives 60847.0 net damage
    304.2 unit(s) are destroyed
    Attacker Transport Train receives 3731.0 net damage
    7.5 unit(s) are destroyed
    Attacker Machine Gunner receives 2127.0 net damage
    17.0 unit(s) are destroyed
    Attacker Missile Launcher receives 14.0 net damage
    0.0 unit(s) are destroyed
    Attacker Pharaoh receives 2.0 net damage
    0.0 unit(s) are destroyed
    Attacker Thermo Tank receives 76.0 net damage
    0.1 unit(s) are destroyed
    Attacker Bomber receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Reinforced Tank receives 29.0 net damage
    0.1 unit(s) are destroyed
    Attacker Magnetic Train receives 39.3 net damage
    0.3 unit(s) are destroyed

    Invasion # 6

    Attackers:
    38769.4 Magnetic Train(s)(125HP/8A/4D per unit) - Tactics: Back
    213524.4 Reinforced Tank(s)(500HP/127A/53D per unit) - Tactics: Back
    20420.5 Bomber(s)(50HP/357A/18D per unit) - Tactics: Back
    1510.1 Thermo Tank(s)(1000HP/357A/43D per unit) - Tactics: Back
    1880.4 Pharaoh(s)(375HP/157A/38D per unit) - Tactics: Back
    492.4 Missile Launcher(s)(625HP/557A/18D per unit) - Tactics: Back
    21665.3 Machine Gunner(s)(125HP/92A/13D per unit) - Tactics: Middle
    46010.3 Transport Train(s)(500HP/8A/23D per unit) - Tactics: Middle
    18159.4 Canon(s)(200HP/97A/12D per unit) - Tactics: Middle
    21384.8 Sniper(s)(63HP/92A/7D per unit) - Tactics: Middle
    29548.5 Assault Tank(s)(375HP/157A/38D per unit) - Tactics: Middle
    0.0 Spy Plane(s)(125HP/11A/13D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(3HP/8A/4D per unit) - Tactics: Front
    0.0 Camel(s)(18HP/8A/4D per unit) - Tactics: Front
    0.0 Horseman(s)(18HP/29A/5D per unit) - Tactics: Front
    0.0 Police(s)(125HP/8A/3D per unit) - Tactics: Front
    0.0 Thief(s)(63HP/8A/3D per unit) - Tactics: Front
    0.0 Knight(s)(45HP/37A/11D per unit) - Tactics: Front
    0.0 Rifleman(s)(113HP/62A/12D per unit) - Tactics: Front
    0.0 Bazooka(s)(150HP/72A/11D per unit) - Tactics: Front
    0.0 Musketeer(s)(50HP/42A/7D per unit) - Tactics: Front
    0.0 Helicopter(s)(125HP/8A/18D per unit) - Tactics: Front
    0.0 Swordsman(s)(38HP/32A/13D per unit) - Tactics: Front
    0.0 Paladin(s)(100HP/63A/19D per unit) - Tactics: Front
    0.0 Grenadier(s)(150HP/67A/13D per unit) - Tactics: Front
    0.0 Spy(s)(25HP/9A/8D per unit) - Tactics: Front
    0.0 Carriage(s)(50HP/8A/6D per unit) - Tactics: Front
    0.0 Warrior(s)(13HP/13A/5D per unit) - Tactics: Front
    Defenders:
    3780.6 Pharaoh(s)(361HP/156A/37D per unit) - Tactics: Back
    147408.1 Reinforced Tank(s)(481HP/126A/52D per unit) - Tactics: Back
    16527.4 Assault Tank(s)(361HP/156A/37D per unit) - Tactics: Back
    0.0 Missile Launcher(s)(601HP/556A/17D per unit) - Tactics: Back
    0.0 Bomber(s)(49HP/356A/17D per unit) - Tactics: Back
    0.0 Sniper(s)(61HP/91A/6D per unit) - Tactics: Middle
    0.0 Carriage(s)(49HP/7A/5D per unit) - Tactics: Front
    938.8 Thief(s)(61HP/7A/2D per unit) - Tactics: Front
    0.0 Knight(s)(44HP/36A/10D per unit) - Tactics: Front
    0.0 Spy(s)(25HP/8A/7D per unit) - Tactics: Front
    0.0 Camel(s)(17HP/7A/3D per unit) - Tactics: Front
    0.0 Horseman(s)(17HP/28A/4D per unit) - Tactics: Front
    0.0 Helicopter(s)(121HP/7A/17D per unit) - Tactics: Front
    0.0 Thermo Tank(s)(961HP/356A/42D per unit) - Tactics: Front
    120516.2 Transport Train(s)(481HP/7A/22D per unit) - Tactics: Front
    0.0 Bazooka(s)(145HP/71A/10D per unit) - Tactics: Front
    0.0 Police(s)(121HP/7A/2D per unit) - Tactics: Front
    0.0 Swordsman(s)(37HP/31A/12D per unit) - Tactics: Front
    0.0 Spy Plane(s)(121HP/10A/12D per unit) - Tactics: Front
    0.0 Warrior(s)(13HP/12A/4D per unit) - Tactics: Front
    0.0 Paladin(s)(97HP/62A/18D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front
    Attacker base damage is: 46555724.85
    Defender base damage is: 22591653.27
    The attacker inflicts 105% of base damage
    The defender inflicts 110% of base damage
    The attacker inflicts 37813661.0 net damage after 11069850.0 blocker defense
    The defender inflicts 10098407.8 net damage after 14815025.2 attacker defense
    Defender Transport Train receives 37435524.0 net damage
    77828.5 unit(s) are destroyed
    Defender Thief receives 11344.0 net damage
    186.0 unit(s) are destroyed
    Defender Assault Tank receives 179728.0 net damage
    497.9 unit(s) are destroyed
    Defender Reinforced Tank receives 155263.0 net damage
    322.8 unit(s) are destroyed
    Defender Pharaoh receives 31802.0 net damage
    88.1 unit(s) are destroyed
    Attacker Assault Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Sniper receives 7371837.0 net damage
    21384.8 unit(s) are destroyed
    Attacker Canon receives 81797.0 net damage
    409.0 unit(s) are destroyed
    Attacker Transport Train receives 370268.0 net damage
    740.5 unit(s) are destroyed
    Attacker Machine Gunner receives 1387448.0 net damage
    11099.6 unit(s) are destroyed
    Attacker Missile Launcher receives 762869.0 net damage
    492.4 unit(s) are destroyed
    Attacker Pharaoh receives 74513.0 net damage
    198.7 unit(s) are destroyed
    Attacker Thermo Tank receives 36263.0 net damage
    36.3 unit(s) are destroyed
    Attacker Bomber receives 2011.0 net damage
    40.2 unit(s) are destroyed
    Attacker Reinforced Tank receives 11059.0 net damage
    22.1 unit(s) are destroyed
    Attacker Magnetic Train receives 342.8 net damage
    2.7 unit(s) are destroyed

    Invasion # 7

    Attackers:
    38766.7 Magnetic Train(s)(125HP/8A/4D per unit) - Tactics: Back
    213502.3 Reinforced Tank(s)(500HP/127A/53D per unit) - Tactics: Back
    20380.3 Bomber(s)(50HP/357A/18D per unit) - Tactics: Back
    1473.8 Thermo Tank(s)(1000HP/357A/43D per unit) - Tactics: Back
    1681.7 Pharaoh(s)(375HP/157A/38D per unit) - Tactics: Back
    0.0 Missile Launcher(s)(625HP/557A/18D per unit) - Tactics: Back
    10565.7 Machine Gunner(s)(125HP/92A/13D per unit) - Tactics: Middle
    45269.7 Transport Train(s)(500HP/8A/23D per unit) - Tactics: Middle
    17750.4 Canon(s)(200HP/97A/12D per unit) - Tactics: Middle
    0.0 Sniper(s)(63HP/92A/7D per unit) - Tactics: Middle
    29548.5 Assault Tank(s)(375HP/157A/38D per unit) - Tactics: Middle
    0.0 Spy Plane(s)(125HP/11A/13D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(3HP/8A/4D per unit) - Tactics: Front
    0.0 Camel(s)(18HP/8A/4D per unit) - Tactics: Front
    0.0 Horseman(s)(18HP/29A/5D per unit) - Tactics: Front
    0.0 Police(s)(125HP/8A/3D per unit) - Tactics: Front
    0.0 Thief(s)(63HP/8A/3D per unit) - Tactics: Front
    0.0 Knight(s)(45HP/37A/11D per unit) - Tactics: Front
    0.0 Rifleman(s)(113HP/62A/12D per unit) - Tactics: Front
    0.0 Bazooka(s)(150HP/72A/11D per unit) - Tactics: Front
    0.0 Musketeer(s)(50HP/42A/7D per unit) - Tactics: Front
    0.0 Helicopter(s)(125HP/8A/18D per unit) - Tactics: Front
    0.0 Swordsman(s)(38HP/32A/13D per unit) - Tactics: Front
    0.0 Paladin(s)(100HP/63A/19D per unit) - Tactics: Front
    0.0 Grenadier(s)(150HP/67A/13D per unit) - Tactics: Front
    0.0 Spy(s)(25HP/9A/8D per unit) - Tactics: Front
    0.0 Carriage(s)(50HP/8A/6D per unit) - Tactics: Front
    0.0 Warrior(s)(13HP/13A/5D per unit) - Tactics: Front
    Defenders:
    3692.5 Pharaoh(s)(361HP/156A/37D per unit) - Tactics: Back
    147085.3 Reinforced Tank(s)(481HP/126A/52D per unit) - Tactics: Back
    16029.5 Assault Tank(s)(361HP/156A/37D per unit) - Tactics: Back
    0.0 Missile Launcher(s)(601HP/556A/17D per unit) - Tactics: Back
    0.0 Bomber(s)(49HP/356A/17D per unit) - Tactics: Back
    0.0 Sniper(s)(61HP/91A/6D per unit) - Tactics: Middle
    0.0 Carriage(s)(49HP/7A/5D per unit) - Tactics: Front
    752.8 Thief(s)(61HP/7A/2D per unit) - Tactics: Front
    0.0 Knight(s)(44HP/36A/10D per unit) - Tactics: Front
    0.0 Spy(s)(25HP/8A/7D per unit) - Tactics: Front
    0.0 Camel(s)(17HP/7A/3D per unit) - Tactics: Front
    0.0 Horseman(s)(17HP/28A/4D per unit) - Tactics: Front
    0.0 Helicopter(s)(121HP/7A/17D per unit) - Tactics: Front
    0.0 Thermo Tank(s)(961HP/356A/42D per unit) - Tactics: Front
    42687.6 Transport Train(s)(481HP/7A/22D per unit) - Tactics: Front
    0.0 Bazooka(s)(145HP/71A/10D per unit) - Tactics: Front
    0.0 Police(s)(121HP/7A/2D per unit) - Tactics: Front
    0.0 Swordsman(s)(37HP/31A/12D per unit) - Tactics: Front
    0.0 Spy Plane(s)(121HP/10A/12D per unit) - Tactics: Front
    0.0 Warrior(s)(13HP/12A/4D per unit) - Tactics: Front
    0.0 Paladin(s)(97HP/62A/18D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front
    Attacker base damage is: 43185980.23
    Defender base damage is: 21913470.87
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 33867195.2 net damage after 9318784.8 blocker defense
    The defender inflicts 7434253.2 net damage after 14479216.8 attacker defense
    Defender Transport Train receives 8128126.0 net damage
    16898.4 unit(s) are destroyed
    Defender Thief receives 13126925.0 net damage
    752.8 unit(s) are destroyed
    Defender Assault Tank receives 10846444.0 net damage
    16029.5 unit(s) are destroyed
    Defender Reinforced Tank receives 406111.0 net damage
    844.3 unit(s) are destroyed
    Defender Pharaoh evades the attack
    Defender Pharaoh receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Assault Tank receives 6765170.0 net damage
    18040.5 unit(s) are destroyed
    Attacker Canon receives 608865.0 net damage
    3044.3 unit(s) are destroyed
    Attacker Transport Train receives 56605.0 net damage
    113.2 unit(s) are destroyed
    Attacker Machine Gunner receives 903.0 net damage
    7.2 unit(s) are destroyed
    Attacker Pharaoh receives 379.0 net damage
    1.0 unit(s) are destroyed
    Attacker Thermo Tank receives 1491.0 net damage
    1.5 unit(s) are destroyed
    Attacker Bomber receives 697.0 net damage
    13.9 unit(s) are destroyed
    Attacker Reinforced Tank receives 127.0 net damage
    0.3 unit(s) are destroyed
    Attacker Magnetic Train receives 16.2 net damage
    0.1 unit(s) are destroyed

    Invasion # 8

    Attackers:
    38766.5 Magnetic Train(s)(125HP/8A/4D per unit) - Tactics: Back
    213502.0 Reinforced Tank(s)(500HP/127A/53D per unit) - Tactics: Back
    20366.4 Bomber(s)(50HP/357A/18D per unit) - Tactics: Back
    1472.3 Thermo Tank(s)(1000HP/357A/43D per unit) - Tactics: Back
    1680.7 Pharaoh(s)(375HP/157A/38D per unit) - Tactics: Back
    0.0 Missile Launcher(s)(625HP/557A/18D per unit) - Tactics: Back
    10558.5 Machine Gunner(s)(125HP/92A/13D per unit) - Tactics: Middle
    45156.5 Transport Train(s)(500HP/8A/23D per unit) - Tactics: Middle
    14706.1 Canon(s)(200HP/97A/12D per unit) - Tactics: Middle
    0.0 Sniper(s)(63HP/92A/7D per unit) - Tactics: Middle
    11508.0 Assault Tank(s)(375HP/157A/38D per unit) - Tactics: Middle
    0.0 Spy Plane(s)(125HP/11A/13D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(3HP/8A/4D per unit) - Tactics: Front
    0.0 Camel(s)(18HP/8A/4D per unit) - Tactics: Front
    0.0 Horseman(s)(18HP/29A/5D per unit) - Tactics: Front
    0.0 Police(s)(125HP/8A/3D per unit) - Tactics: Front
    0.0 Thief(s)(63HP/8A/3D per unit) - Tactics: Front
    0.0 Knight(s)(45HP/37A/11D per unit) - Tactics: Front
    0.0 Rifleman(s)(113HP/62A/12D per unit) - Tactics: Front
    0.0 Bazooka(s)(150HP/72A/11D per unit) - Tactics: Front
    0.0 Musketeer(s)(50HP/42A/7D per unit) - Tactics: Front
    0.0 Helicopter(s)(125HP/8A/18D per unit) - Tactics: Front
    0.0 Swordsman(s)(38HP/32A/13D per unit) - Tactics: Front
    0.0 Paladin(s)(100HP/63A/19D per unit) - Tactics: Front
    0.0 Grenadier(s)(150HP/67A/13D per unit) - Tactics: Front
    0.0 Spy(s)(25HP/9A/8D per unit) - Tactics: Front
    0.0 Carriage(s)(50HP/8A/6D per unit) - Tactics: Front
    0.0 Warrior(s)(13HP/13A/5D per unit) - Tactics: Front
    Defenders:
    3692.5 Pharaoh(s)(361HP/156A/37D per unit) - Tactics: Back
    146241.0 Reinforced Tank(s)(481HP/126A/52D per unit) - Tactics: Back
    0.0 Assault Tank(s)(361HP/156A/37D per unit) - Tactics: Back
    0.0 Missile Launcher(s)(601HP/556A/17D per unit) - Tactics: Back
    0.0 Bomber(s)(49HP/356A/17D per unit) - Tactics: Back
    0.0 Sniper(s)(61HP/91A/6D per unit) - Tactics: Middle
    0.0 Carriage(s)(49HP/7A/5D per unit) - Tactics: Front
    0.0 Thief(s)(61HP/7A/2D per unit) - Tactics: Front
    0.0 Knight(s)(44HP/36A/10D per unit) - Tactics: Front
    0.0 Spy(s)(25HP/8A/7D per unit) - Tactics: Front
    0.0 Camel(s)(17HP/7A/3D per unit) - Tactics: Front
    0.0 Horseman(s)(17HP/28A/4D per unit) - Tactics: Front
    0.0 Helicopter(s)(121HP/7A/17D per unit) - Tactics: Front
    0.0 Thermo Tank(s)(961HP/356A/42D per unit) - Tactics: Front
    25789.2 Transport Train(s)(481HP/7A/22D per unit) - Tactics: Front
    0.0 Bazooka(s)(145HP/71A/10D per unit) - Tactics: Front
    0.0 Police(s)(121HP/7A/2D per unit) - Tactics: Front
    0.0 Swordsman(s)(37HP/31A/12D per unit) - Tactics: Front
    0.0 Spy Plane(s)(121HP/10A/12D per unit) - Tactics: Front
    0.0 Warrior(s)(13HP/12A/4D per unit) - Tactics: Front
    0.0 Paladin(s)(97HP/62A/18D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front
    Attacker base damage is: 40051058.41
    Defender base damage is: 19182921.30
    The attacker inflicts 68% of base damage
    The defender inflicts 57% of base damage
    The attacker inflicts 18926201.4 net damage after 8308517.6 blocker defense
    The defender inflicts 2747215.0 net damage after 13754082.5 attacker defense
    Defender Transport Train receives 10220148.0 net damage
    21247.7 unit(s) are destroyed
    Defender Reinforced Tank receives 6094237.0 net damage
    12669.9 unit(s) are destroyed
    Defender Pharaoh receives 2611816.4 net damage
    3692.5 unit(s) are destroyed
    Attacker Assault Tank receives 1428551.0 net damage
    3809.5 unit(s) are destroyed
    Attacker Canon receives 65933.0 net damage
    329.7 unit(s) are destroyed
    Attacker Transport Train receives 638892.0 net damage
    1277.8 unit(s) are destroyed
    Attacker Machine Gunner receives 313057.0 net damage
    2504.5 unit(s) are destroyed
    Attacker Pharaoh evades the counterattack
    Attacker Pharaoh receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Thermo Tank receives 571.0 net damage
    0.6 unit(s) are destroyed
    Attacker Bomber receives 36775.0 net damage
    735.5 unit(s) are destroyed
    Attacker Reinforced Tank receives 14060.0 net damage
    28.1 unit(s) are destroyed
    Attacker Magnetic Train receives 5743.0 net damage
    45.9 unit(s) are destroyed

    Invasion # 9

    Attackers:
    38720.6 Magnetic Train(s)(125HP/8A/4D per unit) - Tactics: Back
    213473.9 Reinforced Tank(s)(500HP/127A/53D per unit) - Tactics: Back
    19630.9 Bomber(s)(50HP/357A/18D per unit) - Tactics: Back
    1471.8 Thermo Tank(s)(1000HP/357A/43D per unit) - Tactics: Back
    1680.7 Pharaoh(s)(375HP/157A/38D per unit) - Tactics: Back
    0.0 Missile Launcher(s)(625HP/557A/18D per unit) - Tactics: Back
    8054.0 Machine Gunner(s)(125HP/92A/13D per unit) - Tactics: Middle
    43878.7 Transport Train(s)(500HP/8A/23D per unit) - Tactics: Middle
    14376.4 Canon(s)(200HP/97A/12D per unit) - Tactics: Middle
    0.0 Sniper(s)(63HP/92A/7D per unit) - Tactics: Middle
    7698.5 Assault Tank(s)(375HP/157A/38D per unit) - Tactics: Middle
    0.0 Spy Plane(s)(125HP/11A/13D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(3HP/8A/4D per unit) - Tactics: Front
    0.0 Camel(s)(18HP/8A/4D per unit) - Tactics: Front
    0.0 Horseman(s)(18HP/29A/5D per unit) - Tactics: Front
    0.0 Police(s)(125HP/8A/3D per unit) - Tactics: Front
    0.0 Thief(s)(63HP/8A/3D per unit) - Tactics: Front
    0.0 Knight(s)(45HP/37A/11D per unit) - Tactics: Front
    0.0 Rifleman(s)(113HP/62A/12D per unit) - Tactics: Front
    0.0 Bazooka(s)(150HP/72A/11D per unit) - Tactics: Front
    0.0 Musketeer(s)(50HP/42A/7D per unit) - Tactics: Front
    0.0 Helicopter(s)(125HP/8A/18D per unit) - Tactics: Front
    0.0 Swordsman(s)(38HP/32A/13D per unit) - Tactics: Front
    0.0 Paladin(s)(100HP/63A/19D per unit) - Tactics: Front
    0.0 Grenadier(s)(150HP/67A/13D per unit) - Tactics: Front
    0.0 Spy(s)(25HP/9A/8D per unit) - Tactics: Front
    0.0 Carriage(s)(50HP/8A/6D per unit) - Tactics: Front
    0.0 Warrior(s)(13HP/13A/5D per unit) - Tactics: Front
    Defenders:
    0.0 Pharaoh(s)(361HP/156A/37D per unit) - Tactics: Back
    133571.0 Reinforced Tank(s)(481HP/126A/52D per unit) - Tactics: Back
    0.0 Assault Tank(s)(361HP/156A/37D per unit) - Tactics: Back
    0.0 Missile Launcher(s)(601HP/556A/17D per unit) - Tactics: Back
    0.0 Bomber(s)(49HP/356A/17D per unit) - Tactics: Back
    0.0 Sniper(s)(61HP/91A/6D per unit) - Tactics: Middle
    0.0 Carriage(s)(49HP/7A/5D per unit) - Tactics: Front
    0.0 Thief(s)(61HP/7A/2D per unit) - Tactics: Front
    0.0 Knight(s)(44HP/36A/10D per unit) - Tactics: Front
    0.0 Spy(s)(25HP/8A/7D per unit) - Tactics: Front
    0.0 Camel(s)(17HP/7A/3D per unit) - Tactics: Front
    0.0 Horseman(s)(17HP/28A/4D per unit) - Tactics: Front
    0.0 Helicopter(s)(121HP/7A/17D per unit) - Tactics: Front
    0.0 Thermo Tank(s)(961HP/356A/42D per unit) - Tactics: Front
    4541.5 Transport Train(s)(481HP/7A/22D per unit) - Tactics: Front
    0.0 Bazooka(s)(145HP/71A/10D per unit) - Tactics: Front
    0.0 Police(s)(121HP/7A/2D per unit) - Tactics: Front
    0.0 Swordsman(s)(37HP/31A/12D per unit) - Tactics: Front
    0.0 Spy Plane(s)(121HP/10A/12D per unit) - Tactics: Front
    0.0 Warrior(s)(13HP/12A/4D per unit) - Tactics: Front
    0.0 Paladin(s)(97HP/62A/18D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front
    Attacker base damage is: 38913645.86
    Defender base damage is: 16861743.03
    The attacker inflicts 86% of base damage
    The defender inflicts 91% of base damage
    The attacker inflicts 26420126.7 net damage after 7045608.3 blocker defense
    The defender inflicts 3861074.0 net damage after 13528482.1 attacker defense
    Defender Transport Train receives 10832251.0 net damage
    4541.5 unit(s) are destroyed
    Defender Reinforced Tank receives 15587875.7 net damage
    32407.2 unit(s) are destroyed
    Attacker Assault Tank receives 2200812.0 net damage
    5868.8 unit(s) are destroyed
    Attacker Canon receives 1112375.0 net damage
    5561.9 unit(s) are destroyed
    Attacker Transport Train receives 186281.0 net damage
    372.6 unit(s) are destroyed
    Attacker Machine Gunner receives 7232.0 net damage
    57.9 unit(s) are destroyed
    Attacker Pharaoh receives 251605.0 net damage
    670.9 unit(s) are destroyed
    Attacker Thermo Tank receives 10276.0 net damage
    10.3 unit(s) are destroyed
    Attacker Bomber receives 17573.0 net damage
    351.5 unit(s) are destroyed
    Attacker Reinforced Tank receives 749.0 net damage
    1.5 unit(s) are destroyed
    Attacker Magnetic Train receives 74171.0 net damage
    593.4 unit(s) are destroyed

    Invasion # 10

    Attackers:
    38127.2 Magnetic Train(s)(125HP/8A/4D per unit) - Tactics: Back
    213472.4 Reinforced Tank(s)(500HP/127A/53D per unit) - Tactics: Back
    19279.4 Bomber(s)(50HP/357A/18D per unit) - Tactics: Back
    1461.5 Thermo Tank(s)(1000HP/357A/43D per unit) - Tactics: Back
    1009.7 Pharaoh(s)(375HP/157A/38D per unit) - Tactics: Back
    0.0 Missile Launcher(s)(625HP/557A/18D per unit) - Tactics: Back
    7996.2 Machine Gunner(s)(125HP/92A/13D per unit) - Tactics: Middle
    43506.2 Transport Train(s)(500HP/8A/23D per unit) - Tactics: Middle
    8814.6 Canon(s)(200HP/97A/12D per unit) - Tactics: Middle
    0.0 Sniper(s)(63HP/92A/7D per unit) - Tactics: Middle
    1829.7 Assault Tank(s)(375HP/157A/38D per unit) - Tactics: Middle
    0.0 Spy Plane(s)(125HP/11A/13D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(3HP/8A/4D per unit) - Tactics: Front
    0.0 Camel(s)(18HP/8A/4D per unit) - Tactics: Front
    0.0 Horseman(s)(18HP/29A/5D per unit) - Tactics: Front
    0.0 Police(s)(125HP/8A/3D per unit) - Tactics: Front
    0.0 Thief(s)(63HP/8A/3D per unit) - Tactics: Front
    0.0 Knight(s)(45HP/37A/11D per unit) - Tactics: Front
    0.0 Rifleman(s)(113HP/62A/12D per unit) - Tactics: Front
    0.0 Bazooka(s)(150HP/72A/11D per unit) - Tactics: Front
    0.0 Musketeer(s)(50HP/42A/7D per unit) - Tactics: Front
    0.0 Helicopter(s)(125HP/8A/18D per unit) - Tactics: Front
    0.0 Swordsman(s)(38HP/32A/13D per unit) - Tactics: Front
    0.0 Paladin(s)(100HP/63A/19D per unit) - Tactics: Front
    0.0 Grenadier(s)(150HP/67A/13D per unit) - Tactics: Front
    0.0 Spy(s)(25HP/9A/8D per unit) - Tactics: Front
    0.0 Carriage(s)(50HP/8A/6D per unit) - Tactics: Front
    0.0 Warrior(s)(13HP/13A/5D per unit) - Tactics: Front
    Defenders:
    0.0 Pharaoh(s)(361HP/156A/37D per unit) - Tactics: Back
    101163.8 Reinforced Tank(s)(481HP/126A/52D per unit) - Tactics: Back
    0.0 Assault Tank(s)(361HP/156A/37D per unit) - Tactics: Back
    0.0 Missile Launcher(s)(601HP/556A/17D per unit) - Tactics: Back
    0.0 Bomber(s)(49HP/356A/17D per unit) - Tactics: Back
    0.0 Sniper(s)(61HP/91A/6D per unit) - Tactics: Middle
    0.0 Carriage(s)(49HP/7A/5D per unit) - Tactics: Front
    0.0 Thief(s)(61HP/7A/2D per unit) - Tactics: Front
    0.0 Knight(s)(44HP/36A/10D per unit) - Tactics: Front
    0.0 Spy(s)(25HP/8A/7D per unit) - Tactics: Front
    0.0 Camel(s)(17HP/7A/3D per unit) - Tactics: Front
    0.0 Horseman(s)(17HP/28A/4D per unit) - Tactics: Front
    0.0 Helicopter(s)(121HP/7A/17D per unit) - Tactics: Front
    0.0 Thermo Tank(s)(961HP/356A/42D per unit) - Tactics: Front
    0.0 Transport Train(s)(481HP/7A/22D per unit) - Tactics: Front
    0.0 Bazooka(s)(145HP/71A/10D per unit) - Tactics: Front
    0.0 Police(s)(121HP/7A/2D per unit) - Tactics: Front
    0.0 Swordsman(s)(37HP/31A/12D per unit) - Tactics: Front
    0.0 Spy Plane(s)(121HP/10A/12D per unit) - Tactics: Front
    0.0 Warrior(s)(13HP/12A/4D per unit) - Tactics: Front
    0.0 Paladin(s)(97HP/62A/18D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front
    Attacker base damage is: 37205018.54
    Defender base damage is: 12746641.83
    The attacker inflicts 51% of base damage
    The defender inflicts 115% of base damage
    The attacker inflicts 13714040.2 net damage after 5260518.8 blocker defense
    The defender inflicts 3685285.0 net damage after 13194685.9 attacker defense
    Defender Reinforced Tank receives 13714040.2 net damage
    28511.5 unit(s) are destroyed
    Attacker Assault Tank receives 2985080.0 net damage
    1829.7 unit(s) are destroyed
    Attacker Canon receives 84024.0 net damage
    420.1 unit(s) are destroyed
    Attacker Transport Train receives 234148.0 net damage
    468.3 unit(s) are destroyed
    Attacker Machine Gunner receives 49664.0 net damage
    397.3 unit(s) are destroyed
    Attacker Pharaoh receives 322397.0 net damage
    859.7 unit(s) are destroyed
    Attacker Thermo Tank receives 9672.0 net damage
    9.7 unit(s) are destroyed
    Attacker Bomber receives 168.0 net damage
    3.4 unit(s) are destroyed
    Attacker Reinforced Tank receives 7.0 net damage
    0.0 unit(s) are destroyed
    Attacker Magnetic Train receives 125.0 net damage
    1.0 unit(s) are destroyed

    Invasion # 11

    Attackers:
    38126.2 Magnetic Train(s)(125HP/8A/4D per unit) - Tactics: Back
    213472.4 Reinforced Tank(s)(500HP/127A/53D per unit) - Tactics: Back
    19276.1 Bomber(s)(50HP/357A/18D per unit) - Tactics: Back
    1451.8 Thermo Tank(s)(1000HP/357A/43D per unit) - Tactics: Back
    150.0 Pharaoh(s)(375HP/157A/38D per unit) - Tactics: Back
    0.0 Missile Launcher(s)(625HP/557A/18D per unit) - Tactics: Back
    7598.9 Machine Gunner(s)(125HP/92A/13D per unit) - Tactics: Middle
    43037.9 Transport Train(s)(500HP/8A/23D per unit) - Tactics: Middle
    8394.5 Canon(s)(200HP/97A/12D per unit) - Tactics: Middle
    0.0 Sniper(s)(63HP/92A/7D per unit) - Tactics: Middle
    0.0 Assault Tank(s)(375HP/157A/38D per unit) - Tactics: Middle
    0.0 Spy Plane(s)(125HP/11A/13D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(3HP/8A/4D per unit) - Tactics: Front
    0.0 Camel(s)(18HP/8A/4D per unit) - Tactics: Front
    0.0 Horseman(s)(18HP/29A/5D per unit) - Tactics: Front
    0.0 Police(s)(125HP/8A/3D per unit) - Tactics: Front
    0.0 Thief(s)(63HP/8A/3D per unit) - Tactics: Front
    0.0 Knight(s)(45HP/37A/11D per unit) - Tactics: Front
    0.0 Rifleman(s)(113HP/62A/12D per unit) - Tactics: Front
    0.0 Bazooka(s)(150HP/72A/11D per unit) - Tactics: Front
    0.0 Musketeer(s)(50HP/42A/7D per unit) - Tactics: Front
    0.0 Helicopter(s)(125HP/8A/18D per unit) - Tactics: Front
    0.0 Swordsman(s)(38HP/32A/13D per unit) - Tactics: Front
    0.0 Paladin(s)(100HP/63A/19D per unit) - Tactics: Front
    0.0 Grenadier(s)(150HP/67A/13D per unit) - Tactics: Front
    0.0 Spy(s)(25HP/9A/8D per unit) - Tactics: Front
    0.0 Carriage(s)(50HP/8A/6D per unit) - Tactics: Front
    0.0 Warrior(s)(13HP/13A/5D per unit) - Tactics: Front
    Defenders:
    0.0 Pharaoh(s)(361HP/156A/37D per unit) - Tactics: Back
    72652.3 Reinforced Tank(s)(481HP/126A/52D per unit) - Tactics: Back
    0.0 Assault Tank(s)(361HP/156A/37D per unit) - Tactics: Back
    0.0 Missile Launcher(s)(601HP/556A/17D per unit) - Tactics: Back
    0.0 Bomber(s)(49HP/356A/17D per unit) - Tactics: Back
    0.0 Sniper(s)(61HP/91A/6D per unit) - Tactics: Middle
    0.0 Carriage(s)(49HP/7A/5D per unit) - Tactics: Front
    0.0 Thief(s)(61HP/7A/2D per unit) - Tactics: Front
    0.0 Knight(s)(44HP/36A/10D per unit) - Tactics: Front
    0.0 Spy(s)(25HP/8A/7D per unit) - Tactics: Front
    0.0 Camel(s)(17HP/7A/3D per unit) - Tactics: Front
    0.0 Horseman(s)(17HP/28A/4D per unit) - Tactics: Front
    0.0 Helicopter(s)(121HP/7A/17D per unit) - Tactics: Front
    0.0 Thermo Tank(s)(961HP/356A/42D per unit) - Tactics: Front
    0.0 Transport Train(s)(481HP/7A/22D per unit) - Tactics: Front
    0.0 Bazooka(s)(145HP/71A/10D per unit) - Tactics: Front
    0.0 Police(s)(121HP/7A/2D per unit) - Tactics: Front
    0.0 Swordsman(s)(37HP/31A/12D per unit) - Tactics: Front
    0.0 Spy Plane(s)(121HP/10A/12D per unit) - Tactics: Front
    0.0 Warrior(s)(13HP/12A/4D per unit) - Tactics: Front
    0.0 Paladin(s)(97HP/62A/18D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front
    Attacker base damage is: 36697064.80
    Defender base damage is: 9154190.56
    The attacker inflicts 116% of base damage
    The defender inflicts 97% of base damage
    The attacker inflicts 38790675.1 net damage after 3777919.9 blocker defense
    The defender inflicts 2223024.0 net damage after 13071029.1 attacker defense
    Defender Reinforced Tank receives 38790675.1 net damage
    72652.3 unit(s) are destroyed
    Attacker Canon receives 889209.0 net damage
    4446.0 unit(s) are destroyed
    Attacker Transport Train receives 1213771.0 net damage
    2427.5 unit(s) are destroyed
    Attacker Machine Gunner receives 73226.0 net damage
    585.8 unit(s) are destroyed
    Attacker Pharaoh receives 20131.0 net damage
    53.7 unit(s) are destroyed
    Attacker Thermo Tank receives 20815.0 net damage
    20.8 unit(s) are destroyed
    Attacker Bomber receives 4756.0 net damage
    95.1 unit(s) are destroyed
    Attacker Reinforced Tank receives 803.0 net damage
    1.6 unit(s) are destroyed
    Attacker Magnetic Train receives 313.0 net damage
    2.5 unit(s) are destroyed
    76,256,122,200,000W 76,256,122,200,000I 76,256,122,200,000O 76,256,122,200,000F worth of resources are captured
    by the attacking fleet. Fleet did not have enough
    capacity to capture max amount.
    ATTACKER WINS!

    17,725,038,463W 51,263,310,891I 40,453,193,040O 23,941,622,098F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
    ___________________________
    Còn đây là trận đánh của quangminh213 thanh toán kẻ đục khoét rqadu_v2
    War at Carmen_Electra(787:3:1)/Turkey
    Attacker: Leader QuangMinh213 of the tribe: DreamsVilage

    Invasion # 1

    Attackers:
    38065.0 Assault Tank(s)(375HP/153A/40D per unit) - Tactics: Back
    21917.0 Pharaoh(s)(375HP/153A/40D per unit) - Tactics: Back
    25917.0 Thermo Tank(s)(1000HP/353A/45D per unit) - Tactics: Back
    5679.0 Missile Launcher(s)(625HP/553A/20D per unit) - Tactics: Back
    27788.0 Bomber(s)(50HP/353A/20D per unit) - Tactics: Back
    396038.0 Reinforced Tank(s)(500HP/123A/55D per unit) - Tactics: Back
    319918.0 Transport Train(s)(500HP/4A/25D per unit) - Tactics: Middle
    1998.0 Spy Plane(s)(125HP/7A/15D per unit) - Tactics: Middle
    7918.0 Helicopter(s)(125HP/4A/20D per unit) - Tactics: Middle
    39918.0 Sniper(s)(63HP/88A/9D per unit) - Tactics: Middle
    415.0 Spy(s)(25HP/5A/10D per unit) - Tactics: Front
    10177.0 Police(s)(125HP/4A/5D per unit) - Tactics: Front
    Defenders:
    2.0 Machine Gunner(s)(108HP/80A/10D per unit) - Tactics: Stand Ground
    277298.0 Reinforced Tank(s)(431HP/115A/49D per unit) - Tactics: Back
    2369.0 Assault Tank(s)(323HP/145A/34D per unit) - Tactics: Middle
    7840.0 Bazooka(s)(130HP/60A/7D per unit) - Tactics: Middle
    2305.0 Helicopter(s)(108HP/0A/14D per unit) - Tactics: Middle
    10000.0 Bomber(s)(44HP/345A/14D per unit) - Tactics: Middle
    13466.0 Thermo Tank(s)(861HP/345A/39D per unit) - Tactics: Middle
    15079.0 Paladin(s)(87HP/51A/15D per unit) - Tactics: Front
    5000.0 Musketeer(s)(44HP/30A/3D per unit) - Tactics: Front
    5002.0 Canon(s)(173HP/85A/8D per unit) - Tactics: Front
    5002.0 Sniper(s)(54HP/80A/3D per unit) - Tactics: Front
    1147.0 Spy Plane(s)(108HP/0A/9D per unit) - Tactics: Front
    500.0 Rifleman(s)(97HP/50A/8D per unit) - Tactics: Front
    Attacker base damage is: 84869169.00
    Defender base damage is: 42568464.00
    The attacker inflicts 54% of base damage
    The defender inflicts 86% of base damage
    The attacker inflicts 31098329.0 net damage after 14731022.0 blocker defense
    The defender inflicts 9215410.0 net damage after 34617552.0 attacker defense
    Defender Rifleman receives 23323746.0 net damage
    500.0 unit(s) are destroyed
    Defender Spy Plane receives 5597699.0 net damage
    1147.0 unit(s) are destroyed
    Defender Sniper receives 805447.0 net damage
    5002.0 unit(s) are destroyed
    Defender Canon receives 164572.0 net damage
    951.3 unit(s) are destroyed
    Defender Musketeer receives 265510.0 net damage
    5000.0 unit(s) are destroyed
    Defender Paladin receives 536572.0 net damage
    6167.5 unit(s) are destroyed
    Defender Thermo Tank receives 299539.0 net damage
    347.9 unit(s) are destroyed
    Defender Bomber receives 82090.0 net damage
    1865.7 unit(s) are destroyed
    Defender Helicopter receives 7872.0 net damage
    72.9 unit(s) are destroyed
    Defender Bazooka receives 6112.0 net damage
    47.0 unit(s) are destroyed
    Defender Assault Tank receives 7702.0 net damage
    23.8 unit(s) are destroyed
    Defender Reinforced Tank receives 455.0 net damage
    1.1 unit(s) are destroyed
    Defender Machine Gunner receives 1013.0 net damage
    2.0 unit(s) are destroyed
    Attacker Police receives 7188019.0 net damage
    10177.0 unit(s) are destroyed
    Attacker Spy receives 1135338.0 net damage
    415.0 unit(s) are destroyed
    Attacker Sniper receives 838529.0 net damage
    13310.0 unit(s) are destroyed
    Attacker Helicopter receives 41213.0 net damage
    329.7 unit(s) are destroyed
    Attacker Spy Plane evades the counterattack
    Attacker Spy Plane receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Transport Train receives 7522.0 net damage
    15.0 unit(s) are destroyed
    Attacker Reinforced Tank receives 2633.0 net damage
    5.3 unit(s) are destroyed
    Attacker Bomber receives 864.0 net damage
    17.3 unit(s) are destroyed
    Attacker Missile Launcher receives 465.0 net damage
    0.7 unit(s) are destroyed
    Attacker Thermo Tank receives 76.0 net damage
    0.1 unit(s) are destroyed
    Attacker Pharaoh evades the counterattack
    Attacker Pharaoh receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Assault Tank receives 3.0 net damage
    0.0 unit(s) are destroyed

    Invasion # 2

    Attackers:
    38065.0 Assault Tank(s)(375HP/153A/40D per unit) - Tactics: Back
    21917.0 Pharaoh(s)(375HP/153A/40D per unit) - Tactics: Back
    25916.9 Thermo Tank(s)(1000HP/353A/45D per unit) - Tactics: Back
    5678.3 Missile Launcher(s)(625HP/553A/20D per unit) - Tactics: Back
    27770.7 Bomber(s)(50HP/353A/20D per unit) - Tactics: Back
    396032.7 Reinforced Tank(s)(500HP/123A/55D per unit) - Tactics: Back
    319903.0 Transport Train(s)(500HP/4A/25D per unit) - Tactics: Middle
    1998.0 Spy Plane(s)(125HP/7A/15D per unit) - Tactics: Middle
    7588.3 Helicopter(s)(125HP/4A/20D per unit) - Tactics: Middle
    26608.0 Sniper(s)(63HP/88A/9D per unit) - Tactics: Middle
    0.0 Spy(s)(25HP/5A/10D per unit) - Tactics: Front
    0.0 Police(s)(125HP/4A/5D per unit) - Tactics: Front
    Defenders:
    0.0 Machine Gunner(s)(108HP/80A/10D per unit) - Tactics: Stand Ground
    277296.9 Reinforced Tank(s)(431HP/115A/49D per unit) - Tactics: Back
    2345.2 Assault Tank(s)(323HP/145A/34D per unit) - Tactics: Middle
    7793.0 Bazooka(s)(130HP/60A/7D per unit) - Tactics: Middle
    2232.1 Helicopter(s)(108HP/0A/14D per unit) - Tactics: Middle
    8134.3 Bomber(s)(44HP/345A/14D per unit) - Tactics: Middle
    13118.1 Thermo Tank(s)(861HP/345A/39D per unit) - Tactics: Middle
    8911.5 Paladin(s)(87HP/51A/15D per unit) - Tactics: Front
    0.0 Musketeer(s)(44HP/30A/3D per unit) - Tactics: Front
    4050.7 Canon(s)(173HP/85A/8D per unit) - Tactics: Front
    0.0 Sniper(s)(54HP/80A/3D per unit) - Tactics: Front
    0.0 Spy Plane(s)(108HP/0A/9D per unit) - Tactics: Front
    0.0 Rifleman(s)(97HP/50A/8D per unit) - Tactics: Front
    Attacker base damage is: 83646541.36
    Defender base damage is: 40827658.27
    The attacker inflicts 76% of base damage
    The defender inflicts 91% of base damage
    The attacker inflicts 49026720.2 net damage after 14544650.8 blocker defense
    The defender inflicts 9367917.0 net damage after 34435103.1 attacker defense
    Defender Canon receives 18139886.0 net damage
    4050.7 unit(s) are destroyed
    Defender Paladin receives 24709467.0 net damage
    8911.5 unit(s) are destroyed
    Defender Thermo Tank receives 4880120.0 net damage
    5668.0 unit(s) are destroyed
    Defender Bomber receives 1258329.0 net damage
    8134.3 unit(s) are destroyed
    Defender Helicopter receives 28021.0 net damage
    259.5 unit(s) are destroyed
    Defender Bazooka receives 435.0 net damage
    3.3 unit(s) are destroyed
    Defender Assault Tank receives 5021.0 net damage
    15.5 unit(s) are destroyed
    Defender Reinforced Tank receives 5441.2 net damage
    12.6 unit(s) are destroyed
    Attacker Sniper receives 9274237.0 net damage
    26608.0 unit(s) are destroyed
    Attacker Helicopter receives 88059.0 net damage
    704.5 unit(s) are destroyed
    Attacker Spy Plane evades the counterattack
    Attacker Spy Plane receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Transport Train receives 41.0 net damage
    0.1 unit(s) are destroyed
    Attacker Reinforced Tank receives 183.0 net damage
    0.4 unit(s) are destroyed
    Attacker Bomber receives 1707.0 net damage
    34.1 unit(s) are destroyed
    Attacker Missile Launcher receives 99.0 net damage
    0.2 unit(s) are destroyed
    Attacker Thermo Tank receives 44.0 net damage
    0.0 unit(s) are destroyed
    Attacker Pharaoh receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Assault Tank receives 5.0 net damage
    0.0 unit(s) are destroyed

    Invasion # 3

    Attackers:
    38065.0 Assault Tank(s)(375HP/153A/40D per unit) - Tactics: Back
    21917.0 Pharaoh(s)(375HP/153A/40D per unit) - Tactics: Back
    25916.9 Thermo Tank(s)(1000HP/353A/45D per unit) - Tactics: Back
    5678.1 Missile Launcher(s)(625HP/553A/20D per unit) - Tactics: Back
    27736.6 Bomber(s)(50HP/353A/20D per unit) - Tactics: Back
    396032.4 Reinforced Tank(s)(500HP/123A/55D per unit) - Tactics: Back
    319902.9 Transport Train(s)(500HP/4A/25D per unit) - Tactics: Middle
    1998.0 Spy Plane(s)(125HP/7A/15D per unit) - Tactics: Middle
    6883.8 Helicopter(s)(125HP/4A/20D per unit) - Tactics: Middle
    0.0 Sniper(s)(63HP/88A/9D per unit) - Tactics: Middle
    0.0 Spy(s)(25HP/5A/10D per unit) - Tactics: Front
    0.0 Police(s)(125HP/4A/5D per unit) - Tactics: Front
    Defenders:
    0.0 Machine Gunner(s)(108HP/80A/10D per unit) - Tactics: Stand Ground
    277284.3 Reinforced Tank(s)(431HP/115A/49D per unit) - Tactics: Back
    2329.6 Assault Tank(s)(323HP/145A/34D per unit) - Tactics: Middle
    7789.6 Bazooka(s)(130HP/60A/7D per unit) - Tactics: Middle
    1972.7 Helicopter(s)(108HP/0A/14D per unit) - Tactics: Middle
    0.0 Bomber(s)(44HP/345A/14D per unit) - Tactics: Middle
    7450.1 Thermo Tank(s)(861HP/345A/39D per unit) - Tactics: Middle
    0.0 Paladin(s)(87HP/51A/15D per unit) - Tactics: Front
    0.0 Musketeer(s)(44HP/30A/3D per unit) - Tactics: Front
    0.0 Canon(s)(173HP/85A/8D per unit) - Tactics: Front
    0.0 Sniper(s)(54HP/80A/3D per unit) - Tactics: Front
    0.0 Spy Plane(s)(108HP/0A/9D per unit) - Tactics: Front
    0.0 Rifleman(s)(97HP/50A/8D per unit) - Tactics: Front
    Attacker base damage is: 81290015.74
    Defender base damage is: 35263165.39
    The attacker inflicts 81% of base damage
    The defender inflicts 113% of base damage
    The attacker inflicts 51806073.6 net damage after 14038838.4 blocker defense
    The defender inflicts 9979179.0 net damage after 34180830.8 attacker defense
    Defender Thermo Tank receives 16577943.0 net damage
    7450.1 unit(s) are destroyed
    Defender Helicopter receives 6341063.0 net damage
    1972.7 unit(s) are destroyed
    Defender Bazooka receives 15599016.0 net damage
    7789.6 unit(s) are destroyed
    Defender Assault Tank receives 8504353.0 net damage
    2329.6 unit(s) are destroyed
    Defender Reinforced Tank receives 4783698.6 net damage
    11099.1 unit(s) are destroyed
    Attacker Helicopter receives 8781677.0 net damage
    6883.8 unit(s) are destroyed
    Attacker Spy Plane receives 670601.0 net damage
    1998.0 unit(s) are destroyed
    Attacker Transport Train receives 105380.0 net damage
    210.8 unit(s) are destroyed
    Attacker Reinforced Tank receives 413090.0 net damage
    826.2 unit(s) are destroyed
    Attacker Bomber receives 758.0 net damage
    15.2 unit(s) are destroyed
    Attacker Missile Launcher receives 7673.0 net damage
    12.3 unit(s) are destroyed

    Invasion # 4

    Attackers:
    38065.0 Assault Tank(s)(375HP/153A/40D per unit) - Tactics: Back
    21917.0 Pharaoh(s)(375HP/153A/40D per unit) - Tactics: Back
    25916.9 Thermo Tank(s)(1000HP/353A/45D per unit) - Tactics: Back
    5665.8 Missile Launcher(s)(625HP/553A/20D per unit) - Tactics: Back
    27721.4 Bomber(s)(50HP/353A/20D per unit) - Tactics: Back
    395206.2 Reinforced Tank(s)(500HP/123A/55D per unit) - Tactics: Back
    319692.1 Transport Train(s)(500HP/4A/25D per unit) - Tactics: Middle
    0.0 Spy Plane(s)(125HP/7A/15D per unit) - Tactics: Middle
    0.0 Helicopter(s)(125HP/4A/20D per unit) - Tactics: Middle
    0.0 Sniper(s)(63HP/88A/9D per unit) - Tactics: Middle
    0.0 Spy(s)(25HP/5A/10D per unit) - Tactics: Front
    0.0 Police(s)(125HP/4A/5D per unit) - Tactics: Front
    Defenders:
    0.0 Machine Gunner(s)(108HP/80A/10D per unit) - Tactics: Stand Ground
    266185.3 Reinforced Tank(s)(431HP/115A/49D per unit) - Tactics: Back
    0.0 Assault Tank(s)(323HP/145A/34D per unit) - Tactics: Middle
    0.0 Bazooka(s)(130HP/60A/7D per unit) - Tactics: Middle
    0.0 Helicopter(s)(108HP/0A/14D per unit) - Tactics: Middle
    0.0 Bomber(s)(44HP/345A/14D per unit) - Tactics: Middle
    0.0 Thermo Tank(s)(861HP/345A/39D per unit) - Tactics: Middle
    0.0 Paladin(s)(87HP/51A/15D per unit) - Tactics: Front
    0.0 Musketeer(s)(44HP/30A/3D per unit) - Tactics: Front
    0.0 Canon(s)(173HP/85A/8D per unit) - Tactics: Front
    0.0 Sniper(s)(54HP/80A/3D per unit) - Tactics: Front
    0.0 Spy Plane(s)(108HP/0A/9D per unit) - Tactics: Front
    0.0 Rifleman(s)(97HP/50A/8D per unit) - Tactics: Front
    Attacker base damage is: 81133890.71
    Defender base damage is: 30611303.86
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 68090812.7 net damage after 13043077.3 blocker defense
    The defender inflicts 7652825.0 net damage after 33961926.6 attacker defense
    Defender Reinforced Tank receives 68090812.7 net damage
    157983.3 unit(s) are destroyed
    Attacker Transport Train receives 6811014.0 net damage
    13622.0 unit(s) are destroyed
    Attacker Reinforced Tank receives 723957.0 net damage
    1447.9 unit(s) are destroyed
    Attacker Bomber receives 91926.0 net damage
    1838.5 unit(s) are destroyed
    Attacker Missile Launcher receives 14519.0 net damage
    23.2 unit(s) are destroyed
    Attacker Thermo Tank receives 1597.0 net damage
    1.6 unit(s) are destroyed
    Attacker Pharaoh receives 784.0 net damage
    2.1 unit(s) are destroyed
    Attacker Assault Tank receives 9028.0 net damage
    24.1 unit(s) are destroyed

    Invasion # 5

    Attackers:
    38040.9 Assault Tank(s)(375HP/153A/40D per unit) - Tactics: Back
    21914.9 Pharaoh(s)(375HP/153A/40D per unit) - Tactics: Back
    25915.3 Thermo Tank(s)(1000HP/353A/45D per unit) - Tactics: Back
    5642.6 Missile Launcher(s)(625HP/553A/20D per unit) - Tactics: Back
    25882.9 Bomber(s)(50HP/353A/20D per unit) - Tactics: Back
    393758.3 Reinforced Tank(s)(500HP/123A/55D per unit) - Tactics: Back
    306070.1 Transport Train(s)(500HP/4A/25D per unit) - Tactics: Middle
    0.0 Spy Plane(s)(125HP/7A/15D per unit) - Tactics: Middle
    0.0 Helicopter(s)(125HP/4A/20D per unit) - Tactics: Middle
    0.0 Sniper(s)(63HP/88A/9D per unit) - Tactics: Middle
    0.0 Spy(s)(25HP/5A/10D per unit) - Tactics: Front
    0.0 Police(s)(125HP/4A/5D per unit) - Tactics: Front
    Defenders:
    0.0 Machine Gunner(s)(108HP/80A/10D per unit) - Tactics: Stand Ground
    108201.9 Reinforced Tank(s)(431HP/115A/49D per unit) - Tactics: Back
    0.0 Assault Tank(s)(323HP/145A/34D per unit) - Tactics: Middle
    0.0 Bazooka(s)(130HP/60A/7D per unit) - Tactics: Middle
    0.0 Helicopter(s)(108HP/0A/14D per unit) - Tactics: Middle
    0.0 Bomber(s)(44HP/345A/14D per unit) - Tactics: Middle
    0.0 Thermo Tank(s)(861HP/345A/39D per unit) - Tactics: Middle
    0.0 Paladin(s)(87HP/51A/15D per unit) - Tactics: Front
    0.0 Musketeer(s)(44HP/30A/3D per unit) - Tactics: Front
    0.0 Canon(s)(173HP/85A/8D per unit) - Tactics: Front
    0.0 Sniper(s)(54HP/80A/3D per unit) - Tactics: Front
    0.0 Spy Plane(s)(108HP/0A/9D per unit) - Tactics: Front
    0.0 Rifleman(s)(97HP/50A/8D per unit) - Tactics: Front
    Attacker base damage is: 80234898.17
    Defender base damage is: 12443221.58
    The attacker inflicts 102% of base damage
    The defender inflicts 74% of base damage
    The attacker inflicts 76537701.6 net damage after 5301894.4 blocker defense
    The defender inflicts 2304199.0 net damage after 33503387.2 attacker defense
    Defender Reinforced Tank receives 76537701.6 net damage
    108201.9 unit(s) are destroyed
    Attacker Transport Train receives 645175.0 net damage
    1290.4 unit(s) are destroyed
    Attacker Reinforced Tank receives 99541.0 net damage
    199.1 unit(s) are destroyed
    Attacker Bomber receives 748551.0 net damage
    14971.0 unit(s) are destroyed
    Attacker Missile Launcher receives 64874.0 net damage
    103.8 unit(s) are destroyed
    Attacker Thermo Tank receives 104448.0 net damage
    104.4 unit(s) are destroyed
    Attacker Pharaoh evades the counterattack
    Attacker Pharaoh receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Assault Tank receives 237396.0 net damage
    633.1 unit(s) are destroyed
    60,956,000,000W 60,956,000,000I 60,956,000,000O 60,956,000,000F worth of resources are captured
    by the attacking fleet. Fleet did not have enough
    capacity to capture max amount.
    ATTACKER WINS!

    7,506,614,119W 13,060,029,612I 12,095,537,400O 8,111,248,760F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
     
  9. conv

    conv Mr & Ms Pac-Man

    Tham gia ngày:
    17/12/14
    Bài viết:
    203
    cám ơn QM, mình đã kí hiệp ước hòa bình 30 ngày với GB. GB có vẻ cũng ngán và phục nên tạm thời có thể tin được, càng tốt cho các bạn nào còn chơi bên WI có thể yên tâm phát triển.

    roadrunner đã đưa lời đề nghị mình tham gia giúp alli của roadrunner đánh lại The Blood Brothers và mình đã nhận lời giúp chăm sóc 1 đứa ^^.
    Có vẻ như 2 alli hùng mạnh The Blood Brothers và odtu của roadrunner đang đánh nhau dữ dội lắm, 2 bên mua quân điên cuồng 1 con camel cũng ko tha T_T

    Còn alli showtv thì mình đã xóa sổ servo cùng cumba và vài đứa trong tầm điểm, chỉ còn 1 đứa high score ở phía trên là chưa biết thế nào. Tạm thời có lẽ thế đã.
     

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