Jake - Kẻ thù không đội trời chung!

Thảo luận trong 'WarCity Online' bắt đầu bởi whynot4ever, 12/1/07.

  1. whynot4ever

    whynot4ever Mr & Ms Pac-Man

    Tham gia ngày:
    15/10/06
    Bài viết:
    245
    * Sau khi PhucDatBinh không chơi nữa, tôi đã chơi cả 2 acc của tôi và PhucDatBinh, 2 acc cùng đánh với Ben ở giữa. Rồi, hôm qua, lúc tôi đi ngủ, Jake đã kéo quân qua làm thịt sạch sẽ nhà tôi. Cướp đi gần 400 mil res trong bank ở 5 thành phố của tôi và khoảng 400 mil khác mỗi loại ở bên ngoài. Nói chung là hiện tại ở acc của tôi res = 0, Unit =0! Ở acc PhucDatBinh cũng tương tự. 5 thành phố bị lột sạch Bank.

    * Đây là trận đánh tụi nó đánh tôi hôm qua:

    Mã:
    War at SkyRose1(106:3:1)/Vietnam
    Attacker: Leader Jake of the tribe: Jakes
    
    Invasion # 1
    
    Attackers:
    99.0 Helicopter(s)(50HP/7A/15D per unit) - Tactics: Back
    20.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Back
    227.0 Transport Train(s)(200HP/7A/20D per unit) - Tactics: Back
    63.0 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Middle
    24.0 Sniper(s)(25HP/91A/4D per unit) - Tactics: Middle
    771.0 Canon(s)(80HP/96A/9D per unit) - Tactics: Middle
    230.0 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Middle
    405.0 Reinforced Tank(s)(200HP/126A/50D per unit) - Tactics: Middle
    5.0 Assault Tank(s)(150HP/156A/35D per unit) - Tactics: Middle
    340.0 Paladin(s)(40HP/62A/16D per unit) - Tactics: Front 
    Defenders:
    360.0 Bazooka(s)(60HP/70A/9D per unit) - Tactics: Stand Ground
    1.0 Warrior(s)(5HP/11A/3D per unit) - Tactics: Stand Ground
    492.0 Transport Train(s)(200HP/6A/21D per unit) - Tactics: Stand Ground
    10.0 Police(s)(50HP/6A/1D per unit) - Tactics: Stand Ground
    28.0 Sniper(s)(25HP/90A/5D per unit) - Tactics: Stand Ground
    440.0 Reinforced Tank(s)(200HP/125A/51D per unit) - Tactics: Stand Ground
    6.0 Spy(s)(10HP/7A/6D per unit) - Tactics: Stand Ground
    345.0 Grenadier(s)(60HP/65A/11D per unit) - Tactics: Stand Ground
    40.0 Spy Plane(s)(50HP/9A/10D per unit) - Tactics: Front
    899.0 Thief(s)(25HP/6A/0D per unit) - Tactics: Front
    1.0 City Defense Structure(s)(580HP/420A/420D per unit) - Tactics: Front 
    Attacker base damage is: 171165.00
    Defender base damage is: 114384.00
    The attacker inflicts 86% of base damage
    The defender inflicts 107% of base damage
    The attacker inflicts 106385.0 net damage after 40816.0 blocker defense
    The defender inflicts 81741.0 net damage after 41789.0 attacker defense
    Defender City Defense Structure receives 25532.0 net damage
    1.0 unit(s) are destroyed
    Defender Thief receives 16170.0 net damage
    646.8 unit(s) are destroyed
    Defender Spy Plane evades the attack
    Defender Spy Plane receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Grenadier receives 7859.0 net damage
    131.0 unit(s) are destroyed
    Defender Spy evades the attack
    Defender Spy receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Reinforced Tank receives 4558.0 net damage
    22.8 unit(s) are destroyed
    Defender Sniper receives 1350.0 net damage
    28.0 unit(s) are destroyed
    Defender Police receives 828.0 net damage
    10.0 unit(s) are destroyed
    Defender Transport Train receives 229.0 net damage
    1.1 unit(s) are destroyed
    Defender Warrior receives 25.0 net damage
    1.0 unit(s) are destroyed
    Defender Bazooka receives 23.0 net damage
    0.4 unit(s) are destroyed
    Attacker Paladin receives 60488.0 net damage
    340.0 unit(s) are destroyed
    Attacker Assault Tank receives 9776.0 net damage
    5.0 unit(s) are destroyed
    Attacker Reinforced Tank receives 7000.0 net damage
    35.0 unit(s) are destroyed
    Attacker Grenadier receives 3984.0 net damage
    66.4 unit(s) are destroyed
    Attacker Canon receives 54.0 net damage
    0.7 unit(s) are destroyed
    Attacker Sniper receives 118.0 net damage
    4.7 unit(s) are destroyed
    Attacker Bazooka receives 28.0 net damage
    0.5 unit(s) are destroyed
    Attacker Transport Train receives 149.0 net damage
    0.7 unit(s) are destroyed
    Attacker Carriage receives 108.0 net damage
    5.4 unit(s) are destroyed
    Attacker Helicopter receives 36.0 net damage
    0.7 unit(s) are destroyed
    
    Invasion # 2
    
    Attackers:
    98.3 Helicopter(s)(50HP/7A/15D per unit) - Tactics: Back
    14.6 Carriage(s)(20HP/7A/3D per unit) - Tactics: Back
    226.3 Transport Train(s)(200HP/7A/20D per unit) - Tactics: Back
    62.5 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Middle
    19.3 Sniper(s)(25HP/91A/4D per unit) - Tactics: Middle
    770.3 Canon(s)(80HP/96A/9D per unit) - Tactics: Middle
    163.6 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Middle
    370.0 Reinforced Tank(s)(200HP/126A/50D per unit) - Tactics: Middle
    0.0 Assault Tank(s)(150HP/156A/35D per unit) - Tactics: Middle
    0.0 Paladin(s)(40HP/62A/16D per unit) - Tactics: Front 
    Defenders:
    359.6 Bazooka(s)(60HP/70A/9D per unit) - Tactics: Stand Ground
    0.0 Warrior(s)(5HP/11A/3D per unit) - Tactics: Stand Ground
    490.9 Transport Train(s)(200HP/6A/21D per unit) - Tactics: Stand Ground
    0.0 Police(s)(50HP/6A/1D per unit) - Tactics: Stand Ground
    0.0 Sniper(s)(25HP/90A/5D per unit) - Tactics: Stand Ground
    417.2 Reinforced Tank(s)(200HP/125A/51D per unit) - Tactics: Stand Ground
    6.0 Spy(s)(10HP/7A/6D per unit) - Tactics: Stand Ground
    214.0 Grenadier(s)(60HP/65A/11D per unit) - Tactics: Stand Ground
    40.0 Spy Plane(s)(50HP/9A/10D per unit) - Tactics: Front
    252.2 Thief(s)(25HP/6A/0D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(580HP/420A/420D per unit) - Tactics: Front 
    Attacker base damage is: 139937.09
    Defender base damage is: 96095.83
    The attacker inflicts 98% of base damage
    The defender inflicts 97% of base damage
    The attacker inflicts 99525.6 net damage after 37612.4 blocker defense
    The defender inflicts 59602.6 net damage after 33689.4 attacker defense
    Defender Thief receives 50758.0 net damage
    252.2 unit(s) are destroyed
    Defender Spy Plane receives 6827.0 net damage
    40.0 unit(s) are destroyed
    Defender Grenadier receives 20970.0 net damage
    214.0 unit(s) are destroyed
    Defender Spy receives 2306.0 net damage
    6.0 unit(s) are destroyed
    Defender Reinforced Tank receives 4106.0 net damage
    20.5 unit(s) are destroyed
    Defender Transport Train receives 1019.0 net damage
    5.1 unit(s) are destroyed
    Defender Bazooka receives 13539.6 net damage
    225.7 unit(s) are destroyed
    Attacker Reinforced Tank receives 44105.0 net damage
    220.5 unit(s) are destroyed
    Attacker Grenadier receives 9453.0 net damage
    157.6 unit(s) are destroyed
    Attacker Canon receives 483.0 net damage
    6.0 unit(s) are destroyed
    Attacker Sniper receives 389.0 net damage
    15.6 unit(s) are destroyed
    Attacker Bazooka receives 1551.0 net damage
    25.9 unit(s) are destroyed
    Attacker Transport Train receives 2933.0 net damage
    14.7 unit(s) are destroyed
    Attacker Carriage receives 440.0 net damage
    14.6 unit(s) are destroyed
    Attacker Helicopter receives 248.6 net damage
    5.0 unit(s) are destroyed
    
    Invasion # 3
    
    Attackers:
    93.3 Helicopter(s)(50HP/7A/15D per unit) - Tactics: Back
    0.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Back
    211.6 Transport Train(s)(200HP/7A/20D per unit) - Tactics: Back
    36.7 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Middle
    3.7 Sniper(s)(25HP/91A/4D per unit) - Tactics: Middle
    764.3 Canon(s)(80HP/96A/9D per unit) - Tactics: Middle
    6.1 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Middle
    149.5 Reinforced Tank(s)(200HP/126A/50D per unit) - Tactics: Middle
    0.0 Assault Tank(s)(150HP/156A/35D per unit) - Tactics: Middle
    0.0 Paladin(s)(40HP/62A/16D per unit) - Tactics: Front 
    Defenders:
    134.0 Bazooka(s)(60HP/70A/9D per unit) - Tactics: Stand Ground
    0.0 Warrior(s)(5HP/11A/3D per unit) - Tactics: Stand Ground
    485.8 Transport Train(s)(200HP/6A/21D per unit) - Tactics: Stand Ground
    0.0 Police(s)(50HP/6A/1D per unit) - Tactics: Stand Ground
    0.0 Sniper(s)(25HP/90A/5D per unit) - Tactics: Stand Ground
    396.7 Reinforced Tank(s)(200HP/125A/51D per unit) - Tactics: Stand Ground
    0.0 Spy(s)(10HP/7A/6D per unit) - Tactics: Stand Ground
    0.0 Grenadier(s)(60HP/65A/11D per unit) - Tactics: Stand Ground
    0.0 Spy Plane(s)(50HP/9A/10D per unit) - Tactics: Front
    0.0 Thief(s)(25HP/6A/0D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(580HP/420A/420D per unit) - Tactics: Front 
    Attacker base damage is: 97682.07
    Defender base damage is: 61876.52
    The attacker inflicts 112% of base damage
    The defender inflicts 84% of base damage
    The attacker inflicts 77765.8 net damage after 31637.2 blocker defense
    The defender inflicts 31966.4 net damage after 20352.6 attacker defense
    Defender Reinforced Tank receives 55213.0 net damage
    276.1 unit(s) are destroyed
    Defender Transport Train receives 10148.0 net damage
    50.7 unit(s) are destroyed
    Defender Bazooka receives 12404.8 net damage
    134.0 unit(s) are destroyed
    Attacker Reinforced Tank receives 31966.0 net damage
    149.5 unit(s) are destroyed
    Attacker Grenadier receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Canon receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Sniper receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Bazooka receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Transport Train receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Helicopter receives 0.4 net damage
    0.0 unit(s) are destroyed
    
    Invasion # 4
    
    Attackers:
    93.3 Helicopter(s)(50HP/7A/15D per unit) - Tactics: Back
    0.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Back
    211.6 Transport Train(s)(200HP/7A/20D per unit) - Tactics: Back
    36.7 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Middle
    3.7 Sniper(s)(25HP/91A/4D per unit) - Tactics: Middle
    764.3 Canon(s)(80HP/96A/9D per unit) - Tactics: Middle
    6.1 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Middle
    0.0 Reinforced Tank(s)(200HP/126A/50D per unit) - Tactics: Middle
    0.0 Assault Tank(s)(150HP/156A/35D per unit) - Tactics: Middle
    0.0 Paladin(s)(40HP/62A/16D per unit) - Tactics: Front 
    Defenders:
    0.0 Bazooka(s)(60HP/70A/9D per unit) - Tactics: Stand Ground
    0.0 Warrior(s)(5HP/11A/3D per unit) - Tactics: Stand Ground
    435.0 Transport Train(s)(200HP/6A/21D per unit) - Tactics: Stand Ground
    0.0 Police(s)(50HP/6A/1D per unit) - Tactics: Stand Ground
    0.0 Sniper(s)(25HP/90A/5D per unit) - Tactics: Stand Ground
    120.6 Reinforced Tank(s)(200HP/125A/51D per unit) - Tactics: Stand Ground
    0.0 Spy(s)(10HP/7A/6D per unit) - Tactics: Stand Ground
    0.0 Grenadier(s)(60HP/65A/11D per unit) - Tactics: Stand Ground
    0.0 Spy Plane(s)(50HP/9A/10D per unit) - Tactics: Front
    0.0 Thief(s)(25HP/6A/0D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(580HP/420A/420D per unit) - Tactics: Front 
    Attacker base damage is: 78848.17
    Defender base damage is: 17686.99
    The attacker inflicts 65% of base damage
    The defender inflicts 62% of base damage
    The attacker inflicts 35964.2 net damage after 15286.8 blocker defense
    The defender inflicts 2744.0 net damage after 12878.7 attacker defense
    Defender Reinforced Tank receives 7192.0 net damage
    36.0 unit(s) are destroyed
    Defender Transport Train receives 28772.2 net damage
    143.9 unit(s) are destroyed
    Attacker Grenadier receives 1783.0 net damage
    6.1 unit(s) are destroyed
    Attacker Canon receives 730.0 net damage
    9.1 unit(s) are destroyed
    Attacker Sniper receives 25.0 net damage
    1.0 unit(s) are destroyed
    Attacker Bazooka receives 12.0 net damage
    0.2 unit(s) are destroyed
    Attacker Transport Train receives 184.0 net damage
    0.9 unit(s) are destroyed
    Attacker Helicopter receives 10.0 net damage
    0.2 unit(s) are destroyed
    
    Invasion # 5
    
    Attackers:
    93.1 Helicopter(s)(50HP/7A/15D per unit) - Tactics: Back
    0.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Back
    210.7 Transport Train(s)(200HP/7A/20D per unit) - Tactics: Back
    36.5 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Middle
    2.7 Sniper(s)(25HP/91A/4D per unit) - Tactics: Middle
    755.2 Canon(s)(80HP/96A/9D per unit) - Tactics: Middle
    0.0 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Middle
    0.0 Reinforced Tank(s)(200HP/126A/50D per unit) - Tactics: Middle
    0.0 Assault Tank(s)(150HP/156A/35D per unit) - Tactics: Middle
    0.0 Paladin(s)(40HP/62A/16D per unit) - Tactics: Front 
    Defenders:
    0.0 Bazooka(s)(60HP/70A/9D per unit) - Tactics: Stand Ground
    0.0 Warrior(s)(5HP/11A/3D per unit) - Tactics: Stand Ground
    291.2 Transport Train(s)(200HP/6A/21D per unit) - Tactics: Stand Ground
    0.0 Police(s)(50HP/6A/1D per unit) - Tactics: Stand Ground
    0.0 Sniper(s)(25HP/90A/5D per unit) - Tactics: Stand Ground
    84.7 Reinforced Tank(s)(200HP/125A/51D per unit) - Tactics: Stand Ground
    0.0 Spy(s)(10HP/7A/6D per unit) - Tactics: Stand Ground
    0.0 Grenadier(s)(60HP/65A/11D per unit) - Tactics: Stand Ground
    0.0 Spy Plane(s)(50HP/9A/10D per unit) - Tactics: Front
    0.0 Thief(s)(25HP/6A/0D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(580HP/420A/420D per unit) - Tactics: Front 
    Attacker base damage is: 77459.83
    Defender base damage is: 12328.83
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 67027.3 net damage after 10431.7 blocker defense
    The defender inflicts 3082.0 net damage after 12709.1 attacker defense
    Defender Reinforced Tank receives 50270.0 net damage
    84.7 unit(s) are destroyed
    Defender Transport Train receives 16757.3 net damage
    83.8 unit(s) are destroyed
    Attacker Canon receives 308.0 net damage
    3.9 unit(s) are destroyed
    Attacker Sniper receives 1525.0 net damage
    2.7 unit(s) are destroyed
    Attacker Bazooka receives 711.0 net damage
    11.9 unit(s) are destroyed
    Attacker Transport Train receives 381.0 net damage
    1.9 unit(s) are destroyed
    Attacker Helicopter receives 157.0 net damage
    3.1 unit(s) are destroyed
    
    Invasion # 6
    
    Attackers:
    90.0 Helicopter(s)(50HP/7A/15D per unit) - Tactics: Back
    0.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Back
    208.8 Transport Train(s)(200HP/7A/20D per unit) - Tactics: Back
    24.6 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Middle
    0.0 Sniper(s)(25HP/91A/4D per unit) - Tactics: Middle
    751.3 Canon(s)(80HP/96A/9D per unit) - Tactics: Middle
    0.0 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Middle
    0.0 Reinforced Tank(s)(200HP/126A/50D per unit) - Tactics: Middle
    0.0 Assault Tank(s)(150HP/156A/35D per unit) - Tactics: Middle
    0.0 Paladin(s)(40HP/62A/16D per unit) - Tactics: Front 
    Defenders:
    0.0 Bazooka(s)(60HP/70A/9D per unit) - Tactics: Stand Ground
    0.0 Warrior(s)(5HP/11A/3D per unit) - Tactics: Stand Ground
    207.4 Transport Train(s)(200HP/6A/21D per unit) - Tactics: Stand Ground
    0.0 Police(s)(50HP/6A/1D per unit) - Tactics: Stand Ground
    0.0 Sniper(s)(25HP/90A/5D per unit) - Tactics: Stand Ground
    0.0 Reinforced Tank(s)(200HP/125A/51D per unit) - Tactics: Stand Ground
    0.0 Spy(s)(10HP/7A/6D per unit) - Tactics: Stand Ground
    0.0 Grenadier(s)(60HP/65A/11D per unit) - Tactics: Stand Ground
    0.0 Spy Plane(s)(50HP/9A/10D per unit) - Tactics: Front
    0.0 Thief(s)(25HP/6A/0D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(580HP/420A/420D per unit) - Tactics: Front 
    Attacker base damage is: 75966.04
    Defender base damage is: 1244.24
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 71611.2 net damage after 4354.8 blocker defense
    The defender inflicts 311.0 net damage after 12483.6 attacker defense
    Defender Transport Train receives 71611.2 net damage
    207.4 unit(s) are destroyed
    Attacker Canon receives 21.0 net damage
    0.3 unit(s) are destroyed
    Attacker Bazooka receives 87.0 net damage
    1.5 unit(s) are destroyed
    Attacker Transport Train receives 203.0 net damage
    1.0 unit(s) are destroyed
    44,975,000W 44,975,000I 44,975,000O 44,975,000F worth of resources are captured 
    by the attacking fleet. Fleet did not have enough 
    capacity to capture max amount.
    ATTACKER WINS!
    
    10,795,698W 26,014,897I 18,519,120O 25,743,547F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker
    
    * Đây là trận mạnh nhất. Sau đó là các trận nhỏ để đánh hết sạch số quân ít ỏi còn lại trong các thành phố phụ của tôi:

    * Đáng kể là sự có mặt của Heroes, người mà từ trước đến giờ tôi nghĩ là của VN mình, đến hốt res sau khi tôi bị tấn công:

    Mã:
    War at SkyRose1(106:3:1)/Vietnam
    Attacker: Leader Heroes of the tribe: Hero1
    
    Invasion # 1
    
    Attackers:
    199.0 Transport Train(s)(260HP/8A/20D per unit) - Tactics: Back
    28.0 Assault Tank(s)(195HP/157A/35D per unit) - Tactics: Front
    154.0 Reinforced Tank(s)(260HP/127A/50D per unit) - Tactics: Front
    624.0 Canon(s)(104HP/97A/9D per unit) - Tactics: Front
    29.0 Sniper(s)(33HP/92A/4D per unit) - Tactics: Front 
    Defenders: 
    Attacker base damage is: 88742.00
    Defender base damage is: 0.00
    The attacker inflicts 117% of base damage
    The defender inflicts 50% of base damage
    The attacker inflicts 103828.0 net damage after 0.0 blocker defense
    The defender inflicts 0.0 net damage after 18392.0 attacker defense
    32,317,600W 33,113,600I 46,804,800O 46,964,000F worth of resources are captured 
    by the attacking fleet. Fleet did not have enough 
    capacity to capture max amount.
    ATTACKER WINS!
    
    0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker. 
    * Và vấn đề tôi muốn nói với các bạn ở đây là. Hiện nay tôi cần một khoảng thời gian dài để khôi phục lại bắt đầu từ con số 0. Điều tôi không hiểu là tại sao ở Disrict 500 nó lại có thể đến chỗ tôi 106 một cách nhanh thế. Bây giờ có bạn nào có lực lượng quân sự mạnh mà không chơi nữa, hoặc không có thời gian chơi thì cho tôi mượn (hoặc mua cũng được, hiện tại tôi đang ở VN). Tôi ko trả được mối thù này thì nghỉ chơi luôn. Có ai giúp tôi được ko?
     
  2. whynot4ever

    whynot4ever Mr & Ms Pac-Man

    Tham gia ngày:
    15/10/06
    Bài viết:
    245
    * Tin mới nhận. Gần đây những bạn nằm trong rank từ 50 đến 20 đều bị Thief một cách điên cuồng. Thủ phạm chính là Heroes. Tiếc thay hắn là người VN, hoặc là Spy của HeadHunter ở VN. Mình mất cảnh giác quá >"<
     
  3. Long Thiên Vân

    Long Thiên Vân Mr & Ms Pac-Man

    Tham gia ngày:
    14/5/05
    Bài viết:
    171
    Nơi ở:
    NY
    Đang đợi thằng Jake lên điểm để tui đập sạch quân của nó cho xem =), hình như toàn bộ anh em đều holiday hết =(....
     
  4. Nir2

    Nir2 Mr & Ms Pac-Man

    Tham gia ngày:
    19/10/06
    Bài viết:
    110
    :P bogachan với mấy thằng linh tinh đánh acc mình mà mình có tra thù j nữa đâu . ong bạn đợi 2 ngày nữa tui cho mượn 2 acc age 4 . vẫn còn nhiều tiền với sx quân với time rất nhanh, chỉ tiếc đang holyday thôi . nhưng ông kiếm thêm n nữa mà cùng trông. vì acc này ko phải của tôi. ok ?
     
  5. conv

    conv Mr & Ms Pac-Man

    Tham gia ngày:
    17/12/14
    Bài viết:
    203
    Đang đợi thằng Jake lên điểm để tui đập sạch quân của nó cho xem =), hình như toàn bộ anh em đều holiday hết =(....
     

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