[PC] Grim Dawn

Thảo luận trong 'Tin tức - Giới thiệu - Thảo luận chung về game' bắt đầu bởi death_evil_91, 26/2/16.

  1. Ukyou

    Ukyou Donkey Kong

    Tham gia ngày:
    15/9/07
    Bài viết:
    377
    Mấy thanh niên ban đêm đi trêu celestials :1cool_byebye: 20160315233428_1.jpg
     
  2. Keni_

    Keni_ One-winged Angel

    Tham gia ngày:
    12/3/10
    Bài viết:
    7,653
    Nơi ở:
    Tân Bình
    ông này build main Missile à, show stats + item phát :1cool_byebye:
     
  3. Ukyou

    Ukyou Donkey Kong

    Tham gia ngày:
    15/9/07
    Bài viết:
    377
    Build mage tank :)) đánh boss ultimate như gãi ghẻ :5cool_big_smile:
     
  4. Hyunbo

    Hyunbo Red, Pokémon champion Lão Làng GVN

    Tham gia ngày:
    14/9/09
    Bài viết:
    7,197
    Nơi ở:
    HCM
    ụ ạ, cầm cái key SoT mở cửa xong chạy dc vài bước nhớ ra có chuyện cần về thành, chạy ngược ra thì cửa đóng lại éo cho mở :7cool_waaaht:, mất cái key lãng như chó :8cool_amazed:
     
  5. nicky3000

    nicky3000 Donkey Kong

    Tham gia ngày:
    18/4/05
    Bài viết:
    309
    Ae cho hỏi làm sao mới vô đc cửa này :v
    [​IMG]
     
  6. Ukyou

    Ukyou Donkey Kong

    Tham gia ngày:
    15/9/07
    Bài viết:
    377
    ^ Cái này chừng nào có Quest mới qua được.
     
  7. hardy

    hardy Great Hero Moderator Lão Làng GVN

    Tham gia ngày:
    31/1/03
    Bài viết:
    4,066
    Nơi ở:
    Tp HCM
    Sao vô đó mà đứng trơ trơ ko chết hay vậy :v
     
  8. squall-leonheart

    squall-leonheart The Warrior of Light Lão Làng GVN

    Tham gia ngày:
    18/6/05
    Bài viết:
    2,299
    Nơi ở:
    WelcomeTo Ca Mau
    tắm đó là sắp chết đến nơi roài đấy :5cool_big_smile:
     
    hardy thích bài này.
  9. deldeldel

    deldeldel The Warrior of Light Lão Làng GVN

    Tham gia ngày:
    28/10/05
    Bài viết:
    2,057
    nó là rougelike dungeon, creep lúc nào cũng cao hơn lvl, vào để farm thôi. ở act 1 có dungeon đấy + 1 cái ở Q A Strange Key (cái này max 40 thì phải). :v ko đc drop gì là do nhân phẩm nhé.
     
  10. deldeldel

    deldeldel The Warrior of Light Lão Làng GVN

    Tham gia ngày:
    28/10/05
    Bài viết:
    2,057
    Cái skill cân bằng nguyên tố kia có buff cho missile ko bác? :v
     
  11. MaxPayne181991

    MaxPayne181991 T.E.T.Я.I.S

    Tham gia ngày:
    14/7/07
    Bài viết:
    671
    Nơi ở:
    Việt Trì
    theo các bác mặc đồ thì chỉ số armor hay dòng op quan trọng hơn? nhặt đc cái áo armor 403 mà op đểu với cái áo tầm 250 op xịn thì nên chọn cái nào nhỉ -_-
     
  12. deldeldel

    deldeldel The Warrior of Light Lão Làng GVN

    Tham gia ngày:
    28/10/05
    Bài viết:
    2,057
    cả 2 cái đều quan trọng. Cơ thế giáp của GD ko phải cộng tổng các bộ phận, mà mỗi bộ phận tách riêng với nhau, chỉ khác nhau về % hit ( áo % ăn đòn cao hơn v.vv) nên cả người giáp to, găng tay hoặc đầu thấp hên bị đập trúng vẫn thọt như thường :))
     
  13. deldeldel

    deldeldel The Warrior of Light Lão Làng GVN

    Tham gia ngày:
    28/10/05
    Bài viết:
    2,057
    Grim Dawn Version 1.0.0.2 (Changelog)

    v1.0.0.2 (b31 hotfix 4)

    [Animation]
    • Updated the Cast animation for Aether Ray to be more responsive

    [Tech]
    • Fixed Savagery for players in multiplayer games.
    • Updated Skill Select menu for the Hotbar and Devotion window.
    • Fixed "Tag not found" on the DPS tooltip.
    • Fixed issues where skill tooltips would show inaccurate retaliation values.
    • Fixed the chat window interfering with clicking on items in your inventory as well as general improvements. (Clicking on text in the chat window will now open chat input)
    • Improved chat window functionality for smaller resolutions.
    • Fixed a bug where community localizations would fail to work after the game intro was played.
    • Fixed a bug on XInput controllers where the left stick x axis deadzone was too large.
    • Fixed a bug where the game window would hide other windows when switching out of fullscreen mode.
    • Fixed certain pets not receiving their proper Celestial powers in multiplayer.
    • Fixed boss creatures from not utilizing their speed reduction resistance against percent based speed reduction attacks.
    • Holding CTRL when looking at an equipped item will hide the tooltip for easier inventory visibility.
    • Component use highlight colors should now be more visible.
    • Certain on hit skill buffs will no longer benefit from Refresh Cooldown skills.
    • Having enough WeaponPool attacks can now properly knock off the default attack from available attacks list.
    • Added the ability to shift-click items into the Trade Window.
    • Fixed left hand weapon damage not being included in the Skill damage breakdown tooltip under certain situations.
    • Fixed racial damage bonuses not working on some items.
    • Fixed inventory full message playing when starting some quests.
    • Faction vendor items more clearly indicate when they can't be purchased due to reputation restrictions.
    • Fixed item tooltips appearing in upper-left corner of the screen.

    [Game]
    • Treasure Troves now always drop a random rare crafting material (yes, even Manticore Eyes) and have a high chance of dropping Blueprints. Overall quality of loot increased.
    • Increased the number of locations where Dynamite can be found in the world
    • Dynamite can now be crafted at the Homestead Blacksmith (3 Dynamite for 5000 Iron Bits, 1 Aether Shard, 1 Searing Ember and 1 Scavenged Plating)
    • Dynamite is no longer sold by vendors
    • Significantly increased the chance of generating rare crafting materials from Dismantling, particularly for Epics and Legendaries
    • A new Blacksmith now appears in Tyrant's Hold on Elite and Ultimate difficulty that can turn rare crafting materials into random items of Legendary quality. If your character is too low level to roll a Legendary, it will be an Epic item instead, but this should not be much of an issue for players not power-levelling through Normal/Veteran.
    • Adjusted Faction Reputation requirement tiers as follows: Revered now requires 25000, Hated now requires -8000 and Nemesis now requires -20000. Overall, Nemesis took a little too long to reach and introduce this fun twist into farming runs while the extra heroes came a bit too soon.
    • Kymon's Chosen and Order of Death's Vigil Champion monsters now grant 100% more reputation gain while Common monsters now grant 100% more reputation loss.
    • Slaying the Outcast now grants 50% more reputation loss.
    • Nemesis bosses now always drop a shoulder armor Monster Infrequent, two versions per Nemesis.
    • Fixed an issue with the Chthonian Nemesis that could cause it not to spawn or even crash the game
    • Removed the lowest tier of Components from possible Bounty rewards
    • One-Shot Chests now have a chance of dropping a Legendary item on Elite/Ultimate Difficulty, with a much higher chance on Ultimate Difficulty.

    [Itemization]
    • All items are now labeled with their type.
    • Requirement formulas have been updated for all armor. Generally this will mean a slight reduction in Physique requirements.
    • Significantly increased armor values on level 50+ armor. This increase ranges from 10-35%, with the largest increases at the highest levels.
    • Reduced cost of crafting Enchanted blueprints by 10-45%, with the largest reduction at lower levels.
    • It is no longer possible to craft single Magic affix items from Enchanted blueprints. All items are Double Magic Affix, Single Rare Affix or higher quality. This effectively also increases the chance of generating an item with Rare affixes.
    • Reduced Resist Reductions from skills granted by equipment, new values generally ranging from -10 to -20%.
    • Legendary - Signet of the Fallen: skill no longer reduces Pierce Resist
    • Legendary - Deathmark Set: increased Cold damage dealt by the granted skill
    • Epic - Spaulders of Mogdrogen: updated the Pet bonuses to the originally intended values. The item incorrectly granted the same pet bonuses as the Legendary version.

    [Class & Skills]
    Devotion
    • With the increase in armor values at higher levels, defensive devotions (particularly those that boost armor) have been adjusted down.
    • Anvil: reduced % Armor Absorption to 3%
    • Behemoth: reduced Health to 300, % Health to 4% and % Health Regen to 10%
    • Chariot of the Dead: reduced % Vitality Resist to 10%
    • Crab: reduced % Elemental Resist to 15%
    • Crane: reduced % Poison Resist to 12%, % Vitality Resist to 8% and % Elemental Resist to 10%
    • Empty Throne: reduced % Aether, Chaos and Pierce Resist to 8% for players and pets
    • Harvestman's Scythe: reduced % Health and Energy Regen to 20%
    • Light of Empyrion: reduced % Elemental Resist to 10%, % Vitality Resist to 15% for players and pets, % Aether Resist to 15% and % Chaos Resist to 15%
    • Lizard: reduced % Health Regen to 15%
    • Menhir's Obelisk: reduced Armor to 150 and % Armor by 5%
    • Messenger of War: reduced Armor to 50 and % Armor to 6%
    • Scales of Ulcama: reduced % Health Regen to 10%, % Health to 6% and % Energy Regen to 10%
    • Shieldmaiden: reduced % Armor Absorption to 5%
    • Targo the Builder: reduced % Health by 4%, % Armor by 6% and reduced Health to 300
    • Tree of Life: reduced % Health by 8% and % Health Regen to 20%
    • Turtle: reduced % Health to 4% and % Armor to 4%
    • Ulo the Keeper of the Waters: reduced % Poison Resist to 15% for players and pets and % Chaos Resist to 10% for players
    • Viper: reduced % Offensive Ability to 3%
    • Assassin's Mark: Resist Reduction reduced to -33% at max rank
    • Dryad's Blessing: increased cooldown to 4s by max rank
    • Giant's Blood: reduced Health Regen to 240 and % Healed to 20% by max rank
    • Healing Rain: reduced % Heal to 10% and % Health/Energy Regen to 50% by max rank
    • Light of Empyrion (Skill): increased cooldown to 4s
    • Mark of the Wendigo: increased activation chance to 25%, added a 2s cooldown
    • Rend: Resist Reduction reduced to -33% at max rank
    • Shield Wall: reduced % Armor by 15% at all ranks
    • Stoneform: reduced % Armor by 20% at all ranks, reduced % Armor Absorption to 20% by max rank
    • Tip the Scales: cooldown increased to 1.5s
    • Wayward Soul: increased cooldown by 3s at all ranks

    Soldier
    • Cadence: increased % Weapon damage to 250% by rank 16, 300% by max ultimate rank.

    Demolitionist
    • Mortar Trap now fires the Big One after a 3s delay, down from 5s
     
  14. RyuK

    RyuK Samus Aran the Bounty Hunter Lão Làng GVN

    Tham gia ngày:
    19/5/06
    Bài viết:
    6,282
    Healing Devotion nerf kha khá :-ss
     
  15. Hyunbo

    Hyunbo Red, Pokémon champion Lão Làng GVN

    Tham gia ngày:
    14/9/09
    Bài viết:
    7,197
    Nơi ở:
    HCM
    Hên quá ko nerf mấy cái Devo mình add vô Skill :2cool_sexy_girl:
     
  16. nicky3000

    nicky3000 Donkey Kong

    Tham gia ngày:
    18/4/05
    Bài viết:
    309
    làm gì mà chết đứng gần cái cửa đâu có mất máu :v
     
  17. enbeen

    enbeen Persian Prince Lão Làng GVN

    Tham gia ngày:
    22/2/07
    Bài viết:
    3,669
    Nơi ở:
    Hồ Chí Minh
    Đậu xanh rau má, vừa tẩy devotion point để add hp

    Bác nào có cái unholy sigil of covenant ko? thiếu mỗi cái này là đủ set :5cool_still_dreamin
     
  18. Ukyou

    Ukyou Donkey Kong

    Tham gia ngày:
    15/9/07
    Bài viết:
    377
    Cái đó không phải là Elemental Balance đâu, nó là Iskandra's Unity của cái nón, buff 18% All Damage, 15 res Aether+Elemental.
    Update 1 phát là phải ép lại đồ. Chắc h phải ép max resist :4cool_confuse:.
     
  19. Hyunbo

    Hyunbo Red, Pokémon champion Lão Làng GVN

    Tham gia ngày:
    14/9/09
    Bài viết:
    7,197
    Nơi ở:
    HCM
    Lên Elite là những đồ từ 50 trở xuống sẽ ko farm dc nữa hả các pác ?
     
  20. vn01034914

    vn01034914 Donkey Kong

    Tham gia ngày:
    2/4/07
    Bài viết:
    380
    Hic neft kinh quá HP từ 8k tụt còn có 7k5 :/ chưa kể còn neft 1 số thứ linh tinh khác làm mình tụt cunning thiếu chút nữa ko dùng đc vũ khí :v
     

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