Spy Express (dịch vụ spy miễn phí và cấp tốc) World II

Thảo luận trong 'WarCity Online' bắt đầu bởi hoangha_demon, 12/9/06.

  1. MDK321

    MDK321 Mario & Luigi

    Tham gia ngày:
    29/5/03
    Bài viết:
    745
    Nơi ở:
    AS Care
    Information for city (umut) at 1007:3:3/Turkish Republic of Cyprus for security clearance level 4 is:
    Resources at target are:
    20,733,287 Wood
    19,295,337 Food
    32,919,195 Iron
    32,611,752 Oil

    Buildings at target are:
    Wood Cutters Hut level: 8
    Shepherds Hut level: 8
    Wood Workshop level: 8
    Farm level: 8
    Iron Mine level: 7
    Civilian Hut level: 10
    Research Hut level: 4
    Barracks level: 3
    Lookout Tower level: 5
    Wood Factory level: 6
    Greenhouse level: 6
    Iron Valley level: 6
    Oil Well level: 9
    House level: 9
    Apartment level: 7
    Citadel level: 3
    Military Base level: 5
    Units at target are:
    Spy x 3 - Tactics: Front
    Camel x 20 - Tactics: Front
    Eagle Scout x 5 - Tactics: Front
    Transport Train x 15 - Tactics: Front
    Carriage x 41 - Tactics: Front
    Warrior x 10 - Tactics: Stand Ground
    Knight x 114 - Tactics: Stand Ground
    Swordsman x 17 - Tactics: Stand Ground
    Sniper x 35 - Tactics: Stand Ground
    Rifleman x 35 - Tactics: Stand Ground
    Canon x 30 - Tactics: Stand Ground
    Bazooka x 25 - Tactics: Stand Ground
    Grenadier x 35 - Tactics: Stand Ground


    SIMULATE AGAINST THIS ARMY

    Resources at target local bank are:
    0 Wood
    0 Food
    0 Iron
    0 Oil
    Locations of target Leaders Cities:
    kadden (1007:5:3)
    cennet (1007:4:3)
    umut (1007:3:3)
    hayat (1007:2:3)
    zulum (1007:5:2)
    inanc (1007:4:2)
    neden (1007:5:1)
    arap (1007:4:1)
    deged (1007:3:2)
    Target leader has the following score distribution:
    Research Score: 1713
    Production Score: 465
    Building Score: 1785
    Total Score: 3964

    Mối thơm !
     
  2. dzaylaxong

    dzaylaxong Youtube Master Race

    Tham gia ngày:
    4/12/06
    Bài viết:
    24
    co aii spy dùm thang ELBONIA ko?
     
  3. linhlung

    linhlung Youtube Master Race

    Tham gia ngày:
    30/11/06
    Bài viết:
    71
    có nên đánh cái thằng Desert này ko hả mọi ngừơi. Nó đánh nhiều người VN rồi đấy. Nhà nó đặt rất lung tung, 332.?.?, 333.?.?, 334.?.?, bao quanh là rất nhiều cơ sở sản xuất tiền cho nó. Để lâu chắc nó đánh mọi người mệt nghỉ
     
  4. dzaylaxong

    dzaylaxong Youtube Master Race

    Tham gia ngày:
    4/12/06
    Bài viết:
    24
    War at Elbonia2(1162:2:3)/Antarctica
    Attacker: Leader Puffy of the tribe: Vietnamese

    Invasion # 1

    Attackers:
    60.0 Transport Train(s)(200HP/8A/20D per unit) - Tactics: Back
    59.0 Grenadier(s)(60HP/67A/10D per unit) - Tactics: Middle
    57.0 Bomber(s)(20HP/357A/15D per unit) - Tactics: Middle
    110.0 Reinforced Tank(s)(200HP/127A/50D per unit) - Tactics: Middle
    49.0 Paladin(s)(40HP/63A/16D per unit) - Tactics: Middle
    580.0 Knight(s)(18HP/37A/8D per unit) - Tactics: Middle
    348.0 Bazooka(s)(60HP/72A/8D per unit) - Tactics: Middle
    35.0 Musketeer(s)(20HP/42A/4D per unit) - Tactics: Front
    8.0 Sniper(s)(25HP/92A/4D per unit) - Tactics: Front
    6.0 Rifleman(s)(45HP/62A/9D per unit) - Tactics: Front
    1.0 Warrior(s)(5HP/13A/2D per unit) - Tactics: Front
    1.0 Spy(s)(10HP/9A/5D per unit) - Tactics: Front
    5.0 Carriage(s)(20HP/8A/3D per unit) - Tactics: Front
    40.0 Horseman(s)(7HP/29A/2D per unit) - Tactics: Front
    14.0 Camel(s)(7HP/8A/1D per unit) - Tactics: Front
    5.0 Police(s)(50HP/8A/0D per unit) - Tactics: Front
    Defenders:
    1.0 Canon(s)(80HP/98A/10D per unit) - Tactics: Stand Ground
    151.0 Paladin(s)(40HP/64A/17D per unit) - Tactics: Stand Ground
    259.0 Bazooka(s)(60HP/73A/9D per unit) - Tactics: Stand Ground
    300.0 Horseman(s)(7HP/30A/3D per unit) - Tactics: Stand Ground
    1.0 Machine Gunner(s)(50HP/93A/10D per unit) - Tactics: Back
    17.0 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back
    1.0 Sniper(s)(25HP/93A/4D per unit) - Tactics: Back
    21.0 Eagle Scout(s)(1HP/9A/1D per unit) - Tactics: Back
    7.0 Rifleman(s)(45HP/63A/9D per unit) - Tactics: Back
    31.0 Police(s)(50HP/9A/0D per unit) - Tactics: Back
    10.0 Spy(s)(10HP/10A/5D per unit) - Tactics: Back
    3.0 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Back
    286.0 Thief(s)(25HP/9A/0D per unit) - Tactics: Back
    4.0 Carriage(s)(20HP/9A/3D per unit) - Tactics: Middle
    1.0 Swordsman(s)(15HP/33A/10D per unit) - Tactics: Middle
    1.0 Knight(s)(18HP/38A/8D per unit) - Tactics: Middle
    1.0 Musketeer(s)(20HP/43A/4D per unit) - Tactics: Middle
    1.0 Warrior(s)(5HP/14A/2D per unit) - Tactics: Front
    1.0 Camel(s)(7HP/9A/1D per unit) - Tactics: Front
    1.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front
    Attacker base damage is: 92307.00
    Defender base damage is: 41998.00
    The attacker inflicts 64% of base damage
    The defender inflicts 107% of base damage
    The attacker inflicts 52683.0 net damage after 6393.0 blocker defense
    The defender inflicts 28526.0 net damage after 16695.0 attacker defense
    Defender City Defense Structure receives 31609.0 net damage
    1.0 unit(s) are destroyed
    Defender Camel receives 4004.0 net damage
    1.0 unit(s) are destroyed
    Defender Warrior receives 9900.0 net damage
    1.0 unit(s) are destroyed
    Defender Musketeer receives 6309.0 net damage
    1.0 unit(s) are destroyed
    Defender Knight receives 370.0 net damage
    1.0 unit(s) are destroyed
    Defender Swordsman receives 289.0 net damage
    1.0 unit(s) are destroyed
    Defender Carriage receives 42.0 net damage
    2.1 unit(s) are destroyed
    Defender Thief receives 9.0 net damage
    0.4 unit(s) are destroyed
    Defender Grenadier receives 125.0 net damage
    2.1 unit(s) are destroyed
    Defender Spy receives 10.0 net damage
    1.0 unit(s) are destroyed
    Defender Police receives 1.0 net damage
    0.0 unit(s) are destroyed
    Defender Rifleman receives 5.0 net damage
    0.1 unit(s) are destroyed
    Defender Eagle Scout receives 5.0 net damage
    5.0 unit(s) are destroyed
    Defender Sniper receives 2.0 net damage
    0.1 unit(s) are destroyed
    Defender Transport Train receives 2.0 net damage
    0.0 unit(s) are destroyed
    Defender Machine Gunner receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Horseman receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Bazooka receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Paladin receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Canon receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Police receives 9413.0 net damage
    5.0 unit(s) are destroyed
    Attacker Camel receives 12232.0 net damage
    14.0 unit(s) are destroyed
    Attacker Horseman receives 6124.0 net damage
    40.0 unit(s) are destroyed
    Attacker Carriage receives 83.0 net damage
    4.2 unit(s) are destroyed
    Attacker Spy receives 626.0 net damage
    1.0 unit(s) are destroyed
    Attacker Warrior receives 43.0 net damage
    1.0 unit(s) are destroyed
    Attacker Rifleman receives 4.0 net damage
    0.1 unit(s) are destroyed
    Attacker Sniper receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Musketeer receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Bazooka receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Knight receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Paladin receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Reinforced Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Bomber receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Grenadier receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Transport Train receives 1.0 net damage
    0.0 unit(s) are destroyed

    Invasion # 2

    Attackers:
    60.0 Transport Train(s)(200HP/8A/20D per unit) - Tactics: Back
    59.0 Grenadier(s)(60HP/67A/10D per unit) - Tactics: Middle
    57.0 Bomber(s)(20HP/357A/15D per unit) - Tactics: Middle
    110.0 Reinforced Tank(s)(200HP/127A/50D per unit) - Tactics: Middle
    49.0 Paladin(s)(40HP/63A/16D per unit) - Tactics: Middle
    580.0 Knight(s)(18HP/37A/8D per unit) - Tactics: Middle
    348.0 Bazooka(s)(60HP/72A/8D per unit) - Tactics: Middle
    35.0 Musketeer(s)(20HP/42A/4D per unit) - Tactics: Front
    8.0 Sniper(s)(25HP/92A/4D per unit) - Tactics: Front
    5.9 Rifleman(s)(45HP/62A/9D per unit) - Tactics: Front
    0.0 Warrior(s)(5HP/13A/2D per unit) - Tactics: Front
    0.0 Spy(s)(10HP/9A/5D per unit) - Tactics: Front
    0.9 Carriage(s)(20HP/8A/3D per unit) - Tactics: Front
    0.0 Horseman(s)(7HP/29A/2D per unit) - Tactics: Front
    0.0 Camel(s)(7HP/8A/1D per unit) - Tactics: Front
    0.0 Police(s)(50HP/8A/0D per unit) - Tactics: Front
    Defenders:
    1.0 Canon(s)(80HP/98A/10D per unit) - Tactics: Stand Ground
    151.0 Paladin(s)(40HP/64A/17D per unit) - Tactics: Stand Ground
    259.0 Bazooka(s)(60HP/73A/9D per unit) - Tactics: Stand Ground
    300.0 Horseman(s)(7HP/30A/3D per unit) - Tactics: Stand Ground
    1.0 Machine Gunner(s)(50HP/93A/10D per unit) - Tactics: Back
    17.0 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back
    0.9 Sniper(s)(25HP/93A/4D per unit) - Tactics: Back
    16.0 Eagle Scout(s)(1HP/9A/1D per unit) - Tactics: Back
    6.9 Rifleman(s)(45HP/63A/9D per unit) - Tactics: Back
    31.0 Police(s)(50HP/9A/0D per unit) - Tactics: Back
    9.0 Spy(s)(10HP/10A/5D per unit) - Tactics: Back
    0.9 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Back
    285.6 Thief(s)(25HP/9A/0D per unit) - Tactics: Back
    1.9 Carriage(s)(20HP/9A/3D per unit) - Tactics: Middle
    0.0 Swordsman(s)(15HP/33A/10D per unit) - Tactics: Middle
    0.0 Knight(s)(18HP/38A/8D per unit) - Tactics: Middle
    0.0 Musketeer(s)(20HP/43A/4D per unit) - Tactics: Middle
    0.0 Warrior(s)(5HP/14A/2D per unit) - Tactics: Front
    0.0 Camel(s)(7HP/9A/1D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front
    Attacker base damage is: 90934.25
    Defender base damage is: 41596.26
    The attacker inflicts 110% of base damage
    The defender inflicts 81% of base damage
    The attacker inflicts 93727.8 net damage after 6299.2 blocker defense
    The defender inflicts 17182.3 net damage after 16580.7 attacker defense
    Defender Carriage receives 64672.0 net damage
    1.9 unit(s) are destroyed
    Defender Thief receives 23535.0 net damage
    285.6 unit(s) are destroyed
    Defender Grenadier receives 1877.0 net damage
    0.9 unit(s) are destroyed
    Defender Spy evades the attack
    Defender Spy receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Police receives 927.0 net damage
    18.5 unit(s) are destroyed
    Defender Rifleman receives 484.0 net damage
    6.9 unit(s) are destroyed
    Defender Eagle Scout receives 10.0 net damage
    10.0 unit(s) are destroyed
    Defender Sniper receives 500.0 net damage
    0.9 unit(s) are destroyed
    Defender Transport Train receives 26.0 net damage
    0.1 unit(s) are destroyed
    Defender Machine Gunner receives 24.0 net damage
    0.5 unit(s) are destroyed
    Defender Horseman receives 216.0 net damage
    30.9 unit(s) are destroyed
    Defender Bazooka receives 157.0 net damage
    2.6 unit(s) are destroyed
    Defender Paladin receives 10.0 net damage
    0.3 unit(s) are destroyed
    Defender Canon receives 87.8 net damage
    1.0 unit(s) are destroyed
    Attacker Carriage receives 4123.0 net damage
    0.9 unit(s) are destroyed
    Attacker Rifleman receives 7705.0 net damage
    5.9 unit(s) are destroyed
    Attacker Sniper receives 2463.0 net damage
    8.0 unit(s) are destroyed
    Attacker Musketeer receives 1069.0 net damage
    35.0 unit(s) are destroyed
    Attacker Bazooka receives 145.0 net damage
    2.4 unit(s) are destroyed
    Attacker Knight receives 1358.0 net damage
    75.4 unit(s) are destroyed
    Attacker Paladin receives 60.0 net damage
    1.5 unit(s) are destroyed
    Attacker Reinforced Tank receives 210.0 net damage
    1.1 unit(s) are destroyed
    Attacker Bomber receives 31.0 net damage
    1.6 unit(s) are destroyed
    Attacker Grenadier receives 12.0 net damage
    0.2 unit(s) are destroyed
    Attacker Transport Train receives 6.3 net damage
    0.0 unit(s) are destroyed

    Invasion # 3

    Attackers:
    60.0 Transport Train(s)(200HP/8A/20D per unit) - Tactics: Back
    58.8 Grenadier(s)(60HP/67A/10D per unit) - Tactics: Middle
    55.5 Bomber(s)(20HP/357A/15D per unit) - Tactics: Middle
    109.0 Reinforced Tank(s)(200HP/127A/50D per unit) - Tactics: Middle
    47.5 Paladin(s)(40HP/63A/16D per unit) - Tactics: Middle
    504.6 Knight(s)(18HP/37A/8D per unit) - Tactics: Middle
    345.6 Bazooka(s)(60HP/72A/8D per unit) - Tactics: Middle
    0.0 Musketeer(s)(20HP/42A/4D per unit) - Tactics: Front
    0.0 Sniper(s)(25HP/92A/4D per unit) - Tactics: Front
    0.0 Rifleman(s)(45HP/62A/9D per unit) - Tactics: Front
    0.0 Warrior(s)(5HP/13A/2D per unit) - Tactics: Front
    0.0 Spy(s)(10HP/9A/5D per unit) - Tactics: Front
    0.0 Carriage(s)(20HP/8A/3D per unit) - Tactics: Front
    0.0 Horseman(s)(7HP/29A/2D per unit) - Tactics: Front
    0.0 Camel(s)(7HP/8A/1D per unit) - Tactics: Front
    0.0 Police(s)(50HP/8A/0D per unit) - Tactics: Front
    Defenders:
    0.0 Canon(s)(80HP/98A/10D per unit) - Tactics: Stand Ground
    150.8 Paladin(s)(40HP/64A/17D per unit) - Tactics: Stand Ground
    256.4 Bazooka(s)(60HP/73A/9D per unit) - Tactics: Stand Ground
    269.1 Horseman(s)(7HP/30A/3D per unit) - Tactics: Stand Ground
    0.5 Machine Gunner(s)(50HP/93A/10D per unit) - Tactics: Back
    16.9 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back
    0.0 Sniper(s)(25HP/93A/4D per unit) - Tactics: Back
    6.0 Eagle Scout(s)(1HP/9A/1D per unit) - Tactics: Back
    0.0 Rifleman(s)(45HP/63A/9D per unit) - Tactics: Back
    12.4 Police(s)(50HP/9A/0D per unit) - Tactics: Back
    9.0 Spy(s)(10HP/10A/5D per unit) - Tactics: Back
    0.0 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Back
    0.0 Thief(s)(25HP/9A/0D per unit) - Tactics: Back
    0.0 Carriage(s)(20HP/9A/3D per unit) - Tactics: Middle
    0.0 Swordsman(s)(15HP/33A/10D per unit) - Tactics: Middle
    0.0 Knight(s)(18HP/38A/8D per unit) - Tactics: Middle
    0.0 Musketeer(s)(20HP/43A/4D per unit) - Tactics: Middle
    0.0 Warrior(s)(5HP/14A/2D per unit) - Tactics: Front
    0.0 Camel(s)(7HP/9A/1D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front
    Attacker base damage is: 84594.66
    Defender base damage is: 36894.33
    The attacker inflicts 91% of base damage
    The defender inflicts 94% of base damage
    The attacker inflicts 70910.0 net damage after 6071.0 blocker defense
    The defender inflicts 19171.4 net damage after 15627.6 attacker defense
    Defender Spy receives 19145.0 net damage
    9.0 unit(s) are destroyed
    Defender Police receives 3623.0 net damage
    12.4 unit(s) are destroyed
    Defender Eagle Scout receives 42364.0 net damage
    6.0 unit(s) are destroyed
    Defender Transport Train receives 4622.0 net damage
    16.9 unit(s) are destroyed
    Defender Machine Gunner receives 1155.0 net damage
    0.5 unit(s) are destroyed
    Defender Horseman receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Bazooka receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Paladin receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Bazooka receives 13995.0 net damage
    233.3 unit(s) are destroyed
    Attacker Knight receives 1915.0 net damage
    106.4 unit(s) are destroyed
    Attacker Paladin receives 2609.0 net damage
    47.5 unit(s) are destroyed
    Attacker Reinforced Tank receives 143.0 net damage
    0.7 unit(s) are destroyed
    Attacker Bomber receives 162.0 net damage
    8.1 unit(s) are destroyed
    Attacker Grenadier receives 170.0 net damage
    2.8 unit(s) are destroyed
    Attacker Transport Train receives 177.4 net damage
    0.9 unit(s) are destroyed

    Invasion # 4

    Attackers:
    59.1 Transport Train(s)(200HP/8A/20D per unit) - Tactics: Back
    56.0 Grenadier(s)(60HP/67A/10D per unit) - Tactics: Middle
    47.4 Bomber(s)(20HP/357A/15D per unit) - Tactics: Middle
    108.2 Reinforced Tank(s)(200HP/127A/50D per unit) - Tactics: Middle
    0.0 Paladin(s)(40HP/63A/16D per unit) - Tactics: Middle
    398.2 Knight(s)(18HP/37A/8D per unit) - Tactics: Middle
    112.3 Bazooka(s)(60HP/72A/8D per unit) - Tactics: Middle
    0.0 Musketeer(s)(20HP/42A/4D per unit) - Tactics: Front
    0.0 Sniper(s)(25HP/92A/4D per unit) - Tactics: Front
    0.0 Rifleman(s)(45HP/62A/9D per unit) - Tactics: Front
    0.0 Warrior(s)(5HP/13A/2D per unit) - Tactics: Front
    0.0 Spy(s)(10HP/9A/5D per unit) - Tactics: Front
    0.0 Carriage(s)(20HP/8A/3D per unit) - Tactics: Front
    0.0 Horseman(s)(7HP/29A/2D per unit) - Tactics: Front
    0.0 Camel(s)(7HP/8A/1D per unit) - Tactics: Front
    0.0 Police(s)(50HP/8A/0D per unit) - Tactics: Front
    Defenders:
    0.0 Canon(s)(80HP/98A/10D per unit) - Tactics: Stand Ground
    150.7 Paladin(s)(40HP/64A/17D per unit) - Tactics: Stand Ground
    256.4 Bazooka(s)(60HP/73A/9D per unit) - Tactics: Stand Ground
    269.1 Horseman(s)(7HP/30A/3D per unit) - Tactics: Stand Ground
    0.0 Machine Gunner(s)(50HP/93A/10D per unit) - Tactics: Back
    0.0 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back
    0.0 Sniper(s)(25HP/93A/4D per unit) - Tactics: Back
    0.0 Eagle Scout(s)(1HP/9A/1D per unit) - Tactics: Back
    0.0 Rifleman(s)(45HP/63A/9D per unit) - Tactics: Back
    0.0 Police(s)(50HP/9A/0D per unit) - Tactics: Back
    0.0 Spy(s)(10HP/10A/5D per unit) - Tactics: Back
    0.0 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Back
    0.0 Thief(s)(25HP/9A/0D per unit) - Tactics: Back
    0.0 Carriage(s)(20HP/9A/3D per unit) - Tactics: Middle
    0.0 Swordsman(s)(15HP/33A/10D per unit) - Tactics: Middle
    0.0 Knight(s)(18HP/38A/8D per unit) - Tactics: Middle
    0.0 Musketeer(s)(20HP/43A/4D per unit) - Tactics: Middle
    0.0 Warrior(s)(5HP/14A/2D per unit) - Tactics: Front
    0.0 Camel(s)(7HP/9A/1D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front
    Attacker base damage is: 57692.34
    Defender base damage is: 36436.71
    The attacker inflicts 72% of base damage
    The defender inflicts 94% of base damage
    The attacker inflicts 35860.8 net damage after 5677.2 blocker defense
    The defender inflicts 22346.8 net damage after 11947.2 attacker defense
    Defender Horseman receives 717.0 net damage
    102.4 unit(s) are destroyed
    Defender Bazooka receives 32683.0 net damage
    256.4 unit(s) are destroyed
    Defender Paladin receives 2460.8 net damage
    61.5 unit(s) are destroyed
    Attacker Bazooka receives 21229.0 net damage
    112.3 unit(s) are destroyed
    Attacker Knight receives 871.0 net damage
    48.4 unit(s) are destroyed
    Attacker Reinforced Tank receives 135.0 net damage
    0.7 unit(s) are destroyed
    Attacker Bomber receives 41.0 net damage
    2.1 unit(s) are destroyed
    Attacker Grenadier receives 14.0 net damage
    0.2 unit(s) are destroyed
    Attacker Transport Train receives 56.8 net damage
    0.3 unit(s) are destroyed

    Invasion # 5

    Attackers:
    58.8 Transport Train(s)(200HP/8A/20D per unit) - Tactics: Back
    55.7 Grenadier(s)(60HP/67A/10D per unit) - Tactics: Middle
    45.3 Bomber(s)(20HP/357A/15D per unit) - Tactics: Middle
    107.6 Reinforced Tank(s)(200HP/127A/50D per unit) - Tactics: Middle
    0.0 Paladin(s)(40HP/63A/16D per unit) - Tactics: Middle
    349.8 Knight(s)(18HP/37A/8D per unit) - Tactics: Middle
    0.0 Bazooka(s)(60HP/72A/8D per unit) - Tactics: Middle
    0.0 Musketeer(s)(20HP/42A/4D per unit) - Tactics: Front
    0.0 Sniper(s)(25HP/92A/4D per unit) - Tactics: Front
    0.0 Rifleman(s)(45HP/62A/9D per unit) - Tactics: Front
    0.0 Warrior(s)(5HP/13A/2D per unit) - Tactics: Front
    0.0 Spy(s)(10HP/9A/5D per unit) - Tactics: Front
    0.0 Carriage(s)(20HP/8A/3D per unit) - Tactics: Front
    0.0 Horseman(s)(7HP/29A/2D per unit) - Tactics: Front
    0.0 Camel(s)(7HP/8A/1D per unit) - Tactics: Front
    0.0 Police(s)(50HP/8A/0D per unit) - Tactics: Front
    Defenders:
    0.0 Canon(s)(80HP/98A/10D per unit) - Tactics: Stand Ground
    89.2 Paladin(s)(40HP/64A/17D per unit) - Tactics: Stand Ground
    0.0 Bazooka(s)(60HP/73A/9D per unit) - Tactics: Stand Ground
    166.7 Horseman(s)(7HP/30A/3D per unit) - Tactics: Stand Ground
    0.0 Machine Gunner(s)(50HP/93A/10D per unit) - Tactics: Back
    0.0 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back
    0.0 Sniper(s)(25HP/93A/4D per unit) - Tactics: Back
    0.0 Eagle Scout(s)(1HP/9A/1D per unit) - Tactics: Back
    0.0 Rifleman(s)(45HP/63A/9D per unit) - Tactics: Back
    0.0 Police(s)(50HP/9A/0D per unit) - Tactics: Back
    0.0 Spy(s)(10HP/10A/5D per unit) - Tactics: Back
    0.0 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Back
    0.0 Thief(s)(25HP/9A/0D per unit) - Tactics: Back
    0.0 Carriage(s)(20HP/9A/3D per unit) - Tactics: Middle
    0.0 Swordsman(s)(15HP/33A/10D per unit) - Tactics: Middle
    0.0 Knight(s)(18HP/38A/8D per unit) - Tactics: Middle
    0.0 Musketeer(s)(20HP/43A/4D per unit) - Tactics: Middle
    0.0 Warrior(s)(5HP/14A/2D per unit) - Tactics: Front
    0.0 Camel(s)(7HP/9A/1D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front
    Attacker base damage is: 46978.47
    Defender base damage is: 10710.62
    The attacker inflicts 119% of base damage
    The defender inflicts 61% of base damage
    The attacker inflicts 53887.4 net damage after 2016.6 blocker defense
    The defender inflicts 1633.0 net damage after 10588.9 attacker defense
    Defender Horseman receives 16166.0 net damage
    166.7 unit(s) are destroyed
    Defender Paladin receives 37721.4 net damage
    89.2 unit(s) are destroyed
    Attacker Knight receives 1208.0 net damage
    67.1 unit(s) are destroyed
    Attacker Reinforced Tank receives 412.0 net damage
    2.1 unit(s) are destroyed
    Attacker Bomber receives 8.0 net damage
    0.4 unit(s) are destroyed
    Attacker Grenadier receives 4.0 net damage
    0.1 unit(s) are destroyed
    Attacker Transport Train receives 1.0 net damage
    0.0 unit(s) are destroyed
    16,701,140W 738,000I 976,155O 758,328F worth of resources are captured
    by the attacking fleet.
    ATTACKER WINS!

    5,778,473W 3,111,436I 1,405,951O 5,742,638F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
     
  5. dzaylaxong

    dzaylaxong Youtube Master Race

    Tham gia ngày:
    4/12/06
    Bài viết:
    24
    wa hot res le nao ba kon.30 char nay
     
  6. linhlung

    linhlung Youtube Master Race

    Tham gia ngày:
    30/11/06
    Bài viết:
    71
    trời ơi tuyệt vời quá, tiếp tục phát huy vậy nhé
     
  7. MDK321

    MDK321 Mario & Luigi

    Tham gia ngày:
    29/5/03
    Bài viết:
    745
    Nơi ở:
    AS Care
    Information for city (GSFBBJK) at 334:1:2/Turkey for security clearance level 5 is:
    Resources at target are:
    30,607,312 Wood
    31,443,336 Food
    80,100,088 Iron
    128,708,796 Oil
    Buildings at target are:
    Wood Cutters Hut level: 7
    Shepherds Hut level: 7
    Wood Workshop level: 8
    Farm level: 8
    Iron Mine level: 8
    Civilian Hut level: 8
    Research Hut level: 10
    Barracks level: 4
    Wood Factory level: 3
    Greenhouse level: 3
    Iron Valley level: 3
    Oil Well level: 5
    House level: 8
    Apartment level: 6
    Citadel level: 3
    Military Base level: 3
    Units at target are:

    SIMULATE AGAINST THIS ARMY

    Resources at target local bank are:
    0 Wood
    0 Food
    0 Iron
    0 Oil
    Locations of target Leaders Cities:
    10000000 (1002:2:2)
    475 (475:3:2)
    Anamekan (333:3:2)
    GSFBBJK (334:1:2)
    Teknoloji (201:3:2)
    zZz1zZz (333:2:1)
    zZz2zZz (333:2:2)
    zZz3zZz (333:2:3)
    zZz6zZz (333:4:1)


    Quá thơm ! kòn mấy city chưa Spy , đó là kết quả của 1 mem trong Allien dập nó đó . 6h30 phút tối 12/12/06
     
  8. linhlung

    linhlung Youtube Master Race

    Tham gia ngày:
    30/11/06
    Bài viết:
    71
    các chú đập cái thằng DesertEagle này tuyệt vời quá còn gì nữa. Vỗ tay cổ vũ nhiệt tình
     
  9. EURAX

    EURAX Youtube Master Race

    Tham gia ngày:
    19/11/06
    Bài viết:
    90
    Nơi ở:
    $witz€r₤and
    Mất mất gần 70 bazooka, thu về được 80 mils, cũng được....Nó chạy res = cách đổ hết tiền vào research với cả xây train bán rồi....Đánh con Bồ Câu Sa Mạc này phải rình rình cả tuần nay :))
     
  10. linhlung

    linhlung Youtube Master Race

    Tham gia ngày:
    30/11/06
    Bài viết:
    71
    Mọi người giúp spy thằng silentdeath giúp mình với, mình ko có spy nào. Có thể giúp càng sớm càng tốt dc ko? Tính đánh trả thù nó ấy mà. Nếu có thể hãy gửi thông tin lại cho mình vào hòm thư [email protected]
     
  11. linhlung

    linhlung Youtube Master Race

    Tham gia ngày:
    30/11/06
    Bài viết:
    71
    chắc ai vừa đánh nó tiếp nên cái con Bồ Câu lai tiếp tục tụt điểm rồi
     
  12. hoang1912

    hoang1912 Mr & Ms Pac-Man

    Tham gia ngày:
    22/6/04
    Bài viết:
    211
    Ai spy giùm tui thằng Estonia ở 925:2:2 nha, đang tính đánh thằng này hehe nhưng chưa mua đủ spyland
     
  13. GiaiNghe

    GiaiNghe Youtube Master Race

    Tham gia ngày:
    17/10/04
    Bài viết:
    69
    Nơi ở:
    www.gamecardsvn.com
    Player Details
    Rank User Name Nation Tribe Game Join Date Title Total Score Age Capitol Alliance Commands
    90 SOVE Turkey KORN 2006-10-17 01:45:01 Leader 4,234 Modern SOVE01 (1868:1:1) OnLine

    Ai spy giùm thằng này với hôm nay nó vừa cắn trộm tôi xong !
     
  14. hangneo

    hangneo Mr & Ms Pac-Man

    Tham gia ngày:
    1/11/06
    Bài viết:
    101
    Thông tin bạn linhlung cần đây
    Information for city (ChaosKingdom) at 499:1:3/United States of America for security clearance level 4 is:
    Resources at target are:
    255,395 Wood
    2,758,674 Food
    76,782 Iron
    77,539 Oil
    Buildings at target are:
    Wood Cutters Hut level: 11
    Shepherds Hut level: 11
    Wood Workshop level: 10
    Farm level: 10
    Iron Mine level: 10
    Civilian Hut level: 13
    Research Hut level: 5
    Barracks level: 5
    Lookout Tower level: 4
    Advanced Defense level: 2
    Wood Factory level: 5
    Greenhouse level: 4
    Iron Valley level: 5
    Oil Well level: 7
    House level: 11
    Apartment level: 5
    Citadel level: 5
    Military Base level: 1
    Units at target are:
    Warrior x 22 - Tactics: Front
    Canon x 5 - Tactics: Front
    Grenadier x 5 - Tactics: Front
    Paladin x 84 - Tactics: Front
    Swordsman x 15 - Tactics: Front
    Knight x 39 - Tactics: Front
    Horseman x 312 - Tactics: Front
    Camel x 8 - Tactics: Front
    Eagle Scout x 72 - Tactics: Front
    Musketeer x 13 - Tactics: Front
    Carriage x 27 - Tactics: Back
    Transport Train x 2 - Tactics: Back

    SIMULATE AGAINST THIS ARMY

    Resources at target local bank are:
    0 Wood
    0 Food
    0 Iron
    0 Oil
     
  15. hoang1912

    hoang1912 Mr & Ms Pac-Man

    Tham gia ngày:
    22/6/04
    Bài viết:
    211
    spy giùm mình thằng Marser / Estonia coi trong bank nó như thế nào nha, mình spy ko được hic hic
     
  16. yudiat2505

    yudiat2505 The Warrior of Light Lão Làng GVN

    Tham gia ngày:
    15/5/05
    Bài viết:
    2,402
    Nơi ở:
    Oxnard
    here we go. chừng nào mần thịt vậy ^_^
     
  17. yudiat2505

    yudiat2505 The Warrior of Light Lão Làng GVN

    Tham gia ngày:
    15/5/05
    Bài viết:
    2,402
    Nơi ở:
    Oxnard
    Các city còn lại của marser đây.
     
  18. hoang1912

    hoang1912 Mr & Ms Pac-Man

    Tham gia ngày:
    22/6/04
    Bài viết:
    211
    đánh ngay bây giờ lun nè hahaha.
     
  19. hoang1912

    hoang1912 Mr & Ms Pac-Man

    Tham gia ngày:
    22/6/04
    Bài viết:
    211
    ai spy gium tui thang DesertsEagle21 coai, tui lem bieng spy wa, spyland bay lau we
     
  20. yudiat2505

    yudiat2505 The Warrior of Light Lão Làng GVN

    Tham gia ngày:
    15/5/05
    Bài viết:
    2,402
    Nơi ở:
    Oxnard
    thông tin về các city của deserteagle đây
     

Chia sẻ trang này