Farm ra được là 1 chuyện, farm được 1 cái ưng ý thì lại là chuyện khác. Em đang săn cái dao thái thịt Razor đây, toàn cái lởm.
Xin lỗi vì đào mộ nhưng cho mình hỏi là mình cài bản patch 1.17a thì có farm có ra được dàn item như chủ thớt không ợ? Vì thấy có 1 bản 1.17b là bản fanpatch nữa không biết khác biệtthế nào.
1.17a suffix Betrayer ko có và 1 số damage base (cũng như damage từ skill như Thunder Clap của Folg) sẽ bị bug.
bực thật zzz cày 1 con warden lên legent để f đồ ngồi cả buổi sáng ra được cái 1 MI SBC cùi mía. Công nhận cày đồ thế này không biết ngày nào tháng nào thì xong nữa. Ai có địa điểm fam MI imba cụ thể cho mình xin được không.
Đây bạn http://forum.gamevn.com/showpost.php?p=7411446&postcount=8 MI thì farm 1 ngày chưa là gì đâu, hên thì vài tuần, bình thường thì cả tháng nói chung phải kiên trì Đối với Warden thì farm MI khá chậm nếu đi bt, lúc farm MI nên tẩy điểm đi sang dùng bow rồi bật massboss gorgons lên farm cho lẹ, bow có nhánh markmanship farm cực nhanh
Người ta farm hơn 1 tháng còn chưa ra, ngồi có 1 buổi sáng đòi ra thì chắc farm hết list MI cỡ 1 tháng quá Đấy là chơi Haruspex farm nhanh đấy, Warden đánh chủ yếu single target thì lâu phải rồi.
List bugs của bản 1.17a: [spoil]FIXES: - common Lamia helmets drop (loottables from z0rc's German fanpatch) - corrected the tags of the bandari bracers and accursed helmet (vorbis' fixed text_en.arc) - fixed the Rancor's (Mi-club of the gigantes) vitality damage across the difficulties (15 / 25 / 35) - boarmen MIs drop green, not white - "The Frail" of the "Ronzer's Gift" set drops in act2 Normal (like the corresponding ring) - fixed quest reward of the "terracotta everywhere" quest: Normal shields on normal instead of epic ones - Same quest: Shields get shield affixes instead of spear affixes - Armor values of the formicid MI-helmets (Mage & melee) fixed (values were higher on epic than on legendary). - Resistance reduction of the Bramblewood bow fixed across all difficulties (30/40/50). - Fixed animation of the skills "Rally" and "Strength of the pack" (fix found by Asylum101) - shadowstalkerhero "Sehr'tunkah" can move now - ancestral warriors of lvl higher than 15 show the correct level value instead of 15 on level 16-20 - Folg: Fixed skilllevel of thunderclap across the difficulties (2 / 3 / 4) - Outrider's Buckler: Fixed chance of Damage Resistance across all difficulties (5% / 7% / 10%) - Mbutis advocate (Anura-MI): LifeReg fixed across all difficulties (20% / 30% / 40%) - Coredweller: AI Controller for defensive and normal fixed - Outrider's Skullcap makes a sound when moved in inventory - prefixes of lamia helmets fixed (previously epic prefixes in all difficulties) - All loottables of act4 items now use the corresponding act4 affixes instead of act3 affixes (almost no difference, so no balancing issue here) - Obsidian breastplate now has 54 armor like the rest of the set - Lazarus platemail now has 96 armor like the rest of the set - jade breastplate now has 108 armor like the rest of the set - Shadow's Flight (Shadow Guard greaves) now has 180 armor like the rest of the set - Labyrinthine cuirass now has 60 armor like the rest of the set - Restored the projectiles of chromestaff and staff of cosmos, which were present in 1.16 (made by Munderbunny) - Mark of Calchas drops - Adjusted the strings for "DamageDurationDefensiveAbility", to to correctly display the effect of Hamstring and Shield Smash (i.e. -X% DA) - Anubis Wrath's completion bonus for absolute fire damage does more damage on legendary than on epic now - the prefix "Stately" now got a jitter of 100 instead of 110 (max. 20% Bonus, instead of 21%) - satyr merchant on the way to the gorgon sisters sells normal health potions instead of lesser ones - various helmets make a "helmet" sound instead of a "circlet" sound now - Removed the redundant space on act4 armbands between boni and requirements - Swapped tags of the gorgon heros --> Geomancer = "Fire"-gorgon, Profaner = "Poison"-gorgon - Tombrots and terracotta soldiers drop different potions per difficulty - Nilefarmer-quest: You'll get a rigid carapace relic now, instead of only XP (link was broken) - Same quest: loottable on legendary is now correct - Normal and legendary act4 armbands drop with corresponding affixes instead of epic ones - Minotaurlords (the one in the Minoan labyrinth and the big ones on the way to typhon) didn't drop their MI-weapon "Kinslay". Now fixed! - Exhumed Headdress (non-MI) doesn't give stun resist anymore, as it should be unique to the MI Ceremonial Headdress - fixed the normal and legendary loottable for the chamberroom chest - fixed the rarity status of the "of the Unhindered", "of the Unconstrained" and "of the Unshackled" suffixes (from Magical to Rare) making items those appear on green - Fixed the Attackspeed completion bonus for Thanatos Blade - Made General Yrr'tik a proper non-pale formicid hero (fixed texture and loottable); Ptch'k'k'ath recieved the same treatment (pale) - Made non-pale formicid captains appear in the Ampelian Caves (previously unused --> report if they act weird) - Warchief's Leggings now give a relative reduction of damage from beasts (like the 2 other Warchief items do), instead of an absolute reduction 2013-03-10 ========== - Ethereal Cage: Changed the energy leech retaliation on normal to 10 so it's the same on every difficulty - Ceremonial Bracers & Rat's Clap: Now give 10% Attackspeed on normal as well as epic and legendary - Fixed the unique amulet loottable for legendary: Now allows for highlvl amulet drops which were already listed in the loottable, but didn't drop due to too low levelequation. 2013-03-27 ========== - Changes to the centaur skullcap's sounds (both MI and non-MI) - Normal Vagabond's shirt (ratman MI) doesn't provide double dexterity reduction on weapons anymore - Normal Outrider's Buckler doesn't have a dexterity requirement anymore - Changed the energy regeneration of the epic scepter of the lich king to 1.3 from 1.5 (1.0 -> 1.3 -> 1.5, N E L) - Adjusted the drop chance for Kinslay as it was too common compared to other MI weapons - Legendary Alkyoneus' breastplate now has a strength requirement of 600 like the other parts - Removed the intelligence requirement values of "30" for the epic armbands harmony and the frail --> requirement gets calculated by the game now - fixed a typo in the dex requirement of the legendary Hood of the Magi - another typo in a dex requirement fixed for the epic Bandari's Helm - Adjusted the level requirement calculation for the amulet "Polydegmon" (previously had a lvl requirement 20 lvls higher than other legendary amulets!)[/spoil] Betrayer reduce res và convert health.