>> Hướng Dẫn Chung Rohan <<

Thảo luận trong 'Thảo luận chung' bắt đầu bởi DarkZ, 21/9/05.

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  1. DarkZ

    DarkZ Youtube Master Race

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    Tui Lập topic này ra là để tổng hợp tất cả các bài post về hướng dẫn của Rohan (skill, tăng points, skill, ép đồ ....) Tui cũng chỉ là người mới chơi của trò này nên mong rằng tui nói có gì sai thì các bác pro sẽ vào correct giùm để đóng góp kinh nghiệm cho tất cả anh em. Tui xin phép được lấy một vài bài của bác Blue , ZzmIkAsUzZ..... và một chút của tui nữa ::) để tạo thành một topic chung và đỡ bị rời rạc và cũng sẽ dễ hơn cho mọi người mới chơi tìm, sau đây tui xin phép giới thiệu qua về 4 classes trong game này

    Human chủ yếu đánh cận chiến , khi nhân vật đạt lvl 50, có thẻ đi thành 2 hướng , DefenderGuardian
    [​IMG]--->[​IMG]

    Human có khả năng sử dụng shield và có lượng máu và strength nhiều nhất trong trò nên tất nhiên rất thích hợp cho việc tank và khả năng chết cũng có đỡ hơn các class khác, kết hợp với dagger human có thể trở thành một class thật sự nguy hiểm với tốc độ nhanh và số lượng damage tạo cho đối phương tương đối cao, với khả năng def nhiều cũng như máu , human có khả năng tank vài mob cùng lúc mà vẫn sống ngon ("vài" đây có nghĩa là 2 hoặc cùng lắm là 3 thui, mà cùng hoặc dưới lv thui #>:) )
     
  2. Nuyta

    Nuyta Bát Phủ Tuần Án Lão Làng GVN

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    H4` Lội Sity
    hướng dẫn khỉ gì thế này không đầy đủ không chi tiết ai chơi human mà chả biết đến lv 50 có Defender và Guardian chứ ông bàn cách cộng skill đi chứ nói mấy cái vớ vẩn này làm gì chứ :((
     
  3. DarkZ

    DarkZ Youtube Master Race

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    [​IMG]
    [​IMG]

    Elf thiên về phép thuật, chủ yếu về phép bơm , khi nhân vật đạt lvl 50 ,có thẻ đi thành 2 hướng , PriestTempler[/QUOTE]

    Phép thuật luôn luôn là một class ko thể thiếu trong bất cứ một game mmorpg nào, trong rohan, Elf nổi trội với khả năng sử dụng spell và các phép buff, theo tui thì Elf là một calss ko thể thiếu trong bất cứ một party nào, nhưng Elf là một class ko mạnh lắm về solo với số lượng máu ít, def yếu và tốc độ cast spell ko nhanh lắm (theo con mắt của tui, còn nếu đứa nào lên lv cao rùi học được các skill mới thì tui cũng không rõ, tui đâu có chơi Elf đâu #>:) )

    [​IMG]
    [​IMG]

    Half Elf thiên về xạ thủ, tấn công tầm xa rất mạnh, khi nhân vật đạt lvl 50 ,có thẻ đi thành 2 hướng , ScoutRanger[/QUOTE]

    Archer cũng là một class ko thể thiếu trong các game mmorpg giống như Elf và trong Rohan đó là Half Elf (bà con với nhau chăng? :-? ) ranger luôn luôn nổi bật về khả năng tấn công tầm xa và khả năng chính xác vì Half Elf có số point rất lớn về agility. Cũng là một class rất hữu ích trong party vì khả năng root và nhiều spell cầm chân đối thủ, tui cũng đã từng chơi Halfelf nên theo ý kiếm của riêng tui thì với những lv đầu thì Half Elf quả là không có gì nổi bật (chưa có skill nào hữu dụng, tiền mua tên thì cũng đắt, lúc đó đâu có xiền đâu, máu và Def cũng tương đối thấp nên nếu tấn công các đối thủ ở gần cũng rất dễ toi) (cũng ko nhiều lắm , chỉ có vài cái nhưng tui cứ nói đại vậy :D )
     
  4. DarkZ

    DarkZ Youtube Master Race

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    Ông Nuyta Nuyta này ở đâu chui ra vậy, cả cái topic tôi đang post sao tự nhiên cắt ngang thế, tôi sẽ post về cách build điểm sau, cả cái hàng tự nhiên ông vô phá là sao? nếu vớ vẩn thì tự post đi... (xin mod delete bài này để topic này ko bị xáo trộn)
     
  5. DarkZ

    DarkZ Youtube Master Race

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  6. DarkZ

    DarkZ Youtube Master Race

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    [​IMG]

    Elf chỉ cần mana và máu, còn strength với weighty thì chỉ có 1 số item cần cái dó thôi
    HElf thì agi và máu (nếu có item cần point)và 1 ít str với weighty (chủ yếu là agi còn máu thì theo ít hơn)
    Human thì tất nhiên chủ yếu là strength và một ít máu
    Dan thì wisdom và strength, cần thêm tí máu nữa (khoảng 3 lv thì tăng một điểm cho máu), Strength thì tăng đến 55 là ngừng, còn lại thì tập trung vào wisdom (tui mới lv 22 nên tạm thế đã , lên cao hơn nữa tính sau)

    Tui đang chơi Dhan lv 22 (sắp lên 23 #>:) ) tại server 4 nên có chút kinh nghiệm về Dhan, còn các con khác thì chỉ là ý kiến riêng thôi, và theo sự chỉ dẫn của bác blue, còn chi tiết tăng điểm về các classes đó thì đành phải chờ bác blue pro về Elf vào vậy
    :D
     
  7. DarkZ

    DarkZ Youtube Master Race

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    Sau đây tui xin phép được post về skill, hơi khó đọc một chút nhưng mong mọi người cũng hiểu và tự đoán mò

    Đầu tiên là các Skill của Elf

    [​IMG]
    1.As intelligence 100% spirit 100% it recovers to the basic recovery quantity which follows the physical strength of the object in level
    2.As intelligence 200% spirit 200% it recovers to the basic recovery quantity which follows the physical strength of the object in level
    3.As intelligence 300% spirit 300% it recovers to the basic recovery quantity which follows the physical strength of the object in level
    4.As intelligence 400% spirit 400% it recovers to the basic recovery quantity which follows the physical strength of the object in level
    5.As intelligence 500% spirit 500% it recovers to the basic recovery quantity which follows the physical strength of the object in level

    [​IMG]
    1.Hour electron it rolls up but it increases during 10% 1 minutes in recovery speed
    2.Hour electron it rolls up but it increases during 20% 2 minutes in recovery speed
    3.Hour electron it rolls up but it increases during 30% 3 minutes in recovery speed
    4.Hour electron it rolls up but it increases during 40% 4 minutes in recovery speed
    5.Hour electron it rolls up but it increases during 50% 5 minutes in recovery speed

    [​IMG]
    1.As 350% of intelligence to add in the magical attack power which it follows in level, the place unknown mouth hip ni all
    2.As 415% of intelligence to add in the magical attack power which it follows in level, the place unknown mouth hip ni all
    3.As 450% of intelligence to add in the magical attack power which it follows in level, the place unknown mouth hip ni all
    4.As 495% of intelligence to add in the magical attack power which it follows in level, the place unknown mouth hip ni all
    5.As 530% of intelligence to add in the magical attack power which it follows in level, the place unknown mouth hip ni all

    [​IMG]
    1.It is being caught to the object and khen phyu before (confusion) it treats an effect

    [​IMG]
    1.At green onion mote battle hour it was caused by in recovery and or attack it drove and su it sprouted and the hatred came to be high, being attacked, when, it drove, su it sprouts and anger makes the hatred shame of hour electron which it is having initially

    [​IMG]
    1.The fourth len su (su khil use impossibility which is being caught to the object) it treats an effect

    [​IMG]
    1.During 4 seconds it cannot move the object it does
    2.During 5 seconds it cannot move the object it does
    3.During 6 seconds it cannot move the object it does
    4.During 7 seconds it cannot move the object it does
    5.During 8 seconds it cannot move the object it does

    [​IMG]
    1.Oh me the defensive strength of hour electron increases 18 minutes as 3% of period intelligence
    2.Oh me the defensive strength of hour electron increases 21 minutes as 6% of period intelligence
    3.Oh me the defensive strength of hour electron increases 24 minutes as 9% of period intelligence
    4.Oh me the defensive strength of hour electron increases 27 minutes as 12% of period intelligence
    5.Oh me the defensive strength of hour electron increases 30 minutes as 15% of period intelligence

    [​IMG]
    1.As during 3% 18 minutes it increases magical attacks power of the object
    2.As during 6% 21 minutes it increases magical attacks power of the object
    3.As during 9% 24 minutes it increases magical attacks power of the object
    4.As during 12% 27 minutes it increases magical attacks power of the object
    5.As during 15% 30 minutes it increases magical attacks power of the object

    [​IMG]
    1.As intelligence 100% spirit 100% hour time of war for it recovers to the basic recovery quantity which follows the physical strength of the object in level without immediately
    2.As intelligence 200% spirit 100% hour time of war for it recovers to the basic recovery quantity which follows the physical strength of the object in level without immediately
    3.As intelligence 300% spirit 200% hour time of war for it recovers to the basic recovery quantity which follows the physical strength of the object in level without immediately
    4.As intelligence 400% spirit 300% hour time of war for it recovers to the basic recovery quantity which follows the physical strength of the object in level without immediately
    5.As intelligence 500% spirit 400% hour time of war for it recovers to the basic recovery quantity which follows the physical strength of the object in level without immediately
     
  8. DarkZ

    DarkZ Youtube Master Race

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    [​IMG] Revive
    1.With 10% physical strength it rolls up the object which is dying but it resurrects with the condition which it has. The use is possible in only the player previously 20 levels
    2.With 20% physical strength it rolls up the object which is dying but it resurrects with the condition which it has. The use is possible in only the player previously 40 levels
    3.With 30% physical strength it rolls up the object which is dying but it resurrects with the condition which it has. The use is possible in only the player previously 60 levels
    4.With 40% physical strength it rolls up the object which is dying but it resurrects with the condition which it has. The use is possible in only the player previously 80 levels
    5.With 50% physical strength it rolls up the object which is dying but it resurrects with the condition which it has. The use is possible in only the player previously 100 levels

    [​IMG] Saint Strike
    1.In the object intelligence 16%, place unknown of spirit 20% it extends at 30 seconds, 10 mouths hip ni all. The evil gun syen with the evil is possible
    2.In the object intelligence 20%, place unknown of spirit 20% it extends at 30 seconds, 10 mouths hip ni all. The evil gun syen with the evil is possible
    3.In the object intelligence 25%, place unknown of spirit 25% it extends at 30 seconds, 10 mouths hip ni all. The evil gun syen with the evil is possible
    4.In the object intelligence 33%, place unknown of spirit 25% it extends at 30 seconds, 10 mouths hip ni all. The evil gun syen with the evil is possible
    5.In the object intelligence 50%, place unknown of spirit 33% it extends at 30 seconds, 10 mouths hip ni all. The evil gun syen with the evil is possible

    [​IMG] Net Bin
    1.The object of 5 meter distance during 5 seconds it ties at strong horse power. Effect during continuous hour as much as hour electron is any there is not a possibility of acting
    2.The object of 6 meter distance during 8 seconds it ties at strong horse power. Effect during continuous hour as much as hour electron is any there is not a possibility of acting
    3.The object of 7 meter distance during 11 seconds it ties at strong horse power. Effect during continuous hour as much as hour electron is any there is not a possibility of acting
    4.The object of 8 meter distance during 13 seconds it ties at strong horse power. Effect during continuous hour as much as hour electron is any there is not a possibility of acting
    5.The object of 10 meter distance during 15 seconds it ties at strong horse power. Effect during continuous hour as much as hour electron is any there is not a possibility of acting

    [​IMG] Magic Barrier
    1.Physical place unknown water absorption as of 2 boats of mental power. Hour continuous hour which will not be place unknown water absorption 40 second
    2.Physical place unknown water absorption as of 3 boats of mental power. Hour continuous hour which will not be place unknown water absorption 45 second
    3.Physical place unknown water absorption as of 4 boats of mental power. Hour continuous hour which will not be place unknown water absorption 50 second
    4.Physical place unknown water absorption as of 5 boats of mental power. Hour continuous hour which will not be place unknown water absorption 55 second
    5.Physical place unknown water absorption as of 6 boats of mental power. Hour continuous hour which will not be place unknown water absorption 60 second

    [​IMG] Teleport
    1.As 7 meters it moves instantaneously with the direction which hour electron selects

    [​IMG] Group Health
    1.In the basic recovery quantity which follows the physical strength of the green onion mote unit in level as spirit 200% recovery
    2.In the basic recovery quantity which follows the physical strength of the green onion mote unit in level as intelligence 100% spirit 300% recovery
    3.In the basic recovery quantity which follows the physical strength of the green onion mote unit in level as intelligence 200% spirit 400% recovery
    4.In the basic recovery quantity which follows the physical strength of the green onion mote unit in level as intelligence 300% spirit 500% recovery
    5.In the basic recovery quantity which follows the physical strength of the green onion mote unit in level as intelligence 400% spirit 600% recovery

    [​IMG] Detect
    1.The radius 6 meter Anui hiding player of hour electron or it drives and su it sprouts and a possibility of seeing during 20 seconds there is
    2.The radius 7 meter Anui hiding player of hour electron or it drives and su it sprouts and a possibility of seeing during 25 seconds there is
    3.The radius 8 meter Anui hiding player of hour electron or it drives and su it sprouts and a possibility of seeing during 30 seconds there is
    4.The radius 9 meter Anui hiding player of hour electron or it drives and su it sprouts and a possibility of seeing during 35 seconds there is
    5.The radius 10 meter Anui hiding player of hour electron or it drives and su it sprouts and a possibility of seeing during 40 seconds there is

    [​IMG] Divine Beam
    1.As 350% of spirit it adds in the magical attack power which it follows in level and it attacks
    2.As 415% of spirit it adds in the magical attack power which it follows in level and it attacks
    3.As 450% of spirit it adds in the magical attack power which it follows in level and it attacks
    4.As 495% of spirit it adds in the magical attack power which it follows in level and it attacks
    5.As 530% of spirit it adds in the magical attack power which it follows in level and it attacks

    [​IMG] Kill Time
    1.Continuous hour afterwords during su khil re-use hour application it will be able to use without again
     
  9. DarkZ

    DarkZ Youtube Master Race

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    Tiếp theo là các SKill của Human

    [​IMG] Fire

    1.Non attribute attack power 20% and 10% it increases a defensive strength. Place unknown 5% it absorbs water with the physical strength of oneself with 2% probability
    2.Non attribute attack power 40% and 20% it increases a defensive strength. Place unknown 6% it absorbs water with the physical strength of oneself with 3% probability
    3.Non attribute attack power 60% and 30% it increases a defensive strength. Place unknown 7% it absorbs water with the physical strength of oneself with 4% probability
    4.Non attribute attack power 80% and 40% it increases a defensive strength. Place unknown 8% it absorbs water with the physical strength of oneself with 5% probability
    5.Non attribute attack power 100% and 50% it increases a defensive strength. Place unknown 10% it absorbs water with the physical strength of oneself with 6% probability

    [​IMG] Ice

    1. Ice attribute attack power 20% and 10% it increases a defensive strength. 7 seconds 10% it diminishes the speed of travel of the period object with 2% probability
    2.Ice attribute attack power 40% and 20% it increases a defensive strength. 7 seconds 20% it diminishes the speed of travel of the period object with 3% probability
    3.Ice attribute attack power 60% and 30% it increases a defensive strength. 7 seconds 30% it diminishes the speed of travel of the period object with 4% probability
    4.Ice attribute attack power 80% and 40% it increases a defensive strength. 7 seconds 40% it diminishes the speed of travel of the period object with 5% probability
    5.Ice attribute attack power 100% and 50% it increases a defensive strength. 7 seconds 50% it diminishes the speed of travel of the period object with 6% probability

    [​IMG] Darkness

    1.Dark attribute attack power 20% and 10% it increases a defensive strength. 7 seconds 10% it diminishes the attack speed of the period object with 2% probability
    2.Dark attribute attack power 40% and 20% it increases a defensive strength. 7 seconds 10% it diminishes the attack speed of the period object with 2% probability
    3.Dark attribute attack power 60% and 30% it increases a defensive strength. 7 seconds 10% it diminishes the attack speed of the period object with 2% probability
    4.Dark attribute attack power 80% and 40% it increases a defensive strength. 7 seconds 10% it diminishes the attack speed of the period object with 2% probability
    5.Dark attribute attack power 100% and 50% it increases a defensive strength. 7 seconds 10% it diminishes the attack speed of the period object with 2% probability

    [​IMG] Divine

    1.New star attribute attack power 20% and 10% it increases a defensive strength. Oneself it rolls up place unknown 5% with 2% probability with but it absorbs water
    2.New star attribute attack power 40% and 20% it increases a defensive strength. Oneself it rolls up place unknown 5% with 2% probability with but it absorbs water
    3.New star attribute attack power 60% and 30% it increases a defensive strength. Oneself it rolls up place unknown 5% with 2% probability with but it absorbs water
    4.New star attribute attack power 80% and 40% it increases a defensive strength. Oneself it rolls up place unknown 5% with 2% probability with but it absorbs water
    5.New star attribute attack power 100% and 50% it increases a defensive strength. Oneself it rolls up place unknown 5% with 2% probability with but it absorbs water

    [​IMG] Taunt

    1.Other keys thing it becomes and it drives and su it sprouts and does to attack hour electron. The use is possible at only green onion mote hour

    [​IMG] Rising Might

    1.During 18 minutes 3% it increases forces of the object
    2.During 21 minutes 6% it increases forces of the object
    3.During 24 minutes 9% it increases forces of the object
    4.During 27 minutes 12% it increases forces of the object
    5.During 30 minutes 15% it increases forces of the object

    [​IMG] Protection
    1.Hour electron during 18 minutes Oh me 3% increases a defensive strength
    2.Hour electron during 21 minutes Oh me 6% increases a defensive strength
    3.Hour electron during 24 minutes Oh me 9% increases a defensive strength
    4.Hour electron during 27 minutes Oh me 12% increases a defensive strength
    5.Hour electron during 30 minutes Oh me 15% increases a defensive strength

    [​IMG] Psychic Scrash

    1.In the object 60% additional place unknown mouth hip ni all in general attack
    2.In the object 70% additional place unknown mouth hip ni all in general attack
    3.In the object 80% additional place unknown mouth hip ni all in general attack
    4.In the object 90% additional place unknown mouth hip ni all in general attack
    5.In the object 100% additional place unknown mouth hip ni all in general attack

    [​IMG] Sharpen Blade

    1.During 18 minutes 3% it increases Han Son Gum (short sword, axe and dull instrument type exclusion) attacks power of hour electron
    2.During 21 minutes 6% it increases Han Son Gum (short sword, axe and dull instrument type exclusion) attacks power of hour electron
    3.During 24 minutes 9% it increases Han Son Gum (short sword, axe and dull instrument type exclusion) attacks power of hour electron
    4.During 27 minutes 12% it increases Han Son Gum (short sword, axe and dull instrument type exclusion) attacks power of hour electron
    5.During 30 minutes 15% it increases Han Son Gum (short sword, axe and dull instrument type exclusion) attacks power of hour electron

    [​IMG]
    Bless Shield

    1.pul lek Rate during 18 minutes 1% of the shield it increases
    2.pul lek Rate during 21 minutes 2% of the shield it increases
    3.pul lek Rate during 24 minutes 3% of the shield it increases
    4.pul lek Rate during 27 minutes 4% of the shield it increases
    5.pul lek Rate during 30 minutes 5% of the shield it increases
     
  10. DarkZ

    DarkZ Youtube Master Race

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    [​IMG] Crash Above

    1.Cheap khik khu Rae swi su khil 3 first editions su it shakes off the object with good hit hour 5% probability and it makes. The effect is continued during 18 minutes
    2.Cheap khik khu Rae swi su khil 3 first editions su it shakes off the object with good hit hour 10% probability and it makes. The effect is continued during 21 minutes
    3.Cheap khik khu Rae swi su khil 3 first editions su it shakes off the object with good hit hour 15% probability and it makes. The effect is continued during 24 minutes
    4.Cheap khik khu Rae swi su khil 3 first editions su it shakes off the object with good hit hour 20% probability and it makes. The effect is continued during 27 minutes
    5.Cheap khik khu Rae swi su khil 3 first editions su it shakes off the object with good hit hour 25% probability and it makes. The effect is continued during 30 minutes

    [​IMG] Invoke

    1.khu li The mote of hour electron khel as 235% of attack successful hour agile shame it increases a place unknown. The effect is continued during 3 minutes
    2.khu li The mote of hour electron khel as 295% of attack successful hour agile shame it increases a place unknown. The effect is continued during 6 minutes
    3.khu li The mote of hour electron khel as 350% of attack successful hour agile shame it increases a place unknown. The effect is continued during 9 minutes
    4.khu li The mote of hour electron khel as 410% of attack successful hour agile shame it increases a place unknown. The effect is continued during 12 minutes
    5.khu li The mote of hour electron khel as 470% of attack successful hour agile shame it increases a place unknown. The effect is continued during 15 minutes

    [​IMG] Charge

    1.To use the shield, the place unknown mouth hip ni all. 1 first edition it faints the object
    2.To use the shield, 30% the place unknown mouth hip ni all in the attack power which increases. 2 first editions it faints the object
    3.To use the shield, 60% the place unknown mouth hip ni all in the attack power which increases. 3 first editions it faints the object
    4.To use the shield, 80% the place unknown mouth hip ni all in the attack power which increases. 4 first editions it faints the object
    5.To use the shield, 100% the place unknown mouth hip ni all in the attack power which increases. 5 first editions it faints the object

    [​IMG]
    Shield Push

    1.It uses the shield and 100% it attacks it pushes out the object with the attack power which increases and after 2 meters
    2.It uses the shield and 120% it attacks it pushes out the object with the attack power which increases and after 3 meters
    3.It uses the shield and 130% it attacks it pushes out the object with the attack power which increases and after 4 meters
    4.It uses the shield and 140% it attacks it pushes out the object with the attack power which increases and after 5 meters
    5.It uses the shield and 150% it attacks it pushes out the object with the attack power which increases and after 6 meters

    [​IMG] Bleeding

    1.Place unknown of general attack 50% every 3 seconds it conducts 5 additional attacks
    2.Place unknown of general attack 50% every 3 seconds it conducts 6 additional attacks
    3.Place unknown of general attack 50% every 3 seconds it conducts 7 additional attacks
    4.Place unknown of general attack 50% every 3 seconds it conducts 8 additional attacks
    5.Place unknown of general attack 50% every 3 seconds it conducts 9 additional attacks

    [​IMG] Assault Crash

    1.Attack power 100% increase, it attacks the enemy of 2 meter surroundings with last place unknown 40%
    2.Attack power 100% increase, it attacks the enemy of 3 meter surroundings with last place unknown 50%
    3.Attack power 100% increase, it attacks the enemy of 4 meter surroundings with last place unknown 60%
    4.Attack power 100% increase, it attacks the enemy of 5 meter surroundings with last place unknown 70%
    5.Attack power 100% increase, it attacks the enemy of 6 meter surroundings with last place unknown 80%

    [​IMG]
    Change Mind

    1.Hour electron currently it rolls up but all it exhausts and it was exhausted it is rolled up but it converts 50% by physical strength
    2.Hour electron currently it rolls up but all it exhausts and it was exhausted it is rolled up but it converts 80% by physical strength
    3.Hour electron currently it rolls up but all it exhausts and it was exhausted it is rolled up but it converts 110% by physical strength
    4.Hour electron currently it rolls up but all it exhausts and it was exhausted it is rolled up but it converts 1300% by physical strength
    5.Hour electron currently it rolls up but all it exhausts and it was exhausted it is rolled up but it converts 150% by physical strength
     
  11. DarkZ

    DarkZ Youtube Master Race

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    Tiếp theo là các SKill của HalfElf

    [​IMG] Fire

    1.Non attribute attack power 20% and 10% it increases a defensive strength. Place unknown 5% it absorbs water with the physical strength of oneself with 2% probability
    2.Non attribute attack power 40% and 20% it increases a defensive strength. Place unknown 6% it absorbs water with the physical strength of oneself with 3% probability
    3.Non attribute attack power 60% and 30% it increases a defensive strength. Place unknown 7% it absorbs water with the physical strength of oneself with 4% probability
    4.Non attribute attack power 80% and 40% it increases a defensive strength. Place unknown 8% it absorbs water with the physical strength of oneself with 5% probability
    5.Non attribute attack power 100% and 50% it increases a defensive strength. Place unknown 10% it absorbs water with the physical strength of oneself with 6% probability

    [​IMG] Ice

    1. Ice attribute attack power 20% and 10% it increases a defensive strength. 7 seconds 10% it diminishes the speed of travel of the period object with 2% probability
    2.Ice attribute attack power 40% and 20% it increases a defensive strength. 7 seconds 20% it diminishes the speed of travel of the period object with 3% probability
    3.Ice attribute attack power 60% and 30% it increases a defensive strength. 7 seconds 30% it diminishes the speed of travel of the period object with 4% probability
    4.Ice attribute attack power 80% and 40% it increases a defensive strength. 7 seconds 40% it diminishes the speed of travel of the period object with 5% probability
    5.Ice attribute attack power 100% and 50% it increases a defensive strength. 7 seconds 50% it diminishes the speed of travel of the period object with 6% probability

    [​IMG] Darkness

    1.Dark attribute attack power 20% and 10% it increases a defensive strength. 7 seconds 10% it diminishes the attack speed of the period object with 2% probability
    2.Dark attribute attack power 40% and 20% it increases a defensive strength. 7 seconds 10% it diminishes the attack speed of the period object with 2% probability
    3.Dark attribute attack power 60% and 30% it increases a defensive strength. 7 seconds 10% it diminishes the attack speed of the period object with 2% probability
    4.Dark attribute attack power 80% and 40% it increases a defensive strength. 7 seconds 10% it diminishes the attack speed of the period object with 2% probability
    5.Dark attribute attack power 100% and 50% it increases a defensive strength. 7 seconds 10% it diminishes the attack speed of the period object with 2% probability

    [​IMG] Divine

    1.New star attribute attack power 20% and 10% it increases a defensive strength. Oneself it rolls up place unknown 5% with 2% probability with but it absorbs water
    2.New star attribute attack power 40% and 20% it increases a defensive strength. Oneself it rolls up place unknown 5% with 2% probability with but it absorbs water
    3.New star attribute attack power 60% and 30% it increases a defensive strength. Oneself it rolls up place unknown 5% with 2% probability with but it absorbs water
    4.New star attribute attack power 80% and 40% it increases a defensive strength. Oneself it rolls up place unknown 5% with 2% probability with but it absorbs water
    5.New star attribute attack power 100% and 50% it increases a defensive strength. Oneself it rolls up place unknown 5% with 2% probability with but it absorbs water

    [​IMG] Pshychic Pierce

    1.In the object 60% additional place unknown mouth hip ni all in general attack
    2.In the object 70% additional place unknown mouth hip ni all in general attack
    3.In the object 80% additional place unknown mouth hip ni all in general attack
    4.In the object 90% additional place unknown mouth hip ni all in general attack
    5.In the object 100% additional place unknown mouth hip ni all in general attack

    [​IMG] Long Shot

    1.During 1 minutes 10% it increases range of the long-range weapon of hour electron
    2.During 2 minutes 20% it increases range of the long-range weapon of hour electron
    3.During 3 minutes 30% it increases range of the long-range weapon of hour electron
    4.During 4 minutes 40% it increases range of the long-range weapon of hour electron
    5.During 5 minutes 50% it increases range of the long-range weapon of hour electron

    [​IMG] Endless Arrow

    1.Anger of hour electron as during 18 minutes 5 it increases the place unknown which it will live
    2.Anger of hour electron as during 21 minutes 10 it increases the place unknown which it will live
    3.Anger of hour electron as during 24 minutes 15 it increases the place unknown which it will live
    4.Anger of hour electron as during 27 minutes 20 it increases the place unknown which it will live
    5.Anger of hour electron as during 30 minutes 25 it increases the place unknown which it will live

    [​IMG] Fainting Pierce

    1.During 18 minutes khik the blood earth su khil during 50% 2 seconds diminishes the speed of travel of the object cheap with good hit hour 35% probability
    2.During 21 minutes khik the blood earth su khil during 50% 4 seconds diminishes the speed of travel of the object cheap with good hit hour 35% probability
    3.During 24 minutes khik the blood earth su khil during 50% 6 seconds diminishes the speed of travel of the object cheap with good hit hour 35% probability
    4.During 27 minutes khik the blood earth su khil during 50% 8 seconds diminishes the speed of travel of the object cheap with good hit hour 35% probability
    5.During 30 minutes khik the blood earth su khil during 50% 10 seconds diminishes the speed of travel of the object cheap with good hit hour 35% probability

    [​IMG] Dot Shot

    1.Place unknown of general attack 40% every 3 seconds it conducts 5 additional attacks
    2.Place unknown of general attack 40% every 3 seconds it conducts 6 additional attacks
    3.Place unknown of general attack 40% every 3 seconds it conducts 7 additional attacks
    4.Place unknown of general attack 40% every 3 seconds it conducts 8 additional attacks
    5.Place unknown of general attack 40% every 3 seconds it conducts 9 additional attacks

    [​IMG] Agility

    1.During 18 minutes 10% it increases agility of hour electron
    2.During 21 minutes 15% it increases agility of hour electron
    3.During 24 minutes 20% it increases agility of hour electron
    4.During 27 minutes 25% it increases agility of hour electron
    5.During 30 minutes 30% it increases agility of hour electron
     
  12. DarkZ

    DarkZ Youtube Master Race

    Tham gia ngày:
    14/9/05
    Bài viết:
    0
    [​IMG] Brandish Kick

    1.During 5 seconds it faints the object with 50% probability. The additional place unknown mouth due to a short-range attack power hip ni all
    2.During 6 seconds it faints the object with 50% probability. The additional place unknown mouth due to a short-range attack power hip ni all
    3.During 7 seconds it faints the object with 50% probability. The additional place unknown mouth due to a short-range attack power hip ni all
    4.During 8 seconds it faints the object with 50% probability. The additional place unknown mouth due to a short-range attack power hip ni all
    5.During 9 seconds it faints the object with 50% probability. The additional place unknown mouth due to a short-range attack power hip ni all

    [​IMG] Ensnare

    1.During 3 seconds 30% it diminishes the speed of travel of the object
    2.During 4 seconds 30% it diminishes the speed of travel of the object
    3.During 5 seconds 30% it diminishes the speed of travel of the object
    4.During 6 seconds 30% it diminishes the speed of travel of the object
    5.During 7 seconds 30% it diminishes the speed of travel of the object

    [​IMG] Feeble Arrow

    1.As during 30 seconds 3% it diminishes the force of the object
    2.As during 30 seconds 6% it diminishes the force of the object
    3.As during 30 seconds 9% it diminishes the force of the object
    4.As during 30 seconds 12% it diminishes the force of the object
    5.As during 30 seconds 15% it diminishes the force of the object

    [​IMG] Fatal

    1.khu li The mote of hour electron khel attack successful hour 1 minutes as 100% of period agile shame it increases a place unknown
    2.khu li The mote of hour electron khel attack successful hour 2 minutes as 150% of period agile shame it increases a place unknown
    3.khu li The mote of hour electron khel attack successful hour 3 minutes as 200% of period agile shame it increases a place unknown
    4.khu li The mote of hour electron khel attack successful hour 4 minutes as 250% of period agile shame it increases a place unknown
    5.khu li The mote of hour electron khel attack successful hour 5 minutes as 300% of period agile shame it increases a place unknown

    [​IMG] Sprint

    1.During 18 seconds 20% it increases the speed of travel of hour electron
    2.During 21 seconds 40% it increases the speed of travel of hour electron
    3.During 24 seconds 60% it increases the speed of travel of hour electron
    4.During 27 seconds 80% it increases the speed of travel of hour electron
    5.During 30 seconds 100% it increases the speed of travel of hour electron

    [​IMG] Evade

    1.It increases 10% during 18 minutes in evasion ratio of the object
    2.It increases 15% during 21 minutes in evasion ratio of the object
    3.It increases 20% during 24 minutes in evasion ratio of the object
    4.It increases 25% during 27 minutes in evasion ratio of the object
    5.It increases 30% during 30 minutes in evasion ratio of the object

    [​IMG] Root Pierce

    1.It puts on a general attack place unknown in the object, 5 seconds it gets up a period mobile impossible effect with 20% probability
    2.In the object 10% it puts on the place unknown which increases in general attack, 5 seconds it gets up a period mobile impossible effect with 30% probability
    3.In the object 20% it puts on the place unknown which increases in general attack, 5 seconds it gets up a period mobile impossible effect with 40% probability
    4.In the object 30% it puts on the place unknown which increases in general attack, 5 seconds it gets up a period mobile impossible effect with 50% probability
    5.In the object 40% it puts on the place unknown which increases in general attack, 5 seconds it gets up a period mobile impossible effect with 60% probability

    [​IMG] Double Strike

    1.2 continuity it attacks with the place unknown which is added 20%
    2.2 continuity it attacks with the place unknown which is added 40%
    3.2 continuity it attacks with the place unknown which is added 60%
    4.2 continuity it attacks with the place unknown which is added 80%
    5.2 continuity it attacks with the place unknown which is added 100%
     
  13. Pisoga

    Pisoga Mr & Ms Pac-Man

    Tham gia ngày:
    8/4/03
    Bài viết:
    100
    Bác này chăm quá , nhưng hình như bảng stat của bác sai gòi . Theo tui phai thế này nè[​IMG]
     

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  14. DarkZ

    DarkZ Youtube Master Race

    Tham gia ngày:
    14/9/05
    Bài viết:
    0
    Tiếp theo là các SKill của Dhan

    [​IMG] Invenom

    1.Poisonous attribute attack power 20%, 10% it increases a defensive strength. Additional place unknown of 9 5 times compared to the mouth hip ni all with 2% probability
    2.Poisonous attribute attack power 40%, 20% it increases a defensive strength. Additional place unknown of 18 6 times compared to the mouth hip ni all with 3% probability
    3.Poisonous attribute attack power 60%, 30% it increases a defensive strength. Additional place unknown of 27 7 times compared to the mouth hip ni all with 4% probability
    4.Poisonous attribute attack power 80%, 40% it increases a defensive strength. Additional place unknown of 36 8 times compared to the mouth hip ni all with 5% probability
    5.Poisonous attribute attack power 100%, 50% it increases a defensive strength. Additional place unknown of 45 9 times compared to the mouth hip ni all with 6% probability

    [​IMG] Hiding

    1.5 level the high player or it drives and su it sprouts and hiding is possible. 50% speed of travel diminishes
    2.5 level the high player or it drives and su it sprouts and hiding is possible. 40% speed of travel diminishes
    3.5 level the high player or it drives and su it sprouts and hiding is possible. 30% speed of travel diminishes
    4.5 level the high player or it drives and su it sprouts and hiding is possible. 20% speed of travel diminishes
    5.5 level the high player or it drives and su it sprouts and hiding is possible. There is not a speed of travel decrease effect

    [​IMG] Party

    1.Hour electron with the weapon keeps off 18 minutes physical attacks with period 2% probability
    2.Hour electron with the weapon keeps off 18 minutes physical attacks with period 4% probability
    3.Hour electron with the weapon keeps off 18 minutes physical attacks with period 6% probability
    4.Hour electron with the weapon keeps off 18 minutes physical attacks with period 8% probability
    .5Hour electron with the weapon keeps off 18 minutes physical attacks with period 10% probability

    [​IMG] Vanish Crush

    1.While hiding the first place unknown khu li the mote khel with during 18 minutes increases 10% the probability which will be applied
    2.While hiding the first place unknown khu li the mote khel with during 21 minutes increases 20% the probability which will be applied
    3.While hiding the first place unknown khu li the mote khel with during 24 minutes increases 30% the probability which will be applied
    4.While hiding the first place unknown khu li the mote khel with during 27 minutes increases 40% the probability which will be applied
    5.While hiding the first place unknown khu li the mote khel with during 30 minutes increases 50% the probability which will be applied

    [​IMG] Sprint

    1.During 18 seconds it increases 20% the speed of travel of hour electron
    2.During 21 seconds it increases 40% the speed of travel of hour electron
    3.During 24 seconds it increases 60% the speed of travel of hour electron
    4.During 27 seconds it increases 80% the speed of travel of hour electron
    5.During 30 seconds it increases 100% the speed of travel of hour electron

    [​IMG] Thrown

    1.In the object 20% additional place unknown mouth hip ni all in attack power of honoring
    2.In the object 40% additional place unknown mouth hip ni all in attack power of honoring
    3.In the object 60% additional place unknown mouth hip ni all in attack power of honoring
    4.In the object 80% additional place unknown mouth hip ni all in attack power of honoring
    5.In the object 100% additional place unknown mouth hip ni all in attack power of honoring

    [​IMG] Hiding Attack

    1.The place unknown mouth where 30% of weapon attacks increases from hiding condition hip ni all. In addition level place unknown 4 times compared to the mouth hip ni all
    2.The place unknown mouth where 60% of weapon attacks increases from hiding condition hip ni all. In addition level place unknown 5 times compared to the mouth hip ni all
    3.The place unknown mouth where 90% of weapon attacks increases from hiding condition hip ni all. In addition level place unknown 6 times compared to the mouth hip ni all
    4.The place unknown mouth where 120% of weapon attacks increases from hiding condition hip ni all. In addition level place unknown 7 times compared to the mouth hip ni all
    5.The place unknown mouth where 150% of weapon attacks increases from hiding condition hip ni all. In addition level place unknown 8 times compared to the mouth hip ni all

    [​IMG] Mirror Shield

    1.Hour electron 1 minutes all places unknown 6% where it includes a period magical attack attack it sleeps and it reflects
    2.Hour electron 2 minutes all places unknown 9% where it includes a period magical attack attack it sleeps and it reflects
    3.Hour electron 3 minutes all places unknown 11% where it includes a period magical attack attack it sleeps and it reflects
    4.Hour electron 4 minutes all places unknown 13% where it includes a period magical attack attack it sleeps and it reflects
    5.Hour electron 5 minutes all places unknown 15% where it includes a period magical attack attack it sleeps and it reflects

    [​IMG] Psychic Phantom

    1.In the object 60% additional place unknown mouth hip ni all in general attack
    2.In the object 70% additional place unknown mouth hip ni all in general attack
    3.In the object 80% additional place unknown mouth hip ni all in general attack
    4.In the object 90% additional place unknown mouth hip ni all in general attack
    5.In the object 100% additional place unknown mouth hip ni all in general attack

    [​IMG]
    Avoid

    1.During 18 minutes it increases 3% pure feet power of the object
    2.During 21 minutes it increases 6% pure feet power of the object
    3.During 24 minutes it increases 9% pure feet power of the object
    4.During 27 minutes it increases 12% pure feet power of the object
    5.During 30 minutes it increases 15% pure feet power of the object
     
  15. DarkZ

    DarkZ Youtube Master Race

    Tham gia ngày:
    14/9/05
    Bài viết:
    0
    Bảng skill đó là của bác Blue dịch, đúng hay sai thì tui ko dám chắc, nhưng về cách build điểm thì tôi nghĩ chắc mọi người cũng hiểu rồi, còn mấy từ đó nghĩa chính xác là gì cũng ko quan trọng lắm
     
  16. Pisoga

    Pisoga Mr & Ms Pac-Man

    Tham gia ngày:
    8/4/03
    Bài viết:
    100
    Bác nói vậy vì bác chỉ chơi Dhan , chứ theo tôi về Elf bác kêu chỉ tăng Spirit với health , cái này co thể đúng khi lên Priest ( chuyên Buff ) nhưng chưa chắc đúng khi lên Templar ( theo tôi nghĩ đây là char tương đương Wizzard ở các game khác ) lúc đó phải tăng Int và Spirit . Nội việc coi các skills của healer đã thấy rõ ràng , healler ko chỉ có buff mà còn có các skills attack (dựa vào int ) . Dhan chỉ tăng STR và Agi vì type đó là assasin , giáp yếu nên thiên về né tránh -> cách build đơn giản chỉ tăng 2 cái đó ( cái chính là tăng bao nhiêu thui )

    Còn về cái bảng skills của bác tui thấy bác chơi Dhan thì nên cho chú thich skills Dhan theo kinh nghiệm của bác , nhiều skill coi chẳng hiểu chút nào :(
     
  17. DarkZ

    DarkZ Youtube Master Race

    Tham gia ngày:
    14/9/05
    Bài viết:
    0
    [​IMG] Potion Value

    1.Hour electron 1 minutes the period gun syen 10% adds a taking medicine hour recovery quantity
    2.Hour electron 2 minutes the period gun syen 13% adds a taking medicine hour recovery quantity
    3.Hour electron 3 minutes the period gun syen 16% adds a taking medicine hour recovery quantity
    4.Hour electron 4 minutes the period gun syen 18% adds a taking medicine hour recovery quantity
    5.Hour electron 5 minutes the period gun syen 20% adds a taking medicine hour recovery quantity

    [​IMG] Quickness

    1.During 18 minutes it increases 10% agility of the object
    2.During 21 minutes it increases 15% agility of the object
    3.During 24 minutes it increases 20% agility of the object
    4.During 27 minutes it increases 25% agility of the object
    5.During 30 minutes it increases 30% agility of the object

    [​IMG] Boost

    1.khu li The mote of hour electron khel during 18 minutes it increases 2% a probability
    2.khu li The mote of hour electron khel during 21 minutes it increases 3% a probability
    3.khu li The mote of hour electron khel during 24 minutes it increases 4% a probability
    4.khu li The mote of hour electron khel during 27 minutes it increases 5% a probability
    5.khu li The mote of hour electron khel during 30 minutes it increases 6% a probability

    [​IMG] Manaburn

    1.The object it rolls up but as 200% of level it absorbs water and as 300% of level oneself it rolls up with but it converts. In addition during 3 seconds it faints the object
    2.The object it rolls up but as 300% of level it absorbs water and as 400% of level oneself it rolls up with but it converts. In addition during 4 seconds it faints the object
    3.The object it rolls up but as 400% of level it absorbs water and as 500% of level oneself it rolls up with but it converts. In addition during 4 seconds it faints the object
    4.The object it rolls up but as 500% of level it absorbs water and as 600% of level oneself it rolls up with but it converts. In addition during 4 seconds it faints the object
    5.The object it rolls up but as 600% of level it absorbs water and as 700% of level oneself it rolls up with but it converts. In addition during 4 seconds it faints the object

    [​IMG] Phantom Crow

    1.khik The pan them su khil khu li the mote khel place unknown it is applied cheap with good hit hour 10% probability. The effect is continued during 18 minutes
    2.khik The pan them su khil khu li the mote khel place unknown it is applied cheap with good hit hour 20% probability. The effect is continued during 21 minutes
    3.khik The pan them su khil khu li the mote khel place unknown it is applied cheap with good hit hour 30% probability. The effect is continued during 24 minutes
    4.khik The pan them su khil khu li the mote khel place unknown it is applied cheap with good hit hour 40% probability. The effect is continued during 27 minutes
    5.khik The pan them su khil khu li the mote khel place unknown it is applied cheap with good hit hour 50% probability. The effect is continued during 30 minutes

    [​IMG] Deadly Blow

    1.khu li The mote khel as 200% of attack successful hour pure foot shame it increases a place unknown. The effect is continued during 18 minutes
    2.khu li The mote khel as 260% of attack successful hour pure foot shame it increases a place unknown. The effect is continued during 21 minutes
    3.khu li The mote khel as 330% of attack successful hour pure foot shame it increases a place unknown. The effect is continued during 24 minutes
    4.khu li The mote khel as 400% of attack successful hour pure foot shame it increases a place unknown. The effect is continued during 27 minutes
    5.khu li The mote khel as 460% of attack successful hour pure foot shame it increases a place unknown. The effect is continued during 30 minutes

    [​IMG] Death Blow
    1.Attack successful hour present time it drives and su it sprouts, khil as 20% of counting place unknown increase. Continuous hour 18 minutes
    2.Attack successful hour present time it drives and su it sprouts, khil as 40% of counting place unknown increase. Continuous hour 21 minutes
    3.Attack successful hour present time it drives and su it sprouts, khil as 60% of counting place unknown increase. Continuous hour 24 minutes
    4.Attack successful hour present time it drives and su it sprouts, khil as 80% of counting place unknown increase. Continuous hour 27 minutes
    5.Attack successful hour present time it drives and su it sprouts, khil as 100% of counting place unknown increase. Continuous hour 30 minutes

    [​IMG] Interrupt

    1.During 10 seconds su khil it does not use it does not to be able in the object. The queue U fourth len su with treatment is possible
    2.During 15 seconds su khil it does not use it does not to be able in the object. The queue U fourth len su with treatment is possible
    3.During 20 seconds su khil it does not use it does not to be able in the object. The queue U fourth len su with treatment is possible
    4.During 25 seconds su khil it does not use it does not to be able in the object. The queue U fourth len su with treatment is possible
    5.During 30 seconds su khil it does not use it does not to be able in the object. The queue U fourth len su with treatment is possible

    [​IMG] Confusion Pouch

    1.10 seconds it lures the object in period snafu. The object of snafu does not put on a place unknown. The sand bag is necessary
    2.13 seconds it lures the object in period snafu. The object of snafu does not put on a place unknown. The sand bag is necessary
    3.16 seconds it lures the object in period snafu. The object of snafu does not put on a place unknown. The sand bag is necessary
    4.18 seconds it lures the object in period snafu. The object of snafu does not put on a place unknown. The sand bag is necessary
    5.20 seconds it lures the object in period snafu. The object of snafu does not put on a place unknown. The sand bag is necessary
     
  18. DarkZ

    DarkZ Youtube Master Race

    Tham gia ngày:
    14/9/05
    Bài viết:
    0
    ........tui đã nói ngay từ đầu là tui mới chơi, và các bài nào tui copy của ai cũng đều ghi rõ ràng, thêm nữa tui cũng đã chú thích đó là ý kiến riêng của tui, bác có thể coi lại xem có phải ko, vả lại giờ tui chơi co mỗi Dhan, chả lẽ còn phải tìm hiểu từng con xem nên build điểm ra sao và học skill như thế nào? mấy skill đó thực sự tui đã sửa rất nhiều (những cái mà tui hiểu sơ sơ) để mọi người có thể dễ hiểu nhất, còn nếu bác thấy tui post vậy toàn sai mà cũng chẳng ai hiểu gì thì cho tui xin phép mod close topic này dùm cho bác nào có kinh nghiệm vô để post lại
     
  19. OmegaUD

    OmegaUD Youtube Master Race

    Tham gia ngày:
    30/11/04
    Bài viết:
    3
    Nơi ở:
    TPHCM
    Knight lên Str là chính, hoặc có thể lên theo tỉ lệ Str:Vit là 3:1 mỗi lv
    Tui đang chơi knight lv 23 nên đây chỉ là ý kiến khách quan thôi.
    Theo tui nghĩ muốn build để lên Guardian ( Skill class này chắc thiên về offense) thì lên hết Str. Vì sao? Lên Str sẽ + att rate & def, mà knight có buff + str & def theo %. Vì vậy sau này đi solo rất sướng. Nếu có elf đi party để buff hp nữa thì khỏi lên Vit làm gì. :D . Mà server hàn kiếm party khó lém.
    Build theo kiểu Guardian thì lên theo rate 2:2 ( Str:Vit). 1 Vit sẽ + 20 hp ,1 hp regen đối với Knight, mấy class khác tui ko rõ có khác hay ko. Lên Vit cũng có lợi nhiều lắm, trong này cooldown của potion hơi bị lâu , bởi vậy max hp & hp regen rất cần thiết. Mua pot xịn thì ok nhưng mắc lắm , pot thứ 2 tăng 900+ hp là 1k+, ai giàu thì chơi :devil: . Mà trong game tiền ko bao giờ dư, phải thủ sẵn để khi lên lv cần thiết mua equip trên 3-6lv trở đi rồi chạy ra npc giảm xuống mà xài. Tứ lúc chơi đến giờ tui thấy tụi nó giảm lv cao nhất là 9 rồi,mà chắc tốn cả đống tiền chư ko ít.
    Skill của Knight thì tùy mỗi người thôi nhưng buff thì ráng lên hết . Tui sẽ post lên sau .
     
  20. OmegaUD

    OmegaUD Youtube Master Race

    Tham gia ngày:
    30/11/04
    Bài viết:
    3
    Nơi ở:
    TPHCM
    Nhầm , build thứ 2 dành cho Defender ( chắc tanker rồi :D )
    Sao ko edit được bài viết vậy mod ơi , lúc trước tui edit được mà :p
     
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