Cái này vẫn còn trong PTR, chắc vẫn còn chỉnh sửa trước khi live New Champion Trundle Decompose(passive): Whenever an enemy dies near Trundle, he is healed for 4% of their maximum health. Rabid Bite: Trundle leans in and savagely bites his opponent, dealing physical damage and sapping their Attack Damage stat for himself. “On-Next-Attack” functionality. Contaminate: Trundle afflicts the ground around him with his curse, gaining a massive movement speed, attack speed and crowd control reduction boost as long as he stays on it. Pillar of Filth: Trundle raises a pillar of filth at target location, blocking collision next to it and eminating a slow aura around it. Agony (ultimate): Trundle immediately drains hp, armor and magic resist from an opponent, and drains these values once again over the course of the next 6 seconds. Trundle gains these stats for himself. Blitzcrank * Overdrive o Removed the movement speed reduction at the end of Overdrive. * Power Fist o Fixed a bug where Power Fist was not breaking spell shields. * Updated recommended items * Increased his base attack speed o This should enhance the effectiveness of the attack speed portion of Overdrive. * Static Field’s passive and Power Fist will now display their particles when they kill a unit. Corki * Missile Barrage o Fixed a tooltip typo with Missile Barrage Nidalee * Pounce o No longer deals damage if her jump is interrupted by another movement effect Pantheon * Overall we wanted to shift some of Pantheon’s power from Spear Shot to Heartseeker Strike so he can better scale into late-game * Spear Shot o Base damage reduced to 12/24/36/48/60, from 30/40/50/60/70 * Heartseeker Strike o Percent of Attack Damage increased to 28/32/36/40/44%, from 18/22/26/30/34% * Grand Skyfall o Mana cost reduced to 150, from 150/250/350 * Aegis Protection o Now shows a counter as you build up charges o Threshold required to trigger the Aegis increases slightly with game length + Should alleviate situations like cannon minions breaking Aegis Protection Tristana * Rocket Jump o No longer deals damage and slows if her jump is interrupted by another movement effect Twisted Fate * Second Sight o No longer provides a benefit to allies while Twisted Fate is dead. Veigar * Baleful Strike o Increased the missile speed by 100. * Equilibrium o Increased the increased mana regeneration percent to 0.75% from 0.5%. * Increased the missile speed of Veigar’s basic attack by 100. Vladimir * Tides of Blood o Fixed a bug where Tides of Blood was not providing Vladimir with enough increased regeneration and healing o Fixed a bug where Tides of Blood did not deal full damage if you had 4 stacks before casting Xin Zhao * Audacious Charge o No longer deals damage and slows if his dash is interrupted by another movement effect Items * Wriggle’s Lantern o Now shows a duration in the mana bar, like sight and vision wards * Doran’s Blade o Increased the damage granted to 8 from 6. o Reduced the Health granted to 100 from 120. o Reduced the lifesteal granted to 3% from 4%. * Doran’s Ring o Increased the ability power granted to 15 from 10. o Reduced the Health granted to 100 from 120. o Reduced the mana per 5 to 4 from 5. * Sword of the Divine o Added a new hit effect and new activation particle. * Several items no longer grant beneficial auras while the item holder is dead, including: o Aegis of the Legion o Innervating Locket o Will of the Ancients General * Autumn Summoner’s Rift o Moved Nashor to the same location as the summer version of Summoner’s Rift. * Twisted Treeline o Grez the Lizard Lord + Increased the HP per player level to 175 from 150. + Increased his magic resistance to -20 from -30. + Decreased the gold granted to his killer to 50 from 100. o Twisted Treeline Super Minions + Increased health to 1200 from 1000. + Increased their base damage by 30. * Masteries o Rank 2 of Utility Mastery should now work properly. * Removed “hun” from the word filter
Panth được buf HSS :) btw, Riot định nghĩa movement effect là thế nào :( normal attack của range champ có gọi là movement effect ko
Alistar - Magic resistance up to +1.25 per Level, from 0 per level - Movement Speed up to 315, from 300 Blitzcrank - Rocket Grab cooldown down to 18/17/16/15/14 seconds, from 20/19/18/17/16 seconds - Overdrive speed reduction removed - Power Fist mana cost up to 40/35/30/25/25, up from 25 Evelynn - Hate Spike: (Active): Instantly spikes the enemy unit with malevolent energy, dealing 60/80/100/120/140 (+0.5 per ability power) magic damage and slows the target by 50% for 3 seconds. Mana cost: 50/65/80/105/120. Cooldown: 10 seconds. -Ravage: (Active): Deals 80/135/190/255/320 (+1 per ability power) magic damage to target unit and it reduces the target's armor and magic resistance by 15/20/25/30/35 for 5 seconds. Cooldown: 10 seconds. -Malice and Spite: (Passive): Each time a nearby enemy champion dies (Range: 800), Evelynn gains 10/15/20% movement speed and 20/25/30% attack speed for 10 seconds. (Active): Evelynn removes all crowd control on her and gains 30% movement speed for 10 seconds. The passive remains while this skill is on cooldown. Cooldown: 120/90/60 seconds. Ezreal - Arcane Shift cooldown down to 14/13/12/11/10 seconds, from 19/17/15/13/11 seconds Fiddlesticks - Dread magic resistance reduction up to 10/15/20 (at level 7 and 13), up from 10 - Terrify cooldown changed to 14/13/12/11/10 seconds, from 13 seconds - Drain ability power ratio up to 0.6, from 0.48 - Dark Wind missile speed doubled Gangplank - Cannon Barrage: (Active): Gangplank signals his ship to fire upon an enemy champion for 5 seconds that track the units movement with a slight delay. He fires cannonballs that deal 50/75/100 (+0.75 per ability power) magic damage 4 times per second. Cooldown: 120 seconds. (Editors note: This is to become more of a damaging ult against a teams carry, because if someone on your team can stun them then you can do some nice damage with the cannonballs. However, if you use it and the enemy champion can outrun the cannonballs falling then they'll take no, or at least hardly any, damage. I hope the description was clear enough) Kayle - Righteous Fury cooldown down to 12 seconds, from 22/21/20/19/18 seconds. - Righteous Fury mana cost up to 60/80/100/120/140, from 65 mana - Righteous Fury ability power ratio down to 0.2, from 0.3 - Righteous Fury splash damage percentage changed to 25%, from 20/25/30/35/40% Lux - Lucent Singularity magic damage changed to 100 (+0.5 per ability power) plus 20/30/40/50/60 per second of charge, from 60/105/150/195/240 (+0.6 per ability power) - Finales Funkeln cooldown up to 90/75/60 seconds, from 80/60/40 seconds - Finales Funkeln magic damage up to 300/400/500 (+1 per ability power) from 300/400/500 (+0.85 per ability power) Nasus - Spirit Fire ability power ratio up to 0.4, from 0.2 - Fury of the Sands cooldown down to 100/90/80 seconds, from 120 seconds Singed - Movement speed up to 340, from 320 Soraka - Starcall mana cost changed to 50, from 40/50/60/70/80 - Wish ability power ratio up to 1.5, from 1.3 Swain - Decrepify magic damage changed to 50/60/70/80/90 (+0.5 ability power) per second, from 25/40/55/70/85 (+0.3 ability power) per second - Nevermove delay reduced to 0.5 seconds - Nevermove ability power ratio changed to 1.0, from 0.7 - Ravenous Flock upkeep cost changed to 5 additional mana per second, from 5/7/9 additional mana per second - Ravenous Flock magic damage changed to 20/40/60 (+0.5 ability power), from 50/70/90 (+0.2 ability power) Urgot - Magic resistance up to +1.25 per Level, from 0 per level - Acid Hunter physical damage changed to 20/40/60/80/100 (+0.8 per attack damage) from 30/60/90/120/150 (+0.7 per attack damage) - Acid Hunter mana cost increased to 50 mana, from 40 mana - Noxian Corrosive Charge now gives Urgot 10/15/20/25/30 armor for each enemy champion afflicted by the spell Veigar - Baleful Strike mana cost down to 50, from 75 - Event Horizon cooldown down to 18/17/16/15/14 seconds, from 20/19/18/17/16 seconds Zilean - Chrono Shift cooldown down to 180/150/120 seconds, from 180 seconds
anh thấy cần nerf nó tiếp đấy . buff cái quái gì p/s : Hôm nay nghĩ về ap ez thì thấy nó dc buff e lại, có hi vọng sáng sủa rồi btw, swain dc buff, cham mới ra mà mình thích 1 gần đây :'>, vui rồi
^Tui lúc nào cũng gắn đó, ban đầu chỉ xài Baleful Strike và thỉnh thoảng là Event Horizon, nếu không có cái Clarity + Meki Pendant thì khó farm + đuổi tướng bên kia tù tì đến lv. 5, 6. Về sau thì gần như vô dụng.
Đã xác nhận cham mới. Cứ theo kiểu Irelia mà suy ra thì con này actual art sẽ rất cool vì ...Concept art xấu khủng khiếp -_-