Đây là một trận trong những trận đánh của thành viên Guild Friends world 1 mọi người cho ý kiến! War at SOVE2(1707:3:3)/Turkey Attacker: Colonel QuangMinh213 of the tribe: DreamsVilage Invasion # 1 Attackers: 126539.0 Missile Launcher(s)(650HP/556A/19D per unit) - Tactics: Back 48128.0 Pharaoh(s)(390HP/156A/39D per unit) - Tactics: Back 8000.0 Machine Gunner(s)(130HP/91A/14D per unit) - Tactics: Back 1001.0 Bazooka(s)(156HP/71A/12D per unit) - Tactics: Back 3832.0 Sniper(s)(65HP/91A/8D per unit) - Tactics: Back 4348.0 Canon(s)(208HP/96A/13D per unit) - Tactics: Back 9653.0 Bomber(s)(52HP/356A/19D per unit) - Tactics: Back 36634.0 Assault Tank(s)(390HP/156A/39D per unit) - Tactics: Back 421548.0 Reinforced Tank(s)(520HP/126A/54D per unit) - Tactics: Middle 26919.0 Thief(s)(65HP/7A/4D per unit) - Tactics: Middle 251.0 Helicopter(s)(130HP/7A/19D per unit) - Tactics: Middle 2002.0 Police(s)(130HP/7A/4D per unit) - Tactics: Middle 24381.0 Thermo Tank(s)(1040HP/356A/44D per unit) - Tactics: Middle 1001.0 Grenadier(s)(156HP/66A/14D per unit) - Tactics: Middle 1.0 Carriage(s)(52HP/7A/7D per unit) - Tactics: Middle 1171.0 Rifleman(s)(117HP/61A/13D per unit) - Tactics: Middle 2001.0 Eagle Scout(s)(3HP/7A/5D per unit) - Tactics: Front 5001.0 Camel(s)(19HP/7A/5D per unit) - Tactics: Front 868.0 Horseman(s)(19HP/28A/6D per unit) - Tactics: Front 2001.0 Swordsman(s)(39HP/31A/14D per unit) - Tactics: Front 138320.0 Transport Train(s)(520HP/7A/24D per unit) - Tactics: Front 2000.0 Spy(s)(26HP/8A/9D per unit) - Tactics: Front 5001.0 Warrior(s)(13HP/12A/6D per unit) - Tactics: Front Defenders: 215711.0 Assault Tank(s)(390HP/154A/37D per unit) - Tactics: Back 200100.0 Bomber(s)(52HP/354A/17D per unit) - Tactics: Back 110.0 Paladin(s)(104HP/60A/18D per unit) - Tactics: Middle 63311.0 Thermo Tank(s)(1040HP/354A/42D per unit) - Tactics: Middle 426690.0 Reinforced Tank(s)(520HP/124A/52D per unit) - Tactics: Middle 585.0 Bazooka(s)(156HP/69A/10D per unit) - Tactics: Front 121.0 Missile Launcher(s)(650HP/554A/17D per unit) - Tactics: Front 2396.0 Thief(s)(65HP/5A/2D per unit) - Tactics: Front 100.0 Warrior(s)(13HP/10A/4D per unit) - Tactics: Front 860.0 Sniper(s)(65HP/89A/6D per unit) - Tactics: Front 20664.0 Transport Train(s)(520HP/5A/22D per unit) - Tactics: Front 90.0 Machine Gunner(s)(130HP/89A/12D per unit) - Tactics: Front 23.0 Camel(s)(19HP/5A/3D per unit) - Tactics: Front 1061.0 Pharaoh(s)(390HP/154A/37D per unit) - Tactics: Front 15.0 Knight(s)(47HP/34A/10D per unit) - Tactics: Front 2002.0 Canon(s)(208HP/94A/11D per unit) - Tactics: Front Attacker base damage is: 151896208.00 Defender base damage is: 180043604.00 The attacker inflicts 61% of base damage The defender inflicts 68% of base damage The attacker inflicts 55889312.0 net damage after 36767374.0 blocker defense The defender inflicts 89532211.0 net damage after 33526529.0 attacker defense Defender Canon receives 6706717.0 net damage 2002.0 unit(s) are destroyed Defender Knight receives 12787474.0 net damage 15.0 unit(s) are destroyed Defender Pharaoh receives 21473121.0 net damage 1061.0 unit(s) are destroyed Defender Camel receives 7908660.0 net damage 23.0 unit(s) are destroyed Defender Machine Gunner receives 2454669.0 net damage 90.0 unit(s) are destroyed Defender Transport Train receives 1732294.0 net damage 3331.3 unit(s) are destroyed Defender Sniper receives 2317629.0 net damage 860.0 unit(s) are destroyed Defender Warrior receives 122099.0 net damage 100.0 unit(s) are destroyed Defender Thief receives 0.0 net damage 0.0 unit(s) are destroyed Defender Missile Launcher receives 193324.0 net damage 121.0 unit(s) are destroyed Defender Bazooka receives 85063.0 net damage 545.3 unit(s) are destroyed Defender Reinforced Tank receives 57378.0 net damage 110.3 unit(s) are destroyed Defender Thermo Tank receives 36636.0 net damage 35.2 unit(s) are destroyed Defender Paladin receives 0.0 net damage 0.0 unit(s) are destroyed Defender Bomber receives 1852.0 net damage 35.6 unit(s) are destroyed Defender Assault Tank receives 12396.0 net damage 31.8 unit(s) are destroyed Attacker Warrior receives 8057898.0 net damage 5001.0 unit(s) are destroyed Attacker Spy receives 35848697.0 net damage 2000.0 unit(s) are destroyed Attacker Transport Train receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Swordsman receives 18250246.0 net damage 2001.0 unit(s) are destroyed Attacker Horseman receives 26827862.0 net damage 868.0 unit(s) are destroyed Attacker Camel receives 388730.0 net damage 5001.0 unit(s) are destroyed Attacker Eagle Scout receives 28580.0 net damage 2001.0 unit(s) are destroyed Attacker Rifleman receives 54683.0 net damage 467.4 unit(s) are destroyed Attacker Carriage receives 67208.0 net damage 1.0 unit(s) are destroyed Attacker Grenadier receives 4984.0 net damage 31.9 unit(s) are destroyed Attacker Thermo Tank receives 1395.0 net damage 1.3 unit(s) are destroyed Attacker Police receives 404.0 net damage 3.1 unit(s) are destroyed Attacker Helicopter receives 1310.0 net damage 10.1 unit(s) are destroyed Attacker Thief receives 164.0 net damage 2.5 unit(s) are destroyed Attacker Reinforced Tank receives 5.0 net damage 0.0 unit(s) are destroyed Attacker Assault Tank receives 11.0 net damage 0.0 unit(s) are destroyed Attacker Bomber receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Canon receives 30.0 net damage 0.1 unit(s) are destroyed Attacker Sniper receives 2.0 net damage 0.0 unit(s) are destroyed Attacker Bazooka receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Machine Gunner receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Pharaoh receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Missile Launcher receives 2.0 net damage 0.0 unit(s) are destroyed Invasion # 2 Attackers: 126539.0 Missile Launcher(s)(650HP/556A/19D per unit) - Tactics: Back 48128.0 Pharaoh(s)(390HP/156A/39D per unit) - Tactics: Back 8000.0 Machine Gunner(s)(130HP/91A/14D per unit) - Tactics: Back 1001.0 Bazooka(s)(156HP/71A/12D per unit) - Tactics: Back 3832.0 Sniper(s)(65HP/91A/8D per unit) - Tactics: Back 4347.9 Canon(s)(208HP/96A/13D per unit) - Tactics: Back 9653.0 Bomber(s)(52HP/356A/19D per unit) - Tactics: Back 36634.0 Assault Tank(s)(390HP/156A/39D per unit) - Tactics: Back 421548.0 Reinforced Tank(s)(520HP/126A/54D per unit) - Tactics: Middle 26916.5 Thief(s)(65HP/7A/4D per unit) - Tactics: Middle 240.9 Helicopter(s)(130HP/7A/19D per unit) - Tactics: Middle 1998.9 Police(s)(130HP/7A/4D per unit) - Tactics: Middle 24379.7 Thermo Tank(s)(1040HP/356A/44D per unit) - Tactics: Middle 969.1 Grenadier(s)(156HP/66A/14D per unit) - Tactics: Middle 0.0 Carriage(s)(52HP/7A/7D per unit) - Tactics: Middle 703.6 Rifleman(s)(117HP/61A/13D per unit) - Tactics: Middle 0.0 Eagle Scout(s)(3HP/7A/5D per unit) - Tactics: Front 0.0 Camel(s)(19HP/7A/5D per unit) - Tactics: Front 0.0 Horseman(s)(19HP/28A/6D per unit) - Tactics: Front 0.0 Swordsman(s)(39HP/31A/14D per unit) - Tactics: Front 138320.0 Transport Train(s)(520HP/7A/24D per unit) - Tactics: Front 0.0 Spy(s)(26HP/8A/9D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/12A/6D per unit) - Tactics: Front Defenders: 215679.2 Assault Tank(s)(390HP/154A/37D per unit) - Tactics: Back 200064.4 Bomber(s)(52HP/354A/17D per unit) - Tactics: Back 110.0 Paladin(s)(104HP/60A/18D per unit) - Tactics: Middle 63275.8 Thermo Tank(s)(1040HP/354A/42D per unit) - Tactics: Middle 426579.7 Reinforced Tank(s)(520HP/124A/52D per unit) - Tactics: Middle 39.7 Bazooka(s)(156HP/69A/10D per unit) - Tactics: Front 0.0 Missile Launcher(s)(650HP/554A/17D per unit) - Tactics: Front 2396.0 Thief(s)(65HP/5A/2D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/10A/4D per unit) - Tactics: Front 0.0 Sniper(s)(65HP/89A/6D per unit) - Tactics: Front 17332.7 Transport Train(s)(520HP/5A/22D per unit) - Tactics: Front 0.0 Machine Gunner(s)(130HP/89A/12D per unit) - Tactics: Front 0.0 Camel(s)(19HP/5A/3D per unit) - Tactics: Front 0.0 Pharaoh(s)(390HP/154A/37D per unit) - Tactics: Front 0.0 Knight(s)(47HP/34A/10D per unit) - Tactics: Front 0.0 Canon(s)(208HP/94A/11D per unit) - Tactics: Front Attacker base damage is: 151653610.00 Defender base damage is: 179440876.85 The attacker inflicts 114% of base damage The defender inflicts 117% of base damage The attacker inflicts 136275676.9 net damage after 36609438.1 blocker defense The defender inflicts 177208289.0 net damage after 33403484.0 attacker defense Defender Transport Train receives 121285352.0 net damage 17332.7 unit(s) are destroyed Defender Thief receives 2548355.0 net damage 2396.0 unit(s) are destroyed Defender Bazooka receives 3483751.0 net damage 39.7 unit(s) are destroyed Defender Reinforced Tank receives 2687465.0 net damage 5168.2 unit(s) are destroyed Defender Thermo Tank receives 3135376.0 net damage 3014.8 unit(s) are destroyed Defender Paladin receives 1849872.0 net damage 110.0 unit(s) are destroyed Defender Bomber receives 257101.0 net damage 4944.3 unit(s) are destroyed Defender Assault Tank receives 1028404.9 net damage 2636.9 unit(s) are destroyed Attacker Transport Train receives 99236641.0 net damage 138320.0 unit(s) are destroyed Attacker Rifleman receives 67835333.0 net damage 703.6 unit(s) are destroyed Attacker Grenadier receives 1824536.0 net damage 969.1 unit(s) are destroyed Attacker Thermo Tank receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Police receives 2410415.0 net damage 1998.9 unit(s) are destroyed Attacker Helicopter receives 2832654.0 net damage 240.9 unit(s) are destroyed Attacker Thief receives 2301532.0 net damage 26916.5 unit(s) are destroyed Attacker Reinforced Tank receives 107404.0 net damage 206.5 unit(s) are destroyed Attacker Assault Tank receives 59379.0 net damage 152.3 unit(s) are destroyed Attacker Bomber receives 528347.0 net damage 9653.0 unit(s) are destroyed Attacker Canon receives 41067.0 net damage 197.4 unit(s) are destroyed Attacker Sniper evades the counterattack Attacker Sniper receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Bazooka receives 13383.0 net damage 85.8 unit(s) are destroyed Attacker Machine Gunner receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Pharaoh receives 724.0 net damage 1.9 unit(s) are destroyed Attacker Missile Launcher receives 13776.0 net damage 21.2 unit(s) are destroyed Invasion # 3 Attackers: 126517.8 Missile Launcher(s)(650HP/556A/19D per unit) - Tactics: Back 48126.1 Pharaoh(s)(390HP/156A/39D per unit) - Tactics: Back 8000.0 Machine Gunner(s)(130HP/91A/14D per unit) - Tactics: Back 915.2 Bazooka(s)(156HP/71A/12D per unit) - Tactics: Back 3832.0 Sniper(s)(65HP/91A/8D per unit) - Tactics: Back 4150.4 Canon(s)(208HP/96A/13D per unit) - Tactics: Back 0.0 Bomber(s)(52HP/356A/19D per unit) - Tactics: Back 36481.7 Assault Tank(s)(390HP/156A/39D per unit) - Tactics: Back 421341.4 Reinforced Tank(s)(520HP/126A/54D per unit) - Tactics: Middle 0.0 Thief(s)(65HP/7A/4D per unit) - Tactics: Middle 0.0 Helicopter(s)(130HP/7A/19D per unit) - Tactics: Middle 0.0 Police(s)(130HP/7A/4D per unit) - Tactics: Middle 24379.7 Thermo Tank(s)(1040HP/356A/44D per unit) - Tactics: Middle 0.0 Grenadier(s)(156HP/66A/14D per unit) - Tactics: Middle 0.0 Carriage(s)(52HP/7A/7D per unit) - Tactics: Middle 0.0 Rifleman(s)(117HP/61A/13D per unit) - Tactics: Middle 0.0 Eagle Scout(s)(3HP/7A/5D per unit) - Tactics: Front 0.0 Camel(s)(19HP/7A/5D per unit) - Tactics: Front 0.0 Horseman(s)(19HP/28A/6D per unit) - Tactics: Front 0.0 Swordsman(s)(39HP/31A/14D per unit) - Tactics: Front 0.0 Transport Train(s)(520HP/7A/24D per unit) - Tactics: Front 0.0 Spy(s)(26HP/8A/9D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/12A/6D per unit) - Tactics: Front Defenders: 213042.3 Assault Tank(s)(390HP/154A/37D per unit) - Tactics: Back 195120.1 Bomber(s)(52HP/354A/17D per unit) - Tactics: Back 0.0 Paladin(s)(104HP/60A/18D per unit) - Tactics: Middle 60261.0 Thermo Tank(s)(1040HP/354A/42D per unit) - Tactics: Middle 421411.5 Reinforced Tank(s)(520HP/124A/52D per unit) - Tactics: Middle 0.0 Bazooka(s)(156HP/69A/10D per unit) - Tactics: Front 0.0 Missile Launcher(s)(650HP/554A/17D per unit) - Tactics: Front 0.0 Thief(s)(65HP/5A/2D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/10A/4D per unit) - Tactics: Front 0.0 Sniper(s)(65HP/89A/6D per unit) - Tactics: Front 0.0 Transport Train(s)(520HP/5A/22D per unit) - Tactics: Front 0.0 Machine Gunner(s)(130HP/89A/12D per unit) - Tactics: Front 0.0 Camel(s)(19HP/5A/3D per unit) - Tactics: Front 0.0 Pharaoh(s)(390HP/154A/37D per unit) - Tactics: Front 0.0 Knight(s)(47HP/34A/10D per unit) - Tactics: Front 0.0 Canon(s)(208HP/94A/11D per unit) - Tactics: Front Attacker base damage is: 146851034.76 Defender base damage is: 175468449.15 The attacker inflicts 116% of base damage The defender inflicts 102% of base damage The attacker inflicts 134703236.1 net damage after 35643963.9 blocker defense The defender inflicts 149962490.4 net damage after 29736281.6 attacker defense Defender Reinforced Tank receives 126621041.0 net damage 243502.0 unit(s) are destroyed Defender Thermo Tank receives 323287.0 net damage 310.9 unit(s) are destroyed Defender Bomber receives 1396603.0 net damage 26857.8 unit(s) are destroyed Defender Assault Tank receives 6362305.1 net damage 16313.6 unit(s) are destroyed Attacker Thermo Tank receives 100474868.0 net damage 24379.7 unit(s) are destroyed Attacker Reinforced Tank receives 4948762.0 net damage 9516.9 unit(s) are destroyed Attacker Assault Tank receives 39639585.0 net damage 36481.7 unit(s) are destroyed Attacker Canon receives 832876.0 net damage 4004.2 unit(s) are destroyed Attacker Sniper receives 3903743.0 net damage 3832.0 unit(s) are destroyed Attacker Bazooka receives 130125.0 net damage 834.1 unit(s) are destroyed Attacker Machine Gunner receives 2277.0 net damage 17.5 unit(s) are destroyed Attacker Pharaoh receives 15732.0 net damage 40.3 unit(s) are destroyed Attacker Missile Launcher receives 14522.4 net damage 22.3 unit(s) are destroyed Invasion # 4 Attackers: 126495.5 Missile Launcher(s)(650HP/556A/19D per unit) - Tactics: Back 48085.8 Pharaoh(s)(390HP/156A/39D per unit) - Tactics: Back 7982.5 Machine Gunner(s)(130HP/91A/14D per unit) - Tactics: Back 81.1 Bazooka(s)(156HP/71A/12D per unit) - Tactics: Back 0.0 Sniper(s)(65HP/91A/8D per unit) - Tactics: Back 146.2 Canon(s)(208HP/96A/13D per unit) - Tactics: Back 0.0 Bomber(s)(52HP/356A/19D per unit) - Tactics: Back 0.0 Assault Tank(s)(390HP/156A/39D per unit) - Tactics: Back 411824.6 Reinforced Tank(s)(520HP/126A/54D per unit) - Tactics: Middle 0.0 Thief(s)(65HP/7A/4D per unit) - Tactics: Middle 0.0 Helicopter(s)(130HP/7A/19D per unit) - Tactics: Middle 0.0 Police(s)(130HP/7A/4D per unit) - Tactics: Middle 0.0 Thermo Tank(s)(1040HP/356A/44D per unit) - Tactics: Middle 0.0 Grenadier(s)(156HP/66A/14D per unit) - Tactics: Middle 0.0 Carriage(s)(52HP/7A/7D per unit) - Tactics: Middle 0.0 Rifleman(s)(117HP/61A/13D per unit) - Tactics: Middle 0.0 Eagle Scout(s)(3HP/7A/5D per unit) - Tactics: Front 0.0 Camel(s)(19HP/7A/5D per unit) - Tactics: Front 0.0 Horseman(s)(19HP/28A/6D per unit) - Tactics: Front 0.0 Swordsman(s)(39HP/31A/14D per unit) - Tactics: Front 0.0 Transport Train(s)(520HP/7A/24D per unit) - Tactics: Front 0.0 Spy(s)(26HP/8A/9D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/12A/6D per unit) - Tactics: Front Defenders: 196728.7 Assault Tank(s)(390HP/154A/37D per unit) - Tactics: Back 168262.4 Bomber(s)(52HP/354A/17D per unit) - Tactics: Back 0.0 Paladin(s)(104HP/60A/18D per unit) - Tactics: Middle 59950.1 Thermo Tank(s)(1040HP/354A/42D per unit) - Tactics: Middle 177909.5 Reinforced Tank(s)(520HP/124A/52D per unit) - Tactics: Middle 0.0 Bazooka(s)(156HP/69A/10D per unit) - Tactics: Front 0.0 Missile Launcher(s)(650HP/554A/17D per unit) - Tactics: Front 0.0 Thief(s)(65HP/5A/2D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/10A/4D per unit) - Tactics: Front 0.0 Sniper(s)(65HP/89A/6D per unit) - Tactics: Front 0.0 Transport Train(s)(520HP/5A/22D per unit) - Tactics: Front 0.0 Machine Gunner(s)(130HP/89A/12D per unit) - Tactics: Front 0.0 Camel(s)(19HP/5A/3D per unit) - Tactics: Front 0.0 Pharaoh(s)(390HP/154A/37D per unit) - Tactics: Front 0.0 Knight(s)(47HP/34A/10D per unit) - Tactics: Front 0.0 Canon(s)(208HP/94A/11D per unit) - Tactics: Front Attacker base damage is: 130468959.14 Defender base damage is: 133144220.64 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 108560340.1 net damage after 21908618.9 blocker defense The defender inflicts 106512303.4 net damage after 26631916.6 attacker defense Defender Reinforced Tank receives 33653705.0 net damage 64718.7 unit(s) are destroyed Defender Thermo Tank receives 1498132.0 net damage 1440.5 unit(s) are destroyed Defender Bomber receives 24224806.0 net damage 168262.4 unit(s) are destroyed Defender Assault Tank receives 49183697.1 net damage 126112.0 unit(s) are destroyed Attacker Reinforced Tank receives 34083937.0 net damage 65546.0 unit(s) are destroyed Attacker Canon receives 13037105.0 net damage 146.2 unit(s) are destroyed Attacker Bazooka receives 8908689.0 net damage 81.1 unit(s) are destroyed Attacker Machine Gunner receives 21707506.0 net damage 7982.5 unit(s) are destroyed Attacker Pharaoh receives 4028509.0 net damage 10329.5 unit(s) are destroyed Attacker Missile Launcher receives 24746557.4 net damage 38071.6 unit(s) are destroyed Invasion # 5 Attackers: 88423.8 Missile Launcher(s)(650HP/556A/19D per unit) - Tactics: Back 37756.3 Pharaoh(s)(390HP/156A/39D per unit) - Tactics: Back 0.0 Machine Gunner(s)(130HP/91A/14D per unit) - Tactics: Back 0.0 Bazooka(s)(156HP/71A/12D per unit) - Tactics: Back 0.0 Sniper(s)(65HP/91A/8D per unit) - Tactics: Back 0.0 Canon(s)(208HP/96A/13D per unit) - Tactics: Back 0.0 Bomber(s)(52HP/356A/19D per unit) - Tactics: Back 0.0 Assault Tank(s)(390HP/156A/39D per unit) - Tactics: Back 346278.6 Reinforced Tank(s)(520HP/126A/54D per unit) - Tactics: Middle 0.0 Thief(s)(65HP/7A/4D per unit) - Tactics: Middle 0.0 Helicopter(s)(130HP/7A/19D per unit) - Tactics: Middle 0.0 Police(s)(130HP/7A/4D per unit) - Tactics: Middle 0.0 Thermo Tank(s)(1040HP/356A/44D per unit) - Tactics: Middle 0.0 Grenadier(s)(156HP/66A/14D per unit) - Tactics: Middle 0.0 Carriage(s)(52HP/7A/7D per unit) - Tactics: Middle 0.0 Rifleman(s)(117HP/61A/13D per unit) - Tactics: Middle 0.0 Eagle Scout(s)(3HP/7A/5D per unit) - Tactics: Front 0.0 Camel(s)(19HP/7A/5D per unit) - Tactics: Front 0.0 Horseman(s)(19HP/28A/6D per unit) - Tactics: Front 0.0 Swordsman(s)(39HP/31A/14D per unit) - Tactics: Front 0.0 Transport Train(s)(520HP/7A/24D per unit) - Tactics: Front 0.0 Spy(s)(26HP/8A/9D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/12A/6D per unit) - Tactics: Front Defenders: 70616.6 Assault Tank(s)(390HP/154A/37D per unit) - Tactics: Back 0.0 Bomber(s)(52HP/354A/17D per unit) - Tactics: Back 0.0 Paladin(s)(104HP/60A/18D per unit) - Tactics: Middle 58509.6 Thermo Tank(s)(1040HP/354A/42D per unit) - Tactics: Middle 113190.8 Reinforced Tank(s)(520HP/124A/52D per unit) - Tactics: Middle 0.0 Bazooka(s)(156HP/69A/10D per unit) - Tactics: Front 0.0 Missile Launcher(s)(650HP/554A/17D per unit) - Tactics: Front 0.0 Thief(s)(65HP/5A/2D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/10A/4D per unit) - Tactics: Front 0.0 Sniper(s)(65HP/89A/6D per unit) - Tactics: Front 0.0 Transport Train(s)(520HP/5A/22D per unit) - Tactics: Front 0.0 Machine Gunner(s)(130HP/89A/12D per unit) - Tactics: Front 0.0 Camel(s)(19HP/5A/3D per unit) - Tactics: Front 0.0 Pharaoh(s)(390HP/154A/37D per unit) - Tactics: Front 0.0 Knight(s)(47HP/34A/10D per unit) - Tactics: Front 0.0 Canon(s)(208HP/94A/11D per unit) - Tactics: Front Attacker base damage is: 98684732.57 Defender base damage is: 45623026.36 The attacker inflicts 60% of base damage The defender inflicts 114% of base damage The attacker inflicts 48254698.3 net damage after 10956140.7 blocker defense The defender inflicts 30273939.3 net damage after 21851590.7 attacker defense Defender Reinforced Tank receives 29917912.0 net damage 57534.4 unit(s) are destroyed Defender Thermo Tank receives 14669429.0 net damage 14105.2 unit(s) are destroyed Defender Assault Tank receives 3667357.3 net damage 9403.5 unit(s) are destroyed Attacker Reinforced Tank receives 19980799.0 net damage 38424.6 unit(s) are destroyed Attacker Pharaoh receives 4426050.0 net damage 11348.8 unit(s) are destroyed Attacker Missile Launcher receives 5867090.3 net damage 9026.3 unit(s) are destroyed Invasion # 6 Attackers: 79397.5 Missile Launcher(s)(650HP/556A/19D per unit) - Tactics: Back 26407.4 Pharaoh(s)(390HP/156A/39D per unit) - Tactics: Back 0.0 Machine Gunner(s)(130HP/91A/14D per unit) - Tactics: Back 0.0 Bazooka(s)(156HP/71A/12D per unit) - Tactics: Back 0.0 Sniper(s)(65HP/91A/8D per unit) - Tactics: Back 0.0 Canon(s)(208HP/96A/13D per unit) - Tactics: Back 0.0 Bomber(s)(52HP/356A/19D per unit) - Tactics: Back 0.0 Assault Tank(s)(390HP/156A/39D per unit) - Tactics: Back 307853.9 Reinforced Tank(s)(520HP/126A/54D per unit) - Tactics: Middle 0.0 Thief(s)(65HP/7A/4D per unit) - Tactics: Middle 0.0 Helicopter(s)(130HP/7A/19D per unit) - Tactics: Middle 0.0 Police(s)(130HP/7A/4D per unit) - Tactics: Middle 0.0 Thermo Tank(s)(1040HP/356A/44D per unit) - Tactics: Middle 0.0 Grenadier(s)(156HP/66A/14D per unit) - Tactics: Middle 0.0 Carriage(s)(52HP/7A/7D per unit) - Tactics: Middle 0.0 Rifleman(s)(117HP/61A/13D per unit) - Tactics: Middle 0.0 Eagle Scout(s)(3HP/7A/5D per unit) - Tactics: Front 0.0 Camel(s)(19HP/7A/5D per unit) - Tactics: Front 0.0 Horseman(s)(19HP/28A/6D per unit) - Tactics: Front 0.0 Swordsman(s)(39HP/31A/14D per unit) - Tactics: Front 0.0 Transport Train(s)(520HP/7A/24D per unit) - Tactics: Front 0.0 Spy(s)(26HP/8A/9D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/12A/6D per unit) - Tactics: Front Defenders: 61213.2 Assault Tank(s)(390HP/154A/37D per unit) - Tactics: Back 0.0 Bomber(s)(52HP/354A/17D per unit) - Tactics: Back 0.0 Paladin(s)(104HP/60A/18D per unit) - Tactics: Middle 44404.4 Thermo Tank(s)(1040HP/354A/42D per unit) - Tactics: Middle 55656.3 Reinforced Tank(s)(520HP/124A/52D per unit) - Tactics: Middle 0.0 Bazooka(s)(156HP/69A/10D per unit) - Tactics: Front 0.0 Missile Launcher(s)(650HP/554A/17D per unit) - Tactics: Front 0.0 Thief(s)(65HP/5A/2D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/10A/4D per unit) - Tactics: Front 0.0 Sniper(s)(65HP/89A/6D per unit) - Tactics: Front 0.0 Transport Train(s)(520HP/5A/22D per unit) - Tactics: Front 0.0 Machine Gunner(s)(130HP/89A/12D per unit) - Tactics: Front 0.0 Camel(s)(19HP/5A/3D per unit) - Tactics: Front 0.0 Pharaoh(s)(390HP/154A/37D per unit) - Tactics: Front 0.0 Knight(s)(47HP/34A/10D per unit) - Tactics: Front 0.0 Canon(s)(208HP/94A/11D per unit) - Tactics: Front Attacker base damage is: 87054192.47 Defender base damage is: 32047371.14 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 80030190.5 net damage after 7024001.5 blocker defense The defender inflicts 12884814.0 net damage after 19162557.0 attacker defense Defender Reinforced Tank receives 54420529.0 net damage 55656.3 unit(s) are destroyed Defender Thermo Tank receives 7938995.0 net damage 7633.6 unit(s) are destroyed Defender Assault Tank receives 17670666.5 net damage 45309.4 unit(s) are destroyed Attacker Reinforced Tank receives 12498269.0 net damage 24035.1 unit(s) are destroyed Attacker Pharaoh receives 255119.0 net damage 654.2 unit(s) are destroyed Attacker Missile Launcher receives 131426.0 net damage 202.2 unit(s) are destroyed Invasion # 7 Attackers: 79195.3 Missile Launcher(s)(650HP/556A/19D per unit) - Tactics: Back 25753.3 Pharaoh(s)(390HP/156A/39D per unit) - Tactics: Back 0.0 Machine Gunner(s)(130HP/91A/14D per unit) - Tactics: Back 0.0 Bazooka(s)(156HP/71A/12D per unit) - Tactics: Back 0.0 Sniper(s)(65HP/91A/8D per unit) - Tactics: Back 0.0 Canon(s)(208HP/96A/13D per unit) - Tactics: Back 0.0 Bomber(s)(52HP/356A/19D per unit) - Tactics: Back 0.0 Assault Tank(s)(390HP/156A/39D per unit) - Tactics: Back 283818.8 Reinforced Tank(s)(520HP/126A/54D per unit) - Tactics: Middle 0.0 Thief(s)(65HP/7A/4D per unit) - Tactics: Middle 0.0 Helicopter(s)(130HP/7A/19D per unit) - Tactics: Middle 0.0 Police(s)(130HP/7A/4D per unit) - Tactics: Middle 0.0 Thermo Tank(s)(1040HP/356A/44D per unit) - Tactics: Middle 0.0 Grenadier(s)(156HP/66A/14D per unit) - Tactics: Middle 0.0 Carriage(s)(52HP/7A/7D per unit) - Tactics: Middle 0.0 Rifleman(s)(117HP/61A/13D per unit) - Tactics: Middle 0.0 Eagle Scout(s)(3HP/7A/5D per unit) - Tactics: Front 0.0 Camel(s)(19HP/7A/5D per unit) - Tactics: Front 0.0 Horseman(s)(19HP/28A/6D per unit) - Tactics: Front 0.0 Swordsman(s)(39HP/31A/14D per unit) - Tactics: Front 0.0 Transport Train(s)(520HP/7A/24D per unit) - Tactics: Front 0.0 Spy(s)(26HP/8A/9D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/12A/6D per unit) - Tactics: Front Defenders: 15903.8 Assault Tank(s)(390HP/154A/37D per unit) - Tactics: Back 0.0 Bomber(s)(52HP/354A/17D per unit) - Tactics: Back 0.0 Paladin(s)(104HP/60A/18D per unit) - Tactics: Middle 36770.8 Thermo Tank(s)(1040HP/354A/42D per unit) - Tactics: Middle 0.0 Reinforced Tank(s)(520HP/124A/52D per unit) - Tactics: Middle 0.0 Bazooka(s)(156HP/69A/10D per unit) - Tactics: Front 0.0 Missile Launcher(s)(650HP/554A/17D per unit) - Tactics: Front 0.0 Thief(s)(65HP/5A/2D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/10A/4D per unit) - Tactics: Front 0.0 Sniper(s)(65HP/89A/6D per unit) - Tactics: Front 0.0 Transport Train(s)(520HP/5A/22D per unit) - Tactics: Front 0.0 Machine Gunner(s)(130HP/89A/12D per unit) - Tactics: Front 0.0 Camel(s)(19HP/5A/3D per unit) - Tactics: Front 0.0 Pharaoh(s)(390HP/154A/37D per unit) - Tactics: Front 0.0 Knight(s)(47HP/34A/10D per unit) - Tactics: Front 0.0 Canon(s)(208HP/94A/11D per unit) - Tactics: Front Attacker base damage is: 83811298.35 Defender base damage is: 15466024.90 The attacker inflicts 89% of base damage The defender inflicts 84% of base damage The attacker inflicts 72459244.5 net damage after 2132810.5 blocker defense The defender inflicts 3255463.0 net damage after 17835306.2 attacker defense Defender Thermo Tank receives 71010059.0 net damage 36770.8 unit(s) are destroyed Defender Assault Tank receives 1449185.5 net damage 3715.9 unit(s) are destroyed Attacker Reinforced Tank receives 1497512.0 net damage 2879.8 unit(s) are destroyed Attacker Pharaoh evades the counterattack Attacker Pharaoh receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Missile Launcher receives 1107510.0 net damage 1703.9 unit(s) are destroyed Invasion # 8 Attackers: 77491.5 Missile Launcher(s)(650HP/556A/19D per unit) - Tactics: Back 25753.3 Pharaoh(s)(390HP/156A/39D per unit) - Tactics: Back 0.0 Machine Gunner(s)(130HP/91A/14D per unit) - Tactics: Back 0.0 Bazooka(s)(156HP/71A/12D per unit) - Tactics: Back 0.0 Sniper(s)(65HP/91A/8D per unit) - Tactics: Back 0.0 Canon(s)(208HP/96A/13D per unit) - Tactics: Back 0.0 Bomber(s)(52HP/356A/19D per unit) - Tactics: Back 0.0 Assault Tank(s)(390HP/156A/39D per unit) - Tactics: Back 280939.0 Reinforced Tank(s)(520HP/126A/54D per unit) - Tactics: Middle 0.0 Thief(s)(65HP/7A/4D per unit) - Tactics: Middle 0.0 Helicopter(s)(130HP/7A/19D per unit) - Tactics: Middle 0.0 Police(s)(130HP/7A/4D per unit) - Tactics: Middle 0.0 Thermo Tank(s)(1040HP/356A/44D per unit) - Tactics: Middle 0.0 Grenadier(s)(156HP/66A/14D per unit) - Tactics: Middle 0.0 Carriage(s)(52HP/7A/7D per unit) - Tactics: Middle 0.0 Rifleman(s)(117HP/61A/13D per unit) - Tactics: Middle 0.0 Eagle Scout(s)(3HP/7A/5D per unit) - Tactics: Front 0.0 Camel(s)(19HP/7A/5D per unit) - Tactics: Front 0.0 Horseman(s)(19HP/28A/6D per unit) - Tactics: Front 0.0 Swordsman(s)(39HP/31A/14D per unit) - Tactics: Front 0.0 Transport Train(s)(520HP/7A/24D per unit) - Tactics: Front 0.0 Spy(s)(26HP/8A/9D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/12A/6D per unit) - Tactics: Front Defenders: 12187.9 Assault Tank(s)(390HP/154A/37D per unit) - Tactics: Back 0.0 Bomber(s)(52HP/354A/17D per unit) - Tactics: Back 0.0 Paladin(s)(104HP/60A/18D per unit) - Tactics: Middle 0.0 Thermo Tank(s)(1040HP/354A/42D per unit) - Tactics: Middle 0.0 Reinforced Tank(s)(520HP/124A/52D per unit) - Tactics: Middle 0.0 Bazooka(s)(156HP/69A/10D per unit) - Tactics: Front 0.0 Missile Launcher(s)(650HP/554A/17D per unit) - Tactics: Front 0.0 Thief(s)(65HP/5A/2D per unit) - Tactics: Front 0.0 Warrior(s)(13HP/10A/4D per unit) - Tactics: Front 0.0 Sniper(s)(65HP/89A/6D per unit) - Tactics: Front 0.0 Transport Train(s)(520HP/5A/22D per unit) - Tactics: Front 0.0 Machine Gunner(s)(130HP/89A/12D per unit) - Tactics: Front 0.0 Camel(s)(19HP/5A/3D per unit) - Tactics: Front 0.0 Pharaoh(s)(390HP/154A/37D per unit) - Tactics: Front 0.0 Knight(s)(47HP/34A/10D per unit) - Tactics: Front 0.0 Canon(s)(208HP/94A/11D per unit) - Tactics: Front Attacker base damage is: 82501092.66 Defender base damage is: 1876935.22 The attacker inflicts 116% of base damage The defender inflicts 51% of base damage The attacker inflicts 95250315.0 net damage after 450952.0 blocker defense The defender inflicts 243075.0 net damage after 17647422.0 attacker defense Defender Assault Tank receives 95250315.0 net damage 12187.9 unit(s) are destroyed Attacker Reinforced Tank receives 150706.0 net damage 289.8 unit(s) are destroyed Attacker Pharaoh receives 24939.0 net damage 63.9 unit(s) are destroyed Attacker Missile Launcher receives 67430.0 net damage 103.7 unit(s) are destroyed 0W 0I 0O 0F worth of resources are captured by the attacking fleet. Fleet did not have enough capacity to capture max amount. ATTACKER WINS! 27,806,194,327W 45,362,423,552I 34,913,948,560O 21,417,633,770F worth of resources are captured by the attacking fleet units through pillaging and destroying defending
Khủng quá, sao mọi người mua quân được nhiều thế nhỉ. Mình đang ở Mordern mua quân thấy rất chậm. Chẳng lẽ mọi người lên Trade Zone mua ah. Trên đó thấy bán cái gì cũng đắt lòi
thiệt quân số gần cả triệu....... giờ mình mới có 50 chiếc xe lửa với 10 con ngựa thui ráng lên anh em
Thì lên đó mua đó, mắc thì mắc với đời trước thôi, lên mấy đời sau, banking cả trăm tỉ lận luôn giàu lắm >.<
Giờ này ai còn Banking , cướp res nhau cho nó nhanh , mà quân đội chỉ có thể tự sx thôi , mua không lại bọn nó đâu , chỉ còn mỗi Magnatic Train là mua đc , mua rẻ bán max ra để mình mua ... vậy lên cho mau
lên giai đoạn global warm thì sản xuất quân rất nhanh, các bạn yên tâm mà lên giai đoạn global, càng lên nhanh càng có lợi.
hơ lên được global....... phải mất 3 tháng giờ cứ 70 phút ta lại cho ra lò 1 em MT bán được 35ti*4......hơ nhưng mà bị đánh rát quá vừa rồi bị chết mất 2500 chiếc xe lửa với lại 1000 chiếc trực thăng.....cùng toàn thể gia đình quyến thuộc buồn quá vô diễn đàn viết bài hong chơi nữa.giờ chắc qua war2 xây dựng quân đội lại .... chứ ngay chỗ tui có tên blackmasster hắn có 5000 chiếc xe tăng thì mòn kiếp tui cũng hong đánh lại nữa
hic , sao không giống PNU trong WI tí nào vậy , người nào dùng ID phannhatuyen07 kia vậy , nói chuyện là quá nếu trong alli Friends thì lên Global trong 5 ngày , được cấp res cho đến khi đạt 100 tỷ , và sau đc cấp ID để tăng score
hi nhiều người sử dụng quá nên tui cũng hong biết rõ lắm ... nhưng mà người ta viết game mấy tháng mới lên được nay chỉ mất có 5 ngày ông chơi ăn gian thế không sợ bị xóa nick à...nick phannhatuyen cho đến 06 đều bị ban hết chỉ còn lại nick 07 thôi vì thế mấy người kia cứ lấy sử dụng hoài.
nếu bạn nào vào WII thì call cho TieuBi, mình sẽ hỗ trợ bạn hết mình, không cheat, chơi đúng luật, lên global warm trong vòng 7 ngày, sau đó bạn có thể tự phát triển kinh tế, xây quân. Kinh nghiệm của mình thì chỉ cần trong vòng 2 tuần là bạn đã có số quân khá khá 100 nghìn tank. ___________________________ mình chơi WII không được sự trợ giúp nhiều như các bạn WI, nhưng trong vòng 2 tháng đã đủ quân đánh gần hết những người trong rank 30 thế giới trở xuống. Hôm qua, mới chiến đấu với founder của alli hạng 3 sever và đã tiêu diệt được của nó khoảng 900 nghìn quân các loại. Do đó, các bạn mới chơi đừng tự ti, cứ vững tin là chúng ta sẽ chiến thắng. Mình mới chơi đến nay là 2 tháng rưỡi thôi.
Hihi, Maconica nóng quá, mình không hề có ý định giành khách đâu vì hiện tại mình vẫn đang chơi WI mà, một vài người bạn mình vẫn đang chơi ở đó và mình không hề có ý định rủ rê qua WII. Tuy nhiên, mình post lên kinh nghiệm của mình để các bạn mới chơi, sắp chơi và sẽ chơi thấy rằng không có gì phải tự ti trước những người chơi thuộc quốc gia khác. Chúc maconica chơi vui vẻ và mau lên top 30, hôm nay mới thấy đang ở vị trí 31 rồi. P/S: Khi nào rảnh rỗi có thể ghé qua box WarCity ở game4v.vn, tụi mình hay hoạt động ở đó hơn ở đây. (hy vọng không bị chém bởi quảng cáo cho trang forum khác, nhưng tất cả đều là VN thôi mà )
hi`,do ko có thờigian và cũng mất đi hứng thú nên mình xin tặng lại nick ở w1 của mình, score 250 tỷ quân ko nhìu vì mới bị đánh ,chỉ còn khoảng 300k Rtank, bomber và Âtnk avf Ttank mỗi loại vài chục nghìn.48k MT ai mún chơi liên hệ YM! mình : [email protected]
Hiện giờ thì quân đội chả làm gì được ngoài việc dình mò thịt MT, từ những thăng top (trừ bọn top 10) thì chả có thằng nào dám để quân font, chả thằng nào có gan nướng quân của mình ngoại trừ có ít nhất 2 acc, cho nên nhiều quân bây giờ cũng chả để làm cái gì, chỉ được cái có số lượng cho oai dọa gà thôi. Nhiều quân để đó nóc cũng đến cướp, mất quân không bằng mất MT. Vì vậy số lượng chỉ là con số, chứ không làm gì được trong thời đại này. Thời đại của MT, thời đại của cướp bóc, ai có nhiều MT và cách cướp "khoa học" là người đó phát triển nhanh. Chốt : Quân đội chỉ là thứ yếu. Hết.
good good , cùng quan điểm với mình , MT mới chính là quân đội mạnh nhất ... 90k score cho một chiếc MT quả không đánh giá sai chút nào
mình cũng có cùng quan điểm ........ nhưng vì các bạn ăn của liên minh thôi .nếu ra ngaòi đánh người khác không có quân đội thì hi.....hi......nó đè cho dẹp lép.quân đội để reatreat để ăn những thứ mà MT không lấy được
pà PNU chết tiệt đâu rồi, sao đổi pass hết vậy, may mà tui còn giữ mail nên vào dc acc nguyenbnb187 các acc khác sao đổi pass hết thế :@ pm chuyển pass nhanh lên có việc cần gấp :@:@:@:@